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Page 27 of 233 [3490 Posts]   Goto page: Previous 1, 2, 3, ..., 25, 26, 27, 28, 29, ..., 231, 232, 233  Next
Author Message
 Topic: We Love Beef
Phaedra

Replies: 1
Views: 962
It's a parody site that's part of MeiGeist. See thread here.

PostPosted: Thu Feb 08, 2007 11:53 am
 Topic: [WEBSITE] welovebeef.co.uk
Phaedra

Replies: 67
Views: 16387
Regarding the email, looks like they may be playing a little bit more with ILB nostalgia. Very Happy

For those who didn't play, there was a character called the Sleeping Princess who was sort of a playf...

PostPosted: Thu Feb 08, 2007 11:40 am
 Topic: The Place to be
Phaedra

Replies: 16
Views: 3853
Hi! And welcome back! Very Happy It's always nice when a beekeeper returns.

There are actually a number of games currently running (for a quick visual representation of popular, currently-running gam...

PostPosted: Thu Feb 08, 2007 11:25 am
 Topic: ARGFest-o-con 2007 - San Francisco March 2-4
Phaedra

Replies: 302
Views: 57164
Woohoo!!!

PostPosted: Thu Feb 08, 2007 12:48 am
 Topic: [Recruitment/Discussion] The Perfect ARG
Phaedra

Replies: 5
Views: 1751
Re: [Recruitment/Discussion] The Perfect ARG
Forum: Meta » Puppetmaster Help

[quote="moth"]EDIT: Right now I'm reading through the "too much line blurring" thread:
http://forums.unfiction.com/forums/viewtopic.php?t=16772&start=15
I just want to make clear that I'm well aware...

PostPosted: Wed Feb 07, 2007 12:12 pm
 Topic: Research books or websites for codebreaking/puzzle solving
Phaedra

Replies: 3
Views: 1787
Forum: Administration » General

There are plenty of books out there on cryptography, but really the best and most painless way to learn (IMHO) is to solve puzzles in a communal setting (like playing a puzzle trail, or an puzzle-inte...

PostPosted: Wed Feb 07, 2007 11:58 am
 Topic: [META][OT]Interaction with PMs and Questions
Phaedra

Replies: 91
Views: 9096
I should stipulate that I'm only theorizing about their design goals by assuming that they haven't radically changed their structure in response to players behaving unexpectedly. Smile But it seems more...

PostPosted: Wed Feb 07, 2007 11:15 am
 Topic: [META][OT]Interaction with PMs and Questions
Phaedra

Replies: 91
Views: 9096
[quote="notgordian"]Phaedra--one of the points I'm making is that until VERY recently (and I mean within the last week recently) the in-game factions didn't influence gameplay beyond which puzzles peo...

PostPosted: Wed Feb 07, 2007 9:44 am
 Topic: [META][OT]Interaction with PMs and Questions
Phaedra

Replies: 91
Views: 9096
[quote="notgordian"]I think it is possible to have an ARG with a high role-playing element (what I'd prefer to think of as "interaction", because the term "role-playing" has always made me leery). I ...

PostPosted: Wed Feb 07, 2007 12:11 am
 Topic: [META] RocketPlane Webcast
Phaedra

Replies: 21
Views: 5242
Right, and for that matter, if you just want to listen, you don't need either a mic or a headset, just speakers.

PostPosted: Tue Feb 06, 2007 7:28 pm
 Topic: Post Game chat (Skypecast)
Phaedra

Replies: 18
Views: 5635
FYI, Rob is trying to get it scheduled for a weekend this time around.

PostPosted: Tue Feb 06, 2007 12:03 pm
 Topic: [S7] [TRAILHEAD] www.sectorseven.org = transformers movie?
Phaedra

Replies: 725
Views: 127787
If we could all return our attention to the game...

(Tools to aid this.)

PostPosted: Mon Feb 05, 2007 3:20 pm
 Topic: Movie Guessing Game
Phaedra

Replies: 8597
Views: 1287493
Forum: Diversions » TimeWasters

Bingo!

PostPosted: Mon Feb 05, 2007 3:00 pm
 Topic: Post Game chat (Skypecast)
Phaedra

Replies: 18
Views: 5635
For those who are planning to attend, the direct link to the Skypecast above is actually incorrect. [url=https://skypecasts.skype.com/skypecasts/skypecast/detailed.html?id_talk=352327]Here's the corr...

PostPosted: Mon Feb 05, 2007 1:36 pm
 Topic: [META][OT]Interaction with PMs and Questions
Phaedra

Replies: 91
Views: 9096
I'd like to add, for the new people here, that this is not common practice for most of the ARGs played here on UF.

Usually, PMs don't communicate out-of-game with players to tell them what they ar...

PostPosted: Mon Feb 05, 2007 1:15 pm
 
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