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 Forum index » Archive » Archive: General » Low-Volume Games
[NEVEC][TRAILHEAD] NeoVenus Construction
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argodaemon
Boot


Joined: 24 Nov 2006
Posts: 55
Location: Minnesota Tundra

I have not been able to focus on this as much as I would want between websites and school, but I have a thought.

I was reading about a cipher that used a written document as the key. The whole cipher was a long list of numbers. Each number corresponding to the first letter of a word that far into the document. For example if the 27th word in a document was "the", then anytime the number 27 appears, it would be a "T". The confusing part of using that with this cipher is: a) there are zeros and; b) the first numbers make no sense.

Something to keep in mind anyway. I will keep looking around when I have time.
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PostPosted: Mon Feb 26, 2007 4:19 pm
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TimonyCrickets
Boot

Joined: 11 Jan 2007
Posts: 45

This week seems to be busier then usual in so many ways. I thought of that at one point but could not find any way to make it work. In addition the 1 - 26 numbers in the first part of the pair really throw me off. That order must mean something significant but I cannot think of what it might be. I'll keep looking but we really need to start bouncing some ideas around to get this moving again.

PostPosted: Mon Feb 26, 2007 6:25 pm
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argodaemon
Boot


Joined: 24 Nov 2006
Posts: 55
Location: Minnesota Tundra

I didn't see how it could work either, but there are not to many ciphers out there that utilize numbers, especially in this way. Maybe Capcom is being inventive.

I tried searching for any celestial objects that have numeric identifications similar to that in the cipher using both numeric and alphebetic representations of the first numbers and found nothing.

Two square could mean, like said before, a two square playfair with MARDUK as the first keyword and a different keyword for the second; my guess is SPITZER. Problem is what to do with these frickin numbers. ERGGGG... lol
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PostPosted: Tue Feb 27, 2007 12:41 pm
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alia
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Joined: 17 Oct 2006
Posts: 81

Ok, so I'm just going to repost the last few things we've been working on, because it seems that they ought to work together (i'm basing this on the feeling i get with that "solved?" in the source).

So we have:

Spoiler (Rollover to View):

-I have to keep this brief. The other project is related to number six from the outside Sitchin.
(which we got using Marduk as the key)

-Sitchin was an author

-a new code in the source that uses Marduk as the key: Be sure to drink your ovaltine

-code at the bottom of the page: !-- 1-27,2-9,3-39,4-22,5-16,6-39,7-5,8-6,9-37,10-0,11-13,12-15,13-21,14-9,15-0,
16-0,17-1,18-24,19-44,20-24,21-38,22-2,23-0,24-12,25-19,26-9,15-45,16-29 --

-there is a wikipedia entry on ovaltine that says it anagrams to "vital one"

-in the source on the error page it says: !-- Square 2 ends with "it studied the constellation" as its key --


I just feel like these need to add up together to something...or at least be some kind of linking thing to help us solve the next item.

PostPosted: Tue Feb 27, 2007 2:14 pm
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Jaxon-Xz
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Joined: 13 Jan 2007
Posts: 71

It would appear he is referencing a two square cipher which we have the first key for, but need the second. Not exactly sure what the numbers are. Obviously 1-26 is a reference to A-Z, and the extra 15 and 16 seem interesting. Notice how the first 15 and 16 are 0's yet the second pair have numbers... odd...

EDIT 1: Did anyone else say anything about the whole red line through "the desk" so it now reads From Alfred Alan?

EDIT 2: Dunnot if this needs it but... Did you guys read this on the current science link?
Spoiler (Rollover to View):
"It's a mere 360 trillion miles from Earth in the constellation Vulpecula."


PostPosted: Tue Feb 27, 2007 11:08 pm
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argodaemon
Boot


Joined: 24 Nov 2006
Posts: 55
Location: Minnesota Tundra

Most of that has been posted and all of it has ran through my head. This is all very confusing right now but I think that I will feel that much better when it is solved.
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PostPosted: Wed Feb 28, 2007 12:33 pm
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RavD
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Latest thoughts

I don't know how to use these thoughts (if at all)
- In "A Christmas Story," the decoded ANSWER was "Be Sure To Drink Your Ovaltine" - I don't see how we could use an actual decoder as there are multiple versions (1936 version vs the 1938 version for example)

In the last science link "NASA's Spitzer Space Telescope" is what "studied the constellation" This is 26 characters long (less punctuation and spaces) is this somehow a key to the numeric code? I don't see it but...

