| <@Jas0n> | --------------------------------- | 22:01 |
| Thank you all for coming, umm Jwiv and Sylvia anyway |
| and the staff |
| :) |
| and whichever of the players are lurking |
| <@MountainGirl> | your welcome | 22:02 |
| <@Jas0n> | as the Lead PM for Ny Takma, I want to say that it was a great pleasure being able to build a game for you all to enjoy |
| and I want to apologize for every downfall that you felt the game and staff might have had |
| now I know most of you want to know about the story so I've put together a podcast | 22:03 |
| you can find the podcast here: http://www.mylucidenigma.com/nytakmapodc ast.mp3 |
| and a transcript on the forums at http://www.nakedrabbitstudios.com |
| feel free to come by anytime as we know many of the players don't have the opportunity to make it to the chat tonight, we will be glad to answer your questions on our forums when you get back from vacation and have the time to ask them | 22:04 |
| <@Melthris> | I am listening to the podcast now |
| <@Jas0n> | and we know this is being logged just for you :) | 22:05 |
| So on to the story eh? |
| <@MountainGirl> | Right on |
| <@Jas0n> | We had quite a few stories prelaunch, discussed in the podcast which just weren't very feasible |
| <@Melthris> | ROFL ohh no you didnt Jason... You DID put it in the podcast lol |
| <@Jas0n> | fortunately MountainGirl Straightened us out |
| *yes I did - lol* | 22:06 |
| <@Melthris> | hahaha |
| awesome |
| <@Jas0n> | now I can't say that we had every bit of the story flushed out |
| it was very very flexible for the players |
| as they would suggest stuff, the story would modify |
| even to the extent that I was the only one on the staff who knew how exactly the game was going to end when it ended | 22:07 |
| which I did catch hell on, but that's allright |
| <@MountainGirl> | tell me about it.... :( |
| <@Jas0n> | now the staff will tell you that I overused the term "Natural" |
| everytime we did anything I would stress that the only thing I cared about was that it felt natural |
| that hurt us a bit in puzzle development |
| * @MountainGirl | renames Jas0n "Mr.Natural" | 22:08 |
| <@Fliko> | Well that ain't natural |
| * @Jas0n | goes au natural for the rest of the chat |
| <@Jas0n> | :) |
| so the story developed well in a natural state |
| <@Melthris> | yeap | 22:09 |
| <@Jas0n> | the characters |
| well first |
| the story is fully discussed in the podcast |
| <@GLOSS> | you just gonna admit that John's character was based on me in 20 years? |
| <@Jas0n> | and it fills you in on some extra information that is only available in the podcast |
| and yeah back to the characters | 22:10 |
| Most of the characters were going to be pretty straight forward |
| and John was planned to be bryan's victim |
| <@MountainGirl> | but.......... |
| <@Jas0n> | his character though evolved from one slight terminology in the newsletter MG put together |
| "chasing some redhead's triangle" | 22:11 |
| from there on out |
| <@MountainGirl> | do I rock or what? |
| lol |
| <@Sylvia> | you rock |
| <@Jas0n> | John had personality and I fell in love with the character and protected him |
| and MG put every bit of the personality into Kendra |
| Let's see | 22:12 |
| I want to let you all know that this was a rather difficult game |
| more so when we weren't expecting it to be |
| now I'm not going to call names, but some of the pm staff was a little lax for whatever reason |
| so the burden of the game came down to a few of us that weren't expecting it | 22:13 |
| but I think we ALL handled it well |
| <@Melthris> | yeah some people completley bombed out |
| and became lazy |
| <@Jas0n> | especially our first video guy that disappeared |
| anyway |
| <@Melthris> | yeah... |
| lol |
| <@Jas0n> | the biggest puzzle was intended to be the Lanti Language cipher |
| we hit a few road blocks with that development wise as well |
| some of the things we planned weren't panning out - such as the recordings | 22:14 |
