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 Forum index » Archive » Archive: General » ARG: Alias:Omnifam
[Omnifam] AUG13 Call for help - Arcanum-Ultor
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Karl
Boot


Joined: 15 May 2005
Posts: 29
Location: Japan

Well, I am away for a couple of weeks and look what happens.
Well if you decoded the first of puzzle it would give you quzzle. So I think that hint is finished. I think we are on the right track with the curse to bucket/hex to bin. The puzzle picture in the back ground is a gif file, don't know if thats the dutch poison or not. and the only other one that I have an Idea on at all is Patience is a virtue= Evil Machine is an anagram of Each Live Min. That could be really stupid of me, but I thought I would throw it out there. Also when it says 21 square moves, does it mean 21 moves of all the shapes, or just the ones that are squares and not rectangles?

I think once we figure out the out the timing, the position, and either bold or not, we can hex to bin, add somthing or other, and it will have to give us a word that we can type in for a web page right? Laughing Mad

Edit: I can't believe I can't read. I see that johnahue posted that the square moves 21 times in the solution for the quzzle. So now we need a picture of the final solution with everything moved the way it's supposed to be.
_________________
"If I'm rough, it's because you like it when I... are we on comms?" – Sydney

PostPosted: Tue Aug 16, 2005 1:49 am
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Karl
Boot


Joined: 15 May 2005
Posts: 29
Location: Japan

Here is some info on additive magic.

http://www.codehappy.net/magicsquares.htm

Here is Patience is a virtue

http://www.mrpuzzle.com.au/prod49.htm

Food for thought while we are all racking our brains.

Run with it.
_________________
"If I'm rough, it's because you like it when I... are we on comms?" – Sydney

PostPosted: Tue Aug 16, 2005 2:33 am
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Nanami Ice
Greenhorn

Joined: 19 Jul 2005
Posts: 4

Hm, well the image that was posted of the puzzle after 21 moves:



looks like a bucket to me - maybe that's what 'Convert the curse to a bucket' means.

i think our next step might be finding all the non-bold characters and finding the message from them, then finding the bold ones and the message from them. This would correspond with my theory that the solutions provide the passwords to the two remaining datacards.

Chris

PostPosted: Tue Aug 16, 2005 9:29 am
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harleykins
Boot


Joined: 01 Jul 2005
Posts: 18

Well if Dutch Posion translates into gif, then it sounds to me like we're looking for a .gif file. And decoding the hex will give us the name of the .gif. I tried the one that was mentioned, but it just redirected me to key.jpg.

PostPosted: Tue Aug 16, 2005 9:45 am
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x.mcintyre
Greenhorn

Joined: 11 Aug 2005
Posts: 8
Location: Canton

When did we find out about 2 more data cards? I'm a little new... Confused

PostPosted: Tue Aug 16, 2005 1:04 pm
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sleepin'
Guest


Sure, you can add up the letters. Since the numbers you get are already in hex, 47+1D=(4x16+7)+(1x16+13)=100
100 into binary = 01100100, which translates into a d.

I added up the bold and normal numbers at each position, and converted it into binary. From the file tulipgirl posted in this topic (so the blocks are NOT in the starting position), the first line translates:

Well done. Hope you

Sounds promising, but since I'm working by hand here, this might take a while, so maybe someone else can look into it??

Please...

PostPosted: Tue Aug 16, 2005 3:23 pm
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harleykins
Boot


Joined: 01 Jul 2005
Posts: 18

Wow! That's awesome!

I'll try to do what i can. Where can I find binary translators?

PostPosted: Tue Aug 16, 2005 3:28 pm
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sleepin'
Guest


http://www.roubaixinteractive.com/PlayGround/Binary_Conversion/Binary_to_Text.asp

PostPosted: Tue Aug 16, 2005 3:40 pm
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harleykins
Boot


Joined: 01 Jul 2005
Posts: 18

Thanks! I was looking for hex calculators online, to maybe make things faster/easier. I found this site: http://www.delorie.com/store/hcalc/ but I'm feel pretty stupid now, 'cause I can't figure out how to use a stupid hex calculator. Sad

eta: Not to sound completely stupid here, but how do you convert the number into binary?!? Gawd, I feel dumb now.

etaa: Alright, I'm just completely stupid now. I found a site to do the binary conversion, but it converts right back into the number instead of a letter. I started working on the last row. 1D + 84 = 161 (if I did that right), then the binary would be 10100001, which converted right back into 161. I'm confused.

etaya: Sorry for so many edits. I think I figured it out now. The first three letters in the last row are Pal. Still working...

PostPosted: Tue Aug 16, 2005 3:42 pm
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Sleepin'
Guest


You've got the added hex and binary right.
Now try the site I posted above to translate it.

PostPosted: Tue Aug 16, 2005 3:59 pm
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harleykins
Boot


Joined: 01 Jul 2005
Posts: 18

When I did that, I got this answer:

¡

But when I put a 0 in front and removed the trailing 1, I got:

P

Is that right?!? Or should I just use the &?

PostPosted: Tue Aug 16, 2005 4:10 pm
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tulipgirl
Greenhorn

Joined: 25 Jul 2005
Posts: 8

FYI - the file I attached on the previous page (a modification of an excel spreadsheet done by someone else and posted in a thread I can't find) is how the blocks are moved when the puzzle/quzzle is completely solved.

I am so glad someone got the translation to work - I could not get it at all! Very Happy

PostPosted: Tue Aug 16, 2005 4:12 pm
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Sleepin'
Guest


Second line:
are as good with lan

PostPosted: Tue Aug 16, 2005 4:14 pm
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Sleepin'
Guest


first three lines:

Spoiler (Rollover to View):
Well done. Hope you are as good with languages. You will nee


PostPosted: Tue Aug 16, 2005 4:26 pm
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harleykins
Boot


Joined: 01 Jul 2005
Posts: 18

here are the numbers from the last line, but I can't seem to convert them properly.

Spoiler (Rollover to View):
161 97 124 288 31 138 172 169 82 128 80 0 0 59 43 160 121 112 104 112


PostPosted: Tue Aug 16, 2005 4:36 pm
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