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 Forum index » Meta » General META Discussion
Use Of Myspace
Moderators: imbri, ndemeter
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colin
Entrenched

Joined: 13 Oct 2003
Posts: 810
Location: Australia

Use Of Myspace

So the use of myspace over the last couple months has got to the point where I feel it can be called common practice. There's The Lost Experience, the potential ARG Alice In Wonderland and Ocular Effect.

I read things like 'Hacked Ad Seen on MySpace Served Spyware to a Million' and wonder why the creators of these games choose to use a resource that gives them so little control. Not to mention horrible webdesign. And to a lesser degree is the issue of the site being blocked: 'Juneau bans MySpace in its schools'.

Indeed myspace has huge traffic, 'MySpace Moves Into #1 Position for all Internet Sites', but is that enough reason to use it?

What do you all think about the MySpace phenomenon? Is it good or bad for ARGs?

PostPosted: Thu Jul 20, 2006 4:33 am
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Ehsan
Entrenched

Joined: 09 May 2003
Posts: 992

In general, I am against the use of any non PM controlled site. PMs should at the very least have root access to whatever folder is serving their content. While it may seems like a good idea for blurring the lines between game and reality, it just shows laziness from the developers' side, trying to ride the success of another website.

Heist did an excellent job using the official Audi website. TLE not too good. Kudos to the Ocular PMs for quickly rectifying that situation, that was impressive.

PostPosted: Thu Jul 20, 2006 5:59 am
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European Chris
Unfictologist


Joined: 19 Jul 2005
Posts: 1264
Location: London's trendy Whitechapel

Also used in Perplexcity.

I don't hugely mind it, I think the use of as many types of media is important to an ARG-a heavy reliance on it though would be poor form.
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PostPosted: Thu Jul 20, 2006 6:06 am
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gazdemon
Veteran


Joined: 28 Nov 2005
Posts: 132
Location: Norway

Maybe grassroots PMs like to use it, because it is FREE?
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PostPosted: Thu Jul 20, 2006 7:44 am
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

I sure liked that Flickr puzzle from Last Call Poker.

Using outside resources is not inherently a sign of laziness, or loss of control.


It may be more difficult to balance a game's timbre or narrative using such sites, but I'm of course uncomfortable with hard-and-fast rules about alternate reality play.
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PostPosted: Thu Jul 20, 2006 10:51 am
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imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

Ehsan wrote:
In general, I am against the use of any non PM controlled site. PMs should at the very least have root access to whatever folder is serving their content. While it may seems like a good idea for blurring the lines between game and reality, it just shows laziness from the developers' side, trying to ride the success of another website.


While retaining control is important, so is taking the best advantage of resources as possible. There are so many websites out there with loads of potential ARG use - it would be a stupid move, imo, to not take advantage of them because you don't have root access.

That said, I'm also rather anti-myspace and not because of "omg! myspace is killing teh internets!" arguments. Yeah, it's about the antithesis of best practices as far as web design. Yeah, it's a really annoying place filled with ads and forced music. My argument is that if myspace is taken advantage of fully (posting images and videos and whatnot) then you are forcing your players to register *at another site* to view them. I hate forced registrations (esp. seemingly pointless ones to the player) and can't imagine why you would force/encourage players to register at someone else's website. If you're going to do registrations, at least do it under your own control where you can get a better grasp of the numbers coming in. And, I agree, a blog hosted elsewhere is probably the better move. And there are other services out there that, while not as popular as myspace, offer many of the same advantages with fewer disadvantages - livejournal for example has the built in friendslist/rss feed and community feel while also offering more control over the design without the intrusion of ads (which, in a commercial campaign, may conflict with other advertisers and whatnot)

That said, I think there are times when myspace is probably one of the better ways to go. A game with a similar story and target audience to Jamie Kane could make exceptional use of myspace what with the target audience being teens (more likely to have a pre-existing myspace account) and the band. It could really help not just with an added sense of realism and familiarity among the users, but also with the viral spreading.

PostPosted: Thu Jul 20, 2006 12:25 pm
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bwochinski
Decorated

Joined: 06 Oct 2003
Posts: 164
Location: Wisconsin

MySpace?? ugh! no, no... no no no.

Ok but beyond my initial reaction to the idea... well I still don't think it's a good idea. Now bear with me, I have a number of points to address.



* First, I agree in general with Ehsan in that it's not a great idea to make too much use of resources that you don't control. You are limited by their TOS and by any useage or acceptability rules they may have. Such as bandwidth contstraints, storage limitations, or the case with MySpace, limitations on your web design. You also never know when the site might change it's policy in some way that could affect you and you aren't in control of the security of the site.

* Second, the only time MySpace (or any free online service) would make sense in the story is of course if the character would use that service. You have someone maybe on the run, not much time and certainly a desire to use annonymous services to cover their tracks? That makes pretty good sense for your story, although I'd still say there are better places than MySpace that could be used. But when you've got super secret organization with their really cool flash website, I can't imagine how using any free service would make sense. It really comes down to who's making the content available.

* Third, the target audience idea. The only targets that MySpace pages get are teens, people promoting their adult website, and the creepy guys trying to get friended by the 14 and 15 year olds. So if you're targeting one of those demographics, great! There are of course more "normal" (for MySpace anyways) people out there, but once again, MySpace is not the place to go for that audience.

