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 Forum index » Diversions » Perplex City Puzzle Cards » PXC: Silver Puzzle Cards
[Puzzle] #243 Silver - Shuffled Part 2 (Read 1st Post!)
Moderators: AnthraX101, bagsbee, BrianEnigma, cassandra, Giskard, lhall, Mikeyj, myf, poozle, RobMagus, xnbomb
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Mindez
Decorated

Joined: 26 Feb 2006
Posts: 165

Quote:
Hello there,

Thanks for your email.

I'm afraid that we have no knowledge of the "prime number" cards which you
speak of.

Best regards,

Perplex City Customer Service

> Hello,
>
> Having followed the 'prime number' cards, I've noticed that two of the cards
> are
> without suit or card symbol. These are #229 - Ball Night, and #233 - The
> Earth's Destiny.
>
> I realise that there are 54 prime number cards, meaning two of the cards must
> be
> jokers. However, there have also been an extremely large number of misprints
> when it comes to details like this.
>
> I would like some confirmation that these are indeed the two jokers; and if
> not,
> which cards they are.
>
>


This suggests, to me, In Character-ly, that the puzzle scribes are NOT responsible for putting the card symbols on the cards. Therefore, if they don't know of them, they can't be used for Shuffled, really.

We're looking in the wrong direction.

PostPosted: Wed Apr 19, 2006 3:23 pm
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Dranioth
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Joined: 18 Apr 2006
Posts: 92

This may sound a tad stupid ( There are no stupid questions, only stupid People. Wink ) but has anyone tried heating up the actual Card? The track I'm going on here is that perhaps there's some kind of... Invisible Ink.... Yeah. I think the train of thought blew up in the station on this one.

PostPosted: Wed Apr 19, 2006 6:31 pm
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Mindez
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Joined: 26 Feb 2006
Posts: 165

Yes. No hidden inks, just the first and last 10 letters disappearing, as has been said.

PostPosted: Wed Apr 19, 2006 6:55 pm
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Flynn
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Joined: 11 Nov 2003
Posts: 240
Location: UK

Mindros wrote:
This suggests, to me, In Character-ly, that the puzzle scribes are NOT responsible for putting the card symbols on the cards. Therefore, if they don't know of them, they can't be used for Shuffled, really.

We're looking in the wrong direction.


I agree, but for another reason too. To quote the card:

Garnet wrote:
When I returned home, I spread the cards out on my table and looked for any marks or signs, but they were all new and untouched, apart from one joker which had a star on it. It took me some time to figure out what he was trying to tell me


Garnet went home, spread out the cards, and figured it out. We should be able to do the same if we can figure out the key. And we can't spread out the cards - that, plus the symmetrical pattern of symbols around the card number and the image of the pack of cards (it looks to me like a sealed pack, though I haven't seen this mentioned on the wiki, and don't have time to see if it's mentioned in the original 43 pages....) which all suggests to me that the pack is in an unshuffled state.

My 2p - we're looking for the keyphrase, with a pristine pack of cards. Of course, trout away if I've missed something stupid by not reading the original thread Wink

PostPosted: Wed Apr 19, 2006 7:06 pm
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Mindez
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Joined: 26 Feb 2006
Posts: 165

Quote:

Garnet went home, spread out the cards, and figured it out. We should be able to do the same if we can figure out the key. And we can't spread out the cards - that, plus the symmetrical pattern of symbols around the card number and the image of the pack of cards (it looks to me like a sealed pack, though I haven't seen this mentioned on the wiki, and don't have time to see if it's mentioned in the original 43 pages....) which all suggests to me that the pack is in an unshuffled state.

My 2p - we're looking for the keyphrase, with a pristine pack of cards. Of course, trout away if I've missed something stupid by not reading the original thread


So, we need the key. That's what I've been trying to figure out, from random word guessing. No revelations yet, still trying.

Around the card number, I don't see symbols, I just see a textured Fill. None of them look anything like suits, I don't know where you're getting that from. Sorry, but there is NO WAY that they are suits, or anything to do with cards.

The pack in the picture is sealed, but then that can't be the pack that was given to Garnet, as one of the Jokers was modified. *shrug*

This card is really getting to me now XD

PostPosted: Wed Apr 19, 2006 8:18 pm
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Flynn
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Joined: 11 Nov 2003
Posts: 240
Location: UK

A note about the symbols that might be around the card number - I'm taking it into work tomorrow, and I'll check it under a lupe. I'll let you know, but my money is on it being card symbols...

A side note... (getting desperate? Me? Never!) - the disappearing letters anagram to "Fed fox fur might hurl up" - made me smile, anyway Wink

PostPosted: Wed Apr 19, 2006 8:27 pm
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ryandrew
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Joined: 21 Jan 2005
Posts: 575
Location: Manchester

I never got why we thought that the prime numbered cards would help us. Since the message is clearly added after the puzzles were designed, by whoever stole the cube, coughVioletcough, the chance of the cube thief's secret message being relevant to solving Shuffled seemed a tad unlikely.

