So many questions , but first I just wanted to thank you Brian D Bricker for the I'm Sorry ARG. This was the very first ARG I have ever been actively involved in. I knew about them from the "The Beast", but it wasn't until mid March that I stumbled on this site. I hadn't even heard of UnFiction until 5 months ago. I lurked around different threads and try to get involved in one or two others that died off almost as soon as I join. Then I saw the post by "Kelvinator" I was thrilled that I found one just starting, and I could get in on the ground floor. I lurked for a while and jumped in when I was sure it wasn't going to go belly up.
WOW!! What a fun and sometimes turbulent ride! As the others have said I will have a hard time getting into other ARG's because of the excellent experience of this game. I feel I have also formed a (hopefully) long last friendship with many of the players. A lot of people came and went during this game. There were many many lurkers and the one time posters ,who sometimes popped in with the answers that we were looking for but could see the forest through the trees. Each and everyone who contributed to the game You have my heartfelt thanks.
Wulf, Classical, Munki, the three of you were the best, not to take away from anyone else who played or was in chat with us those long nights. I single the out because I had some outside contact with them during the game, via texts and Pms. We learned a lot about each other in those chats and I hope we all can do it again, errr wait that sounds dirty.
Anyway on to the questions…
I loved Watership Down what made you choose it?
Theresa Duncan,/ Kade and the outside influences. How did effect the game, cause it screwed with us.
What did we miss? I mean there were times that we were just stumped and going off in all directions. I'm sure you had to spoon feed us.
How many people worked on this? Was it just you or were there others?
What happened with "Eric is missing" angle.
When the thread was pulled by "Ron" how much did you run by the Admins/mod of this site?
If the pizza had shown up I would have probably been looking for a code in the pepperonis' then it would have to be consumed.
I'm sure I will have some more questions in a bit but for now my post is getting a bit long.
Thanks again
ETA: Starbucks keep me going for many a late night.
Posted: Wed Sep 09, 2009 9:03 pm
xomunkixo
As odd as this might seem... I'm kind of interested to know the man behind the curtain. Most of us didn't get to meet you at Argfest, so... Would you tell us a little bit about yourself Bricker!? Or is that asking a bit too much. XD
Also.. if you do decide to jump back down the rabbit hole, you better take me with you. ;_;
I feel like we're never gonna see Bricker again, and it makes me sad. :<
Posted: Wed Sep 09, 2009 8:46 pm
Kelvinator
Ryutso wrote:
Any chance of an I'm Sorry 2 in the future?
Wow. If there was...it'd have to be a prequel. That'd be kind of wierd!
Posted: Wed Sep 09, 2009 7:38 pm
Kelvinator
classical wrote:
First things first, answer this question for me, my man: who exactly was Kelvin and what exactly was he supposed to have done at the Curran? One thing we never really solved, I think...
In the late 80s I was a frequent visitor to the Curran Theater. And often there was a creepy guy who lurked the lobby there (creepy in a hand-wringing, leering sort of way). I knew that in order to get people involved - which was a necessity based on what he was trying to accomplish - Rage would do something (a) interesting and (b) he would use someone else as his puppet. Since the creepy dude at the Curran looked like a Maury Kelvin...he was Maury Kelvin.
classical wrote:
And, seriously now, are there actually plans to see this book of yours published?
Not really. I love the story and I love the characters and there was a time when I had one of my textbook editors interested in it, but really once it became so deeply entrenched in this game I realized that this is where those characters lived. They needed the interaction and the ARG environment to come alive - as it were. They have lived their lives and their story is now told...and I am okay sharing them with nobody but those who followed I'm Sorry. I said in Portland and I say now...it's all about the characters and they have found a home with you guys.
classical wrote:
Um... for those interested in reading a whole lot of rambling, I did some of my own personal introspection already ovar hurr. So I'll leave that there, because I don't want to get repetative.
Great recap and a huge compliment to Port that he was able to keep your interest!
classical wrote:
(I)t's been a thrill and a pleasure to participate and contribute to this game? Project? Alternate reality? I feel less like I've been playing a game for the past five months and more like I've been participating in a large-scale collaboration between us, you, and all your lovely bits of fiction. Maybe someday I'll forgive you for killing off most of my favorite characters of yours... maybe. :B
Thank you and you're welcome. And sorry about Port. Unfortunately he and Rage were always going to die. Here's the odd part, though. During the course of I'm Sorry, Port changed. He was supposed to stay attached to Jenny...but despite my best efforts he attached himself to you. Because that is exactly what Portnoy King would have done.
Posted: Wed Sep 09, 2009 7:30 pm
Ryutso
Any chance of an I'm Sorry 2 in the future?
