Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Thu Nov 14, 2024 3:17 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Archive » Archive: Deus City » DC: Deus City
[META][OT]Interaction with PMs and Questions
View previous topicView next topic
Page 5 of 7 [92 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7 Next
Author Message
Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

notgordian wrote:
Phaedra--one of the points I'm making is that until VERY recently (and I mean within the last week recently) the in-game factions didn't influence gameplay beyond which puzzles people tried to solve and who they tried to talk to.


And due to the in-game factions, players created locked MySpace groups, tried to encourage or discourage other players from reading particular threads on this board, and contemplated getting their own forums so they could keep information secret from the other faction.

If that isn't influencing gameplay, I don't know what is. Smile

notgordian wrote:
As far as I can tell (and I'm just one player here) actual instances of factions influencing what information is posted (with the exception of the Hack the Feed puzzle) just started.


If you're actually curious, I'd suggest going and looking at other posts from the time of the thread you linked. After much debate, eventually players decided to post everything here so everyone could see it, but that was not originally the case. Hence the original purpose (as I understand it) of the locked MySpace groups.

notgordian wrote:
However, that switch only happened when the PMs started to encourage players to gather intelligence on other players and to keep secrets. What I see here is something that started as an ARG and transferred into something else by conscious effort of the PMs, possibly in reaction to expressed desires of many of the players.


Possibly -- I'm starting to doubt whether it was ever really an ARG. All the things that, in my opinion, make it a bad example of an ARG -- point systems, requiring players to roleplay, OOG communications, taking place in a fantasy world rather than connecting with the real world, rules that are told to you rather than simply being discovered by the way the game responds to player actions, etc. -- are perfectly normal for an RPG. Some of these are more recent developments, but others have been in place since the beginning, and even with the recent developments, there's not a lot to suggest that they were instituted in response to players rather than as part of the PMs' (GMs' ?) original design goals. That's obviously something that likely won't be answered until after it's over, however.

notgordian wrote:
If I'm beating a dead horse here, I'm sorry.
Eh, well, it's a meta thread. And I think that while this touches on things that were discussed in the thread you linked, it's a different conversation now.
_________________
Voted Most Likely to Thread-Jack and Most Patient Explainer in the ILoveBees Awards.

World Champion: Cruel 2B Kind


PostPosted: Wed Feb 07, 2007 9:44 am
 View user's profile Visit poster's website AIM Address
 Back to top 
notgordian
Unfictologist


Joined: 23 Nov 2006
Posts: 1383
Location: Philly

Thanks, Phaedra--seeing the elements the PMs set forward laid out like that has cleared up a few things for me. I was around here for the initial IG/OOG discussion (I joined Deus City just as it was beginning) and attributed the frenzy to overenthusiastic players. Operating under that assumption, I saw the convergence of puzzle solving goals as the PMs trying to bring players back together in an OOG sense as well as IG, and therefore viewed the recent (re)split as them giving up.

However, I can see from the elements the PMs implemented (and announced implementing) from the beginning that if this wasn't their intent, it probably should have been. Thanks for your patience in explaining that to me.

PostPosted: Wed Feb 07, 2007 9:56 am
 View user's profile Visit poster's website
 Back to top 
Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

I should stipulate that I'm only theorizing about their design goals by assuming that they haven't radically changed their structure in response to players behaving unexpectedly. Smile But it seems more logical to assume that they haven't radically changed up anything unless there's evidence to the contrary.
_________________
Voted Most Likely to Thread-Jack and Most Patient Explainer in the ILoveBees Awards.

World Champion: Cruel 2B Kind


PostPosted: Wed Feb 07, 2007 11:15 am
 View user's profile Visit poster's website AIM Address
 Back to top 
Trace
Veteran


Joined: 24 Jan 2007
Posts: 102

Well we indeed are altering things ot suit us better, i mean take a look at Violet Night Shade, he has caused a "truth" to be focused all about him

PostPosted: Wed Feb 07, 2007 11:57 am
 View user's profile AIM Address
 Back to top 
Wang Guantao
Decorated


Joined: 20 Nov 2006
Posts: 246

zOMG Phaedra said "But it seems more logical"!!one

I bet she's Foo in disguise.... Watch the comms. :p

PostPosted: Wed Feb 07, 2007 1:29 pm
 View user's profile
 Back to top 
taureanfreak
Decorated


Joined: 25 Dec 2006
Posts: 188

pics and fundi

I don't have the software to do this, but has anyone saved and decoded the pics that are shown in the news feeds? maybe there's something behind them.

