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 Forum index » Archive » Archive: Perplex City » PXC: General/Updates
Quirky Acuity 22nd May 2006
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Ramazel
Boot


Joined: 05 Feb 2006
Posts: 59
Location: Guildford, UK

Quirky Acuity 22nd May 2006

Quote:
Monday, May 22, 2006
Safe
Category: me
Time: 01:56 PM

Where to start? I guess with this: I'm safe, Kurt's safe, Miranda (or whatever her name was) is dead.

I arrived too late. Or maybe just in time - maybe I wouldn't have wanted to know whatever those two had been talking about. It had been a long tiring drive through rough country in Scarlett's beaten-up car and in one of those fine, misty rains that makes everything wet and slippery without ever being quite enough to justify an umbrella. I went as fast as I could, but what with the attempting-not-to-end-up-dead-in-a-ditch it wasn't as fast as I would have liked. I lost key contact with Kurt at 4pm and from there on every minute felt too long, much too long not to know what was happening to him.

I got to the mines at about 6.50pm, expecting to waste more time trying to work the ferrogramatograph. But it was easy. I looked at the map in the history of the mines book I'd borrowed from the library, chose the deepest, darkest, most hidden-away area shown, set the brass dials to the navigation points listed and followed the direction of the needle. Instead of leading me in the main entrance of the mine, it took me slightly to the side - for a moment I thought the thing was malfunctioning, but then I noticed an iron ring set into the stone wall - one good tug and the door pivoted on some hidden mechanism. Say this for the miners: they built long-lasting secret doors. Inside, I had to activate some of the security systems to let me in, and then find my way to Kurt.

It was simple: a long, smooth passageway - the ferrogramatograph's face lit up with some natural phosphoresence so that even if I hadn't had a flashlight built into my key I would have been OK - three turns and another smooth rock-face with an iron ring in it. I pulled.

The first thing I saw was Kurt. He was sitting on a chair, next to a table, resting his head on one hand as if he were just pondering some particularly tricky bit of puzzle design in his Academy office. He looked up at me and his face was calm, really calm. Apart from the blood on his hands and his shirt, he looked perfectly normal.

And the second thing I noticed was Miranda. She was dead, crumpled on the floor with one leg bent under her in a way that would have been uncomfortable if she hadn't been, well, dead. It's weird - in films people always rush over and feel for a pulse or try to pull the knife out or say "is she dead?" But it was obvious. She was dead and there was nothing more to be done about that.

I looked around the room: bare rock floor, two chairs, a table, bare walls, apart from three large metal cabinets, one of which was open. Inside, I could see some communications equipment, flashing lights, an electric hiss. I don't know much about coms tech, but I knew what that meant.

"Come on," I said to Kurt, "we have to go."
He looked up at me and blinked, as if he'd just remembered that I was there.
"Miranda," he said, "Caroline she's..."
I pulled at his arm and hauled him to his feet.
"Come on. We have to go now."
He shook his head a little. I couldn't tell if he was disagreeing or trying to wake himself up.
I took his arm and turned him to face the comms cabinet.
"Look," I said. "Kurt, Miranda called someone. They'll be coming for her. We have to go."
Kurt took a couple of paces toward the cabinet then stopped.
"Yes," he said. "She said she'd called someone, said they'd be coming but," he frowned, "the route is too complicated. It'll take hours to get out of here."
"Nope." I held out the ferrogramatograph. "10 minutes tops."
And Kurt smiled. That was a good thing to see.
And the comms suddenly erupted with a burst of static, and then a voice:
"Two seven," it said, "two seven, we are eight minutes away from your location, confirm."
Silence. Kurt and I looked at each other.
"Two seven, confirm your position, two seven."
And we ran. Back down the long smooth passage, using the ferrogramatograph to guide us, out of the pivoting doorway, closing it behind us, and racing down the hillside, stumbling but managing to remain upright. I never thought I could run that fast.
It was only when we were getting into the car that I noticed that Kurt was holding a satchel in both arms. It's not his, I didn't recognise it.
"What's that, Kurt?"
"Miranda's," he said, and I didn't ask anything further.
I barely looked back as we drove away from the mines, but I thought that I saw, in my rear-view mirrors, three men dressed in black running up the hillside we'd just run down. In fact, I'm sure I saw them. I didn't say anything to Kurt - not then, anyway.

