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 Forum index » Archive » Archive: General » GAME: PoTC and Volvo
[DISCUSSION] End Game (Part 2)
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Buttercup
Greenhorn

Joined: 14 Jul 2006
Posts: 4

End Game (Part 2)

Has anyone here thought about the fact that we never used the words, Life, or Search found on the in-game map? Those could be seen in red through the eyes of the Skull card. The same goes for a few X's and O's. I'm wondering if it all meant we would have been better off searching for a life instead of wasting our valuable time playing this blasted hunt. Perhaps a game of tic tac toe would have been less vexing and we certainly would have been able to use those X's and O's somewhere... Wink

PostPosted: Sat Jul 15, 2006 9:41 am
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Ursa
Veteran


Joined: 20 Jun 2006
Posts: 108
Location: Alexander, NY

Unused clues in the map...

The contest isn't finished yet BCup. They could potentially be using that map for the finals in some way, shape or form...

It is also a nice way to throw us all off by giving us the obvious clues to debate and then making us find something crazy, like...

Oh.., ssssssst for example buried in some obscure portion of the map! ARRRGH!

I know what you mean about putting your life on hold though. I do hope they do it again though on the next movie. It was a lot of fun and we're all the wiser now. Should be something fairer like 2-3 base model Volvo prizes instead of one tricked out XC90. Give a few more peeps a shot at winning something. I did hear in one of these forums that every final contestant was getting a car. I'd really like to now where that came from because, I have never found that anywhere.

PostPosted: Sat Jul 15, 2006 1:24 pm
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Penelope Blythe
Kilroy

Joined: 14 Jul 2006
Posts: 2
Location: Mohegan, Connecticut

Another crazed compass anomaly

Place compass over "Deep Hole" so that the little loop at the very top of the compass lid is positioned between the words "Wreck" and "Tomb"...
note that the compass points to the "Creek" in the "Bay of Bebai".
???

"Thanks for your interest..."

By the way, I'm wondering just how many dealer map codes there were... mine was "91723P12"
What was yours?

PostPosted: Sat Jul 15, 2006 2:39 pm
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longjohn
Kilroy

Joined: 15 Jul 2006
Posts: 2

X marks the spot

I think that the map we got from the dealers plays a bigger part in this than its been given credit for. All good treasure maps have a X marking where the treasure is buried. You can only see this on the map if you hold it up to the light

PostPosted: Sat Jul 15, 2006 5:23 pm
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medwards2020
Boot

Joined: 13 Jul 2006
Posts: 20
Location: Charlotte, NC

Re: X marks the spot

longjohn wrote:
I think that the map we got from the dealers plays a bigger part in this than its been given credit for. All good treasure maps have a X marking where the treasure is buried. You can only see this on the map if you hold it up to the light


I held my map up to a light and don't see the "X". Where is it on the map? What say ye?

PostPosted: Sat Jul 15, 2006 5:34 pm
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Ursa
Veteran


Joined: 20 Jun 2006
Posts: 108
Location: Alexander, NY

Re: Another crazed compass anomaly

Penelope Blythe wrote:
Place compass over "Deep Hole" so that the little loop at the very top of the compass lid is positioned between the words "Wreck" and "Tomb"...
note that the compass points to the "Creek" in the "Bay of Bebai".
???

"Thanks for your interest..."

By the way, I'm wondering just how many dealer map codes there were... mine was "91723P12"
What was yours?


http://pirateloot.blogspot.com/

All Reg Codes:
97123P12, 97125Q21, 97128R23, 97130S32, 97132T46,
1001,1002,1003,1004,1005,1006, 1007,1008,1009,1010,
S1L73R, blackpearl, 27072006

PostPosted: Sat Jul 15, 2006 5:48 pm
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longjohn
Kilroy

Joined: 15 Jul 2006
Posts: 2

x marks the spot

look at the map closely against the light and youll see it - remember what were all looking for

PostPosted: Sat Jul 15, 2006 6:38 pm
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dlightle
Guest


Sorry Wintergirl; I was explaining what you wanted, and in haste, ran my explanation of the 'SSSSSSST' into the same paragraph (instead of a separate one). I knew you didn't ask about it, but others did.

Also, to the note about the Davy Jones card:

It points to Lengths and Circle as these were 2 of the 4 locations he would point to (from the 3=4lengths, i believe, and also the RoundCircle one i know). It just so happens putting it inbetween these two it looks like a "separate" clue, but it's just 2 halves of the other 2 clues.

The X/Os were to give other options for the one about Temple Remains (where there was an X and O surrounding Remains), rather than make it a quick and easy search. And I think the LIFE was just a "red herring" so we had 3 hidden words on the board to consider at all times (and wonder when they would be used).

I don't know what the correct US solution is; the UK/JP/SP ones seem logical, and at worst maybe just jumbled up slightly (depending on which method is used to arrange the numbers).