And Fundi has added to the web page about fundi games. i thought it was cute.

PostPosted: Fri Feb 09, 2007 12:36 pm
 View user's profile AIM Address
 Back to top 
morelaak
Decorated


Joined: 22 Dec 2006
Posts: 161
Location: Lexington, KY

taurean,

there isn't. I've tried to desteg them with any possible password that could have been dropped in conversation over the past few weeks, both between users/slewth/foo/theo/bishop etc... and from possible clues in the problems.

If they made it harder than that, then they are cruel SOBs. Razz

(jk, jk...)

Morelaak

EDIT: probably gonna dead end, but i didn't try to desteg the "peace" image with the keyword "SuN", the acronym given for the Supreme Neutrality Act.

could someone try to desteg for me? I'm not near a PC right now....

PostPosted: Fri Feb 09, 2007 1:55 pm
 View user's profile AIM Address
 Back to top 
taureanfreak
Decorated


Joined: 25 Dec 2006
Posts: 188

LOL maybe it's Newton!!!!!!! and check out the Fundi's game section of the website.... they've changed it now. I was looking at the forums at DC and there were alot!!!! of OOG references, like calling the tasks puzzles. If I was a PM i'd be pissed too. Makes it seems like it's not serious. Hell even if i talk about non DC stuff in the messages, i'm still playing the game (this vacation for example, as the agent taureafreak i am on a vacation and still trying to continue linking up to the interface)

PostPosted: Fri Feb 09, 2007 2:41 pm
 View user's profile AIM Address
 Back to top 
VioletNightshade
Veteran


Joined: 29 Sep 2006
Posts: 70
Location: Choiceland, Saskatchewan, Canada

WHOOF the heat!! Embarassed

I must say first off that I am having immense fun with this game; and that didn't start with the whole Prophet bit, or even crazy manifestos. I'm also having a lot of fun on these forums - which are certainly a very necessary aid to the gameplay. I've also been finding the (general) lack of rants, flames, and personal attacks to be very refreshing. Even the implied respect and politesse of the term, Trout, is quite a difference from the language of other topic forums I (used to) frequent. Please, take all I have to say in that spirit.

That being said, I have heard a lot of talk on this site as to what does or does not constitute a 'real ARG' and I find it confusing. Why try to limit the scope of a developing genre, instead of encouraging it to grow? I'm not saying that 'anything that says its an ARG, is', rather that quibbling on definitions never helped an artistic movement (and yes, I do consider gaming and game-making to be a form of art.) One of the greatest strengths of the game - be it a board game, a video game, a role-playing game, or an alternate reality game - is its its immense potential to explore new models of interaction and problem solving. Is ARG not supposed to involve any sort or role-playing or any RPG related aspects whatsoever? What is one doing when interacting with characters or IG with other players, if not role-playing? Is 'classifying' Deus City as 'an RPG instead of an ARG' in some way meant to illegitimize it? Why not embrace it as an experiment which, though it may fail, can teach us more about what ARG is or is not through *experience*?

Similarly, solving obscure knowledge puzzles is not my forte; role-playing, rabble-rousing, and intrigue are much more my style of gaming. If a real ARG means sitting around reading other people's solves and bugging cardboard internet robots for information, I'm probably not into it. Deus City has puzzle solving; It also has role-playing and some neat character widgets to play around with. Puzzle solving and role-playing *both* seem to drive the plot, which apparently is unprecedented and unsettling. But I don't see that as reason enough to exclude those like myself who want to stretch the role playing aspect. It is said time and again that ARG is about 'community'. Does this community not include me? That seems the surest route to splintering and factionalization within the ARG community.

