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 Forum index » Diversions » Perplex City Puzzle Cards » PXC: Silver Puzzle Cards
[LOCKED] [Puzzle] #243 Silver - Shuffled
Moderators: AnthraX101, bagsbee, BrianEnigma, cassandra, Giskard, lhall, Mikeyj, myf, poozle, RobMagus, xnbomb
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Danives
Boot


Joined: 28 Dec 2005
Posts: 47

Im thinking the same as you alisdair, I thought that maybe if every two letters is a card (maybe just in the order they are eg ace of clubs is WB) and then maybe form them into poker hands and put the letters together...seems a bit labourous...maybe Iv just been thinking about it 4 too long, lol!

Dan

PostPosted: Wed Jan 11, 2006 5:02 pm
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doomsdayred
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Joined: 02 Nov 2005
Posts: 107
Location: Nottingham, UK

Lookit!! Can anyone find a hidden clue in here. I can't.

http://www.perplexcitysentinel.com/archives/2006/01/view_from_earth_28.html

Anyone come across any articles by this guy before?


EDIT: This is a dead end please ignore.

PostPosted: Thu Jan 12, 2006 5:07 am
Last edited by doomsdayred on Thu Jan 12, 2006 5:36 am; edited 1 time in total
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Jakeo
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Joined: 30 Aug 2005
Posts: 159
Location: Edinburgh

doomsdayred wrote:
Anyone come across any articles by this guy before?


Firstly, thats a "View from Earth" article, meaning that it was written by someone from Earth. Secondly, the person who wrote it is solitair, and he is a forum member here. Finally, the thrust of the article is a rebuttal to a letter in the previous sentinel that suggested that we people on earth were stupid for not solving these faster.

In summary: we know about it, and there is nothing to see here.

PostPosted: Thu Jan 12, 2006 5:15 am
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doomsdayred
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Joined: 02 Nov 2005
Posts: 107
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Doh! I was hoping that maybe that was a cryptic clue. Consider me trouted. I'll alter my above post to link rather than show the whole text then.

In line with one of the other theories it doesn't look as though the codes relate to the face value of the card or the suit. The reason I say this is that there are 108 characters in total (excluding thermal sensitive ink) 55 characters in the top line and 53 in the lower. If we were looking for a face value and suit there would only be 106 characters as the jokers don't have a suit match.

Of course you could argue the theory that because of the star on one of the jokers you can differentiate between the two but even then we would have 107 characters as one joker would still remain suitless.

PostPosted: Thu Jan 12, 2006 5:34 am
Last edited by doomsdayred on Thu Jan 12, 2006 5:44 am; edited 1 time in total
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Jakeo
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Joined: 30 Aug 2005
Posts: 159
Location: Edinburgh

Check a couple of my earlier posts. Its not that we are necessarily looking for a direct letter to suit mapping for the first letter, and letter to value for the second letter.

As was demonstrated earlier, you could just put them in alphabetical order and assign them values from 1 to 54, which is a perfectly valid mapping (it didn't seem reasonable above because there were duplicates).

It might be that the add the numerical values of each letter together and order them by the resulting number (I doubt this particular method).

Basically, a single character doesn't provide enough complexity to represent every different card available, but 2 letters does. HTH

PostPosted: Thu Jan 12, 2006 5:38 am
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doomsdayred
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Joined: 02 Nov 2005
Posts: 107
Location: Nottingham, UK

Just showing work here for other peoples ref only.

Adding the top line to the bottom line with heat sensitive ink removed and then converting a la Soliataire cipher.

Code:
UKJTX ZIMGJ ZNKIR UFWNG ODBQW   ESULR RPMXZ WZVPU VLVUW ATOWU RPIMR


Frequency of letters
Code:
A:1    B:1    C:0    D:1
E:1    F:1    G:2    H:0
I:3    J:2    K:2    L:2
M:3    N:2    O:2    P:3
Q:1    R:5    S:1    T:2
U:6    V:3    W:5    X:2    Y:0    Z:4


I'm assuming that the decyphered code will in some way involve the word Djinn so I'm currently work on an anagram containing that word which can make cracking it a little easier.

Who knows if I'm on the right track though?

PostPosted: Thu Jan 12, 2006 6:53 am
Last edited by doomsdayred on Thu Jan 12, 2006 7:06 am; edited 1 time in total
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c1023
Boot

Joined: 21 Oct 2005
Posts: 58
Location: Hampshire, UK

A common trick used in computer programs to shuffle a deck of cards is to start with an ordered deck, and pick two random cards. The positions of the cards in the deck are swaped, and the process is repeated.

We could do somthing similar by splitting the deck into two equal piles (left and right). Taking the letters in pairs, the first could be the position of a card in the left pile, and the second in the right pile. Swap the two cards, and repeat for the rest of string. Putting the two halves back together should give a pretty well shuffled deck.

I havn't got time to try this, so maybe someone else can give it a go.

PostPosted: Thu Jan 12, 2006 9:10 am
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doomsdayred
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Joined: 02 Nov 2005
Posts: 107
Location: Nottingham, UK

c1023 wrote:
A common trick used in computer programs to shuffle a deck of cards is to start with an ordered deck, and pick two random cards. The positions of the cards in the deck are swaped, and the process is repeated.

We could do somthing similar by splitting the deck into two equal piles (left and right). Taking the letters in pairs, the first could be the position of a card in the left pile, and the second in the right pile. Swap the two cards, and repeat for the rest of string. Putting the two halves back together should give a pretty well shuffled deck.