PostPosted: Wed Apr 19, 2006 8:32 pm
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Mindez
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Joined: 26 Feb 2006
Posts: 165

ryandrew wrote:
I never got why we thought that the prime numbered cards would help us. Since the message is clearly added after the puzzles were designed, by whoever stole the cube, coughVioletcough, the chance of the cube thief's secret message being relevant to solving Shuffled seemed a tad unlikely.


Because we needed an order to a pack of cards, and we didn't stop to think it might be the normal ordering. It's human nature - believing false logic.

False logic: "This puzzle is about card pieces", "I see card pieces in place X", "THEREFORE Card pieces in place X must be used for puzzle"

PostPosted: Wed Apr 19, 2006 8:53 pm
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BrianEnigmaModerator
Entrenched


Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

I have also modified my app to run through the various permutations of "stock" decks including:

Joker Positions
AB...
BA...
A...B
B...A
...AB
...BA

Counting Direction
A...K (ace low, king high)
2...A (two low, ace high)
K...A (ace low, king high in reverse)
A...2 (two low, ace high in reverse)

Suit Order
The 24 (4!) orders of clubs, spades, diamonds, hearts

Basically, I'm going on the assumption that when you purchase a pack of new cards, you get the two jokers somewhere (beginning, end, or sandwiching the deck), you get all the cards of the same suit together, and all of the cards within the suit are somehow sequential.

I ran it with "if entropy wins..." as the keyphrase, an empty keyphrase, various words (shuffled, entropy, djinn) and with the disappearing letters as the keyphrase.

Fortunately, these deck orderings (6*4*24) are easy enough to compute in less than a minute for each passphrase. There were absolutely no results worth reporting, unfortunately.
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PostPosted: Wed Apr 19, 2006 9:00 pm
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BrianEnigmaModerator
Entrenched


Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

ryandrew wrote:
I never got why we thought that the prime numbered cards would help us. Since the message is clearly added after the puzzles were designed, by whoever stole the cube, coughVioletcough, the chance of the cube thief's secret message being relevant to solving Shuffled seemed a tad unlikely.


On the other hand, the person who added the message wanted us to know he/she stole the cube. If the Djinn Worm was integral to the cube theft plan (for example, disabling keys or spreading from keys into the campus security system), then it would follow that the person who wrote the message might just know the identity of the author of Djinn. If the message author is already telling us about the cube theft, why not also tell us about the Djinn Worm?
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PostPosted: Wed Apr 19, 2006 9:04 pm
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Mindez
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Joined: 26 Feb 2006
Posts: 165

BriEnigma wrote:
ryandrew wrote:
I never got why we thought that the prime numbered cards would help us. Since the message is clearly added after the puzzles were designed, by whoever stole the cube, coughVioletcough, the chance of the cube thief's secret message being relevant to solving Shuffled seemed a tad unlikely.


On the other hand, the person who added the message wanted us to know he/she stole the cube. If the Djinn Worm was integral to the cube theft plan (for example, disabling keys or spreading from keys into the campus security system), then it would follow that the person who wrote the message might just know the identity of the author of Djinn. If the message author is already telling us about the cube theft, why not also tell us about the Djinn Worm?


Because this puzzle wasn't made by them. It was made by Garnet, who doesn't know of the prime number cards. The card, assumedly, was then approved by puzzle scribes, before going out to print (Perplexians are smart, and wouldn't just approve something on one person's say-so). And yet, ICly, the puzzle scribes still have no knowledge of the prime number cards.

There is no logical explanation to it being the prime number cards. =). Yes, the Djinn worm may have changed certain things, and it may have been the Djinn worm that put the card symbols on the prime number cards, et al, but I think we can safely rule out that.

Hey, I could be wrong, but hey. Evidence against it is too great, as well as the puzzle scribes telling us we don't need any other cards to solve it.

EDIT: Please can you post the new app for us to try keys too please, for those of us with no more than passing knowledge of basic programming? Please? ^-^ *cute smiley*

PostPosted: Wed Apr 19, 2006 10:53 pm
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BrianEnigmaModerator
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Mindros wrote:
Please can you post the new app for us to try keys too please, for those of us with no more than passing knowledge of basic programming? Please?


It's not really an "app" so much as it is source code that I am tinkering with. But here you go. This includes both sets of deck ordering code: the stuff assuming the deck is in the order of the prime numbered cards and the stuff assuming the deck is one one of the "factory fresh" configurations. Tweaking main() to call mainNew() or mainOld() toggles that. Constants are at the top for the key to try.
solitaire.zip
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PostPosted: Thu Apr 20, 2006 1:56 pm
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Flynn
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Joined: 11 Nov 2003
Posts: 240
Location: UK

Flynn wrote:
A note about the symbols that might be around the card number - I'm taking it into work tomorrow, and I'll check it under a lupe. I'll let you know, but my money is on it being card symbols...