Admittedly, there are some bumps on the road. IG/OOG issues are complex but I feel I have them in hand myself; maybe it's because I've done a bit of role-playing. Some others don't seem to have done so well, especially those who HOARD SOLVES and watch the rest of us twitch (and don't, apparently, have as much digital self control as I do - which is saying quite a bit). And of course the PMs have made mistakes too. Like posting personal information for one of the PMs on an IG website, then having the website be OOG, only to have this guy and his web site suddenly be IG again, but also be OOG in the OOG Terms of Service on the IG website Rolling Eyes and really not acknowledging it particularly. And I'm terribly sorry that Piper felt she had to leave; whatever happened, I sincerely hope you will come back Piper as you are way better at puzzles than me!

Again, this is something completely new; a learning experience for me and, I'm sure, everyone. I'm not trying to apologize for the PMs. I'm just basically unsure as to what happened. I was having a great time and then this, well, *brawl* breaks out in a 'Meta Off Topic' threat I had thought I could safely ignore. Why is everyone suddenly fanatically for or against the game? I thought we weren't supposed to have any factions *here*.
_________________
Guardian - Protecting the Future from Itself

PostPosted: Sun Feb 11, 2007 7:24 am
 View user's profile Visit poster's website
 Back to top 
morelaak
Decorated


Joined: 22 Dec 2006
Posts: 161
Location: Lexington, KY

...

...hold up for a minute...

[brain compiling]
101100101101001011001010001010101111010110010101...
11011010101...
11011010101...
10...
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000.
[crash]

Drool

...so pretty much, you just said, "what happened to cause piper to leave?" Razz

EDIT: yes, it's a programming joke. flame me if you must.

PostPosted: Sun Feb 11, 2007 7:37 am
 View user's profile AIM Address
 Back to top 
Wang Guantao
Decorated


Joined: 20 Nov 2006
Posts: 246

I'm enjoying the game so far.

I'm unde rsome pressure, so I don't feel i have the surpluss energy to do much interacting at the moment (I have the time to write an E-mail, but I can't seem to gather myself and compose something decent) so I'm following a bit on the side.

Also your points on ARG/RPG VN is something that I have been thinking about, and while we're not completely agreeing on everything, I say thank you for writing down my thoughts (imba prophet i tells ya).

PostPosted: Sun Feb 11, 2007 3:32 pm
 View user's profile
 Back to top 
taureanfreak
Decorated


Joined: 25 Dec 2006
Posts: 188

I still think the problem involved people using the term "puzzle" and treating the DC forums as if they were OOG. I love this game.... hell i'm on vacation in sunny Phoenix and still playing!!!

PostPosted: Mon Feb 12, 2007 12:25 am
 View user's profile AIM Address
 Back to top 
KGBrAm
Veteran


Joined: 11 Nov 2006
Posts: 100
Location: Montreal, Canada

MannyReasons,


I tip my hat to you sir.

I agree on every point and even tried to make them VERY early in DC's Life. I gave up, I left the game and I left the community here.

I just surfed my way back to ARGN out of boredom today and say that we STILL had controversy around DC.

I was extremely hyped up when DC started, but the general attitude of certain 'Old Timers' to use (Dave Szulborski term) have managed to successfully turn me off DC, this community and ARG's in general. (Heck, I was even invited aboard the DC team of PM's, but left for the reasons listed above)

The main problem I have with the Old Timer attitude, is that it pervades pretty much all of the information available on the Web for these types of games. (Honestly, besides unfiction and ARGN, we don't have any great options to get to know how arg's work or what they are. So this negative attitude is imprinted in alot of people at an early stage.


I design games for a living (more than I can say for someof people who write on these boards with 'authority' on the subject) and seeing a genre so exciting and vast be pigeonholed so rapidly in it's life cycle is absurd.

We also see alot of quotes taken from academics and ludologists. People take them as fact, when actually it is mere opinion. Ludologists and academics have a hard time defining what a game is, why should we take it as canon?

This is comparable to psychology, psychiatry, philosophy, sociology etc etc...where many different experts have different answers to questions. Most people will attach themselves to the ideology that suits their agenda or beleifs.

Jane McGonigal is brilliant, I can admit, but her words are not canon. To bring this in line with psychology, Freud and Skinner were both brilliant. They both had diverging methods and beliefs, was one right and the other wrong? No, they had different views, both helped people get better.