Further, I don't believe the answers are GPS coords (the previous solutions all have been, which means positions 3/4, 7/8 can be 00-59 [it goes: degrees, minutes (seconds if it had been used; and fractions of a second, if it had gone that far as well)]) because many of the solutions (and alternate solutions) have the positions 3/4 or 7/8 as 60+. Further support of this is that each country has a unique answer, making it hard to be a GPS solution (since the final location would need to be the same, or very similar)

The reason I mention this, is that is still almost certainly Castaway Cay (and possibly even Serenity Bay, specifically) even though the solution may not "appear" to be on-spot. The reason I really think it's Castaway Cay, is like many have said: it's Disney-owned so they can control who comes and goes, who could have seen them bury it, they get exclusive coverage of the live final event. Since the commercial says "If you dig it up, it's yours", it means any of us could *in theory* still go dig it up and claim it; Disney and Volvo both wouldn't like this, since it would be a waste of this entire treasure hunt event, so it has to be restricted, and owning the private property ensures this (if you dig it up on private property, you've trespassed and lose; unless you have permission, which is given only to the finalists)

PostPosted: Sat Jul 15, 2006 7:11 pm
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medwards2020
Boot

Joined: 13 Jul 2006
Posts: 20
Location: Charlotte, NC

Final Location

Regarding the final location, it's not the eight digit final answers that are the location, it the 2558n7713w that takes you to Little Abaco Island, not Castaway Cay. If you look at the satelite image of the coordinate location on Little Abaco Island and zoom in real close, it looks just like the view of "Somewhere".
I think the final 7 will get their final clue at this spot, possibly have to dig up one of those blasted boxes and then be taken to Castaway Cay via boat or helicopter.

PostPosted: Sun Jul 16, 2006 8:52 am
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Syndil
Greenhorn

Joined: 14 Jul 2006
Posts: 5

ak-ak wrote:
I think comparing the international sites is also a great way to check your work.
I went through a similar process when trying to determine if "serenity" was an eight letter word that must be used with the box
to come up with an 8 digit number or merely a nod to the eventual destination of serenity bay. I decided upon the latter after
considered that, on the japanese site, the verbal clue is in english but the text is in japanese, where serenity is not an eight
character word.

I too tried to use "serenity" in the puzzle and decided against it after checking the other countries. At first, I noticed that the first row of symbols on the inside of the box could possibly be a match to the word "serenity" as rows 2 and 4 contained the same symbol, just like letters 2 and 4 of the word in question. However after checking the other sites, that theory was plainly busted.

ak-ak wrote:
as i understand it, though, you used the stroke-count method to extract numbers from the lid? that seems to be the biggest stretch of
your method. i dont' see anything in the verbal clue that would indicate that method over any other. still, i have no better solution to offer up.

I used the stroke-count method as there seemed no better method to use.

Some have mentioned the intersection-count method, but that method relies too heavily on an assumption. When you are counting intersections you are really counting points along a line, but you are discarding the endpoints. Whether or not to discard the endpoints is an assumption that I feel is too large to make, thus I dismiss any method of counting points along the lines.

Furthermore, with the intersection-count method, there are extraneous lines. For instance, they could have removed the diagonal mark from the 7th character, and with the intersection-count method it would not have changed the number.

With the stroke-count method no assumption has to be made. I was further convinced this was the right method after viewing the Spain/Austria puzzles, which use the stroke-count method inside the box.

PostPosted: Sun Jul 16, 2006 10:10 am
Last edited by Syndil on Sun Jul 16, 2006 10:44 am; edited 2 times in total
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Syndil
Greenhorn

Joined: 14 Jul 2006
Posts: 5

Wavyhill wrote:
So now we have to apply Occam's Razor to our assumptions.

Do we assume the keyword plays a part in the final answer, when it is not specifically pointed out?
Do we ignore the missing piece of the 1st or 4th square in the box puzzle, when it is obvious as to which piece is unused?
Do we assume that we must use the keyword and then shift the answer to fit? Which is sort of like the vase puzzle, except that one allowed us to move and match.
And if so, do we assume that the puzzle makers would ignore the keyword significance in the European version.

By following conventions established in previous games, we are left with only one assumption for one for the puzzle, ie missing triangle. Versus a few assumptions for the Keyword Transhift solution you propose.

Well, the cut of Occam's Razor may vary, depending on how much you read into "final name". To me, "final name" clearly refers to the final solution. YMMV, but IMO It seems less like an assumption and more like a deliberate instruction. Also it follows with the already established convention of using the keyword to solve a puzzle. Ignoring the keyword and breaking a well-established convention feels more bothersome to me than inventing the new one of rearranging a sequence. As for specifically pointing it out, you might consider that the Somewhere clue ended with "Tell me..." Perhaps it's too much of a stretch, but you could complete that sentence with "...[the] final name."