| players were intended to be able to put together a phonetic translation of the recordings |
| but I don't blame them for not being able to |
| the language was extremely difficult to speak |
| though it was fun - no complex civilization would have spoke that language | 22:15 |
| <@MountainGirl> | lol |
| <@Melthris> | it was just to make the game seem more legit though |
| <@Jas0n> | and that made a good bit of what I was planning to do a bit more difficult |
| <@Melthris> | I mean we were the first group to do that |
| <@Jas0n> | so with that |
| <@Melthris> | and I think it made the ARG seem that more unique |
| <@Jas0n> | let me turn over the floor to MountainGirl for a little bit |
| then Melthris and everyone else |
| <@MountainGirl> | Well, It seemed to me as if some of the most difficult aspects of the game flowed seamlessly. While the simplest became extremely time consuming. | 22:16 |
| I didn't expect such a boom of emails when I took on Hank |
| I came on originally to do the character of Kendra, | 22:17 |
| but due to various circumstances, I assumed the role of his character as well |
| I loved Hank. |
| In my mind, he was misunderstood. | 22:18 |
| He was gentle and kind, but his obsession over what happened to him made |
| him cold and distant to Kendra |
| Kendra, on the other hand, was a blast |
| she said all the things I would probably never say in real life | 22:19 |
| she had balls (pardon the expression) |
| <@Jas0n> | but she wasn't no damned swingin sausage |
| :) |
| <@MountainGirl> | Jas0n might argue with my timidness given my reaction to the ending the other night. |
| * @MountainGirl | apologizes for the string of profanities from the mouth I kiss my daughter with | 22:20 |
| <@MountainGirl> | anyhoo |
| like Jas0n said, as you the players progressed and decided on a course of action, we adapted | 22:21 |
| the story evolved in many a late night session of email responses and pm chats. |
| You guys rocked! | 22:22 |
| You picked up on nuances that made the characters better |
| you made decisions and stuck with them |
| you were loyal | 22:23 |
| and true |
| <@Jas0n> | the ony set things where the names of the characters, how it began, someone dying ... and the end involving the ark of the covenant |
| <@MountainGirl> | well, and the premise |
| <@Jas0n> | that too |
| well MG, ready for Mel? | 22:24 |
| <@MountainGirl> | sure thing |
| <@Melthris> | yeap no worries |
| <@Jas0n> | allright mel - your floor buddy |
| <@Melthris> | alright howdy guys who are here. First let me once again thank the great people I worked with on this project, it was extremely fun (sometimes stressful but still fun) and without one another I don't think the ARG would have been as good as it was. Let me also thank the players before I start talking about what I did and everything in Ny Takma. Without the players, the game wouldn't exist. You guys did an AWESOME job and I was very very | 22:25 |
| Jason had approached me a couple of months ago about making an ARG. Can't remember much of the conversation but it pretty much went like this: | 22:27 |
| Jason: Sooo I'm making an ARG |
| •Melthris• Cool I'm in |
| lol anyway |
| <@Jas0n> | ... | 22:29 |
| you still here mel? |
| <@Melthris> | yeah I am here | 22:30 |
| <@Jas0n> | oh |
| <@Melthris> | ^ |
| lol |
| <@Jas0n> | were you done |
| <@Melthris> | not done yet |
| <@Jas0n> | oh |
| ok go ahead then |
| <@Melthris> | heh |
| *** Joined | Souls (~lurker@141bd0a1.26866aa7.ca.comcast.ne t) | 22:31 |
| <@Jas0n> | I'm going to have to give you a time limit LOL |
| welcome souls |
| <@Melthris> | so the site evolved into what you guys were presented with now. I needed some ambient music that would fit perfectly with our theme, The End and that sort of thing so after editing a crap load of mp3's I eventually came up with what you guys here on it now |
| *** Jas0n | sets mode +o Souls |
| *** Jas0n | sets mode -o+v Souls Souls |
| <@Jas0n> | *woops* |
