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 Forum index » Diversions » Perplex City Puzzle Cards » PXC: Silver Puzzle Cards
[Puzzle] #243 Silver - Shuffled Part 2 (Read 1st Post!)
Moderators: AnthraX101, bagsbee, BrianEnigma, cassandra, Giskard, lhall, Mikeyj, myf, poozle, RobMagus, xnbomb
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locard
Boot


Joined: 16 Feb 2006
Posts: 25

Major tangent alert!

I have read through the many posts for this card and to be honest am somewhat confused with the solitaire cipher. Doing an internet search for joker and djinn etc, DC Comics kept springing up.

It seems that both the Joker and Ra's al Ghul (The Demons Head, a type of Ghul / Djinn) are foes of Batman. A bit of further reading on Wiki reveals that Ra's al Ghul likes to partake in the odd bit of alchemy. Having clicked on alchemy it mentions something about cold fussion, a la disappearing text on the card.

I apologise for the rant but this card is driving me up the wall.

PostPosted: Tue May 09, 2006 6:50 pm
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TekkiBreki
Boot

Joined: 23 Apr 2006
Posts: 16
Location: Los Angeles

I've been playing around with the decryption function of Bruce Schneier's Go go gadget routine and have come across some quirky little things.

I applied cipher streams and keystreams of the same length and would get "plaintexts" of a different length - it didn't matter if the streams were very short (10 characters) or fairly long (27 to 54 characters), the "plaintext" would always be longer. The "plaintext" was always junk, too, just longer junk than I expected.

I don't understand the algorithm to be generative (or consumptive), so I'm wondering if some bug in it is causing the extra characters.

I've tested it by passing the same string as ciphertext and keytext expecting a string of zz...zz and discovered a sensitivity - if the cursor is not at the end of the stream, whatever nulls, returns, blank spaces seem to get processed as well. The "plaintext" will be a string of zz...zz with some non-zee letters at the end.

The impact to solvers is not to conclude that junk returned by this tool is junk.

PostPosted: Wed May 10, 2006 12:11 am
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Stratman
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Joined: 03 Feb 2006
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I am certainly not expert enough to tell if Leland Aldridge's Javascript Solitaire implementation (Go Go Gadget) has a bug, but I tested it on examples from other sites and always found it to work.
For example
CLEPK HHNIY CFPWH FDFEH
(from http://www.rubyquiz.com/quiz1.html)

Put the above in the Ciphertext field (remove spaces!)
There is no passkey so just hit Key
Message length is 20 so put 20 in the box and hit keystream (you can put a bigger number in here if you are unsure of the message length)
Hit decrypt.
You should get YOURCIPHERISWORKINGX in the Cleartext box.

If you hunt around you can probably find others to test it on. Not exhaustive proof that it works, but I am am on a Mac and it is the only software I can find that appears to work. I have tried hundreds of possibilities - timewise it is not realistic to do that by hand with a pack of cards.
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PostPosted: Wed May 10, 2006 4:22 am
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TekkiBreki
Boot

Joined: 23 Apr 2006
Posts: 16
Location: Los Angeles

In order to decrypt, the go go gadget routine requires a keystream - the same DWJXHYRFDGTMSHPUURXJ string used in the Ruby example would go in the keystream field. It just sits there if no keystream value is supplied.

The Ruby example can't be done by hand without using the keystream either.

It correctly returns YOURCIPHERISWORKINGX.

I'll keep playing with it and see if I can figure out why it returns arbitrary lengths.

PostPosted: Wed May 10, 2006 12:33 pm
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Stratman
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Sorry if I am misunderstanding you, I dont see the problem.
The keystream is the way Solitaire (and many other ciphers) works.
It is produced from the deck order, which in this case we do not know, but Garnet must have deduced it (or he used the pack in the order he was given it) Either way he may have left us a clue we at present are not understanding. You have to have a keystream to decrypt (by hand or otherwise) - you get it from the deck order.
In the earlier example I posted, the program assumes a deck order of...
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54...if no passkey is entered.

Another example... Use the passkey
THISISHOWITWORKSWITHAPASSKEY
hit key and you will get a deck order of
50,39,15,31,4,27,26,47,16,43,17,14,37,10,42,45,54,20,51,38,41,30,19,53,25,34,35,
44,23,24,8,11,32,33,21,1,3,6,7,9,52,29,48,2,12,13,18,5,49,40,46,28,22,36
Message length 19
Hit generate keystream and you get
VLXXWGSFEIBYVYCMSST
Enter the ciphertext
PTGQFZCAXCCMAWDZIEY
Hit decrypt. You should get the text
THISISJUSTANEXAMPLE
All the above could be done by hand but would take some time for long ciphertexts
_________________
There Ain't Half Been Some Clever Bastards...Ian Dury and the Blockheads (1978)

PostPosted: Wed May 10, 2006 2:26 pm
Last edited by Stratman on Wed May 10, 2006 4:45 pm; edited 4 times in total
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BrianEnigmaModerator
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Joined: 05 Oct 2003
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Stratman wrote:
Enter the ciphertext
FAHMUIUOYTHCIHZHSTCBVURTJMDDXUTMXRPLNTBYPHEEQKRQOSLCPLEELTTIGKVIXFBHKHJXYZKBLKIIKAMRBHIOLFUZBTOOFSIXABOTRLPZKY

