I like how you didn't include the pre-Hatch chat, but left the lapdance part in afterward! Hahahaha. But man, thanks again.
The pre-hatch chat was barely there by the time we were finished.
So I coulda gotten it, but it wouldn't have made much sense. So I just got Hatch onward.
Posted: Mon Sep 07, 2009 11:43 am
classical
I like how you didn't include the pre-Hatch chat, but left the lapdance part in afterward! Hahahaha. But man, thanks again.
Posted: Mon Sep 07, 2009 11:18 am
Ryutso
3v1L Schwinn wrote:
Ryutso wrote:
and the bee is....there to confuse us I think.
The bee is thesmall device that the Brightman Guards put on visitors when the go to see the Oracle. It has three settings: Shock, Pain, Dead. It is mention in the manuscript when Starr is summoned by the Oracle and he discovers that the CIA has taken over the compound and changed his protocals.
Oh well that would make sense considering I didn't read the manuscript. Okay so bee is pain.
Posted: Mon Sep 07, 2009 10:14 am
3v1L Schwinn
Ryutso wrote:
and the bee is....there to confuse us I think.
The "bee" is the small device that the Brightman Guards put on visitors when the go to see the Oracle. It has three settings: Shock, Pain, Dead. It is mention in the manuscript when Starr is summoned by the Oracle and he discovers that the CIA has taken over the compound and changed his protocals.
Posted: Mon Sep 07, 2009 10:11 am
Ryutso
Okay so, if you weren't in the chat last night, and only 4 of us were, here's the log, unedited, unfiltered.
It starts out as Hatch comes into the room, cause before that it was mainly just us shooting the breeze about Classi finding out the right code. So Hatch saw our twitters and came in.
Now, a couple things to remember while reading:
-Munki's internet sucks. You'll frequently see her rage about it every so often.
-You'll see us calling out seemingly random numbers and asking them to "ID themselves". When you sign into a channel, the chat client gives you a username like "CS-GuestXXX" where XXX is a 3 digit number. We had two lurkers come into the channel: 442 and 499. I'm thinking they were the same people, but they aren't valuable to the game.
-We're essentially running on what Hatch tells us and were running off the three maps of the Brightman we have. We stay mostly in the basement so I'll attach that map to this post so you can look back it and not get lost when we start shouting about "Ghost Alley".
Also, keep this in mind:
-When you're looking at the floor plan of the brightman (brightmanfloor.jpg) the eye symbol on the left is Jenny, the panda bear is Lucy (Oh shit we left her there) and the bee is....there to confuse us I think.
Here is my text log. Will probably make more sense when Ryutso gets the other log up, but hey. Rage apparently handed over the phone he used to text me to the guy running the boat, so it all starts when Hatch in chat tells me to text Starr's old number...
Quote:
8:53pm (952): It has begun.
9:03pm (707): Heading out.
9:36pm (707): Another boat leaving after me.
9:54pm (952): Status report, please.
10:06pm (707): Just got loaded and pulling away. Guy is hurt bad.
10:09pm (952): Is he able to talk? Use this phone? Anything? Tell him that Court wants to talk to him.
10:11pm (707): Trying to outrun Coasties. This is going to cost extra.
10:13pm (952): I swear, you can have anything you want if you get them both back to shore alive.
10:22pm (707): He's not respondin and this weird chick says to tell you not to worry. Gotta drive now - hip deep in dogs and wearing beef undies!
10:31pm (952): Tell me when you are safe.
11:19pm (707): Dropped them at a pier in SF with a guy named Star - shoulda given the girl the phone. Sorry.
Now--sleep.
Posted: Mon Sep 07, 2009 12:47 am
Ryutso
classical wrote:
Cliffnotes version of a status update until we can get a copy of the log up for those who are anxious: after Hatch took down the systems... Port ninja'd into the Brightman from the roof, found a moving corpse named Lincoln in the basement and set it on fire with a magneisum bomb (courtesy of Rage), found Jenny, made a dash for the roof again, got shot somewhere along the way...
And I've been texting back and forth with the boatman; Port was hurt bad, but Jenny said not to worry...
Just got an email from Bernie via Kelvin's address:
Quote:
I will be honest, Port is in very serious condition at UCSF but I have Jenny in a safe place.
You and your team did an amazing job and should be proud.
Bernie
Yeah there's cliffnotes.
And Oh shi-. Port pweeeeeeeease don't die!
Also I lol'd when Bernie called us a team.
Posted: Mon Sep 07, 2009 12:20 am
classical
Cliffnotes version of a status update until we can get a copy of the log up for those who are anxious: after Hatch took down the systems... Port ninja'd into the Brightman from the roof, found a moving corpse named Lincoln in the basement and set it on fire with a magneisum bomb (courtesy of Rage), found Jenny, made a dash for the roof again, got shot somewhere along the way...
And I've been texting back and forth with the boatman; Port was hurt bad, but Jenny said not to worry...
Just got an email from Bernie via Kelvin's address:
Quote:
Courtney,
Port and Jenny were dropped off in San Francisco since the Coast Guard shut down most of the Sonoma and Marin Coast. Rage hired the right boat captain.
I will be honest, Port is in very serious condition at UCSF but I have Jenny in a safe place.
You and your team did an amazing job and should be proud.
Bernie
Posted: Mon Sep 07, 2009 12:07 am
Ryutso
Update Time!
So, after that "epic" chat I went back and got the log. I'll paste it here as soon as I weed out the fluff and keep the stuff that matters.
Long story short:
We got Jenny out!
Site update:
During the chat, portking.blogspot.com was updated to include the door pass code (401463) and 1407oakhurst was changed to a CIA logo and the title was "Fail"
Now, though:
-portking has nothing and the title is "DELETED"
-1407oakhurst had the CIA logo removed and the title has been changed to "Pass"
Posted: Mon Sep 07, 2009 12:01 am
3v1L Schwinn
unfortunatly I did not geta log
Posted: Sun Sep 06, 2009 11:08 pm
Ryutso
Oh jeez that was epic. I hope Schwinn got the log.
You have demonstrated very impressive skills and intellect, but step one is to always ensure that the context is accurate - there are three maps to the Brightman in circulation, ensure that Toby is using the correct one.
King is hiding against the outside wall of the Brightman (and has been since last night) waiting for the system shut-down and for directions to TL - the key there is in the architecture because you will undoubtedly find him in the only place both on the map and not on the map. Look closely and compare. Staffing at the Institute is low due to the holiday and if King doesn't succeed by Tuesday morning at 0800 we won't have another shot before 9-9-9 - and then it won't matter anymore.
You must keep Rage in Oklahoma, but the closer it gets to the end the less control he will have over his own will - he has been destined since his first meeting with Lincoln to do exactly what Lincoln wants here at the end. This is important for you to get, Arlen Rage sacrificed his brief opportunity for freedom outside of his destiny and outside of that novel to coordinate the resistance that you are part of. He tried to stop who he is becoming the only way that he knew how.
Finally, Bernard Starr is still alive and by now will be trying to help you somehow - most likely through an obscure channel. He knows the system override codes but I cannot make contact with him. He won't be obvious about it because if it is discovered, they will change the system immediately. E-mail me that code ASAP!
The world rests on you and your friends, and I have lost too many friends and colleagues in all of this for us all to lose now.
I believe in you.
Hatch
Posted: Sun Sep 06, 2009 9:32 pm
classical
Hahaha, I just edited my post with my er, proof. I've been doing this all with ol' fashioned pen and paper (printouts) so I had to throw together some stuff in photoshoops.
This HAS to be it, because if it isn't... I seriously got nothin'.