| <@Melthris> | so I hope you guys liked the website and the ARG. I think it went well. Once I clean up the Atlantean language document for you guys I will be posting it up just to show you how many words I did, what I didn't do in it etc | 22:32 |
| so.. thats about it from me I suppose | 22:33 |
| <@Jas0n> | allright - gloss - fliko whichever speaks up first |
| <@Fliko> | Yo |
| I'd like to say thanks to everyone for playing Ny Takma, and I would like them to realize that as far as we can plan, this is only the beginning to ARGs that are going to be created/supported by Naked Rabbit Studios | 22:34 |
| <@Jas0n> | LoL - make sure you let them know what all you did :) | 22:35 |
| <@Fliko> | I hope you guys stick around with us, and I also hope that we get better and better everytime. |
| Ahh.. what did I do? |
| <@Jas0n> | you drew the eye |
| hehe |
| but you helped out tremendously with the conclusion | 22:36 |
| the choice of songs for the final video was beyond perfect |
| ok |
| <@Fliko> | Rofl |
| <@Jas0n> | DrunkBoy |
| Gloss |
| <@Fliko> | Basically what Jas0n said... |
| <@Jas0n> | John Valentine Jr. |
| <@GLOSS> | yeah yeah |
| heh |
| * @MountainGirl | shakes GLOSS out of stupor |
| give GLOSS coffee |
| <@GLOSS> | sorry, nice 13 hour workday today, I'm kinda spent |
| * @Jas0n | pours coffee in Gloss's throat |
| <@GLOSS> | but anyway | 22:37 |
| most of my work was done in the initial setup stages, when it was pretty much just me, Jas0n and Mel |
| * @MountainGirl | hearts GLOSS |
| <@GLOSS> | I think after that, they kept me around for comic relief from my drunken chat rampages... |
| <@Jas0n> | yeah basically :) |
| * @Fliko | feels forgotten at the setup stages |
| <@MountainGirl> | exactly | 22:38 |
| <@Jas0n> | Gloss and Swift (who isn't here tonight) got the ball rolling on Ny Takma |
| <@GLOSS> | I'm pretty sure Jas0n based most of his John mannerisms off of me |
| <@Jas0n> | without them - there wouldn't have been a Ny Takma in the first place |
| Swift, also, disappeared on us quite a bit with a very pathetic internet connection |
| <@GLOSS> | I was more than happy to chime in when people needed opinions |
| <@Jas0n> | I must say I had my share of internet issues | 22:39 |
| <@GLOSS> | yeah, you know all about pathetic internet connections don't you |
| <@Jas0n> | and a few weekends of going out of town |
| so with that |
| <@MountainGirl> | yeah, it rained so Jas0n's internet went down for a week |
| leaving me holding the bag |
| <@Jas0n> | let me wrap up by saying just one more thing before we turn it over to the few players that showed up |
| <@MountainGirl> | lol |
| <@Jas0n> | I definately have to say thanks to Jwiv for coming over from mylucidenigma |
| he's the only player I've had with me on previous games that followed along for this one | 22:40 |
| <+jwiv> | Wouldn't have missed it |
| <@Fliko> | We love in you jwiv (In the Heterosexual way) |
| <@Jas0n> | others were interested but lacked the where-with-all to find it and get involved |
| so now |
| <@GLOSS> | or were absorbed into the PM side |
| <@Jas0n> | it's in your hands players |
| ask away |
| and i promise to plead the 5th | 22:41 |
| :) |
| <+jwiv> | Lets get the general questions out of the way. What was probably the largest surprise in the game for the PM's? |
| <@Jas0n> | hmm |
| <@MountainGirl> | When someone linked to UF |
| lol |
| * +jwiv | laughs |
| <@Jas0n> | well for me it was early in the game |
| actually for a few of us - lmfao |
| there was a moment there that scared us | 22:42 |
| mylucidenigma wasn't too proudly viewed in unF - so we tried to hide our identity alot |
| there was one moment that had us all at my throat |
| an early post mentioned: "so this is what jason warned us about" |
| we all freaked out | 22:43 |
| then realized it was a reference to friday the 13th and Jason Vorheese |
| <@GLOSS> | haha |
| god that freaked us |
| <@Fliko> | That was pure awesome |
| <@Jas0n> | next :) |
