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 Forum index » Archive » Archive: Deus City » DC: tCotSA
Let reason guide your minds, and intellect steer your action
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aninterloper
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Joined: 20 Feb 2007
Posts: 182

I sent:
Quote:
To eldoradowatcher: Hello. I've been told that you are looking for some brothers. I may be of service to you. I'm interested in numerology (my favorite numbers are 31 and 83). Please let me know if you have any information you think I'd be interested in.

He replied:
Quote:
eldoradowatcher says: I can't believe it.

You are here! I cannot tell you how glad I am to hear that news.

You have found me in the middle of an unbelieveably busy time. For now, please make yourself familiar with the City. I will be in touch shortly.


Very Happy

PostPosted: Sat Mar 03, 2007 12:49 pm
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JohnnyCon7
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Joined: 30 Oct 2006
Posts: 202
Location: Boston, MA

 

Great job aninterloper!

I had just sent a message to brother Theo
Quote:
If you are not interested in FIVE NINE prestige, perhaps you may steer me in the right direction of whoever is? Thank you BROTHER.
Let reason guide your mind, and intellect steer your actions.

But, I guess that doesn't matter anymore Very Happy
I'll toss an e-mail to eldoradowatcher too.

Edit:
My message to eldoradowatcher
Quote:
My brother aninterloper has told me you are looking for friends to help with numerology. I am particularly interested in the number FIVE NINE. I am willing to help in any way necessary, please just let me know what I can do.
Let reason guide our minds, and intellect steer our actions.
-Johnnycon


PostPosted: Sat Mar 03, 2007 1:12 pm
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aninterloper
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Joined: 20 Feb 2007
Posts: 182

I am fairly convinced eldoradowatcher responded as he did because of the precise numbers I provided; that is, the solution to the "brace of cerise" numbers mini-puzzle. However, it may be enough for you to have mentioned my name.

PostPosted: Sat Mar 03, 2007 2:04 pm
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negativeview
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Joined: 04 Aug 2006
Posts: 211
Location: Huntsville, AL USA

I have been trying to get situated in DC. Unfortunately I'm green, which might interfere with my plans to infiltrate the white side. *shrugs* Here's what I sent:

Quote:
To eldoradowatcher: Hello Ethan,

I am new to the interface, having only recently realized how important it may be to me. I am a 31 year old male, who has not progressed in age far enough to know the virtue of cautiousness. I would know better as an 83 year old man, I am sure.

Enough chit-chat. I was wondering if you could tell me the significance of your black karma? As I said, I am new to the system and have noticed that most everyone is green or red, with a few exceptions. I merely assumed that as one of the exceptions you might understand what such an exception means.

Eagerly awaiting your reply,
Daniel


I am hoping and assuming that since he's supposed to be watching for the numbers, that won't be too subtle for him. I don't want to be the one responsible for the communications being triggered Wink

If I can figure out more about these various factions I may try some more character interaction to try and infiltrate the white district while still being green or figuring out how to not be green any longer.
_________________
Playing: Thanatos' Sin
Played: Justice Forsaken, DC, Transition Village 2
BTSing: Secrets!!
http://www.argtechnologist.com


PostPosted: Sun Mar 04, 2007 8:37 pm
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JohnnyCon7
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Joined: 30 Oct 2006
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Location: Boston, MA

As a heads up, Ethan still hasn't responded, assuming hes seen my message (theres some spec Foo monitors DC interface messages).
So, you probably have to send the numbers that are "wanting" for him to respond.

As far as the whole IG/OOG controversy that taking sides inevitably brings up, wouldn't we here at tCotSA still have to be working as a group and communicating outside of the interface for their previous puzzles to make sense? We couldn't have figured out most tCotSA's puzzles if we wern't working as a group. I think it makes sense then to trust eachother in-game regardless of karma or actions. I'm atleast going to put everyone from this thread as a trusted agent.

