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[LOCKED] [PRESS/TRAILHEAD] Wired Magazine / Hive Mind Corp
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AtionSong
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Joined: 29 Aug 2006
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[PRESS/TRAILHEAD] Wired Magazine / Hive Mind Corp
42 ARG launched...in an article about ARGs

Found this article in this month's wired magazine.

View Onlinehttp://www.wired.com/gaming/virtualworlds/magazine/15-06/st_clue

Quote:

Unlock Hidden TV Show Plots with Alternate Reality Games
Mary Jane Irwin 05.17.07 | 6:00 PM

For the ordinary couch potato, "Godsend" was just another episode of the TV series Heroes. But for vigilant viewers, the three-second glimpse of a business card from shadowy Primatech Paper was an invitation to step into the show's universe. If you called the 800 number on the card, you quickly found yourself headed down the rabbit hole of Heroes' first alternate reality game. Those who made it through learned a secret about a key character in the show.

Alternate reality games, or ARGs, play out like elaborate scavenger hunts. Participants solve mysteries by following a series of puzzle-laden clues, bouncing from Web sites to email to SMS to phone lines to the analog world. Until now, the games have been a staple of marketing campaigns looking for geek cred (the first one was run in 2001 to promote the movie AI). But as ARGs have gained in popularity — the ilovebees campaign for Halo 2 attracted nearly 2 million players — TV

"There's a rich opportunity to follow story lines you wouldn't otherwise be able to," says Joe DiNunzio, CEO of 42 Entertainment, which ran the ARGs for AI, Halo 2, and Pirates of the Caribbean: Dead Man's Chest (and may be running a game on this very page). "There's no question in my mind you're going to see more of that."
Inside 3 Alternate Reality Games

Heroes 360
An automated answering service directed viewers who called Primatech to apply for a job. Applicants received emails from other employees that, along with text messages, sent them to Web-based puzzles. Once solved, these revealed background details about Mr. Benett's decision to turn against his employer.

LonelyGirl15
Viewers of the online series are asked directly by the show's characters to aid in puzzle-based tasks. (They can also pick up on subtler clues within each episode.) Players who assist the cast are acknowledged on the show; those who publicly reveal clues and answers sometimes end up aiding the show's villains.

The Lost Experience
During the final episodes of season two, Lost creators ran ads for the Hanso Foundation. Viewers who called the onscreen number were routed to a Web site to find a possible Hanso conspiracy. Those who solved the puzzle learned the origin of the Dharma Initiative and other secrets (no, we're not going to reveal them).


The puzzle "on this very page" detailed below (but only exists in the physical magazine, sorry non-subscribers!):
Spoiler (Rollover to View):

The black divider bar contains the dark-grey text Colophon p.192


Step 2:
Spoiler (Rollover to View):
On page 192 of the issue, there is a heading reading Colophon. Underneath it there is a paragraph that contains several quotes. Among them:
Does the hive mind [honeycomb graphic] (www.hivemindcorp.com) control everything?
What's on the bottom of page 76?


The last clue I could find in the magazine:
Spoiler (Rollover to View):

Bottom of page 76 there is a honeycomb style picture


I went to hivemindcorp.com, and it's definiteld ARG-esque. Pretty sure that it's not covered in a forum yet (if so, please just delete). I'll investigate the site a little before I post any more.

PostPosted: Mon May 21, 2007 5:34 pm
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Phaedra
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PostPosted: Mon May 21, 2007 5:45 pm
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