| <@Melthris> | yeah that scared me alot | 22:44 |
| I was like "Ohh crap Jason, they linked Ny Takma to your MLE ARG!" |
| lol |
| * +jwiv | grins. |
| <+jwiv> | Was there anything particularly obvious on the PM side that the players were being dense on? | 22:45 |
| <@Melthris> | YES |
| lol |
| <+jwiv> | I know one thing comes to mind. ;) |
| But we'll see if they sync |
| <@Melthris> | yeah the one thing that comes in mind was the conversation about the church | 22:46 |
| I was like OHH MY GOD! Its the church with the Ark of the Covenant inside!! CMON PEOPLE!!! lol |
| you guys eventually got it though |
| <+jwiv> | Yah. |
| <@Melthris> | heh |
| <@Jas0n> | lol I was out of town for that |
| <+jwiv> | And that's the one thing that came to my mind. Once we saw it - and especially after reading the earlier threads (WHERE WE HAD ALL BUT NAILED IT) | 22:47 |
| <@Jas0n> | we had to have MountainGirl's wonderful husband Mitchell do John's voice |
| <@MountainGirl> | yeah, that was hilarious. |
| <@Jas0n> | I was off enjoying the New Orleans Saints - LOL |
| <@MountainGirl> | My Beloved was totally getting a kick out of it. (he's not a gamer, he just likes hearing me tell the stories) |
| <@Jas0n> | (sorry - but hey one of the players donated tickets) |
| <@MountainGirl> | jerkface |
| <@Jas0n> | lol | 22:48 |
| <@Fliko> | (You never invited me) |
| <@Jas0n> | had to take my mom |
| she took care of hotel expenses |
| ;) |
| <@Melthris> | lol |
| <@Jas0n> | next question |
| anyone? |
| I'm not sure who souls is |
| <+jwiv> | I'm pondering. Give me a second. |
| <@Jas0n> | so feel free to speak up anytime |
| <@Melthris> | same |
| <+Souls> | Could I get a copy of the music from the site? :D |
| <@Jas0n> | and JohnDough makes me think of someone else I aready know |
| <@MountainGirl> | a dedicated soul |
| <@Melthris> | Souls what music you want? | 22:49 |
| <+jwiv> | Some of the typical questions I'd asked have already been answered. (fave characters, etc.) |
| <@Jas0n> | you want the song in the video or the flash? |
| <+Souls> | The flash song |
| <@Jas0n> | yeah John if it wasn't obvious that John was our fave character then you'd have another dense moment :D |
| <+jwiv> | ;) | 22:50 |
| <@Jas0n> | yeah souls IM melthris and I'm sure he'll hook you up |
| <@Melthris> | Souls, I will see if we can put it on the Site to download or something |
| I have it here |
| yeah or what Jason suggested |
| <+jwiv> | We already talked a bit prior to the chat about the story being free form. |
| How radically different was the ending from what you originally had envisioned |
| <@Jas0n> | haha |
| keyword here folks | 22:51 |
| ORIGINALLY |
| * +jwiv | laughs. |
| <@Fliko> | Oh god |
| <@MountainGirl> | RADICALLY different |
| <+jwiv> | Okay, I guess I should specify PMG era |
| <@Jas0n> | well we were going to blow up an alien planet millions of light years away |
| <+jwiv> | Standing for Post Mountain Girl |
| <@MountainGirl> | lol |
| <@Melthris> | haha |
| <@Jas0n> | actually we hadn't really fleshed out what would happen in too much detail once the characters got to axum | 22:52 |
| all of that fell together with what the players gave us |
| <@Fliko> | It came 'naturally' |
| <@Jas0n> | zackwy |
| <@MountainGirl> | There were many possibilites to begin with |
| we found a set direction with specific branches that "could be" and went with it | 22:53 |
| * +jwiv | nods. |
| <@MountainGirl> | there were really only 3 options |
| <@Jas0n> | let me explain something about the images for chaya |
| each image represented a particular word | 22:54 |
| and together those images would let you know more about her |
| one was abduction |
| another was lovers |
| sleeping beauty |
| and I don't remember the rest off the top of my head |
| and the non-flash pages were initially set up to assist Hyex as she was having a tremendous amount of problem getting the page to load when we updated on that fateful oct.13th night | 22:55 |