Is this a troll? Where did that come from?
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Y0 Resources / VP Wiki / PXC Catalog / Metacortex

PostPosted: Wed May 10, 2006 2:45 pm
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Stratman
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Hmm what's a troll?
I made it up just to explain how it works
(It is Garnet's email encrypted with Solitaire using If entropy...etc as a passkey)
Sorry I thought that was obvious
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PostPosted: Wed May 10, 2006 2:47 pm
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locqust
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Joined: 14 Oct 2005
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Location: Gloucestershire UK

big ugly brute that tends to hide under bridges and eats goats, has an annoying tendency to regrow limbs as well. OR its a web-bot that spams forums like this Very Happy

so basically your saying that the cyphertext isnt a name or phrase its an email address??
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PostPosted: Wed May 10, 2006 3:08 pm
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TekkiBreki
Boot

Joined: 23 Apr 2006
Posts: 16
Location: Los Angeles

I understand how to generate the keystream, given a pass phrase, but I was under the impression from the earlier posts that the 108-bit stream is a solitaire ciphertext with no pass phrase for generating a key.

I have been exploring the possibility that the key is given.

These next bits are purely speculative, since they hang on the assumption that we do have the key:

There are 27 lines of text and if the 108-bit stream is the ciphertext, we'd need a source of 27*4 pieces of keystream data.

A "difficult" puzzle can include the classic misdirection of having a complex thing work once (Garnet's email) and then not requiring it a second time.

If the key was extracted from the text on the card, it will support modulo-26 addition and subtraction, like a solitaire cipher, but it does not have to conform to solitaire generation on a newly opened deck of cards. This means that working backwards once we know the key to see what the deck order must have been, we find the key generator to have been either a shuffled deck or a corrupt deck.

The key being embedded in the text is congruent with Von's clue and with Mind Candy's assurance that no other cards are needed.

PostPosted: Wed May 10, 2006 4:11 pm
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Stratman
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Sorry if I have confused anyone here.
All I was trying to do was post an example of how the cipher operates with a passkey. To do this I made it up by encrypting Garnet's email using Solitaire so that it can show that the Leland Aldridge implementation of the cipher does work.
Sorry, I thought I explained all that and it was obvious. Apparently not.
Strat
I will edit my explanatory post to make it more obvious

Garnet sent the email to bertyb (original thread p22) it said
Hello -
You're quite right, Professor Kiteway was involved.
If you can tell me what the message you deciphered was, I can shed some light on the mystery for you.
Best Wishes,
Garnet.

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PostPosted: Wed May 10, 2006 4:31 pm
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arnezami
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Joined: 14 Apr 2006
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TekkiBreki wrote:
There are 27 lines of text and if the 108-bit stream is the ciphertext, we'd need a source of 27*4 pieces of keystream data.


Code:
 1 Last year, someone found a weakness in
 2 the Academy's computer security systems
 3 and accessed several files using a program
 4 called the Djinn Worm. I helped the Perplex
 5 City Police to plug the leak but we still
 6 didn't know who was responsible and all
 7 our leads had gone cold. Then I received
 8 an anonymous note suggesting I should be
 9 at the Five of Cups bar one night.

10 I was waiting for something to happen
11 while playing poker, when one of the
12 players at my table cashed out and he subtly
13 indicated he wanted to talk to me. At a
14 convenient pause in the game, I walked
15 over to meet him at the bar, where he
16 quickly pressed a pack of cards into my
17 hand and whispered, "If entropy wins,
18 outward looks should leave you cold." He
19 then promptly walked out.

20 When I returned home, I spread the cards
21 out on my table and looked for any marks
22 or signs, but they were all new and
23 untouched, apart from one joker which
24 had a star on it. It took me some time to
25 figure out what he was trying to tell me -
26 can you decode the message and find out
27 who created the Worm?


Good catch. Never thought about counting the number of lines on the card. It just might be that the deck was keyed (when given to Garnet) and Garnet gave us the order by telling a story in 27 lines. 54 cards is 27 times 2 which would mean each line would represent 2 cards. Or 108 is 4 times 27 of course if each line would somehow contain the keystream itself. No idea how exactly he could have done that though. Confused

TekkiBreki wrote:
A "difficult" puzzle can include the classic misdirection of having a complex thing work once (Garnet's email) and then not requiring it a second time.

If the key was extracted from the text on the card, it will support modulo-26 addition and subtraction, like a solitaire cipher, but it does not have to conform to solitaire generation on a newly opened deck of cards. This means that working backwards once we know the key to see what the deck order must have been, we find the key generator to have been either a shuffled deck or a corrupt deck.

The key being embedded in the text is congruent with Von's clue and with Mind Candy's assurance that no other cards are needed.

From what I understand is that you're saying there is no solitaire cypher needed to decrypt the cyphertext IF you already know the keystream. But why would you wanna know/work backwards the deck order if you can already decrypt the cyphertext?

