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 Forum index » Archive » Archive: Perplex City » PXC: General/Updates
[UPDATE]Sentinel - 20 Jul 06 - Earlywine Debate, Collaborate
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cassandra
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Joined: 25 Mar 2005
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[UPDATE]Sentinel - 20 Jul 06 - Earlywine Debate, Collaborate

Quote:

Earlywine Presses Advantage in Debate
By CORINNE HATHAWAY

Monday night inaugurated the series of debates among candidates for City Council. This first debate was between the four candidates who have declared for the Council Leader seat: Incumbent Council Leader Camryn Scott, Council Member Nathan Earlywine, troubled political neophyte Douglass Finlay, and long-time maverick Shannon Powell. The candidates presented basic policy positions, with more detailed discussion of issues to be covered in future debates.

Political analysts widely agree that Earlywine dominated this debate, and expect to see a bounce in his poll number in the coming days as a result. He laid out a plan to create a more unified regional government, drawing more upon the "patchwork of mayors and councillors," in the greater Perplex City region to find operational efficiencies and cost savings for all involved. The current system, he said, causes "huge duplication of human and technological effort."

Scott has received significant criticism on some of her past decisions, particularly in terms of agency oversight and budget decisions, and often seemed harried. She defended her past decisions: "No leader works in a vacuum," she said. She also accused Earlywine's plan of sounding like "Earth-inspired imperialist hubris."

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Finlay, who has a reputation for grandstanding at public speaking engagements, was unusually subdued for this debate, presumably because his campaign is under police investigation for several possible violations of election and privacy laws. He covered his basic positions almost by rote, differing little in wording from previous campaign speeches, and did not enter into the back-and-forth between the other candidates.

Powell, who is running for Council Leader for her fifth time, repeated the same positions that have kept her out of the seat throughout her political career; she advocated significant cutbacks in basic public services such as police, education, and health care, in order to divert the funds to massive public works projects, primarily art installations.

Roy Yolen is officially retiring at the end of his term, leaving his seat an open contest. Camryn Scott, Nathan Earlywine, and Aben Henniker are all up for re-election to their seats. Next week, a series of district debates will run for those open council seats. City Council elections have been scheduled for 27 Oct. of this year.


Quote:
View from Earth: Compete or Collaborate
By JAMIE DEMPSTER

Jamie Dempster"Keep that which you value close; Better to be vigilant than to rely upon the kindness of strangers."

"Cynicism is not, it must be said, an altogether admirable trait. Thus, despite the proverbial warning, I now offer my hand in friendship and hope, relying on your kindness."

...and so, Sente Kiteway introduced himself enigmatically into our lives, and indeed, all of our realities. From such a humble genesis, so the work of the "Cube-Hunters," "CubeHeads," "CRT Earth-Div," or whichever moniker we're using this week, began in earnest. Since then, an ever-growing number of us here on Earth have been watching, investigating and analysing your world. In our attempts to glean information and clues from its traditions, news reports and inhabitants, we have learned a great deal -- in some cases, more than we might truly wish to have discovered.

Through the work of Sente, the Academy and Mind Candy here on Earth, we have been thoroughly tried and tested, by way of the first three waves of puzzle cards, PCAG events and a number of ad-hoc competitions. Now, as we stand on the cusp of the release of another set of puzzle cards, there is a renewed buzz in the air, an almost tangible feeling of excitement. This shows, if any further proof were necessary, the wisdom in Sente's decision to spread word of the Perplexian plight in this manner. Clearly, our two worlds share many of the same characteristics, as was highlighted in the fabled "333" packs issued at the beginning of the search -- "A game, in your world, and in ours, gets people talking."

Of late, however, there have been several instances where people seem to have lost sight of this goal. Of course, rivalry and contention are to be expected, as in any walk of life, in any reality. My intention is not to advocate that our hunt should be conducted with kid gloves and lots of unnecessary hugging. As a previous article in this august periodical has previously espoused, "War" can in fact be "Good" -- under certain circumstances. What is not necessary, however, is the seemingly growing air of "one-upmanship" which has taken root within our ranks. The recent film competition, organised by Mind Candy to help spread the word of the hunt to an even wider audience, engendered many inventive cinematic efforts, across a huge spectrum. It showed many of the best creative impulses and abilities of our number, in a variety of innovative ways. However, its success was marred by the absolute lack of sportsmanship shown by a small number of the competitors -- exploitation of rule loopholes and unpleasant jibes leaving a sour taste in the mouths of many by the closing date.