| ok now back to Q&A |
| <+jwiv> | I'm not sure we ever really had a good grip on the meaning of the pictures |
| <@Jas0n> | wanted to get those off the top of my head while I was thinking about what was I thinking about - where I am... dangit did I forget already |
| any questions from sylvia? | 22:56 |
| * @Jas0n | looks in bewilderment |
| <@Jas0n> | and spacebass could chime in if he's around |
| <+jwiv> | She was letting me run for a bit with it | 22:57 |
| <@Jas0n> | awe ok |
| well I already know jwiv |
| I want to know everyone else too |
| :D |
| haha |
| *** Joined | Hyexistenz (thisisnotm@8d7465b.2c4e124f.306c6d51.24 988c47X) |
| <@Melthris> | yay Hyex is here |
| <@MountainGirl> | Greetings Hy! |
| <@Jas0n> | there's my violet headed girl |
| <@Fliko> | Yo |
| <Hyexistenz> | hi! did i miss it? |
| i tried, it's too early!! |
| <@Melthris> | up to Q&A right now |
| <@Jas0n> | http://www.mylucidenigma.com/nytakmapodc ast.mp3 |
| *** Melthris | sets mode +v Hyexistenz | 22:58 |
| <+jwiv> | So feel free to ask any questions you have HyE |
| <@Jas0n> | and jwiv is logging this - we'll have what you missed on both of the forums |
| unF and nakedrabbitstudios.com |
| <+Hyexistenz> | oh good! |
| <@Fliko> | Bleh I gotta |
| Go* |
| <@Melthris> | ciao Fliko | 22:59 |
| <@Fliko> | Sorry for the early leave |
| <@Jas0n> | [9:55pm] <@Jas0n> and the non-flash pages were initially set up to assist Hyex as she was having a tremendous amount of problem getting the page to load when we updated on that fateful oct.13th night |
| later fliko |
| *** Parted | Fliko (~Webmaster@229ed2b4.1e6a17d0.ca.shawcab le.net) |
| <+Hyexistenz> | did anyone ask about the conclusion of the game? |
| <@Jas0n> | kinda somewhat |
| <@Sylvia> | i was just going to |
| one question, why the rush to end. I had no idea that last aim chat was going to be the end of the game. Being Thanksgiving eve, most players were taking care of other matters and I simply couldn't get in contact with them with such short notice. |
| <@Jas0n> | great question | 23:00 |
| <+Hyexistenz> | what sylvia said |
| <@Jas0n> | and it's harder to answer after the ass chewing I got from MG |
| to me it was a natural ending |
| <@Melthris> | lol |
| <@Sylvia> | way to go MG |
| <@Jas0n> | and there's that word again |
| it felt natural to conclude it at that time |
| <@Melthris> | yeah |
| <@Jas0n> | but had MG been around there would have been space there |
| filler that would have gotten us through the weekend I'm sure |
| <@MountainGirl> | yeah | 23:01 |
| <@Melthris> | it is better than dragging out a game and ending it on a possible low I suppose as well |
| <@Jas0n> | but what I was thinking about just seemed really krappy |
| <@MountainGirl> | I was ticked |
| <+Hyexistenz> | it was sort of a shock, i thought we had a few days at least, so i was really surprised when i woke up and found it was over |
| <@MountainGirl> | i suggest we wait until at least today, give some more story to the church |
| <+Hyexistenz> | if i had known, i woul dhave tried to stay up |
| <@MountainGirl> | and some dimension to the monks and the story they told |
| <@Jas0n> | yeah that's my bad | 23:02 |
| I didn't feel rushed |
| so the rush was my fault |
| and I take complete responsibility for that |
| <@MountainGirl> | but it worked |
| <@Jas0n> | like I said I just felt like every situation I could think of was just krappy filler |
| <@MountainGirl> | it was natural |
| <@Melthris> | yeah | 23:03 |
| agreed |
| <@MountainGirl> | Once I cooled down and read what transpired |
| I felt more at ease |
| I still would have liked to give you, the players more time to prepare |
| <@Jas0n> | and we wanted to do some end puzzles too |
| but |
| there's the issue with the majority of the PM staff not doing their share |
| and the primary ones that were | 23:04 |
| <@Melthris> | yeap |
| <@MountainGirl> | right |
| <@Jas0n> | we had a lot of difficulty catching eachother on at the same time the past week |