Just to follow up on this, checked it today and it's, well, inconclusive. Under very good lighting with the naked eye, it's card symbols in a consistent sequence to me. With a lupe, I'm getting too much magnification to make out any shapes properly other than the heart (which incidentally, is notably bigger than the other "symbols" - I doubt if it's significant, but thought I'd mention it). My money is still on it being the symbols in sequence,

Does this help? Dunno, but throwing it out there for what it's worth Smile

PostPosted: Thu Apr 20, 2006 5:10 pm
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zaeil
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Joined: 31 Aug 2004
Posts: 233
Location: NC, US

Flynn wrote:
Flynn wrote:
A note about the symbols that might be around the card number - I'm taking it into work tomorrow, and I'll check it under a lupe. I'll let you know, but my money is on it being card symbols...

Just to follow up on this, checked it today and it's, well, inconclusive. Under very good lighting with the naked eye, it's card symbols in a consistent sequence to me. With a lupe, I'm getting too much magnification to make out any shapes properly other than the heart (which incidentally, is notably bigger than the other "symbols" - I doubt if it's significant, but thought I'd mention it). My money is still on it being the symbols in sequence,

Does this help? Dunno, but throwing it out there for what it's worth Smile

Yes, the background pattern in the card number/title box is playing card suits. All four suits are represented. This could indeed be the suits in the order they need to be in the deck...but from which suit do you start, if this is the case? It looks like heart, club, spade, diamond...though it could be club, spade, diamond, heart...spade, diamond, heart, club...or diamond, heart, club, spade. Or something else entirely. Wink Feel free to give 'em a try! But I think that what we're really trying to find here is the passphrase. Which I still haven't a clue about. Razz

Anyway, strictly from a design/printing standpoint...the heart is bigger because it's the easiest to represent fully in the halftone screen that was used. It's a big, solid shape, after all. The stems of the club and spade were lost in printing, as were the points of the diamond in many cases. Personally, I think that since these symbols are so small and represented quite minimalistically (each one is just a handful of screened dots!), they're exactly what they seem to be--a background design element. If it was a clue, I'd like to believe that it would be a bit clearer to read. Smile

Attached for your amusement: a 6x scan of the area in question.
243closeup.jpg
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PostPosted: Thu Apr 20, 2006 5:48 pm
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arnezami
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Joined: 14 Apr 2006
Posts: 136

I'm thinking about joining in the effort to solve this puzzle Smile. But for now I have one very concrete idea I wanted to share. Very Happy

I've been reading/studying all posts/articles to understand this card more deeply and to see what has been tried so far. Man this puzzle is unforgiving! You can be extremely close to the solution without ever knowing it! Deep bow for those that relentlessly keep trying.

Anyway. From what I understand what has been considered so far (when it comes to key-ing the deck) is (1) using a passphrase to generate a key-ed deck (2) using Prime-numbered cards as a key-ed deck (3) somehow "translating" the 108 letters into a key-ed deck or (4) simply trying any "fresh" deck without key-ing at all. One other possibility however may be an option mentioned by Bruce Schneier: using a bridge ordering.

I considered this because I was looking at the 20 heat sensitive letters. Bruce Schneier says a standard bridge ordering (in for example a newspaper) is about a 95-bits key in size (or roughly: 10^28 combinations.) And interestingly the 20 heat sensitive letters letters can (in principle) represent 26^20 (also roughly 10^28 ) combinations (a little more than 94-bits). That seems awfully close. The question is whether this a coincidence. I'm not sure but I think its interesting at least. (It would however require very compact encoding to achieve this "density").

Apart from that what has been bugging me since I saw the card is the fact there are two groups of 10 letters on each side of the 108 letters. Could this be a hint? But if so to what? When I was looking at bridge diagrams and how they were presented in newspapers I also came along the possiblity of Two-Hand Diagrams (for describing a "partnership" in bridge). Is it possible the two 10 letters groups on both sides of the 108 letters are somehow descriptions of two hands of cards on opposite sides of the "table"? Where the "table" is in fact the 108 letter group to be decoded?

Hmmmm...

I sort like this idea because it gives some meaning to the 10 letters-on-both-sides oddity. Also: only two hands would reduce the "density" of encoding problem (compared to four hands diagrams) making it easier to decode while still keeping a reasonable key strength. Of course we would still have to figure out the encoding (just like with the 108 letters). But it gives another possibility. At least something new to try out.

I will be trying things out myself but thought this idea was worth mentioning here.

Regards,

arnezami

PostPosted: Mon Apr 24, 2006 7:22 am
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