Remember that the End goal of a game overshadows the means. Whatever the way, make the players have fun.


Unfiction/ARGN needs to loosen up. Or at least CLEARLY state that what members and moderators post is opinion, not fact. This community is set up to be the one stop shop for all ARG questions and concerns, it should be objective. (a small line in the TOS is not enough, if it's even there)

Old timers are not objective.


Make games and play games to know what games are. No amount of academic ego stroking will be able to explain them. Learn by doing not reading others peoples works.

Let people help this genre to grow and mature by not crushing them with your own negative opinions. This is a very snobish and select club sometimes. That is bad for the players and PM's.


Phaedra, yes, I am mostly talking about you. At least Imbri seem genuinly concerned with our opinions. She has her own ideals but does not force them down our throats like you do. She listens and tries to see other sides of the coin.



For those who do not know, Old timers as defined by Dave Szulborski:
PLayers who want every ARG made to be 'The Beast' over and over again.

That is called Fanboi-ism, and is bad for anything it affects.

When a new game does not fit into the Old Timer mindset, you usually give it bad rep, tell people to stay clear of it, tell people it does not seem professional etc etc etc....keep doing that and you'll have nothing new coming out of amateur and pro PM's. For a community that claims to support ARG's...that is absurd.

This has been on my chest for a loooooooooong time now, I apologize if the text seems badly written, english is not my original language. I'm french Canadian.


Now I can finally leave this community for ever, and feel good about having said my part.



EDIT: Typos.
_________________
>>> SAFETY IN COMPLIANCE. SAFETY IN DEFENSECORP

PostPosted: Thu Feb 15, 2007 4:36 pm
 View user's profile
 Back to top 
Phaedra
Lurker v2.0


Joined: 21 Sep 2004
Posts: 4033
Location: Here, obviously

KGBrAm wrote:
Phaedra, yes, I am mostly talking about you. At least Imbri seem genuinly concerned with our opinions. She has her own ideals but does not force them down our throats like you do. She listens and tries to see other sides of the coin.


I acknowledge other sides of the coin, but that doesn't mean I have to agree with them. I'm not forcing my opinions down anyone's throat. You're free to express your own, just as I'm free to disagree with them. Even if I had the power to silence you, I wouldn't be doing it.

And as far as accepting innovation, I love innovation and encourage it. But accepting innovation does not mean accepting than anything and everything is an ARG just because it calls itself one.

A definition that encompasses everything is meaningless. If I build a vehicle that flies, it's a plane, not a car, regardless of how strenuously I try to apply the latter label.

And:

KGBrAm wrote:
For those who do not know, Old timers as defined by Dave Szulborski:
PLayers who want every ARG made to be 'The Beast' over and over again.


If that's what an old-timer is, I actually don't qualify. I admire the Beast greatly, but plenty of ARGs I've liked (including my great love, ILB) have departed radically from its structure, and what I dislike about other games, like PXC for example, have nothing to do with the way they depart from the Beast and everything to do with what I'd criticize in pretty much any form of art or literature.

Sorry to wreck your neat little view of the community, there.
_________________
Voted Most Likely to Thread-Jack and Most Patient Explainer in the ILoveBees Awards.

World Champion: Cruel 2B Kind


PostPosted: Thu Feb 15, 2007 4:49 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
KGBrAm
Veteran


Joined: 11 Nov 2006
Posts: 100
Location: Montreal, Canada

oh, it's not wrecked, don't pat yourself on the back too much.

If anything, you've just strengthened my views. Sorry to burst your self-important bubble there girl.


I can easily substitute The beast for ILB in your case, or even 42E. Don't take something literally, when it implies alot more figuratively. I'm sure you've also read that book and understood David's meaning. You are way smarter than that.
_________________
>>> SAFETY IN COMPLIANCE. SAFETY IN DEFENSECORP

PostPosted: Thu Feb 15, 2007 4:55 pm
 View user's profile
 Back to top 
Display posts from previous:   Sort by:   
Page 5 of 7 [92 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7 Next
View previous topicView next topic
 Forum index » Archive » Archive: Deus City » DC: Deus City
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group