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 Forum index » Diversions » Perplex City Puzzle Cards » PXC: Silver Puzzle Cards
[Puzzle] #243 Silver - Shuffled Part 2 (Read 1st Post!)
Moderators: AnthraX101, bagsbee, BrianEnigma, cassandra, Giskard, lhall, Mikeyj, myf, poozle, RobMagus, xnbomb
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Guin
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Joined: 11 Jan 2006
Posts: 400
Location: Antartica

Just a few thoughts.

Okay these words - CORE and REFRAME - are really bugging me so I went back to basics.

The CORE to any solitaire is the keystream value generation algorithm

this is the process by which we encrypt or decrypt and we need one keystream value per letter in the message. - this is dependant primarily on the deck order - or a pass key that orders the deck.

Based on the fact the message was whispered I am certainly thinking its a pass phrase. If the cards fall into the wrong hands and its in the text then anyone could solve it with a bit of work. as stated before the heat characters can be found by accident - which if I recall correctly actually happened when we got this card.

Another thing we are forgetting (well I had as I madly tried to solve this card) - is that when you create a Solitaire you always pad out (or reframe?!?) the text to be 5 letter blocks - so the 108 breaks this rule - it would need to be a value of 5 - so possibly 105 or lower possibly even higher. Suggesting we have some extra text to remove - or add - i am not sure at this point in time!

For example - If the original text was I AM IS LOSING SLEEP OVER THIS CARD we would make it into IAMLO SINGS LEEPO VERTH ISCAR DXXXX and the resulting code using a standard keyed deck would be NDPVR YFPPW HMORQ ZTVGW DDEOF BKAVD - I would have hope that the extra text had been left in the solitaire rather than it being removed once encrypted. Although dont quote me on this as we have seen oddities with some of the other cards in all waves (Broadside, Earths Destiny, Ciphers - to name but a few!)

I think the "fresh eyes" is, as suggested, a go back to basics call. We are overcomplicating this and equally missing something.

And as also stated I agree about the text box - its too big to be anything like a 1 word or small sentance. This is something of a larger quantity and I too will eat my card if it isnt (so your not on your own ManleyM - we could hold an event Smile !)

I htink the key is in the whispered message. The key is the core of the puzzle and there is certainly a reframe needed if this is a solitaire.
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PostPosted: Thu Jun 08, 2006 9:52 am
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poozleModerator
Entrenched

Joined: 15 Aug 2005
Posts: 1090

brokasaphasia wrote:
As I mentioned several days ago, a British national cipher contest in 2004 had a Solitaire puzzle. The folks who solved the puzzle were able to make incredible headway based on their conviction of the start of the plaintext. (Of course, they were given a huge head start -- 13 cards I believe -- in the deck order.)


I don't think this is at all relevent but I do know someone who did this and wrote a distributed app to solve it, I would try getting a copy or something from him but I doubt he still has it, and if he does I don't like him anyway and don't have a way of contacting him, LOL.

PostPosted: Thu Jun 08, 2006 12:44 pm
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Guin
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Joined: 11 Jan 2006
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Location: Antartica

poozle wrote:
I don't think this is at all relevent but I do know someone who did this and wrote a distributed app to solve it, I would try getting a copy or something from him but I doubt he still has it, and if he does I don't like him anyway and don't have a way of contacting him, LOL.


That pretty much concludes that idea then Smile

PostPosted: Thu Jun 08, 2006 12:59 pm
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poozleModerator
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Joined: 15 Aug 2005
Posts: 1090

Guin wrote:
poozle wrote:
I don't think this is at all relevent but I do know someone who did this and wrote a distributed app to solve it, I would try getting a copy or something from him but I doubt he still has it, and if he does I don't like him anyway and don't have a way of contacting him, LOL.


That pretty much concludes that idea then Smile


Well, the main reason he did it as a distributed app was that he was too lazy to work out the rest of the clues they had been given. Only slightly different to us where we can't seem to work out the rest of the clues we've been given, LOL.

I also think the code he wrote was VERY inefficient as he wrote it in something like 1/2 an hour and waw hardcoded for the specific implementation.