Posted: Wed Sep 09, 2009 6:39 pm
classical
Kelvinator wrote:
Starbucks played a huge role in this...believe me.
Sweet. Glad I wasn't the only one who lost sleep over this thing!
First things first, answer this question for me, my man: who exactly was Kelvin and what exactly was he supposed to have done at the Curran? One thing we never really solved, I think...
And, seriously now, are there actually plans to see this book of yours published?
Um... for those interested in reading a whole lot of rambling, I did some of my own personal introspection already ovar hurr. So I'll leave that there, because I don't want to get repetative.
That said! Bricker: it's been a thrill and a pleasure to participate and contribute to this game? Project? Alternate reality? I feel less like I've been playing a game for the past five months and more like I've been participating in a large-scale collaboration between us, you, and all your lovely bits of fiction. Maybe someday I'll forgive you for killing off most of my favorite characters of yours... maybe. :B
What else can I say that hasn't already been said? Hum. Well, I know I am going to blame you if I can't get into any other ARG after this because none of them are as good as I'm Sorry...
Though, man. If you do start digging new warrens, do me a favor and drop me a line or a trailhead or whathaveyou. Don't think my email is gonna change any.
Or send more mail to my parents' place; they'll get it to me eventually... ;P
Posted: Wed Sep 09, 2009 6:29 pm
Kelvinator
Ryutso wrote:
As in, keeping you up late at night figuring out more ways to torture our minds?
Something like that.
Posted: Wed Sep 09, 2009 6:14 pm
Ryutso
Kelvinator wrote:
Quote:
Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea.
Starbucks played a huge role in this...believe me.
As in, keeping you up late at night figuring out more ways to torture our minds?
Posted: Wed Sep 09, 2009 5:24 pm
Kelvinator
Quote:
Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea.
Starbucks played a huge role in this...believe me.
Posted: Wed Sep 09, 2009 5:23 pm
paperbound
Ryutso wrote:
Okay I waited long enough: Wow my name's really high up on the credits! *spaz*
So glad to know I wasn't the only one that did that!
I have to agree - this completely set the standard for any and all games to follow. And even though I've been hand-delivered one and have no idea where it plans to go, it hasn't even begun to compare.
I'm agreeing with the others as well that The Great and the Terrible needs to be published. I'd love to have a copy for my bookshelf.
Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea.
Posted: Wed Sep 09, 2009 5:15 pm
Ryutso
Rats! I got to bed and wake up to Schwinn's twitter. I never got an email so I was late here.
Damn. I can't believe it's over. This was a wonderful story and even if I got in on it only near the end of August, I was proud to be a part of it.
I think we agree (at least classi and I did) that I'm Sorry is our personal new standard for Games.
Hope to play along with you guys next time in another game. Hopefully it's epic like this one.
Bricker you maniac, you need to get that book published, like NOW!
Okay I waited long enough: Wow my name's really high up on the credits! *spaz*
Posted: Wed Sep 09, 2009 4:22 pm
Kelvinator
I'm Not Sorry...
I guess to step out from behind a curtain, there had to have been a curtain in the first place -- which I'm not entirely sure there was.
Regardless, I have truly loved interacting with all of you and I hope that it showed.
I have debated whether I should jump onto this thread and allow you all to deconstruct the past 5 months with me...or just fade away until I dig up a new rabbit hole and remain mysterious.
So, in keeping with my style, I'll let you guys drive this bus.
(By the way, Mr. Schwinn, I tried so goddamned hard to have a pizza delivered to you that day...but your local places just wouldn't cooperate.)
Posted: Wed Sep 09, 2009 4:19 pm
Wulf74
Wow. I'm still just kinda unsure of what to say. It was a helluva ride. It broke a lot of boundries, which pissed some off, and the rest of us loved it. Whether lurking or actively participating - it was an intense ride. The took TINAG to a whole new level. Like Brickers comment in Portland, about this being consistent, and not taking pauses when no one was looking at the forums or their email.
I do feel a tad embarassed that so many of the clues just went over our heads. But there was a lot of meta in this one, and the "gamejack" that just added so much more confusing meta.
All in all, it was a thoroughly engrossing and involving story. One that kept me thinking about it when I wasn't even near a computer.
Well done Brother Bricker.
Posted: Wed Sep 09, 2009 1:22 pm
Gadjilitron
I have no idea. Wishing I got more involved than I did.
If you do read this Mr. Bricker, thanks for the great read and GET ON THESE FORUMS TO CHAT TO US.
Posted: Wed Sep 09, 2009 1:17 pm
attihurl182
It's a sad day indeed. What am I going to read everyday now?