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 Forum index » Archive » Archive: Perplex City » PXC: Questions/Meta
[Out of Interest] Has PXC jumped the shark?
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

SF event

Several of the posts about jumping the shark refer to the San Francisco event which prompted me to look at what was promised against what actually happened. I found cassandra's original post of a Sentinel article about the event here. I wasn't on the ground in SF so I can't comment on that. But as for the online portion:

Quote:
"There'll also be an opportunity for people to help out online, by tackling puzzles scattered over the internet. The answers to these puzzles will also help activate RFID tags," he says.


I can say that the puzzles weren't scattered over the internet, they were all on one webpage - though the answers required googling different sites. I know that there was no activation of RFID tags from the online game.

I think that part of my frustration is based on statements from Mind Candy about the game, similar to the above post about the "global" nature of the game, that don't materialize. I can go along with that for a while, but sooner or later, it begins to wear thin.

I understand that Mind Candy may make statements to individuals about the games, but I doubt that their "official" position is that what they are doing is a learning experience. Sure, they are learning as they go, but much of what they have done has been done before either in other on-line games or with other card games. They aren't just creating everything from scratch. I am sure that they view themselves as professionals creating a valuable game experience for their players --not as people trying something to see whether it works. If this is just a learning experience to them, then I do feel as if I have wasted my time and my money.

I also agree that the story is stuck and stuck hard with no plot advancement. I remain surprised at the lack of response from players to Sente's and Mind Candy's announcements that we need to be focused on finding the cube. The email from Mind Candy was titled "the game has changed." Maybe a game gets closer to "jumping the shark" when the players aren't willing to follow clear directions from the PMs?

PostPosted: Tue Aug 22, 2006 1:50 am
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duckiemonster
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Joined: 10 Dec 2005
Posts: 554
Location: Oxford, UK

Re: SF event

rose wrote:
I remain surprised at the lack of response from players to Sente's and Mind Candy's announcements that we need to be focused on finding the cube. The email from Mind Candy was titled "the game has changed." Maybe a game gets closer to "jumping the shark" when the players aren't willing to follow clear directions from the PMs?


I remain surprised at this comment... how are we supposed to find the cube when we still haven't really got a clue where it is, despite some sterling work on the thread discussing the numbers and letters? Indeed, how is it possible to say that we're *not* trying when such discussions are continuing? I'm also certain that there's a lot of people working on the mysteries alone. Not everything gets onto UnFiction, y'know.

I think we're still missing something, so feel that at the moment (excepting the possibility of me activating my psychic powers and/or my evil plot to download the contents of Adrian's brain to my laptop) we can only speculate and dig random holes in back gardens.

If this game does jump, it's not going to be anything to do with a lack of will on the part of the players. Given some of the 'events' that we've endured participated in with a smile (train booking, anyone?), I think you'd be hard-pressed to find a more dedicated bunch.
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PostPosted: Tue Aug 22, 2006 4:01 am
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spugmeistress
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Joined: 22 Feb 2005
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e_nygma wrote:
I found it somewhat interesting/sad that the Wiki hasn't been updated since the before the Silburn-Griggs mine incident (http://perplexcitywiki.com/wiki/Timeline:In-game).


not true.

the wiki *has* been updated, it only takes a look at the front page to see the most recent events and unsolved puzzles that we are still working on. the timeline hasnt been updated in a while, and this is something that has been recognised in #syz and people are working on it. may i also add that everyone is free to help keep the wiki up to date, before they start criticising it?

rach =)

PostPosted: Tue Aug 22, 2006 11:49 am
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SpaceBass
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Joined: 20 Sep 2002
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spugmeistress wrote:
may i also add that everyone is free to help keep the wiki up to date, before they start criticising it?

And people are certainly free to continue offering constructive criticism without necessarily fulfilling spug's personal prerequisites.
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PostPosted: Tue Aug 22, 2006 12:06 pm
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poozle
Entrenched

Joined: 15 Aug 2005
Posts: 1090

Re: SF event

duckiemonster wrote:
If this game does jump, it's not going to be anything to do with a lack of will on the part of the players. Given some of the 'events' that we've endured participated in with a smile (train booking, anyone?), I think you'd be hard-pressed to find a more dedicated bunch.


**shudders at the thought of all those trains**

I'm so glad that didn't take too long.

I've just remembered another of the "interesting" things we had to do, scouring the marathon site, that was fun Rolling Eyes

PostPosted: Tue Aug 22, 2006 12:17 pm
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jojojojo
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Joined: 10 Dec 2005
Posts: 208
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SpaceBass wrote:
spugmeistress wrote:
may i also add that everyone is free to help keep the wiki up to date, before they start criticising it?

And people are certainly free to continue offering constructive criticism without necessarily fulfilling spug's personal prerequisites.


It's not a personal prerequisite though. It is a community resource, and everyone should be encouraged to help and support the cause. We don't want people to moan and grumble because they haven't got what they want there and now. Be active! Seek out the information and help keep the wiki going! We can only be strong as a community and everyone should help.