PostPosted: Thu Jun 08, 2006 1:50 pm
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Lilian
Boot

Joined: 08 Jan 2006
Posts: 48
Location: Derbyshire

cos i'm crap with cryptololgy i've been working in other directions and hve come across this to which one of you boffins might like a look
Spoiler (Rollover to View):
flush her out primed ff
let me know if it helps or hinders please Smile
got to this through anagraming a phrase quin was asking about part of it fits with the entropy outward looks FLUSH/ED
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PostPosted: Thu Jun 08, 2006 3:35 pm
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e_nygma
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Joined: 17 May 2006
Posts: 247
Location: Maryland, US

brokasaphasia wrote:
e_nygma wrote:
if Kian used the X as a ROT value instead of just discarding the letter, he would get the -2 value he needed.

Can you point me to a reference to understand your thinking here... I have not found how to deduce a -2 shift from the letter "X" in my reading about ROT ciphers.


X = 24th letter -> ROT-24 == same as rotating the alphabet two letters backwards

I admit it's a bit flimsy. However, in my mind, it is better than just throwing the X value away.

PostPosted: Thu Jun 08, 2006 5:54 pm
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xnera
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Joined: 03 Jun 2006
Posts: 79

Guin wrote:
Just a few thoughts.

Another thing we are forgetting (well I had as I madly tried to solve this card) - is that when you create a Solitaire you always pad out (or reframe?!?) the text to be 5 letter blocks - so the 108 breaks this rule - it would need to be a value of 5 - so possibly 105 or lower possibly even higher. Suggesting we have some extra text to remove - or add - i am not sure at this point in time!


Hmm. I'm not sure this is really necessary for the Solitaire cipher. Yes, it's standard to do this, but it's standard to do this in nearly every cipher/cryptogram I'm familiar with. The point of it is that it helps hide how long the message is, thus making it easier to break. After all, it's a lot easier to figure out what a three letter word is than a five letter word. So I wouldn't necessarily say it's a requirement of Solitaire to pad out the text, though I would say it's tradition to do so.

The three-letter group is really odd, though. So we may need to remove text, as you suggest.

edit: Okay, did a search for this, and didn't see much discussion... has anyone figured out what Von's clue means? It's the "If you're feeling cold, you're overly sensitive." phrase I'm particularly interested in. It's such an odd phrase.

I was thinking about it laterally (not tieing it to the entropy stuff), and wondered if it might be a synonym... like fragile, thin-skinned, etc.

Synonyms for "sensitive": acute, cognizant, conscious, delicate, easily affected, emotionable, emotional, feeling, fine, high-strung, hung up*, hypersensitive, impressible, irritable, keen, knowing, nervous, oversensitive, perceiving, perceptive, precarious, precise, psychic, reactive, receptive, responsive, seeing, sensatory, sensile, sensorial, sensory, sentient, supersensitive, susceptible, tense, ticklish, touchy, touchy feely*, tricky, tuned in*, umbrageous, understanding, unstable, wired*

Lots of emotional stuff there. Which leads me to think that "feeling cold" is about an emotion, too. Giving someone the cold shoulder, etc.

Main Entry: cold
Part of Speech: adjective 2
Definition: aloof
Synonyms: apathetic, cold-blooded, cool, dead, distant, emotionless, frigid, frosty, glacial, icy, impersonal, imperturbable, indifferent, inhibited, inhospitable, joyless, lukewarm, matter-of-fact, passionless, phlegmatic, reserved, reticent, spiritless, standoffish, stony, unconcerned, undemonstrative, unenthusiastic, unfeeling, unimpassioned, unmoved, unresponsive

No, I don't have any idea how this relates to the cipher, but it's one possible meaning for Von's clue.

PostPosted: Thu Jun 08, 2006 5:58 pm
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manleym
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Joined: 26 Dec 2005
Posts: 197
Location: Norwich UK

Not sure if this has been touched upon but i went back to basics earlier and done some searching on the web, if it has please feel free to trout away,

Note 1) There is quite a few double letters which could mean one of two things

i) It could be the end of one word and the start of another: ie SaM MusT Think
ii) I ShaLL Go WiLLingly

Note 2) There was a website which noted that using two ciphers within one, which makes it more easy to crack, so maybe we are over-complicating.

Thats all i have come up with at the moment for now.
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PostPosted: Thu Jun 08, 2006 6:32 pm
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BBuck
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Joined: 13 Dec 2005
Posts: 184

Padding out the last few letters with X's to make five letter groups may be standard, but for this puzzle, part of it is about identifying the cipher text. If the letters had concluded LULXX FHURG IFULP, then it's likely the heat-sensitive letters/reduced ciphertext would have been spotted straight away.

That said, the LUL FHURG... should have stood out as well. So, erm, yes.