* Fourth, the idea that MySpace is now the #1 site on the internet. That's great for them, I don't really care. But that fact in no way means that because you have a MySpace page that tons of people will be looking at it. In this regard you can think of MySpace more like a web host. Just because webhost A is the most popular webhost in the world doesn't mean that just because you host your site with them that you'll get any traffic. Now MySpace has done well with the networking aspect, so that it's easier to get your site linked on other people's site via friending. That still doesn't help the "just created for this ARG 2 days ago" MySpace page with no friends though.

* Fifth, grassroots PMs don't have to make use of free services in order to run their game. I'm not saying they should go and spend a ton of money for hosting or anything either. Personally, I have at least 75GB of bandwidth that just sits each month, and I would be happy to set up a serious PM with some space. I know for a fact that there are also other people in the community who have made similar offers. Now I can understand the idea of wanting to do it all yourself, but just because someone hands you the keys to the car doesn't mean you're not driving.



So in closing my feeling is that services like MySpace should be avoided pretty much entirely, unless it's just the absolute perfect fit for your game. Others in this thread have given other good reasons not to use MySpace as well.

And finally, the anecdote:
When I found out my parents had banned my younger sister from using MySpace I jokingly said to my sister "That's good! You'd just pick up all kinds of bad HTML habits there!"
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PostPosted: Thu Jul 20, 2006 2:38 pm
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SirQuady
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Joined: 15 Jan 2006
Posts: 576

I boycott MySpace on principal. If i want a website cheap, i'll use Blogger or some such.
Oh, and i'm a teenager. Just goes to show that not all teens are crazy. Although i am.
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PostPosted: Thu Jul 20, 2006 5:42 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

MySpace has been really good to bands looking to get more listenership, especially if they're looking to make good on the indie side of things.

I am not sure why ARGs can't capitalize on that same draw.

Don't Puppetmasters have a prerogative to seek out audiences that fit the story they're telling? Just as much as we get to choose whether or not we play a game that uses such a resource?

/me thinks everyone's been drinkin' a bit too much of the MySpace haterade, as that's very "in" right now.
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PostPosted: Thu Jul 20, 2006 6:37 pm
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MageSteff
Pretty talky there aintcha, Talky?


Joined: 06 Jun 2003
Posts: 2716
Location: State of Denial

I don't have any problem with a PM using MySpace, Geocities, etc. BUT... It has to fit the story and character; i.e. A character using it as a personal journal or such (as we do) would be OK with me. A huge Corporate site using it as their main site? No. An individual who has no idea how to look professional and is a bit of a joke? Sure. A serious research oriented group with a major breakthrough in some science? No.

There are several people who have offered to help grassroots with domains and hosting, some of which has been discussed over in the Puppet Master Guide section here, and over at Deaddrop. So if you can't afford hosting, then just ask around a bit and PMs with limited budgets can find several people who would be willing to loan space for a project.

FWIW Orbital Colony spent about $50 USD to register 6 sites (some with private registration) for a year. I think between the servers that the PM team had, special deals offered with registration and ones we were offered use on, we didn't spend much for hosting. That $50 represented about 10% of our total expenditures, or less.

We also had a donation kitty out, it didn't bring in enough to cover the cost of all expenses, but it did make enough to cover some of the cost of the domains.

Doing your homework and preparation is the key. Don't just go throwing stuff up everywhere and sundry just because the service is free.
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PostPosted: Fri Jul 21, 2006 12:02 pm
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bwochinski
Decorated

Joined: 06 Oct 2003
Posts: 164
Location: Wisconsin

Just to note, the "V for Vendetta" mini game or whatever posted in the Time Wasters forum uses some MySpace pages. Now these are the best looking pages I've ever seen on MySpace, and I still don't like them. That the video on the page starts playing every time I come back to the page really grates on me, and no matter what you do MySpace pages seem to be inherently a mile long due to comment spam.
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PostPosted: Fri Jul 21, 2006 1:20 pm
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Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

bwochinski wrote:
Now these are the best looking pages I've ever seen on MySpace, and I still don't like them.


Linky?
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PostPosted: Fri Jul 21, 2006 1:28 pm
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bwochinski
Decorated

Joined: 06 Oct 2003
Posts: 164
Location: Wisconsin

Links to V and Sutlers MySpace:

http://www.myspace.com/vforvendetta
http://www.myspace.com/chancellorsutler
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PostPosted: Fri Jul 21, 2006 2:40 pm
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Saevitia
Unfettered


Joined: 30 Mar 2005
Posts: 688
Location: Rochester, NY

Three words.
Myspace. is. evil.

And not the good kind of evil, either.
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PostPosted: Fri Jul 28, 2006 12:55 am
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audioslave
Unfettered


Joined: 25 Sep 2005
Posts: 547
Location: Canada

I hate the use of MySpace for ARG use.

I'm not toally against the use of an outside site for ARG useage, it's just profile sites like MySpace that get my goat. I find them rather ineffective for passing on messages because, for one, there's no suddelty to it. If you go to a myspace page, everything is just there and you know where to look (biography, intrests, blog) whereas if a PM creates a site on their own, they can be as creative as they please about hiding things

In my opinon, MySpace is no diffrent from passing on emails, except the PM removed the player element.

I think if a PM wanted a personal account of something, they can use a blog, so that way the players won't need to sign up to see what the PM is trying to pass along.

Though I'm against the PM completely relying on any outside source, they should be able to hold it up themselves, with some help from other sites (ie blogs or image hosting sites)
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PostPosted: Sun Aug 06, 2006 2:26 am
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