*sigh* one more tangent, I started red, have put greens, blacks and blues as trusted, and distrusted Foo and ADPrince; sent info to the Underground; and submitted a couple karma sensitive puzzles wrong, but I'm still red. Not really sure how much these things affect one's karma. Confused

sorry if thats long-winded and unhelpful

PostPosted: Sun Mar 04, 2007 10:51 pm
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negativeview
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Joined: 04 Aug 2006
Posts: 211
Location: Huntsville, AL USA

I mentioned both of the numbers that aninterloper did, just in an (imho) less obvious way. I did this precisely because "theres some spec Foo monitors DC interface messages". I didn't want Foo seeing me say "omg liek I on your side!!! die fooz!" Especially since I'm still considering being an agent on several sides where my real loyalty is unclear to everyone.

I can see who you have marked as trusted. I assume that Foo can easily see who I have marked as trusted. I don't want who I have marked to betray my true loyalties. This means that I have to decide on my "public" loyalties and paint a consistent picture.

It may not matter... but then again it may.

Yes, we at tCotSA would have to communicate. But that doesn't mean that Foo/Brakin/other in-game characters have to know that. I personally am going to pretend to not know any of you, for now. I hope that doesn't upset you, it's all in-game. Feel free to mark me as trusted though. I just may deny knowing why you did so. Wink

As far as what affects your karma, the only thing known is puzzles. There is some spec that things like who you trust etc. affect it, but it's unclear if that's true or if it is, to what degree. Things are infuriatingly opaque on that site.
_________________
Playing: Thanatos' Sin
Played: Justice Forsaken, DC, Transition Village 2
BTSing: Secrets!!
http://www.argtechnologist.com


PostPosted: Sun Mar 04, 2007 10:58 pm
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JohnnyCon7
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Joined: 30 Oct 2006
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Location: Boston, MA

I understood about the numbers, I only submitted my red numbers to try something a little different than aninterloper, the solve on jamieroert's letter (made by aninterloper actually Smile) is pretty clear to me.

But, thanks for clearing up the allegiances for me negativeview. I misunderstood that you meant you would/wouldn't trust an agent just so Foo (or others) wouldn't suspect you. The reason I didn't jump into Deus City earlier was because I felt far behind, I'm not entirely sure I want to be playing now because I really don't like these games where you have to takes sides, it becomes overly competitive and infinitely confusing. It's the reason I stopped playing Lawn Games.

With the combination of my late arrival, side-taking, and unclear rules makes me feel really lost most of the time. I'm going to try to stick with it, and keep/catch up; just feel free to correct me if I'm wrong about anything.

And I thought the boot, plume, and beetle had me confused. Laughing

PostPosted: Mon Mar 05, 2007 1:15 am
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negativeview
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Joined: 04 Aug 2006
Posts: 211
Location: Huntsville, AL USA

The whole taking sides thing is one of the main reasons that I didn't get into DC back when I first looked at it. Truth be told I was sitting around, waiting to see if anything happened to pull me back into the game when I got the letter. If not for that, I likely wouldn't have continued with this game.

However, once in it, I'm going to give it a fair chance and role play like crazy. Wink

I haven't so far seen anything to change my initial feelings about the DC side of this game, so I'm not going to actively encourage you to join in on that side. I just can't help but suspect that the people behind tCotSA are also back there somewhere, and something is going to happen "real soon now" that makes my qualms about DC less prominent.

Most of the puzzles for both gray and white have been solved, and it seems like there hasn't been a new puzzle in a while. I'm starting to suspect that once all of the puzzles are done (there is only one left, I beleive) the next phase of this game will begin, and I hope that it adds some elements that aren't in the current phase. The current phase is too "time-waster" for me.

I do have a red and a green side now... so I could friend you on the appropriate side, possibly.
_________________
Playing: Thanatos' Sin
Played: Justice Forsaken, DC, Transition Village 2
BTSing: Secrets!!
http://www.argtechnologist.com


PostPosted: Mon Mar 05, 2007 1:22 am
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notgordian
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Joined: 23 Nov 2006
Posts: 1383
Location: Philly

Just as an explanation of the general way gameplay progresses, here's what the pattern has been recently.