I havn't got time to try this, so maybe someone else can give it a go.

This has already been touched on by myself one page ago. It's a varient on the Solitaire cipher called Mirdek. Here's the link

http://www.ciphergoth.org/crypto/mirdek/description.html

PostPosted: Thu Jan 12, 2006 9:20 am
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ALISDAIRPARK
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Joined: 27 Nov 2005
Posts: 1646
Location: Everywhere else

OK, I stopped frantically trying everything I could think of through Solitaire, took a mental step back and thought this through some more. Here's where I've got too:-

That the "If entropy wins.." clue is purely a link to the heat sensitive text, and the ..leaves you cold" means it should be disregarded. (I know this has been mentioned before, but we keep going back and forth on it).

I think the code is purely in the 108 letters, and the fact the last group has only 3 is to point us to that. I think I've persuaded myself away from the Solitaire route now, as based on my previous thinking we have no key, and an unkeyed deck doesn't work. Like Doomsdayred I tried one half of the 108 against the other, and got no further.

Where this falls apart is I've no idea what decryption is on the 108 if it's not Solitaire
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PostPosted: Thu Jan 12, 2006 10:16 am
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BBuck
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Joined: 13 Dec 2005
Posts: 184

Quote:
That the "If entropy wins.." clue is purely a link to the heat sensitive text, and the ..leaves you cold" means it should be disregarded. (I know this has been mentioned before, but we keep going back and forth on it).


Sorry to come back on this one. I'm not completely sure that's all it signifies. The word "should" has jarred with me - "would" or "will" sound better. "Should" implies that there is a chance that it might not happen. It may be a hint to help with the card order: SHoulD for Spades, Hearts, Diamonds, Clubs (Clubs coming from Cold).

This may be of use in mapping the 108 characters onto the cards, but not sure how.

PostPosted: Thu Jan 12, 2006 10:33 am
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

Quote:
That the "If entropy wins.." clue is purely a link to the heat sensitive text, and the ..leaves you cold" means it should be disregarded.


I don't agree with this. I just don't see the point of going to the expense and trouble of using heat sensitive ink, which makes the text invisible until heated, for text that should be disregarded. That just makes no sense. Maybe the heat-sensitive text is the passphrase or maybe it is the message, all he is after is the name.. how long would that be?

I don't agree that the heat-sensitive text should be disregarded, if anything it is more important than the visible text. As I said, otherwise, why bother?
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PostPosted: Thu Jan 12, 2006 10:57 am
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doomsdayred
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Joined: 02 Nov 2005
Posts: 107
Location: Nottingham, UK

Quote:
I just don't see the point of going to the expense and trouble of using heat sensitive ink, which makes the text invisible until heated, for text that should be disregarded.


The text is actually always visible unless you heat the card at which point it becomes invisible.

Quote:
all he is after is the name.. how long would that be?


When inputting an answer on the PPX site it actually asks for the whole message not just the name, so we are going to have to decypher the whole thing.

PostPosted: Thu Jan 12, 2006 11:45 am
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padge
Boot

Joined: 05 Jan 2006
Posts: 43

My current thinking is this:

The 108 chars somehow represent the initial deck key for solitaire (2 chars per card). We need to put the deck in the order that these 108 chars specify and then use solitaire to decode the outer 20 (heat sensitive) chars. Hopefully this will give us the answer.

The passphrase in Solitaire is used purely to order the deck. If we have the deck order specified explicitly then we don't need a passphrase.

I'm convined that jakeo's theory (108 chars = deck order) is right, I just can't suss out how to translate the 108 chars into the deck order.

Maybe the 108 chars are solitaire encrypted using some other passphrase, but that still leaves us trying to guess a pass phrase.

That damn motorbike has got to have something to do with it....

PostPosted: Thu Jan 12, 2006 11:51 am
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X
Guest


Magic Lamp

Has anyone thought to ask the hint folks, how the Magic Lamp Vuneribility works?

It seems to be public knowledge in Perplexcity. Magic Lamp is a intergral part of the Key system in perplexcity. Its also listed as the "hole" in the Key system that allowed Djinn to hack the keys.

Also mentioned on this card, the main character says he was handed a deck.

untouched,except for the star on the one joker. Could it be that our "Keyd" deck is a standard deck orginal order in the pack except a single moved joker?

... and now if he was given a Deck and the message we are given. and he solved it. What does that say about the wierd code on the card. In our story the guy had no code, and no heat sensitive characters. Just a deck and a message.

So im of the opinion that we have been given the deck too, but we arent seeing it. Like it was said before the 108 characters might be our deck.

Also, (and i know people will say this isnt possible) but perhaps the prime cards are going to be the deck he was given.

One way or the other we are solving for the name of Djinn Coder. There are a few articles mentioning that the Djinn coder was at least 5 steps ahead of the Key companies, they rewrote the keys and it didnt help Djinn still hacked the keys.

Also a copycat tried to rewrite Djinn and failed. They named this variant worm "Son of Djinn".

And again, since we are looking for the name of the Djinn Coder, i would imagine people are right once again that our coded message is the 20 heat sensitive characters. a normal name wouldnt be 108 characters.

Possibly 20 though. (ie Kerry Stienfielderman )

PostPosted: Thu Jan 12, 2006 6:10 pm
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Flux-Deluxe
Kilroy

Joined: 06 Dec 2005
Posts: 2

I don't have the time to check this out right now, but has anyone tried this?

http://members.shaw.ca/a00/eflewqewfoo.html

PostPosted: Thu Jan 12, 2006 8:21 pm
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