Author
Message
ThereIsNoSpoone
Boot
Joined: 15 Jun 2006 Posts: 15
[SPEC] Something soon? Hibernating. It just seems odd that no form of communication or interaction has happened in the last four days. Going from something happening ALMOST every day to nothing in four certainly makes me believe that something big is about to happen.
Or am I just getting my hopes up?
_________________Liuetenant serving on the Apocolypso
Posted: Sun Jun 24, 2007 10:54 pm
Cloaked Hunter
Veteran
Joined: 21 Sep 2004 Posts: 73
Indeed. This particular thread is a perfect indication of just how little has happened over the past few days.
Posted: Sun Jun 24, 2007 11:20 pm
redct
Entrenched
Joined: 20 Jun 2007 Posts: 1233
I'm getting bored too - too much speculating. I'd like to actually do something
Posted: Sun Jun 24, 2007 11:33 pm
OwduaNM
Boot
Joined: 15 Jun 2007 Posts: 45 Location: Aurora, IL
Not that this is what I am actually thinking......but perhaps we've been given a puzzle that we need to solve to unlock something else.
Personally, I think this is going to be more of a 'guided' ARG....
Posted: Mon Jun 25, 2007 12:34 am
Joshy
Boot
Joined: 21 Jun 2007 Posts: 22 Location: Maine
Well, they better get to guiding because this is driving me nuts!
Posted: Mon Jun 25, 2007 12:35 am
MjolnirMkII
Decorated
Joined: 13 Jun 2007 Posts: 164 Location: Rochester, NY
I went and did some remodeling of my house this weekend and did not check the forums once.
I come back this morning, hopeful to see some updates, and I have and know the same info as I did on friday. (Both good and bad for me.)
I wonder if today there will be a nice grandiose update.
(Maybe the PMs were playing catchup and plan-ahead this weekend to keep us on our toes this coming week?)
_________________"Events are cowards, choosing to strike at you all at once."
Posted: Mon Jun 25, 2007 8:35 am
invisible39
Boot
Joined: 21 Jun 2007 Posts: 17
Maybe... Maybe the pms are just regrouping. If we found the SOTA site early, then its could have messed with their grand plan and now have to think of something new that will lead us back to the original intended path.
Posted: Mon Jun 25, 2007 9:09 am
Joshy
Boot
Joined: 21 Jun 2007 Posts: 22 Location: Maine
I doubt we found it early, they mentioned the website during the real life demonstrations.
Posted: Mon Jun 25, 2007 12:16 pm
mannythestud
Decorated
Joined: 22 May 2006 Posts: 181 Location: Milwaukee
no kidding i've gotten so bored because nothing is going on at all. what are we currently working on?
Posted: Mon Jun 25, 2007 2:01 pm
DM
Decorated
Joined: 29 Aug 2004 Posts: 225 Location: Perth, Western Australia
Patience. Down-time like this is normal in an ARG. If everything moved at a mile a minute, people that worked or the like might not be able to keep up.
_________________"Sometimes the right thing to do, isn't the good thing to do."
-Diomades
Posted: Mon Jun 25, 2007 2:16 pm
mogbert
Boot
Joined: 22 Jun 2007 Posts: 11
Personally, I stopped participating this weekend when the speculation was getting out of hand. Not the "What if..." but the "Hey, if you play it backwards, count the sylables, then compile them in assembly language, maybe it makes the Halo 3 Beta client!" type speculation.
The pictures aren't star maps, there isn't a hidden message in the strep slide, and for gods sake, there isn't anything hidden backwards in the transmission #1. I didn't want to post that on those threads because that would just be pooping their party, but it has to be said. This isn't the kind of ARG where you are given way out crazy clues. This is the Chutes and Ladders version of ARGs. So far the biggest stumbling block has been below average production values (the metatags, the transmission so echo-y it took me an hour to figure how clean it up, and the general lack of polish).
People keep wanting their to be deep meaning and clues. Maybe there will be, but right now, they just started. If there are clues in the pictures, we haven't been given enough data to figure them out.
Personally, I think the problem is the community is brighter and more creative then the people making the game.
Posted: Mon Jun 25, 2007 2:35 pm
HitsHerMark
Unfictologist
Joined: 22 Aug 2004 Posts: 1521 Location: Austin, TX
mogbert wrote:
Personally, I stopped participating this weekend when the speculation was getting out of hand. Not the "What if..." but the "Hey, if you play it backwards, count the sylables, then compile them in assembly language, maybe it makes the Halo 3 Beta client!" type speculation.
The pictures aren't star maps, there isn't a hidden message in the strep slide, and for gods sake, there isn't anything hidden backwards in the transmission #1. I didn't want to post that on those threads because that would just be pooping their party, but it has to be said. This isn't the kind of ARG where you are given way out crazy clues. This is the Chutes and Ladders version of ARGs. So far the biggest stumbling block has been below average production values (the metatags, the transmission so echo-y it took me an hour to figure how clean it up, and the general lack of polish).
People keep wanting their to be deep meaning and clues. Maybe there will be, but right now, they just started. If there are clues in the pictures, we haven't been given enough data to figure them out.
Personally, I think the problem is the community is brighter and more creative then the people making the game.
Or possibly it's only just started and they've only just begun to reveal information and things haven't got up to speed yet. It's too early to tell really.
I don't know that I agree about the backwards audio, it sound's pretty good to me.
_________________
"COVERED IN BEES!"
GirlInFocus
flickr
Posted: Mon Jun 25, 2007 2:42 pm
Phyltre
Decorated
Joined: 17 Jun 2007 Posts: 161
mogbert wrote:
Personally, I think the problem is the community is brighter and more creative then the people making the game.
This is one of the very real dangers of crowdsourcing your advertising, actually.
Posted: Mon Jun 25, 2007 2:54 pm
IMightBeRusty
Veteran
Joined: 11 May 2007 Posts: 119
Over-analyzing of an ARG is inevitable.
Posted: Mon Jun 25, 2007 4:50 pm
Nightmare Tony
Entrenched
Joined: 07 Jun 2004 Posts: 824 Location: Meadowbrook
or this may be the equivalent of where.gif. they are waiting for us to solve it....
_________________For this is the place where dreams and nightmares are birthed and bred
Nightmare Park
Posted: Tue Jun 26, 2007 1:01 pm
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