Every week (or every other week) a few new puzzles are added--usually one or two for each District. In addition to that, conversation with characters "unlocks" other missions/puzzles. That is the real "ARGish" part of the game.

Currently, there are two "ARGish" puzzles going on and one timewaster-style puzzle. The first involves the folio page that morelaak received: we need to find Phil and contact him, but we don't know how. It appears as though the prophecy should help us, but that is not yet determined.

The other "ARGish" puzzle is BrumGuy's book cipher from Father Ziod--its purpose is unknown (ok, three if you count finding more folio pieces).

Then, there's Audiophile--the puzzle that just never goes away. It was in our first batch of puzzles December 15th. Solving "timewasters" does not necessarily lead to new puzzles, although I (and a few other players) received communications from Foo that new puzzles would be posted extremely soon.

Our big hope is the opening of other districts--we were able to visit them briefly (confirmed existance of Yellow, Red, Green, and Blue districts) by changing the url. Likewise, WillForth and slewth are up to something that we will soon discover and begin working on.

PostPosted: Mon Mar 05, 2007 1:37 am
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negativeview
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Joined: 04 Aug 2006
Posts: 211
Location: Huntsville, AL USA

Not trying to step on or insult your awesome work and patience notgordian (I also just noticed that you're the primary/only person behind the wiki -- good job there, too) but I thought that I'd augment what you said for some of the tcotsa people:

Quote:
The first involves the folio page that morelaak received: we need to find Phil and contact him, but we don't know how. It appears as though the prophecy should help us, but that is not yet determined.


The relevant thread seems to be http://forums.unfiction.com/forums/viewtopic.php?t=18561

Quote:
The other "ARGish" puzzle is BrumGuy's book ciper from Father Ziod -- its purpose is unknown.


That seems to live at http://forums.unfiction.com/forums/viewtopic.php?t=18462

Quote:
Then, there's Audiophile--the puzzle that just never goes away.


http://forums.unfiction.com/forums/viewtopic.php?t=17891

Thanks notgordian. The first two I hadn't realized even existed, so now I can look at those and maybe/hopefully contribute! As well as the rest of the tcotsa people. Between the two of us, we'll get the participants of this game caught up (assuming they want to make the jump, many seem unsure or unwilling).
_________________
Playing: Thanatos' Sin
Played: Justice Forsaken, DC, Transition Village 2
BTSing: Secrets!!
http://www.argtechnologist.com


PostPosted: Mon Mar 05, 2007 1:50 am
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aninterloper
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Joined: 20 Feb 2007
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JohnnyCon7 wrote:
As far as the whole IG/OOG controversy that taking sides inevitably brings up, wouldn't we here at tCotSA still have to be working as a group and communicating outside of the interface for their previous puzzles to make sense? We couldn't have figured out most tCotSA's puzzles if we wern't working as a group. I think it makes sense then to trust eachother in-game regardless of karma or actions. I'm atleast going to put everyone from this thread as a trusted agent.

Yeah, I totally agree. I assume we're still gonna be working with tCotSA whether we're "red" or "green" (I'm unfortunately deep in the green right now). Although from what I can gather at Deus City that means we're against Foo. Anyway, we've come this far together. Solving stuff as a community is what ARGs are all about.

PostPosted: Mon Mar 05, 2007 2:22 am
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notgordian
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Joined: 23 Nov 2006
Posts: 1383
Location: Philly

negativeview wrote:
Not trying to step on or insult your awesome work and patience notgordian (I also just noticed that you're the primary/only person behind the wiki -- good job there, too) but I thought that I'd augment what you said for some of the tcotsa people:


No, thank you for getting the links to the requisite threads. I didn't even think about that. Quite frankly, I'm in favor of anything that keeps me from looking like a post spammer (and sorry, I have been posting a LOT...blame the slow day at work)

Quote:
Between the two of us, we'll get the participants of this game caught up (assuming they want to make the jump, many seem unsure or unwilling).


