Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Thu Nov 14, 2024 3:38 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: Perplex City » PXC: General/Updates
[UPDATE] Library of Babel - ticks
View previous topicView next topic
Page 8 of 9 [121 Posts]   Goto page: Previous 1, 2, 3, ..., 6, 7, 8, 9 Next
Author Message
chimera245
Decorated

Joined: 09 Mar 2006
Posts: 209

The problem with Risk

I have been working on the Risk problem too (lots of ranting on #perplexorum), and while I am still staying with it, the one problem I have is how little use getting a Risk country would be.

For a start, most of the areas are HUGE.

Taking Europe as a start:

Great Britain, Iceland, Northern Europe, Scandinavia, Southern Europe Ukraine and Western Europe.

Barring Iceland (which would be a bizarre exception), all the others are not really a great deal of a help, and could surely have been clued in a much less obscure but equally convoluted way.

All the other areas are similarly non specific.

I was thinking more on the lines that either the sequence of moves, the reverse engineered starting position, or the final position would somehow Spell or draw something for us.

Hell, my retro Risk set uses coloured blocks of wood for armies and you could use those to make a Piet style abstract art picture if you wanted.

*grumbles about this puzzle taking his sleep now that there is not too much work going on*.

Still I've got remote access tested and working at home so I should be able to attend all of the chat tomorrow morning. Maybe our meta mind can work it out . . .

PostPosted: Wed Nov 29, 2006 1:01 am
 View user's profile Visit poster's website
 Back to top 
colin
Entrenched

Joined: 13 Oct 2003
Posts: 810
Location: Australia

Re: The problem with Risk

chimera245 wrote:
I have been working on the Risk problem too (lots of ranting on #perplexorum), and while I am still staying with it, the one problem I have is how little use getting a Risk country would be.

For a start, most of the areas are HUGE.
Remember, though, that the people making the puzzle know the answer, so they know if it's useful or not.

They may have choosen the puzzle based on the answer, not the answer based on the puzzle.

PostPosted: Wed Nov 29, 2006 2:02 am
 View user's profile MSN Messenger
 Back to top 
drinkmonsters
Veteran


Joined: 31 Jul 2006
Posts: 89

five fingers point:
half the world
realm
region
feature
last mystery

why can't this piece of the puzzle be the realm aspect of 5 fingers point?

PostPosted: Wed Nov 29, 2006 4:14 am
 View user's profile AIM Address
 Back to top 
Datango
Decorated


Joined: 30 Jul 2006
Posts: 194

drinkmonsters wrote:
five fingers point:
half the world
realm
region
feature
last mystery

why can't this piece of the puzzle be the realm aspect of 5 fingers point?


I must have missed something.

Where did this info come from?

PostPosted: Wed Nov 29, 2006 5:22 am
 View user's profile
 Back to top 
M. Johansson
Veteran


Joined: 07 Oct 2003
Posts: 79

Datango wrote:
drinkmonsters wrote:
five fingers point:
half the world
realm
region
feature
last mystery

why can't this piece of the puzzle be the realm aspect of 5 fingers point?


I must have missed something.

Where did this info come from?


That text is the solved Secret Location card.

edit: And btw, I agree that it makes sense that the RISK puzzle would be on of the five fingers.
_________________
/Mattias Johansson
Halmstad, Sweden


PostPosted: Wed Nov 29, 2006 5:51 am
Last edited by M. Johansson on Wed Nov 29, 2006 5:58 am; edited 1 time in total
 View user's profile
 ICQ Number 
 Back to top 
Datango
Decorated


Joined: 30 Jul 2006
Posts: 194

M. Johansson wrote:
Datango wrote:
drinkmonsters wrote:
five fingers point:
half the world
realm
region
feature
last mystery

why can't this piece of the puzzle be the realm aspect of 5 fingers point?


I must have missed something.

Where did this info come from?


That text is the solved Secret Location card.


Ah - thanks - I haven't got that.

PostPosted: Wed Nov 29, 2006 5:57 am
 View user's profile
 Back to top 
M. Johansson
Veteran


Joined: 07 Oct 2003
Posts: 79

Re: The problem with Risk

chimera245 wrote:
I have been working on the Risk problem too (lots of ranting on #perplexorum), and while I am still staying with it, the one problem I have is how little use getting a Risk country would be.

For a start, most of the areas are HUGE.

Taking Europe as a start:

Great Britain, Iceland, Northern Europe, Scandinavia, Southern Europe Ukraine and Western Europe.

Barring Iceland (which would be a bizarre exception), all the others are not really a great deal of a help, and could surely have been clued in a much less obscure but equally convoluted way.


Hmm, I don't know, knowing (and not just guessing) what country or area the cube is in, would be very helpful information in deciphering the other meta-puzzles. If/when the solution to the RISK puzzle is attained, I think it's very possible that the shapes hidden in the cards can be put together into a region of the that area.
_________________
/Mattias Johansson
Halmstad, Sweden


PostPosted: Wed Nov 29, 2006 6:03 am
 View user's profile
 ICQ Number 
 Back to top 
CommDirector
Guest


Spec

Just putting the specs together, and adding a little of my own.