This card is now pissing me off. I relish a challenge, but in this case, I feel that many viable, and several extremely clever, ways to the solution have been tried, but aren't correct. I am getting worried that when we eventually find out the answer, whether through a moment of genius or luck from a solver, or a very clear hint from MC, we will feel cheated, and that the puzzle is not very complicated/well-written. As Guin said above, not all the puzzles that have resisted attack for a while have turned out to be perfectly formed.

PostPosted: Thu Jun 08, 2006 6:41 pm
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justdig
Boot

Joined: 14 Aug 2005
Posts: 29

BBuck wrote:
Padding out the last few letters with X's to make five letter groups may be standard, but for this puzzle, part of it is about identifying the cipher text. If the letters had concluded LULXX FHURG IFULP, then it's likely the heat-sensitive letters/reduced ciphertext would have been spotted straight away.


The Xs are also enciphered.

PostPosted: Thu Jun 08, 2006 6:55 pm
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brokasaphasia
Boot

Joined: 31 May 2006
Posts: 26

xnera wrote:
It's the "If you're feeling cold, you're overly sensitive." phrase I'm particularly interested in. It's such an odd phrase.

When I looked into that earlier, the most interesting reference I found was:
http://www.urbandictionary.com/define.php?term=nesh

"Nesh" really interested me since I've noted that other cards have used cultural references that I really "don't get".

PostPosted: Thu Jun 08, 2006 7:00 pm
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BBuck
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Joined: 13 Dec 2005
Posts: 184

justdig wrote:
BBuck wrote:
Padding out the last few letters with X's to make five letter groups may be standard, but for this puzzle, part of it is about identifying the cipher text. If the letters had concluded LULXX FHURG IFULP, then it's likely the heat-sensitive letters/reduced ciphertext would have been spotted straight away.


The Xs are also enciphered.


Good point. It's late and I'm tired, but still Embarassed

PostPosted: Thu Jun 08, 2006 7:07 pm
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Guin
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Joined: 11 Jan 2006
Posts: 400
Location: Antartica

The only thing having gone back to the start that I really can conclude is that the meassge "If entopy wins outward looks should leave you cold" is truely genius.

God I do love this card - regardless of all the pain it has (and will continue) to give me.

Ive tried a variety of opposites to entropy tonight - no luck!!!
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PostPosted: Thu Jun 08, 2006 7:07 pm
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ambskunk
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Joined: 18 Mar 2006
Posts: 77
Location: Brisvegas, Australia

I hope that this spreadsheet will help some people. I basically got sick of typing in pack orders etc into webpages/DOS executables and also forgetting what I had tried.

Initially I set up a basic Excel file to send keys to the C++ version of the Schneier program but in the end bit the bullet and encoded the program into VBA.

The program allows encrypt/decrypt using passphrase/deck order and can use either the VBA code, the C++ code or both (for verification). It also logs all attempts made so you can keep track.

Hopefully the spreadsheet is fairly easy to use, you can set the order of the suits using the drop down boxes and the placement of the Jokers, but otherwise you can 'manually' set the pack. If changing the deck order around hit the 'Set Pack' button before running the code.

It does not have the best error handling so may fall over occassionally.

You can look at the code in the VB editor and if you have any suggestions on improvements, let me know.

Edit: Oh yeah, it was written in Excel 2003 but should work in other versions of Excel. Dunno about Mac - the C++ program won't work for Mac. Make sure you have Macros enabled in your security settings.
243 sHUFFLED.zip
Description  VBA Implementation of the Solitaire Cipher.
zip

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PostPosted: Fri Jun 09, 2006 3:53 am
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Guin
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Joined: 11 Jan 2006
Posts: 400
Location: Antartica

manleym wrote:
There was a website which noted that using two ciphers within one, which makes it more easy to crack, so maybe we are over-complicating.


I couldnt agree more. I think we need to do 2 or 3 methodical steps.

1) the pass phrase
2) removing the heat sensitive text
3) solitairing - normally a very long process with pencil and paper - but the age of the cpu and wonderful java programmes has made this all so much easier Smile

The genius of the whispered message is that it applies however you look at it, Entropy as heat to remove the text and entropy as disorder in the keying of the deck. I cant help but feel this is the way to solving this. Something we need to find. Ive been thinking how we can use this backwards - so the opposite of entropy - if we take the entropy to mean randomness in a closed system - ie a deck of cards then if entropy wins - the more random the deck - the colder we will get to finding the answer. So having looked at this I have tried the various different terms that relate to the opposite of entropy. So far no luck
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PostPosted: Fri Jun 09, 2006 6:04 am
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