| <@Melthris> | yeah |
| <+Hyexistenz> | i'd say my one problem with the game was that some major things happened on short notice at the end, so there was no way i coul dhave participated even if i wanted to, because i simply did not know these things would happen |
| but other than that i loved you guys |
| <@Jas0n> | so I ran with the information the players fed to the characters and wish so much that I could have made it a bigger bang at the end | 23:05 |
| only hope I have is that the video can compensate for a portion of that |
| <@MountainGirl> | and like Jas0n said, it did flow naturally, but you know my opinion already |
| <@Jas0n> | even though it was slap full of gramatical errors - then again Arkaham doesn't speak English as his primary language |
| <@MountainGirl> | I still think it was successful |
| <@GLOSS> | alright, I have to be back to work at 6:30 tomorrow, so I'm off to bed | 23:06 |
| <@Melthris> | night John Jr |
| <@GLOSS> | thanks to all the players, hope to see you on our next game |
| :) |
| <@MountainGirl> | nite g |
| <+Hyexistenz> | goodnight! |
| *** GLOSS | signoff: Quit: ::: BumIRC.tk ::: |
| <@Jas0n> | I can't give enough props for the videos Ark threw together on short notice for us, we had a video guy that disappeared |
| well his work did |
| <@Melthris> | lol yeah... mysterious aint it |
| <@Jas0n> | and videos we had hoped to release early in the game never came |
| yeah I don't know why I depended on him after MLE | 23:07 |
| he didn't do anything then |
| <@Melthris> | lol |
| yeah |
| <@Jas0n> | why should I have expected anything more |
| <@MountainGirl> | speaking of which if you hadn't checked, the final video is editted now and back up |
| <@Jas0n> | bad character judgement on my behalf - sorry again to the players :) |
| <@Sylvia> | well you live and you learn |
| <@Jas0n> | and I'll continue to say any criticism you have - only makes us better |
| <@MountainGirl> | hear hear | 23:08 |
| <@Jas0n> | I only make the same mistake 3 times :) |
| haha |
| <@Melthris> | lol |
| <@Sylvia> | lol |
| <@Jas0n> | my regrets: |
| <@Melthris> | MG and Jason, you guys were really good to work with. Kudo's to both of you :) | 23:09 |
| <@Jas0n> | not choosing a complete staff that would work hard on it |
| not getting out the puzzles that we wanted |
| <@Melthris> | yeap 100 percent agree with that Jason |
| <@Jas0n> | not doing the live drops we had planned for kendra |
| <@Sylvia> | now i'm mad |
| <+Hyexistenz> | how many people were on the team? |
| <@Jas0n> | (that would have been fun, but the players deminished so it would have been hard) |
| <@Sylvia> | live drops |
| <@Jas0n> | 7 or so |
| <@Sylvia> | that's true |
| <@Jas0n> | let me name them |
| Melthris, Mountaingirl and myself | 23:10 |
| Fliko gloss |
| <@Melthris> | Owler |
| <@Jas0n> | Kroze - but he never did anything so nothing there |
| Arkaham |
| (aka Shamash and he said he's not british) |
| my oldest son - kinda :) |
| <+Hyexistenz> | hahah or russian! |
| <@Jas0n> | umm | 23:11 |
| swift who disappeared due to krappy internet for a month and a half |
| and Rungekutta |
| who was primarily an advisor |
| <@Melthris> | Ny Takma's errors will make future NRS work better |
| <@Jas0n> | weed out weak links and clone the shit out of mel and mg |
| :) |
| <@Melthris> | lol hahaha | 23:12 |
| <+Hyexistenz> | well, from our end, it didn't seem like there were many errors/problems |
| so, good job! |
| <@Melthris> | :) |
| <@MountainGirl> | thanks |
| <@Jas0n> | yeah you guys don't know how many times the three of us were cursing the heck out of the rest of the staff |
| <@Melthris> | lol |
| yeah we were bitching quite alot about that | 23:13 |
| <@Jas0n> | when we started I promised the wife "oh this won't take too much time each night, we've got enough guys and I'm just going to delegate everything that I can" |
| so needless to say she was quite upset |
| <@MountainGirl> | heh |
| <@Melthris> | not to mention my schooling |