This is but one example. The oft-reported leaderboard for puzzle card solving seems in danger of becoming the next bone of contention for the antagonistic and petty-minded amongst our ranks to do battle over. Already, there have been aspersions cast upon various competitors, and the validity of their "solves." There have been instances where people have attempted to claim all of the "Top Ten Solve" placings, for reasons best known only to themselves. Without wishing to hark back to that mythical and non-existent time period of "The Good Old Days," there was far less backstabbing, jealousy or downright selfishness at the point where the initial cards were available, but the leaderboard was not. The puzzles were dissected, in minute detail, and answers were achieved collectively. A "trout" was a item of respect, handed to a contributor to help them, not used to batter them over the head with, as it seems all too often to have become now.

Throughout our investigations into the whereabouts of the Receda Cube, our greatest and most consistent triumphs have been down to the actions of groups of people. Whilst much of our work, by necessity, cannot be publicly revealed at this time, those involved in it should all be able to list numerous instances where, if it were not for the hard work and co-operation of the group, we would have hit insurmountable dead-ends along the way, and might even have lost track of the Cube entirely by now. In the case of puzzles set for us by the Academy, the very toughest of the cards require specialist knowledge and in some cases much in-depth research -- too much to be achieved by one individual, working alone. As a collaborative team, however, we can find the answers; and ultimately we will, I am certain, also retrieve the Cube.

With the rapidly-approaching activation of the San Francisco link and the accompanying "puzzles, games and high-tech treasure hunt," along with the release of the fourth wave of cards worldwide, it is important, now more than ever, that we do not allow ourselves to be diverted from our task, and continue to work towards it as a unified, collaborative group, not a collection of divided individuals.

This, it seems, is the crux of my argument -- whilst there is nothing innately "wrong" or negative about competition, whether it be against absolute strangers, our friends, or even striving simply to better oneself, the nature of said competition is crucial. It should be positive, not to the detriment of others, and above all, retain the ultimate goal of helping others. We are the strangers, it is our kindness that is being relied upon.

We should not, and indeed, must not, forget this.

The author wishes to point out the existence of a particularly noble collaborative effort on the part of the Cube-hunters -- the sale of some competition prizes, with the proceeds going to charity. The auction ends on July 23, and may be found here.


Quote:
# PCAG Amends Rules
# Festival Rained Out
# Three Hurt in False Alarm




Very nice piece, Juxta Smile

PostPosted: Thu Jul 20, 2006 1:29 pm
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European Chris
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Re: [UPDATE]Sentinel - 20 Jul 06 - Earlywine Debate, Collabo

Quote:
My intention is not to advocate that our hunt should be conducted with kid gloves and lots of unnecessary hugging.


It's not! Get out of town you curmudgeonly bastard. Laughing



Says it all really.
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PostPosted: Thu Jul 20, 2006 1:37 pm
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Scott
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Re-Elect Camryn Scott, Council Leader!!!
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PostPosted: Thu Jul 20, 2006 3:03 pm
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Mikeyj
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Re: [UPDATE]Sentinel - 20 Jul 06 - Earlywine Debate, Collabo

European Chris wrote:
Quote:
My intention is not to advocate that our hunt should be conducted with kid gloves and lots of unnecessary hugging.


It's not! Get out of town you curmudgeonly bastard. Laughing



Says it all really.


This sparked a near frantic search of #syzygy logs to find instances of unecessary hugging involving Juxta...actually, not terribly fruitful I found this:

* _SilentlyBroken hugs Juxta and Duckie 2006-04-17

* brat-sampson hugs juxtamonster 2006-04-16

Hardly damning...joint receiver in both cases in the last 100 days. It seems he is a man of his word. Maybe I could set up a sting...? Twisted Evil
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PostPosted: Thu Jul 20, 2006 5:33 pm
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jojojojo
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Location: Where the puffins fly, and the sheep roam.

Mikey, you should be be more worried that the latest theory is that Juxta is infact the cube. Would you want to attempt to hug something that is potentially radioactive and capable of destroying the Earth? I think not... Smile
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PostPosted: Thu Jul 20, 2006 7:51 pm
Last edited by jojojojo on Fri Jul 21, 2006 7:23 am; edited 1 time in total
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duckiemonster
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He's rather nice to hug, actually.

Although I've started glowing green in the dark. Hrum.
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PostPosted: Fri Jul 21, 2006 3:52 am
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Mico
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duckiemonster wrote:
He's rather nice to hug, actually.

Although I've started glowing green in the dark. Hrum.


Ahhh... now I want to hug him too Rolling Eyes

PostPosted: Fri Jul 21, 2006 6:25 am
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Gibbet
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Well i think it's clear we have a classic case of call my bluff here.

"Juxta":

a) The Cube, the pride and joy of Perplex City. Stolen by persons unknown for reasons unknown. Known to be somewhere on Earth. Approach with caution, radiation/scorning-sarcasm may cause burns.


b) A column of type unknown. Possibly to be found on old buildings, often in Greek or Roman styling.


c) A Royal Pain in the arse. No comment!


Anymore for anymore? The RSM licks lips in anticipation!
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PostPosted: Fri Jul 21, 2006 10:44 am
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