Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Fri Nov 15, 2024 4:46 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Meta » General META Discussion
[META] Contact Information - How Far Is To Far?
Moderators: imbri, ndemeter
View previous topicView next topic
Page 1 of 2 [24 Posts]   Goto page: 1, 2 Next
Author Message
ItWasntMeISwear
Unfettered

Joined: 15 Feb 2005
Posts: 503
Location: Illannoys, USA

[META] Contact Information - How Far Is To Far?

I'm sure that this has been discussed before and therefore I would appreciate being pointed in the right direction of where to look for the following information. However, things may have changed since it's last been discussed and fresh ideas may be in need.

With that said...

My question is in regards to people and their personal information. How far can one person go and still be regarded as "good form" when it comes to contacting the community?

Purchasing mailing lists from other PMs is "bad form", I understand that. But what about information that is available either on someones web-site or through their "whois" information? Is that still considered to be "bad form" because they are not personally giving the information to you? Or is it okay to use that information for contact purposes (not phone) since they did not take the time to secure it?

I'm interested in knowing what people think about this.
_________________
I no longer exist... have a nice day.

PostPosted: Wed Dec 07, 2005 4:31 am
 View user's profile
 Back to top 
FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

Re: [META] Contact Information - How Far Is To Far?

ItWasntMeISwear wrote:
Purchasing mailing lists from other PMs is "bad form", I understand that. But what about information that is available either on someones web-site or through their "whois" information? Is that still considered to be "bad form" because they are not personally giving the information to you? Or is it okay to use that information for contact purposes (not phone) since they did not take the time to secure it?

I'm interested in knowing what people think about this.


As a marketer, you're still talking about using "unsolicited email" which most people would consider "spam". Under US law, you'd have to at least include removal instructions in that email (and then vigorously remove them or you're breaking the law called, ironically, CAN-SPAM.) Pulling information from WHOIS for that purpose is a violation of their end user agreement as well (so the DNS roots could sue you as well) as that has been a frequently spam harvester technique.

So, legally, if you got the email and handle CAN-SPAM compliance you can mail them, but that doesn't mean that audience won't view that as spamming in the court of public opinion.

I'd never do it.

PostPosted: Wed Dec 07, 2005 9:47 am
 View user's profile Visit poster's website
 Back to top 
ItWasntMeISwear
Unfettered

Joined: 15 Feb 2005
Posts: 503
Location: Illannoys, USA

So, basically, even though you belong to a specific community, and the information that is sent involves that community, it's still "bad form"? Unless you get the okay from the person (like having them, "in-game", sign up for a newsletter by mail or a brochure). I understand completely.

The reason I ask is the following: As a very new PM I find it hard to come up with ways to launch a game other then the usual A/IM someone, have someone post that they received an e-mail or spend a couple of bucks on a Google ad and hope someone does a search for "ARG" and finds it.

*Yes, I understand that that's part of the challenge*

With more and more games launching, more and more ideas being thought up and used up, the word "unique" is slowly becoming "normal", from a grassroots/no money perspective. (ARGN - "we received a tip today that..." boring)

And then you come up with an idea that is interesting and new and would be fun for the players because it would involve them actually having to find the launch rather then be given it (like with "The Beast" but with a lot smaller budget)... but how to tell them and have it be new at the same time? Do you not tell them and hope that they find what you have spent so much time on?

How do you let them know that something is going on without atleast letting them in on it by making some sort of announcement to the world, as it were, without breaking the "realism" barrier ("look for our game, "Section 32", coming this summer".)? [/rant and frustration]

The longer I search, the harder the search becomes. I will say this, however: I have the easy job of trying to figure out a unique launch idea... it's the ones that come after me that will be pulling the hair from out of their head. Smile

Always look on the bright side, that's what I say.

Thanks for the input and any further input that may follow.

EDIT: New question, same topic. Does using your own mailing list fall under the same catagory? What I mean is, using a list of addresses that you have received from previous games? It probably does, but I thought that I'd ask anyway.
_________________
I no longer exist... have a nice day.

PostPosted: Wed Dec 07, 2005 11:50 am
 View user's profile
 Back to top 
catherwood-offline
Guest


You have to ask yourself how the characters in your game would ever have found my mailing address or other contact info. Are your characters reading the membership profiles on Unfiction? Did they see my name in a local newspaper? If I receive a message from a random stranger, especially one asking for *my* help, it completely ruins my suspension of disbelief. How did they choose me to contact, *why* did they choose me to contact, and how did they find that particular bit of contact info which I associate with another context?