He's slept most of the way - we're about 4 hours from the city now and taking a break for food before resuming the journey. He's been talking in his sleep, but I couldn't make out any words. I'm not sure I'd want to know what he was dreaming about anyway.

He's only said one thing about Miranda, and I don't want to question him any more just now. It was when we took a quick break for a hot drink and some food at dawn this morning. I put a cup of hot chocolate into his hands. He took a sip and stared out across the flat moorland around us.

He said: "I didn't mean to kill her. She had a knife. I tried to get it out of her hand. She fell toward me, onto the blade."

I nodded. That's really all I need to know. I just want to get us both back home safely now.

Kurt, despite being in a semi-catatonic state has checked the security of my blog, making doubly sure that it's ultra-secure, visible only from Earth. And, though I haven't spoken to Scarlett yet, my impression is that we're going to have to do the same for her.

Meanwhile, Miranda's bag is sitting on the back seat of the car. I know, the moment you read this you're going to email me to say "open it!" "look inside!", but I can't just now. We've done a sweep to make sure there are no tracking devices and that's all we need to know. I'll open it soon, but not just now.

One thing occurs to me, though. We've taken the bag, so they, the people who were coming for Miranda, will know we were there. Of course, given that Miranda (I'm sorry, I can't start using new names now) is dead on the floor, they'll know someone was there anyway. I hope they won't know it was us yet. But we can be certain of one thing: they'll be looking for us.


PostPosted: Mon May 22, 2006 9:58 am
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European Chris
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Quote:
I'll open it soon, but not just now


Well what's the point in that?
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PostPosted: Mon May 22, 2006 10:01 am
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oliverkeers13
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Joined: 23 May 2005
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Suspense?
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PostPosted: Mon May 22, 2006 10:01 am
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European Chris
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Joined: 19 Jul 2005
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This isn't some childish game we're playing. Not opening the bag is just rubbish.
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PostPosted: Mon May 22, 2006 10:09 am
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rlp6028
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Joined: 20 Apr 2006
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If we had gone through something traumatic like that, we might need some time to recover too and let everything sink in. Violet probably will go through it with Kurt, and he obviously is not in any state to do so at this moment.

PostPosted: Mon May 22, 2006 10:24 am
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European Chris
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Joined: 19 Jul 2005
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But Violet didn't do much, drove around for a bit, went down a mine, saw a body and ran out of a mine. Opening a bag is not a tricky thing to do.

Word of the week: Gumption.
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PostPosted: Mon May 22, 2006 10:30 am
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myf
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Joined: 30 Dec 2005
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Maybe they're somewhat hesitant to open the bag, seeing as with Miranda's recent antics, absolutely anything could be in there. Jar of pickled eggs, severed head, Beckham biography, Coldplay CD, all manner of nasties could be in there.

Of course, it's probably just some paperwork saying "Sente stole The Cube" or "They made me do it" or something, but give them a chance to get over yesterday's events, eh? Clambering around abandoned mines, finding corpses, and running away may all be in a day's work to you, but perhaps they are a tad less accustomed to these things.
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PostPosted: Mon May 22, 2006 10:42 am
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European Chris
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Joined: 19 Jul 2005
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If that had happened to me:

1) Sit down
2) Make a brew
3) Drink Brew
4) Open the bag of the bad evildoer.

In that order-without the need of a therapist.
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PostPosted: Mon May 22, 2006 10:48 am
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jojojojo
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Ahhh Chris, just enjoy the suspense! It may seem irrational, but it's the way to generate crazy spec and madness.