However I do whole-heartedly agree that the most bothersome part of my method is the Spain/Austria puzzles. I really can't resolve that situation unless my many assumptions about puzzle difficulty in relation to country population were correct. Seems reasonable (in my mind anyway) but is pure speculation. I am consoled by the fact that I should never have seen the Spain/Austria puzzles. Wink
Wavyhill wrote:
But the razor cut was made, and the most popular answer is likely right.

But you know?, I'm less sure now than I was before this post.

I guess it's wait and see.

Yes it is quite a waiting game, isn't it! I am positively itching to learn the correct final solution!

PostPosted: Sun Jul 16, 2006 10:29 am
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Freddyy
Greenhorn

Joined: 14 Jul 2006
Posts: 3
Location: Norwich, UK

From the UK Hunt website :

At this moment The Hunt has entered its final stage and therefore it's no longer possible to join the Hunt and start hunting.

Please come back on July 19th, when you'll be able to join the Hunt again and solve all puzzles for fun. Very Happy

(or wait till July 17th for a phone call Wink )

PostPosted: Sun Jul 16, 2006 12:24 pm
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Ursa
Veteran


Joined: 20 Jun 2006
Posts: 108
Location: Alexander, NY

Syndil wrote:
As for specifically pointing it out, you might consider that the Somewhere clue ended with "Tell me..." Perhaps it's too much of a stretch, but you could complete that sentence with "...[the] final name."


Syndil, I have pondered that myself. There were so many times throughout the puzzles we caught ourselves overcomplicating/overthinking them. Could it have been as easy as that, with the boxes there to throw the thinkers into a tizzy. Would this be the "Cursed Key"? Would we want to use something cursed? "Hold the haunting, stop my mind!"

Perhaps, a stretch to enter serenity as a final solution considering they are requesting numbers. Even more of a stretch though when I considered just putting in the coords of Serenity Bay since, there is only one possible set of 8 digit coords for that local (degrees+minutes). Anything else breaks down into seconds.

Wouldn't we just die if it was really that easy
Crying or Very sad

PostPosted: Sun Jul 16, 2006 12:44 pm
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DJ
Greenhorn

Joined: 03 Jul 2006
Posts: 3
Location: US

My thoughts exactly. But I am always behind in these things. I never could have gotten the meaning of the lid and box. I simplified my answer and put - 88888881. All eight but one, as in the clue for the ssssssst.

I know I am wrong, but what the heck. I gave it a shot.

Can't wait to see the correct answer.

Hope someone here wins.

PostPosted: Sun Jul 16, 2006 1:19 pm
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rebekq
Kilroy

Joined: 16 Jul 2006
Posts: 1

ssssssst, missing triangles

For the U.S. solution:

Just wanted to add my thoughts and what I did for my answer. It bothered me that there was a missing triangle in the first column just like it bothered everyone else. however, the other columns worked perfectly and I thought that it was too much of a cooincidence so i think that the way we worked out the solution with making each shape into a square was correct.
I also played around with that box lid and tried a variety of things only because I thought that counting the lines was too simple. Problem was everything I tried would kind of work--- that one character with the diagonal line that looked like a piece of paper with corner folded in would never work. I kept wondering why that piece looked so different. THen I realized that the only way to make a seven if you used the counting the lines or intersections method was by making that shape look exactly like it did.... in other words there is no way to get a number higher than a 6 without making some kind of a diagonal line and still maintain the size of the square....
so to make a long story short I agree with the lid solution that is the most common for the U.S. puzzle... in other words 46446372.
What I do not agree with is the general solution for the box. Many of you have posted similar thoughts on this and I agree with those who said it played into the ssssssst puzzle. So what I did for the bottom of the box was simply to reverse the numbers. The solution for the U.S. box if you put it in the order it was displayed in the box was 43618275, which is what I got also but I simply reversed it to: 57281634, and then lined them up. In that way I get ssssssst or square seven times with a triangle at the end. So my answer was 64724364. My sister also played and she thought my idea was along the right lines. However, like someone else on this site she turned the box upside down and typed in that solution. I dont remember what it was but it is very close to the solution that is posted on http://pirateloot.blogspot.com/
I think mine is closer to being correct only due to the dirt in the bottom of the box that is there to orient you to the top and bottom.
I know we wont know the correct solution until we hear who wins but I thought I would post my thoughts.
I think that the UK solution could be similar only making whatever column had the missing triangle last and reordering it from there.
I entered coordinates on google earth to try a few things also. Obviously my solution is impossible for coordinates but my sisters did have some coordinates just off the coast of south africa which I know has been a theory floating out there as well as final resting place for the car.
Like you all I think most likely it is in Castaway Cay....
anyway it has been fun. I appreciate any feedback on my theory. Anyone else enter that solution?

PostPosted: Sun Jul 16, 2006 4:09 pm
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