I agree ultimately that the number strings are related to the "five strings" clue. We already have an answer to 'feature' (ans. arboreal), and I read a post somewhere that we have an answer to 'half the world' (ans. North Hemisphere) by using the waking page on LOB.

Major spec:
1) Using the 'number strings' and 'risk', we might be able to get to a country, and be able to answer 'realm'. (dont ask me how we will get to it using RISK. i mean seriously, if i knew, I would post an answer already instead of spec-ing).

2) As M.Johansson pointed out (thanks!), the cut-out shapes from the different cards might be able to form an overall shape, which can form a STATE (if 'realm' was US), or a COUNTY / PROVINCE / what-ever-it-is-called (if 'realm' was UK, or some other country). This will be the answer to 'region.' I'm guessing why people still aren't able to find an exact match to the shapes put together is because we're supposed to use the shapes to come up with something smaller than a country (i.e. state, province, county, etc...)

3) Which now leaves 'last mystery' -- which will ultimately give us the final clue to where exactly the cube is buried.


P.S. Of course, before getting to 'last mystery', we will have to get the 'arboreal' areas in that 'region' we found.).

P.P.S. I think once the 'number strings' are solved, using the shapes will become solveable within a few days. After which, 'arboreal' will follow with in hours... and then its a race to the cube!

(I'm trying to get everyone excited by the prospect of solving the 'number strings'... we are close to getting the cube! i can feel it.)

PostPosted: Wed Nov 29, 2006 11:06 am
 Back to top 
M. Johansson
Veteran


Joined: 07 Oct 2003
Posts: 79

Re: Spec

Unless Last Mystery refers to the Thirteenth Labour. Razz

edit: Which would make a lot of sense, since it is the last of the Labours, and can be called a mystery of sorts.
_________________
/Mattias Johansson
Halmstad, Sweden


PostPosted: Wed Nov 29, 2006 11:10 am
 View user's profile
 ICQ Number 
 Back to top 
drinkmonsters
Veteran


Joined: 31 Jul 2006
Posts: 89

just throwing spec out there...

I know we were supposed to solve shuffled a while ago, since it came out with wave 1... but its been fairly impossible. Its heavily coded, and I could see how this one might go by without ever being solved.

Do you guys think that maybe we could use the numberstrings or some sort of ordering pattern to figure out the order of the cards in shuffled? this could possibly lead us to the "last mystery" clue eh?

just feeding the spec monster.
if you don't need it, let it be.

PostPosted: Wed Nov 29, 2006 4:21 pm
 View user's profile AIM Address
 Back to top 
wonkothesane
Boot


Joined: 05 Nov 2006
Posts: 27
Location: Newcastle

...

im not so sure that shuffled can be solved that easily - after all its worth more points than the riemann hypothesis.

PostPosted: Thu Nov 30, 2006 5:24 pm
 View user's profile
 Back to top 
hobyrne
Guest


There's one aspect of the story I haven't seen anyone comment on yet. CT expects someone to shout "Thief!" any time, and when he gives his name to the receptionist, thinks "certainly now I will be discovered". He has hidden the cube under his coat, so he has no obvious reason to expect that

unless

a) CT thinks someone saw him take the cube (whether or not someone did is another matter)
b) CT was a known thief before stealing the cube.

PostPosted: Sat Dec 02, 2006 3:20 pm
 Back to top 
isca
Veteran


Joined: 15 Apr 2006
Posts: 131
Location: Newport, Wales

hobyrne
Quote:
CT expects someone to shout "Thief!" any time, and when he gives his name to the receptionist, thinks "certainly now I will be discovered".


Maybe (s)he mistakenly believes everyone on Earth knows about Perplex City and the cube, and knows who (s)he is. Strangely this suggests that some people on earth may have stumbled upon the cube but do not know its relevance or value.

PostPosted: Sat Dec 02, 2006 4:17 pm
 View user's profile
 Back to top 
Purdy
Boot


Joined: 29 Jul 2006
Posts: 17
Location: London UK

I think s/he expects people on Earth to recognise the cube, that is why they hide the cube in their coat and why they are expecting someone to know that it is a stolen object hence the thief allegations.

PostPosted: Sun Dec 03, 2006 1:06 pm
 View user's profile
 Back to top 
mbhulo
Boot

Joined: 28 Feb 2006
Posts: 51

Actually

I think it's guilt. They know they've done something wrong and now expect to be caught.

PostPosted: Tue Dec 05, 2006 8:06 am
 View user's profile AIM Address
 Back to top 
Display posts from previous:   Sort by:   
Page 8 of 9 [121 Posts]   Goto page: Previous 1, 2, 3, ..., 6, 7, 8, 9 Next
View previous topicView next topic
 Forum index » Archive » Archive: Perplex City » PXC: General/Updates
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group