And after all tomorrow is Tuesday. We always get updates on a Tuesday. Smile
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PostPosted: Mon May 22, 2006 10:53 am
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European Chris
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Bah, well irrational.
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PostPosted: Mon May 22, 2006 11:03 am
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cassandra
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I'm okay with not opening it right away - I just question leaving it outside in the car, visible to anyone who wants it. Not saying they should sleep with it under her pillow, but leaving it in the car is risky.

I just want to know how the Sente-Violet confrontation goes down Wink What will she tell him?

PostPosted: Mon May 22, 2006 11:12 am
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ryandrew
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She didn't leave it outside in the car. She mentions that she is currently 4 hours away from the city. They just aren't back yet. Fingers crossed, she isn't dumb enough to leave it unguarded!
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PostPosted: Mon May 22, 2006 11:25 am
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isca
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Joined: 15 Apr 2006
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What's in the bag?

What's in the bag? 4 hours is too long to wait.

Any guesses to the bag's contents anyone? I'll start with Oxxypro...


Cassandra said:
Quote:
I just question leaving it outside in the car, visible to anyone who wants it.


Kurt and Violet are in the rest stop, the car is outside, but the bag is in the car.


BTW
Two seven = 27 = Miranda?

PostPosted: Mon May 22, 2006 11:36 am
Last edited by isca on Mon May 22, 2006 11:42 am; edited 1 time in total
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beglee
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I would like to think that the last page of the Granier diray is in the satchel, but [TINAG]Mirandoline & her buddies might have destroyed it or stored it somewhere more secure (possibly with clue(s) to its location in satchel)[/TINAG], [TIAG]not sure MC will let us get our hands on it that easy if it has such important information about the cube/story [/TIAG]
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PostPosted: Mon May 22, 2006 11:41 am
Last edited by beglee on Tue May 23, 2006 10:01 am; edited 1 time in total
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e_nygma
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Joined: 17 May 2006
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Location: Maryland, US

European Chris wrote:
But Violet didn't do much, drove around for a bit, went down a mine, saw a body and ran out of a mine. Opening a bag is not a tricky thing to do.

Word of the week: Gumption.


ITYM, Violet drove around for a bit, went down a mine, saw a body, saw her friend covered in blood and semi-catatonic, realized that the people who were the friends of the victim were arriving shortly, decided to get the hell out of Dodge, had her heartrate go through the roof, and ran out of a mine before the teammates of the victim showed up.

Opening a bag is not hard, true. However, opening a bag to see what's there seems trivial when your best friend is in obvious mental anguish and needs to be taken care of in such a fashion that will minimize attention.

As for the crowd that thinks that we might being played for suckers because of Kurt, Violet, and Scarlett, shall we look at the scoreboard for the "other side?"

Fran Mendling - dead because in the wrong place at wrong time
Bernardo Holyoke - dead because betrayed them
Pietro Salk - dead because helping to investigate who they were
Monica Grand - dead because was trying to expose them
Isaac Cymbalisty - dead because helping to investigate them
Helena Frye - attempted to destroy professional reputation

versus

Kurt - hacked multiple security systems to discover A) who Monica Grand was, and B) obtain the police records of Cymbalisty's death; created an alibi for girlfriend because he didn't want her hurt, and when he discovered that she lied to him, went to find out why she lied and give her a chance to explain; killed her in self-defense (okay, we only have his testimony and some very inconclusive thermal images and recordings)

Violet - broke into Recon facility to get information on them; used her name to get equipment that she would not normally get

Scarlett - lied to everyone in PXC because she was doing something she knew was dangerous

Sente - is hiding the fact that he's running/behind a secret military institution


Okay, Sente's looking somewhat sketchy (is it "dodgy" or "dodgey"). The rest of that crowd I can live with in comparison to known murderers.

PostPosted: Mon May 22, 2006 11:47 am
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