| <+jwiv> | You guys nailed the big stuff - internal world consistency, emotional rapport with main characters, an interesting story |
| <@Melthris> | that got screwed up a little |
| <@MountainGirl> | yeah Mel was gone for quite a while taking his finals |
| <+Hyexistenz> | eish! |
| <@Jas0n> | we've got plans to do several more games in the future |
| and each of you are welcome to provide input | 23:14 |
| Hyex you've already been hired |
| we need someone to handle all of our liability issues ;) |
| <+Hyexistenz> | oh! i have? sweet! |
| <@Melthris> | lol |
| <+Hyexistenz> | i charge $500/hr |
| <@Melthris> | omg your fired |
| lol |
| jk |
| <+Hyexistenz> | hahah |
| <@Sylvia> | lol |
| * @Jas0n | puts it on Mitchell's credit card |
| <@Melthris> | ROFL | 23:15 |
| * @MountainGirl | laughs cause Mitchell doesn't have a credit card |
| <@Melthris> | ahh man I need to set up the Si site -_- |
| <@Jas0n> | actually spacebass isn't around I can put it on his :D |
| <+Hyexistenz> | haha |
| <@Jas0n> | We ARE hoping to be able to get ourselves positioned through future games to be able to set this up for a full-time venture | 23:16 |
| <@Melthris> | yeah |
| <@Jas0n> | but we're not going to put all our hopes on that so we'll continue making hobbyist games :D |
| <+Hyexistenz> | that would be really cool |
| <@Melthris> | sponsors are a big key factor in the future I think Jason |
| *** Joined | pushECX (pushECX@1959841d.654d39d.17dc4bf9.31b34 b44X) |
| <@Jas0n> | I agree ... I wont' run a pay to play game |
| <@Melthris> | yeah I agree | 23:17 |
| <@MountainGirl> | Greetings push |
| <@Jas0n> | if we make any money off of them it will be totally through sponsorships |
| <pushECX> | hey |
| <@MountainGirl> | long time no see |
| *** Melthris | sets mode +v pushECX |
| <+Hyexistenz> | what i liked especially was that this didn't feel like a grassroots game |
| <+pushECX> | indeed MG |
| <@Jas0n> | we tried |
| *** Joined | Arkaham (Arkaham2@2142b218.ba95af8.2e099bf0.2977 3c92X) |
| <@Jas0n> | there's the Russian |
| <+Hyexistenz> | in that the look of everything was very high quality |
| <@MountainGirl> | greetings Ark |
| <+Hyexistenz> | Hey ARk! |
| *** Jas0n | sets mode +o Arkaham |
| <@Arkaham> | Hey everyone |
| <@Jas0n> | yeah as far as the website design goes | 23:18 |
| <@MountainGirl> | Thanks! I take it you liked my newsletter |
| <@Arkaham> | I managed to get here, did all the fun facts have been shared already? |
| <@Jas0n> | Mel and myself are nitpicky in appearances |
| <@Melthris> | lol very |
| <@Jas0n> | yeah they did you ruskie |
| <@Melthris> | me and Jason are.... fussy |
| lol |
| * @MountainGirl | raises hand and says, "Did ya see the newsletter |
| <@MountainGirl> | lol |
| picky picky picky |
| <@Jas0n> | nope never read it |
| <+Hyexistenz> | yes yes |
| <@Jas0n> | what did it say? |
| <@Melthris> | I actually never saw the newsletter |
| <@Arkaham> | Hey Hye |
| <+jwiv> | We saw the one. ;) |
| * @Jas0n | chuckles |
| <@MountainGirl> | jeez | 23:19 |
| <+jwiv> | Someone jumped into a box so they wouldn't have to write a second one |
| <@Jas0n> | yeah there were supposed to be more newsletters |
| <@MountainGirl> | really? |
| <+Hyexistenz> | it was all great, the characters were hilarious and well developed too |
| <@MountainGirl> | I wouldn't count on it |
| <@Jas0n> | they were supposed to be weekly, but with the staff issues that went out the window |
| like fliko said... | 23:20 |
| he did one picture |
| <@MountainGirl> | yeah, it took me a whole day to write, design and create the first one |
| <@Jas0n> | and he was brought on to be our graphics guy, because he's a really really good artist |
| <@MountainGirl> | Mitchell ended up doing a lot of the art |
| my beloved |
| <@Jas0n> | yeah Mitchell's badass |
| I've got a mancrush | 23:21 |
| <@MountainGirl> | He drew the church in 15 minutes |
| <@Sylvia> | wow |