We've discussed this before, sarcastic comments and jibes do not help, set an example, eh?

If anyone needs a login for the wiki, they should contact lhall or Scott.
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PostPosted: Tue Aug 22, 2006 12:56 pm
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SpaceBass
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Joined: 20 Sep 2002
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jojojojo wrote:
We've discussed this before, sarcastic comments and jibes do not help, set an example, eh?

That was not sarcasm, it was a statement of fact. Clearly you are unable to comprehend that I will not let anyone shut down discussion with their irrelevant remarks.
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PostPosted: Tue Aug 22, 2006 1:01 pm
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UKver2.0
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Joined: 09 Feb 2006
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I'm totally not adding to the discussion here, but I must say that I love this thread. I find myself agreeing with everything I read - even the conflicting arguments! I'm betting MC is eating this stuff up. Most companies have to hire expensive consultants for this kind of data (duckie: are you working for MC). I can't wait to see the response from the PXC world. I think they're gonna rock us like never before. I like the JTS angle. It presumes that you already have something good going. This isn't a "why I don't like this game" thread which never make sense because people who don't like something should just leave. That's also why I don't understand why the JTS site allows "day one" votes. It completely misses the point of how Happy Days was great and then it sucked. But anyway, good feedback guys - you are putting my thoughts to words in ways I never would be able to.
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PostPosted: Tue Aug 22, 2006 1:28 pm
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Ashin
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Joined: 22 Nov 2005
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rose wrote:
I think that part of my frustration is based on statements from Mind Candy about the game, similar to the above post about the "global" nature of the game, that don't materialize. I can go along with that for a while, but sooner or later, it begins to wear thin.


Amen! The link you put up to the original SF event info is the perfect example to this point. That's not the only time MC has made big claims and then failed to follow through. They keep toting the word "global" in everything they do now, but the global aspect is transparently thin (to pun back to you). The MC ad banners even sport the word "global" now (from the SF event, sorry, no pic).

Related to that, I can't for the life of me find the news article where Adrian claims (paraphrasing) "the cards will be necessary for players to accumulate points and unlock the ability to delve deeper into the game and solve more puzzles". I think this particular change is going to severely hurt their income next season because there's simply no reason to spend the money on the cards.

duckiemonster wrote:
rose wrote:
I remain surprised at the lack of response from players to Sente's and Mind Candy's announcements that we need to be focused on finding the cube. The email from Mind Candy was titled "the game has changed." Maybe a game gets closer to "jumping the shark" when the players aren't willing to follow clear directions from the PMs?


I remain surprised at this comment... how are we supposed to find the cube when we still haven't really got a clue where it is, despite some sterling work on the thread discussing the numbers and letters? Indeed, how is it possible to say that we're *not* trying when such discussions are continuing? I'm also certain that there's a lot of people working on the mysteries alone. Not everything gets onto UnFiction, y'know.


Amen! If that email really was supposed to be a push to get us finding the cube then there seriously needs to be some sort of advancement in...well...something! We have absolutely nothing concrete to work off of at the moment. Maybe the puzzle to find it is right in front of us, but they haven't even given us a way to define what it is we're trying to solve for in that puzzle. I don't think anyone can claim we're not trying, or not trying really hard for that matter.

UKver2.0 wrote:
This isn't a "why I don't like this game" thread which never make sense because people who don't like something should just leave.


Amen! I think everyone here really likes the game, and the community as well. It's just sad and frustrating to see something you like so much, that has so much potential, seemingly start to fall short of its potential. It's like watching a slow train wreck that could have been avoided. Just the fact we're having this discussion, and so many people are expressing similar feelings, is already a sign that things are falling short, though maybe not dying or jumping the shark yet.

One thing I want to point out as particularly odd is that not a damn thing has happened since the SF event. You figure the link going back down and up would have caused a flurry of stuff to happen, the catalyst to start the endgame if you will, especially with all 4 waves out now. But.....nothing.....

PostPosted: Tue Aug 22, 2006 4:54 pm
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achenar
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Joined: 25 Apr 2006
Posts: 112
Location: Newcastle, Australia

Ashin wrote:

Amen! The link you put up...

Amen! If that email really was...

Amen! I think everyone here...


Feeling a bit religious, are we? Wink

Just as related to the word 'global' being on the banners - my big box of promotional material arrived on Monday, and the posters I was sent to put up around uni all proclaim 'GLOBAL' very prominently. Of course, while handing out cards yesterday and explaining the game to people I had to admit that there's currently no place to locally even get the cards, as the one place promising to restock with Wave 4 is yet to do so.
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PostPosted: Tue Aug 22, 2006 7:40 pm
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e_nygma
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Joined: 17 May 2006
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spugmeistress wrote:
e_nygma wrote:
I found it somewhat interesting/sad that the Wiki hasn't been updated since the before the Silburn-Griggs mine incident (http://perplexcitywiki.com/wiki/Timeline:In-game).


not true.

the wiki *has* been updated, it only takes a look at the front page to see the most recent events and unsolved puzzles that we are still working on. the timeline hasnt been updated in a while, and this is something that has been recognised in #syz and people are working on it. may i also add that everyone is free to help keep the wiki up to date, before they start criticising it?

rach =)


Two problems, one with my inaccurate writing and one where you missed my point. My inaccuracy was by not saying that that the wiki's Timeline page hadn't been updated before the mine incident, not that nothing was happening on the wiki. I know that there has been lots on the wiki, with regards to the SF event and Crypto OS as two major examples. My apologies for that slip of the fingers and brain.