PostPosted: Sat Mar 03, 2007 12:42 am
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GalvanicSpiral
Unfettered


Joined: 13 Jan 2007
Posts: 307
Location: Asgard, Chatting Up Freyja

Maybe we need one of Sitchin's books in order to solve it? I remember back a few months ago when the Reindeer Games were going on that one of the puzzles in that game required you to find individual letters on certain pages of a specific childrens book. Maybe we need to look at specific chapters and letters in one of the twelfth planet books or something like that, and that would give us the clue we need?
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PostPosted: Sun Mar 04, 2007 1:42 am
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blackhawk127
Decorated


Joined: 28 Nov 2006
Posts: 278

that would be a book cipher but i dont think you can have zeros in a book cipher

PostPosted: Sun Mar 04, 2007 12:57 pm
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GalvanicSpiral
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Joined: 13 Jan 2007
Posts: 307
Location: Asgard, Chatting Up Freyja

Yes, that was what threw me off at first also, but then I had a thought: maybe 1-26 and 15-16 corresponds to the chapters, or page numbers, or even paragraphs of a book, and the other numbers correspond to individual letters or words in the chapters, etc. Now, the zeros could then be explained like this: let's assume(which I figure we all think this anyway)that the code is already in order, we just have to figure out what the code says. So, when we come to a zero, that could mean that we just skip that chapter. It makes sense to me, because the final numbers are out of sequence, i.e not continuing the 1-26 trend, yet when they *were* in sequence, there were zeros after them. So, we just go back to those two chapters, get the letter or word that we need, plug it in and we're ready to go. The other zeros, we just treat as though they did not exist.
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PostPosted: Sun Mar 04, 2007 4:52 pm
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blackhawk127
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Joined: 28 Nov 2006
Posts: 278

im still not convinced, if this was a grassroots game maybe, but its a corporate game and it has certain motives for being made besides fun. Advertisement, and im just not sure how making the players buy a book is going to help them, but then again i have no other idea on what this cipher could possibly say.

PostPosted: Sun Mar 04, 2007 8:27 pm
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GalvanicSpiral
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Joined: 13 Jan 2007
Posts: 307
Location: Asgard, Chatting Up Freyja

We wouldn't necessarily have to buy the book; we could check it out at a library or a bookstore. In fact, if we can't figure out any other alternative solutions, I think I will take a trip down to the library and bookstores and see if my theory holds any water. Of course, if anyone would like to do that themselves as well, they are welcome to do so. Wink
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"Remember, if no one ever explored the unknown we would still be living in caves, wondering how to arrange our rock furniture to best feng our shui." -Yours Truly

Playing: Institute for Future Medicine

Lurking: In the Shadows...


PostPosted: Sun Mar 04, 2007 8:52 pm
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RavD
Guest


Still think somethings missing

Did anything ever come of the YIM message about proper names?

Spitzer was used to look at "planet X" in Aug 2005 ... which was officially called "2003UB313" but had the nickname "Xena". Now it is officially called "Eris" (the proper name?)

PostPosted: Sun Mar 04, 2007 11:56 pm
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GalvanicSpiral
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Joined: 13 Jan 2007
Posts: 307
Location: Asgard, Chatting Up Freyja

Hey guys, it's me again. I have been thinking about what you said, Blackhawk, and I am pretty sure now that you are right. I did a search on Amazon.com for Sitchin's books and none of them have chapters over fourteen or so. I have been doing some hunting though, and now I am wondering if we are looking at a modulation cipher or something. Even though I have been following ARGs for a while, I am still a newbie to a lot of the concepts in ARGs(particularly the ciphers), and I am kind of learning as I go along, so if this is blatantly obvious to you all, I apologize. Embarassed
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"Remember, if no one ever explored the unknown we would still be living in caves, wondering how to arrange our rock furniture to best feng our shui." -Yours Truly

Playing: Institute for Future Medicine

Lurking: In the Shadows...


PostPosted: Tue Mar 06, 2007 5:00 am
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blackhawk127
Decorated


Joined: 28 Nov 2006
Posts: 278

no your fine we had been beating around that possibility and your idea seemed plausible, but your pretty much in the same area as the rest of us because none of us have an idea of what the cipher should be.

PostPosted: Tue Mar 06, 2007 9:31 pm
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