| Author |
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| duke9509 |
| cherrytree98765 wrote: |
I'll keep my eye on this, but it'll be more dependent on how the game runs. As the reason I lost activity midway through the ARG was because the game felt so much more "static" after they announced the book.
If I remember correctly, they said they were going to give notice to players after they were ready for their "new project".
So hopefully that does mean a reboot and not a continuation.
| Quote: |
| While we do not want to end the game like this, it seems necessary as the team will now focus on a new project. We will send out an invite to the new project once it is ready. |
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Yeah, I know what you mean. I seriously missed the original craziness of digging through web directories or—my favorite part —trying to convince and manipulate LAINSY and the component AIs (which I forget...) to do stuff for us. There was also the corporate espionage thing. I love all the "social engineering" puzzles this game used. And then... it just went too many directions at once, everything happened so quickly (and at the same time there was less to do) theeeennnn.... kablooey. No one could remember what all was happening, and stuff just gradually /stopped/ happening.
I really hope that doesn't happen again. For an "amateur" game (as opposed to run by a corporation for advertising reasons), it was pretty decently run and pretty large.
 Posted: Mon Jan 13, 2014 9:04 pm
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| Cagliostro3301 |
| cherrytree98765 wrote: |
I'll keep my eye on this, but it'll be more dependent on how the game runs. As the reason I lost activity midway through the ARG was because the game felt so much more "static" after they announced the book.
If I remember correctly, they said they were going to give notice to players after they were ready for their "new project".
So hopefully that does mean a reboot and not a continuation.
| Quote: |
| While we do not want to end the game like this, it seems necessary as the team will now focus on a new project. We will send out an invite to the new project once it is ready. |
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Do you mean they wrote an entire book?
 Posted: Mon Jan 13, 2014 8:57 pm
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| cherrytree98765 |
I'll keep my eye on this, but it'll be more dependent on how the game runs. As the reason I lost activity midway through the ARG was because the game felt so much more "static" after they announced the book.
If I remember correctly, they said they were going to give notice to players after they were ready for their "new project".
So hopefully that does mean a reboot and not a continuation.
| Quote: |
| While we do not want to end the game like this, it seems necessary as the team will now focus on a new project. We will send out an invite to the new project once it is ready. |
 Posted: Mon Jan 13, 2014 8:51 pm
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| Cagliostro3301 |
Yea, indeed.
I hope they speed up the countdown process very soon.
 Posted: Mon Jan 13, 2014 8:04 pm
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| duke9509 |
Well, I just had a thought. I sent an email to the contact address asking what Repertum was, why it was so important, and why/how a website dated 3677 is being seen in 2014. I also asked a couple questions to try to work out whether this is a complete reboot (god, I hope so... I have very little recollection of old events... Though now that the Wiki's nicer, I could read up on it if I have to.), or if the old events and such are still being considered/remembered.
As for the length of the countdown: It was pure chance that I found this the way I did. If I hadn't been fumbling like I was with LastPass, it would still be unseen to everyone, FAILTECH being remembered as a fizzled-out game of the past. The fact that there was nothing done to gain (or regain) attention from, at least, the old players makes me think that they weren't planning on "launching" for a little while longer. The countdown probably wasn't meant to be THIS long of a wait.
But that's the way things work in ARG town.  We stumble onto things!
 Posted: Mon Jan 13, 2014 7:47 pm
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| Cagliostro3301 |
| duke9509 wrote: |
| Well we are waiting on a countdown, aren't we? This was probably just giving us an opportunity to understand a "language" that'll be used later on. |
Yea, a countdown of 4 months lol.
 Posted: Mon Jan 13, 2014 7:32 pm
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| duke9509 |
Well we are waiting on a countdown, aren't we? This was probably just giving us an opportunity to understand a "language" that'll be used later on.
 Posted: Mon Jan 13, 2014 7:26 pm
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| Cagliostro3301 |
So, now that you have this.. What would you do with it?
I mean, if this is a "clue", there's not really a way to put it in use, is there??
 Posted: Mon Jan 13, 2014 7:07 pm
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| duke9509 |
Hey catherwood! You played the original too, right?
And that makes sense! Good call!
 Posted: Mon Jan 13, 2014 5:47 pm
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| catherwood |
| duke9509 wrote: |
EDIT: Key attached
EDIT2: Okay... Most of those symbols at the bottom have accents or otherwise aren't present in the key. So, with what we know offhand, it works out to:
?C/K/Q ?N ?X ?P ?? ?G |
I was working independently and come to a similar conclusion. Phonetics makes sense, where S znd Z are similar, as are D and T. I believe the bottom row demonstrates how the "accent" vowels do not need to be written with a horizontal baseline, but can hang above or below nearby consonants.
| Description |
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| Filesize |
28.58KB |
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118 Time(s) |
Unfortunately, this file is no longer in our archives.
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 Posted: Mon Jan 13, 2014 5:39 pm
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| duke9509 |
I'm as unfamiliar off-hand as you are with the "cycles" thing.
 Posted: Mon Jan 13, 2014 4:37 pm
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| Cagliostro3301 |
I just noticed that you mentioned that new Twitter account.
It only has one tweet yet, and no picture for it:
Sol 1007-3677: Sol 0516-3678 207 Cycles
Sol probably stands for sun and the amount of cycles. No idea what this is about though, because I don't know much about the type, nature etc. of this ARG..
 Posted: Mon Jan 13, 2014 4:34 pm
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| duke9509 |
Good catch!
That only makes sense if the alphabet we're looking at is phonetic (becuase the Q C and K are all the same symbol in "quick," but also make the same sound) and if we omit the opening "the."
Aside from that, though, the repeating symbols and the letter counts all do seem to fit that. I'll work on a translation guide and then see to the string at the bottom of the image.
EDIT: Key attached
EDIT2: Okay... Most of those symbols at the bottom have accents or otherwise aren't present in the key. So, with what we know offhand, it works out to:
?C/K/Q ?N ?X ?P ?? ?G
| Description |
Vexill key |
| Filesize |
115.33KB |
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128 Time(s) |
Unfortunately, this file is no longer in our archives.
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 Posted: Mon Jan 13, 2014 4:04 pm
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| grgisme |
Not one I'll follow, but for what it's worth, I'm pretty sure that image is supposed to be a Rosetta stone of sorts. "The quick brown fox jumped over the lazy dog."
 Posted: Mon Jan 13, 2014 3:42 pm
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| Cagliostro3301 |
| duke9509 wrote: |
It was a somewhat scatter-brained sci-fi thing about an R&D firm that was using technology from the future. There was a lot of time-travel gobbledygook and some prophecies, and a race of future humans on another planet who were destined to destroy themselves but managed to set up some sort of time loop so each time it happened, time reset to give them another chance, with one person able to remember everything from the previous loops.
...I think.
There was quite often a bit too much going on and I don't remember it all.
There was a wiki, though it wasn't well-kept. Might help you to explore it, though: http://failtech-arg.wikia.com/wiki/Timeline
(actually, it looked like someone went and cleaned up the timeline page (linked above) a bit. Maybe a PM.) |
Sounds cool to me!
I just signed up through the e-mail sign-up box.
Didn't receive a confirmation e-mail (yet) though.
4 months will be a looooong wait.....
Btw, the last clue with the dog you showed me; those symbols look likes runes to me. Some have been turned around etc.
 Posted: Mon Jan 13, 2014 3:05 pm
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