This is actually the main worry I had about the shift in game strategy...there is an overwhelming burden of information overload placed upon you tCotSA agents...I would suggest writing the in-game characters and asking them to help catch you up (I'm assuming the PM story outlines and guides are much better than any I can provide). Hopefully many of you will decide to stay with us, and I'll do what I can about cleaning up the wiki further.

Sadly, our forum is a mess--it just became too difficult to decide what information should be posted where. As for the factions, in my opinion we could use a lot less of that.

PostPosted: Mon Mar 05, 2007 2:36 am
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negativeview
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Joined: 04 Aug 2006
Posts: 211
Location: Huntsville, AL USA

notgordian wrote:
No, thank you for getting the links to the requisite threads. I didn't even think about that. Quite frankly, I'm in favor of anything that keeps me from looking like a post spammer (and sorry, I have been posting a LOT...blame the slow day at work)


Wow, you're not from around me at all. It's 12:38AM here. My sleep schedule always gets funky on the weekends though. I'll be a total mess at work today, then sleep all afternoon and be back to "normal" on tuesday. ... Which means that I have all night to post here! Wink

notgordian wrote:
This is actually the main worry I had about the shift in game strategy...there is an overwhelming burden of information overload placed upon you tCotSA agents...I would suggest writing the in-game characters and asking them to help catch you up (I'm assuming the PM story outlines and guides are much better than any I can provide). Hopefully many of you will decide to stay with us, and I'll do what I can about cleaning up the wiki further.


I have written two of the in-game characters so far, but gotten no replies. Not knowing their time-zone, this may be completely normal. I will give it a while before I start wondering what happened. From what I hear though, Foo may be a little difficult to get loose-lipped.

I am currently reading every post in every thread over in that other forum and will eventually make an attempt at posting a bare-essentials catch-up post for the tcotsa people. Things like old puzzles are probably irrelevant now, and it's probably more interesting to only briefly mention puzzles that are somewhat current but solved (such as most of the puzzles in the interface). I will likely request your help to fact-check much of that, but I will do the majority of the work.

I also humbly request that someone from tcotsa who is better than me at writing edit my original post on the wiki, under summary of tcotsa. I posted an extreme bare-minimum (which was better than nothing).

notgordian wrote:
Sadly, our forum is a mess--it just became too difficult to decide what information should be posted where. As for the factions, in my opinion we could use a lot less of that.


I think that factions can be a required part of an awesome plot. And so far this thing is being pulled off better than others with factions that I've read (after the fact), but I don't think that the factions can survive as they are currently much longer. We NEED some resolving action quickly now. As it is, people seem to me to be just milling about being suspicious of everyone. That can't last too long without bad after-effects.
_________________
Playing: Thanatos' Sin
Played: Justice Forsaken, DC, Transition Village 2
BTSing: Secrets!!
http://www.argtechnologist.com


PostPosted: Mon Mar 05, 2007 2:44 am
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JohnnyCon7
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Joined: 30 Oct 2006
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Location: Boston, MA

I got a response from Brother Theophilus (we might want to start a new thread here for this stuff), doesn't seem important though.
Quote:
Theophilus says: There once was a man who thought like you. He had a blog in your time. I believe it was at nostredame.blogspot.com?

I know this has already been found, I'm just not sure whether hes telling me to catch up, or that theres something we missed there, or whether theres information pertinent for tCotSA members.
I'll read through it, but it would be great if someone could either point me to the thread discussing it or link the wiki page that discusses it, so I know what I'm looking for, and what I'm not looking for, or whether I'm wasting my time. Thanks.

PostPosted: Mon Mar 05, 2007 6:27 pm
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notgordian
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That is Adam Brackin's blogspot account (present time). The email to reach him is ALBrackinSPLATgmail.com

That blog was started when he started doing the Brotherhood thing (mid November) and ended when he was taken to Defense-Corp headquarters in late December.

Mostly, it was about the "Location Puzzles" and you'll find information about it in the Information from Brackin thread. The only thing really significant other than Location Puzzles was a picture of the First Folio page, the St Augustine Prophecy. I would assume Theophilus is telling you to email his present self, though.

PostPosted: Mon Mar 05, 2007 7:43 pm
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