PostPosted: Wed May 10, 2006 5:16 pm
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locqust
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Joined: 14 Oct 2005
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Right I understand now Strat! Cheers for clearing that up, I thought that perhaps I'd missed something! Very Happy
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PostPosted: Wed May 10, 2006 5:27 pm
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TekkiBreki
Boot

Joined: 23 Apr 2006
Posts: 16
Location: Los Angeles

Working back to find out the original deck order is something a purist might do.

My thought was that if the pointers to a solitaire cipher were only to get us to perform modulo-26 arithmetic, then working out the deck order would just be an academic exercise. If the key is text-based, that academic exercise might lead to a keyed deck whose order we have insufficient information to discern or worse a "corrupt" deck.

One example of a corrupt deck would be 54 cards containing 20 face cards and no low hearts or spades. For every 52 bits of keystream generated, A, B, C, D, N, O, P and Q should average one instance, while K, L, M, X, Y, Z could appear three or more times each.

My mention above about Garnet's email was assuming it was one of the cipher streams I'd seen in various places and not something that had been delivered in cleartext and encrypted as a demonstration. This weakens my case for the classic misdirection I described.

PostPosted: Wed May 10, 2006 7:31 pm
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TekkiBreki
Boot

Joined: 23 Apr 2006
Posts: 16
Location: Los Angeles

Here are some of the things I've explored so far.

I tried the initial and terminal letters of each of the first four words in each line (8 candidate keystreams) acrostic-style as a keystream against the 108-character presumed ciphertext. I used 27 letters of ciphertext at a time to minimize the possible noise effects I posted about originally.

I shuffled the text block by alphabetizing the lines (line 1 numbered above becomes line 14) and applied columns of 27 letters to a depth of 17 letters (the length of the shortest line). I did not try this working from the right-hand side of the text block.

At least one line has 29 letters in it. I cut off the first and last (outward looks) and tried the remaining 27 as a keystream.

PostPosted: Wed May 10, 2006 8:12 pm
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Sh1ft
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Joined: 12 Nov 2003
Posts: 110
Location: Salt Lake City, Utah

I have been trying to get a keyed deck using a strategy of looking for the instances of "S", "D", "C", and "H" in the sentences maybe thinking that they represent spades, diamonds, clubs, and hearts respectively. Note that I wrote a quick perl script to pull the letters out so I do know they are accurate. Not that I have had any luck, but here it is:

Code:

A234567890JQKA234567890JQKA234567890JQKA234567
..S........S...........D.........SS....       - Last year, someone found a weakness in
.H...C.D....S.C........S.C......S.S...S.      - the Academy's computer security systems
..D..CC.SS.D.S...........S..S..............   - and accessed several files using a program
C....D..H..D.............H....D..H..........  - called the Djinn Worm. I helped the Perplex
C........C...........H..............S.....    - City Police to plug the leak but we still
D.D..........H....S...S...S.......D.....      - didn't know who was responsible and all
.......DS.H.D......C..D...H.......C....D.     - our leads had gone cold. Then I received
...........S......S....S.......SH...D....     - an anonymous note suggesting I should be
....H..........C..S............H...           - at the Five of Cups bar one night.
A234567890JQKA234567890JQKA234567890JQKA234567

A234567890JQKA234567890JQKA234567890JQKA234567
....S.............S....H.......H......        - I was waiting for something to happen
.H....................H...........H..         - while playing poker, when one of the
......S.............C.SH.D.......D.H..S...... - players at my table cashed out and he subtly
..D.C...D.H.......D.....................      - indicated he wanted to talk to me. At a
C.............S......H...............D.       - convenient pause in the game, I walked
.............H.......H........H....H..        - over to meet him at the bar, where he
...C.......SS.D.....C.....C..DS.........      - quickly pressed a pack of cards into my
H..D...D..H.S....D.................S..        - hand and whispered, "If entropy wins,
......D.....S.SH...D...........C..D...H..     - outward looks should leave you cold." He
.H.................D......                    - then promptly walked out.
A234567890JQKA234567890JQKA234567890JQKA234567

A234567890JQKA234567890JQKA234567890JQKA234567
.H............D.H.......S....D..H..C..DS.     - When I returned home, I spread the cards
..................D......D.............S.     - out on my table and looked for any marks
...S...S.......H..................D.          - or signs, but they were all new and
.....CH.D........................H.CH.        - untouched, apart from one joker which
H.D...S......................S............    - had a star on it. It took me some time to
............H...H....S.....................   - figure out what he was trying to tell me -
C.......D.C.D...H....SS......D....D.....      - can you decode the message and find out
.H..C.....D..H.......                         - who created the Worm?
A234567890JQKA234567890JQKA234567890JQKA234567



I have also tried getting rid of spaces and punctuation, but haven't really come up with a way to get a 52 card keyed deck. I did notice that exactly two of the lines contain the letter "J". Maybe somebody else will see something here......

EDIT. Fixed a bug in the perl script that was adding extra dots.

PostPosted: Thu May 11, 2006 1:39 am
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