| <@Melthris> | well next time around I will be able to do some artworks and stuff (I will have a new pad WOOT) |
| <+Hyexistenz> | so the three of you were really the ones doing most of the work |
| <@Melthris> | yeap |
| <@Jas0n> | most? |
| all |
| :) |
| <+Hyexistenz> | all? |
| <@Melthris> | lol yeah pretty much |
| me, MG and Jason |
| <@Jas0n> | fliko did pick out the final song |
| <+Hyexistenz> | well, ark did the vids! |
| <@Jas0n> | which was amazingly perfect |
| oh yeah |
| Ark did the videos |
| forgot aboot him |
| as he was a LATE addition | 23:22 |
| and a wonderful video guy too |
| oh and I did the first two videos |
| <@Melthris> | ya |
| <+Hyexistenz> | how could you? the final video was the punch in th emotional stomach we needed |
| <@Melthris> | lol |
| <@Arkaham> | Thanks :) And I was there most of the time, watching them three work their asses off |
| <@Jas0n> | yeah Ark did what he was supposed to | 23:23 |
| <@MountainGirl> | eh, monkeys with typewriters |
| <@Jas0n> | and quickly |
| <@MountainGirl> | lol |
| <@Melthris> | (I am availiable for work btw ;) ) |
| <@MountainGirl> | yes very quickly |
| <@Arkaham> | That video was fun. A race against the clock |
| <@Melthris> | lol |
| <@Jas0n> | 'cept his grammar was off some |
| it was ok :D |
| <@Arkaham> | I lost |
| <@MountainGirl> | I editted |
| lol |
| <@Jas0n> | 6 edits on that last one? |
| <@MountainGirl> | yep |
| <@Jas0n> | but it's amazing |
| <@Arkaham> | Yes |
| <@Jas0n> | Ark pulled just the right clips |
| at the right moments |
| <@MountainGirl> | it rocks |
| <@Jas0n> | and fliko pulled the perfect song |
| <+Hyexistenz> | well, considering Ark's first language isn't english, it's still an amazing vid | 23:24 |
| <@Jas0n> | that it is |
| <@Melthris> | yeah Ark does good video editing |
| <@Jas0n> | very good english for a Russian |
| <@Melthris> | lol |
| haha |
| <@Jas0n> | ;) |
| <+Hyexistenz> | hehehe |
| <@Arkaham> | hehehe |
| I'm as russian as MG is a computer |
| <@Jas0n> | MG did put together the words for it though | 23:25 |
| so blame her for grammar |
| <@MountainGirl> | a computer? |
| <@Jas0n> | :) |
| I never had the opportunity to meet you either push |
| I don't believe |
| <@Arkaham> | Someone said the lanti sounded like it was computer generated |
| <@Jas0n> | Hi - I'm John |
| <@Melthris> | hahaha I just remembered that quick whip up site I did in September Jason lol |
| <@Jas0n> | :) |
| <@Arkaham> | It was really funny | 23:26 |
| <@Melthris> | I just remembered how bad it actually was |
| <@MountainGirl> | Push and I played Find Araya together, didn't we? I didn't realize you were following NyTakma, Push. |
| <@Melthris> | thank GOD it didnt see the light of day |
| <@Jas0n> | wasn't it molecullar who said something not wanting a player to want to kick his ass? |
| or was that someone else |
| I know whoever it was I made an effort to make john comment about kicking their ass in one chat and I think they missed it | 23:27 |
| <@Melthris> | it was Mole |
| lol |
| <@Jas0n> | so anymore questions? |
| <+Hyexistenz> | will you name a character after me in the next game? | 23:28 |
| hehe |
| <@Melthris> | ohh who wants to see the original Yshk La image? |
| <+Hyexistenz> | me me!! |
| <@Melthris> | gimme your email |
| <@Jas0n> | oh and if you haven't listened to the podcast |
| I hope you enjoy the "easter egg" |
| <@Melthris> | this picture was made for the original direction of where the story was going at first |
| <@Jas0n> | that little warmup recording |
| we all knew we should keep it for you guys | 23:29 |
| <+Hyexistenz> | who was the real Kendra? |
| the pics? |
| <@Jas0n> | http://www.myspace.com/karacell |
| She supplied quite a few images |
| and was going to voice her |
| but she didn't have much computer knowledge |
| actually I dont' know if she knows whether or not it is over | 23:30 |
| * @Jas0n | shrugs |
| <@Jas0n> | lol |
| <+Hyexistenz> | and john? he was not how i pictured at all!! |
| <@Jas0n> | awe |
| John was my uncle |