(personal opinion, personal taste, personal preferences, other people seem to like being drawn into a story that way.)

PostPosted: Wed Dec 07, 2005 12:50 pm
 Back to top 
FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

Wouldn't be a bad idea to buy an ad on a site like ARGN ... $10 for a whole week, I imagine you'd reach a number of ARGers Smile

PS, Steve, you can send my cut to the normal place. Woot! Another $0.10 potentially incoming!

PostPosted: Wed Dec 07, 2005 1:19 pm
 View user's profile Visit poster's website
 Back to top 
Atrophied
Entrenched


Joined: 29 Aug 2004
Posts: 1133
Location: 53742E 4A6F686E27732C 4E4C00

And then there's always the Interaction Thread where people have listed their emails, phone #s, addresses specifically to recieve trailheads.
_________________
"It will be happened; it shall be going to happening; it will be was an event that could will have been taken place in the future." -- Time travel, as explained by Arnold J. Rimmer

"The Future's bright, the Future's Cuboid" - Juxta


PostPosted: Wed Dec 07, 2005 1:21 pm
 View user's profile Visit poster's website
 Back to top 
vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

FLmutant wrote:
Wouldn't be a bad idea to buy an ad on a site like ARGN ... $10 for a whole week, I imagine you'd reach a number of ARGers Smile

PS, Steve, you can send my cut to the normal place. Woot! Another $0.10 potentially incoming!


Heh, well, it wouldn't be a bad idea if it weren't for the fact that ARGN doesn't accept ads for ARGs. Smile
_________________
Making the world a better place, one less mime at a time.

PostPosted: Wed Dec 07, 2005 3:14 pm
 View user's profile Visit poster's website Yahoo Messenger
 Back to top 
rowan
Unfictologist

Joined: 12 Apr 2004
Posts: 1966

Hey, if anyone wants to advertise on wonderweasels, I'll take your money Very Happy I still get the occasional visitor looking at the guides I have there.

I'd also suggest the SPC, but as someone still hasn't put anything on that site, I'm not exactly sure it would be money well spent (or maybe it would cuz it would be the only thing to see)
_________________
follow @arg_deaddrop on twitter

PostPosted: Wed Dec 07, 2005 3:26 pm
 View user's profile
 Back to top 
konamouse
Official uF Dietitian


Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

Look at other registration info gathering techniques- something that gets a prospective player to the website and then encourages them to provide contact information:

Sign up for the Name the Rock contest for Orbital Colony (granted, we know it's an ARG and the thin curtain since we know it's a training ground for PMs, but it's a great way to get email & other contact info).

Postcards in the snail mail (expensive) to a few select well-known ARG diehards (i.e. LCP) or unusual items (i.e. ILB).

Advertising a casting call for a new Reality TV Show (i.e. Urban Hunt).

Billboards in Times Square (i.e. AotH; okay, probably way too expensive, like TV commercials for Sacred Urns).

Unusual photos on a flickr account with key tags - then wait for them to be discovered in a search (could take some time, but once it's found, the rabbit hole can suck in the community very quickly).

Advertising on Google (I think Urban Hunt did that also).

Blatent advertising - "Hey, I'm going to have a game, here is the website if you are interested" (i.e. Chasing the Wish, and the upcoming Catching the Wish).

Love brainstorming instead of working. Wink
_________________
'squeek'
r u a Sammeeeee? I am Forever!


PostPosted: Wed Dec 07, 2005 3:46 pm
 View user's profile
 Back to top 
FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

vpisteve wrote:
FLmutant wrote:
Wouldn't be a bad idea to buy an ad on a site like ARGN ... $10 for a whole week, I imagine you'd reach a number of ARGers Smile

PS, Steve, you can send my cut to the normal place. Woot! Another $0.10 potentially incoming!


Heh, well, it wouldn't be a bad idea if it weren't for the fact that ARGN doesn't accept ads for ARGs. Smile


Oh man! Now I have to totally rewrite my new ARG launch plan and find someplace else to spend that $10. Curse you! Laughing

PostPosted: Wed Dec 07, 2005 4:15 pm
 View user's profile Visit poster's website
 Back to top 
rose-nli
Guest


launch

I hear that mailing out jars of honey containing cut-out letters spelling out the url works fine.