My point, however, was that even with the fact that the Timeline page had not been updated since mid-May, that wasn't that bad because nothing of any merit has happened. Okay, right after the Timeline was last changed we had the mine event, found about Mirandoline, watched her die, and found the last true page of the Grainier diary. Meaty stuff. Since then? We traced a call, we found out Crypto was involved, we found some funny-named equipment, tagged it, and learned Anna die because of it. That's nearly three months summarized in one sentence, and realistically the story hasn't moved that much from where we were back after Silburn-Griggs.

Oh, spugmistress, I would love to help edit the wiki during my free time. Do you have any to spare that you could send me? Wink Laughing Yes, I realize that's EVERYONE'S reason for not keeping the Wiki up-to-date, and that you guys still find time to do it ... though I keep thinking back to Scott's tagline (Some of the dedicated (read: insane) players maintain a Wiki).

PostPosted: Fri Aug 25, 2006 10:51 am
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spugmeistress
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Joined: 22 Feb 2005
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enygma - i apologise if, as SpaceBass obviously did, you took what I said to be offensive at all, as it wasn't intended as such. If I had any spare time to give, then I would, but as you say, most of us are busy too ;) I didn't mean it to sound as though I was saying 'you can't have an opinion unless you do it yourself', I was merely trying to remind people that the wiki is as good as we make it, and to encourage everyone to help maintain it, if at all possible. And I appreciate that yes, I did miss your point in trying to correct the part that you admit was mistyped. All happy bunnies now I hope? :)

rach =)

PostPosted: Fri Aug 25, 2006 12:12 pm
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TheDragonArmy
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Joined: 01 Aug 2006
Posts: 9
Location: Nashville, TN, USA

I have to admit first and foremost that on August 16 (read, 3 days after I was in San Fran) I solved my last card of the next almost 2 months. For a little while there, yes, the game did jump the shark. For me. Call it dissapointment over no leitmarks, no points, no cards, no place to even submit my video for the San Fran event, whatever. Call it confusion and frustration with the immense amounts of time that I had dedicated within 51 days to get into this game enough to know what I was doing in SF. I absolutely love this game, and I love this community, but I am really starting to get tired of the story and tired of people playing for the wrong reason. After all that time (which is a lot here in the endgame)I've found myself back in the game. I just spent five hours dissecting the history of the story, the pre-game, the theft, everything, just hoping to find something I missed. I find that a lot of my dissatisfaction stems from an imposed sense of newbishness. Not to complain or anything, but I'm confident that I've put in as much work and time as anyone. There are plenty of folks that I absolutely and completely respect, not least because I met them. Brian_Enigma, AlienDial, and of course the crazy guy that introduced me to the game, Drinkmonsters. I can easily relate to you weeks of 18 hour days spent solving, dissecting, speculating, and delving into "the world." The thing that bothers me though is a lot of the wild and pointless spec, the time that it takes to slog through post by someone who hasn't even taken the time to examine an issue and determine an intelligent and meaningful response. Or the people who are just here to get solves to cards and clutter the boards with requests for someone else to do work for them. I made it a point not to post or comment on anything unless I had educated myself. I guess this is just me getting a lot of the frustration out of my system. I also feel like there is a certain barrier to entry for people that aren't on here (like me) and who just drop by from time to time to see if they're going in the right direction or to get inspiration when their minds are fried. I'd just like to be able to go one place to see if there's any important news, instead of the slog-fest I normally go through. Thanks guys. I'm going to sleep now.

PostPosted: Thu Oct 12, 2006 2:11 am
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Roxdurag
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Joined: 18 Oct 2006
Posts: 46
Location: Gatineau QC Canada

Hmmm... I'm a long-time lurker and I have to say that I think the game still has to jump, in my opinion. It has slowed down considerably, which may be a result of our getting closer to the end of this run, but I think it still has a way to go...

I'm rather of the opposite opinion, DragonArmy. Being a very methodical and ridiculously obsessive individual, I sometimes cannot see the forest for the trees. "Slogin" through dozens of posts by people trying to get quick solves or talking about things without informing themselves first sometimes forces you to look at something again, or nudges you to think about something in a new way, which in turns sometimes causes you to refocus and come to uncovering new information...

I'm onboard for the long haul and trying to get as many peolle playing as I can. The more people and minds we have looking at this thing, the closer we are to finding the Cube!!

PostPosted: Fri Oct 20, 2006 3:31 pm
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