So even an inexpensive, direct approach - done cleverly- will get the message out.

People tend to forget about the launch once the game gets rolling. I still don't know how we first heard about Art of the Heist. And how did we first hear about Last Call Poker? Other games we know about because the PMs told us about them. The to be launched Edoc clothing game and that Egyptian- gangster one, for example.

I wouldn't worry too much if you have to resort to emailing ARGN or someone with a puzzle about the url of your game.

PostPosted: Wed Dec 07, 2005 6:48 pm
 Back to top 
Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

Re: launch

rose-nli wrote:
And how did we first hear about Last Call Poker?


Didn't someone call the ARGN tipline?
_________________
Voted Most Likely to Thread-Jack and Most Patient Explainer in the ILoveBees Awards.

World Champion: Cruel 2B Kind


PostPosted: Wed Dec 07, 2005 6:51 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Someone e-mailed the tip address, I believe.

Also, I may or may not have had a voicemail on my phone from an old man doing some heavy breathing ...
_________________
Alternate Currency
Stories and dreams, crossing my palm like silver.

xbl gamertag: krystyn


PostPosted: Wed Dec 07, 2005 7:00 pm
 View user's profile Visit poster's website
 Back to top 
ItWasntMeISwear
Unfettered

Joined: 15 Feb 2005
Posts: 503
Location: Illannoys, USA

Thanks everyone, really.

But what a lot of you have done is exactly what I thought you would do... name things that have already been done before. And this is where my problem lies.

But I think I've come up with something that just might work.

Thanks again for your words of wisdom.

P.S. If you did not name something that someone has already done, then that comment about how you did doesn't apply to you, as it were.
_________________
I no longer exist... have a nice day.

PostPosted: Wed Dec 07, 2005 7:14 pm
 View user's profile
 Back to top 
imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

ItWasntMeISwear wrote:
And then you come up with an idea that is interesting and new and would be fun for the players because it would involve them actually having to find the launch rather then be given it (like with "The Beast" but with a lot smaller budget)... but how to tell them and have it be new at the same time? Do you not tell them and hope that they find what you have spent so much time on?


While the Beast utilized the trailers and the google search for Jeanine Salla, it's probably worth remembering that very few people discovered the game in that manner and that most found it via a "tip" (either from a friend or a trusted site). After all, Cloudmakers didn't even come together (and the CM mods were unaware of the project) until after Harry Knowles posted it: http://www.aintitcool.com/display.cgi?id=8659

A tip to ARGN or any other site (ARG genre related or not) does not have to be a standard boring press release. It could be something for more creative and attention getting, such as the ILB honey. That was mentioned in chat and on the forums before it was posted to ARGN and players did have a sense of discovery (OMG! Steve and Bill got honey... wtf?!). I do believe that the addresses were discovered off of the whois information for their respective domains. Some websites even have contact information that include a mailing address in addition to the standard email. Spam? Perhaps and Brian mentions some of the issues with that above.

There's also utilizing more traditional web-based advertising approaches, such as ads. Google ads are incredibly affordable depending on the key words and other blog ads aren't much more. There are services that allow you to post new projects which might be a good way to get a ball rolling. Sure, some of those might take away a bit of the realism... but that's only in how you set it up. Perhaps including a logical reason for it to happen could be included in the game and story design.

It's not an easy thing to come up with, I know. It can be frustrating as heck to figure out a logical and cheap (ideally free) way to do it. Just try to list as many methods as possible (anything and everything! brainstorm the heck out of it). Then really take a look at them while thinking of ways that they can be logically included in the design or ways that you can make them fit your budget... even if that budget is free. It could require some additional writing, maybe even an entirely new little subplot, but it can be done. Really!

PostPosted: Wed Dec 07, 2005 8:00 pm
Last edited by imbriModerator on Wed Dec 07, 2005 11:56 pm; edited 3 times in total
 View user's profile Visit poster's website AIM Address
 Back to top 
Display posts from previous:   Sort by:   
Page 1 of 2 [24 Posts]   Goto page: 1, 2 Next
View previous topicView next topic
 Forum index » Meta » General META Discussion
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group