Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Mon Nov 18, 2024 7:58 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Meta » General META Discussion
Why do people roleplay as themselves in an ARG?
Moderators: imbri, ndemeter
View previous topicView next topic
Page 1 of 1 [15 Posts]  
Author Message
Silent
Boot

Joined: 05 Aug 2007
Posts: 56

Why do people roleplay as themselves in an ARG?

I understand gerne conventions state that you usually roleplay as yourself in an ARG.

I can't really get that. Not that it's a bad idea, it's just that, well, I'm raised on tabletop RPGs, and I learnt never to take a persona like me. If I did roleplay as myself in a real ARG, this is what I would do:

"Hey, look, Evil Corporation #596 is attempting to take over the world...again, what should I do?

I know! I'll email all my friends about this awesome news event and then forget about it! I'm sure everything will be fine."

Some other fear is that if you do roleplay as yourself, then any IG conflict can easily become an OOG conflict of personality and ideology...something that usually never goes down too well. A PM favoring one side of a conflict can easily be seen as favoring one side of the OOG debate as well...So, I think I like tabletop rules of roleplaying as other people, providing a distance between you and your character.

But there seems to be no difference here. I guess I like to know why this developed...and is that a good thing?

PostPosted: Mon Oct 29, 2007 8:49 pm
 View user's profile
 Back to top 
Degausser
Boot


Joined: 28 Apr 2007
Posts: 48
Location: The Static Cult

My understanding is that it's an extension of the TINAG trope; the distance between player and game is reduced (that is, the game is played on the platform of 'real life'), and therefore, your interaction with it matches that closeness. Since tabletop RPGs are played in a separate, created world that exists only in the minds of the players, interaction takes place through a character that ALSO only exists in the players mind.

That's my guess anyways.
_________________
"Before I was shot, I always thought that I was more half-there than all-there - I always suspected that I was watching TV instead of living life. Right when I was being shot and ever since, I knew that I was watching television."
- Andy Warhol


PostPosted: Mon Oct 29, 2007 9:04 pm
 View user's profile
 Back to top 
krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Maaaaaaaaaaaaaaaaaan, ARGs take up so much of my time already, you mean I gotta figure out what perfume my character likes to wear, and what's in her fridge, too???

Wink

I think for a lot of people the enjoyment of an ARG comes from the Alternate Reality that they can exist in, as themselves - it's enough of a removal from their normal lives that it's exciting, but they still get the benefit of the excitement because it happened to THEM, and not some character that is decidedly not them.

Does that make sense?

Players of an ARG are the heroes. It is fun to really feel like a hero, sometimes, instead of donning a cape and pretending someone else is.
_________________
Alternate Currency
Stories and dreams, crossing my palm like silver.

xbl gamertag: krystyn


PostPosted: Tue Oct 30, 2007 1:34 am
 View user's profile Visit poster's website
 Back to top 
Rogi Ocnorb
I Have 100 Cats and Smell of Wee


Joined: 01 Sep 2005
Posts: 4266
Location: Where the cheese is free.

If there's a rule that says I have to be "myself", I'll just quit the genre, now.
Anybody want to buy a slightly used pink tutu and some matching size 14 toe shoes?
_________________
I'm telling you now, so you can't say, "Oh, I didn't know...Nobody told me!"


PostPosted: Tue Oct 30, 2007 2:09 am
 View user's profile AIM Address Yahoo Messenger MSN Messenger
 Back to top 
Star Spider
Veteran


Joined: 20 Apr 2007
Posts: 148

RPG's & ARG's

I think that regardless of how far you try to remove yourself from a character in an RPG there are still elements of ourselves - we cannot escape that - we have patterns that we follow and personal standards that we live up to regardless if it is a game or not. In truth the universe of an RPG is a place to let yourself experience things and act in ways you might not in real life and depending on who you are playing with and what kind of game you are playing many people will test their limits. But you can see the patterns of people's personalities strongly reflected in what kind of character they choose (generally speaking) and as much as one might try to deviate - it will always come down to the instinctive reactions that are ingrained. If you are facing a monster in a dark dungeon and you have two seconds to make up your mind - chances are you will not have time to think like the character you have chosen and you will more likely then not react like yourself. Some people even bring emotions and conflict from RPG's into the outside world - as human's that is what we do. We set patterns and follow them.

As for the ARG aspect I would have to agree with those above, from my observations thus far ARG is about bring the Alternate Reality into your life not visa versa. It is a game that interacts with you and the goal it to keep it half way in reality so that the lines get blurred. If you were playing a character everytime you recieved an MSN message or strange phone call the back and forth jump would make the fantasy a little to obvious (not to mention a pain - you mean I have to think like my character every time I get an e-mail in-game???)

Have a lovely day Smile

PostPosted: Tue Oct 30, 2007 11:02 am
 View user's profile Visit poster's website MSN Messenger
 Back to top 
anonymousloli
Unfettered


Joined: 26 Sep 2007
Posts: 475
Location: Michigan

In all honesty, I do not roleplay as "myself" but as who I would be in that reality. Monsters are commonplace in that reality? Then I wouldn't be afraid of them.

For instance, in one of the games I'm playing there are beings that can cross from other dimensions. I imagine that in that reality, I would have known this, because I wouldn't be entirely surprised if that were true in THIS reality.

Basically you roleplay a version of you that fits the story best.

PostPosted: Tue Oct 30, 2007 2:09 pm
 View user's profile AIM Address
 Back to top 
Caz
Veteran


Joined: 18 Aug 2006
Posts: 127

How I see it is that in RPG's you are in some why super human you can have gun fights or throw fire balls. But you only do this in side the system of the game and all you have to do is roll a dice. In an ARG you play with only you own wits and knowledge, because any thing you do you have to do your self. so you can play as your self with out making a alter ego with in the system. But there nothing to stop you character that has the same skill set.

But can't say I going to going to play an world class hacker in this game when you don't have the skills to back it up. you just look a fool after week of biging you self up on the forum and then you get a puzzle with a java codes and you ask what java is. saying your a mage will make you look even more of a idiot.

well if were all have to play as characters now here's my character sheet

CaZ
Level 4 ARGer

Sta 10 Dex 9 Con 10 Int 16 Wis 12 Chr 7

Computer 55%
Code braking 40%
Occult 20%
Research 20%
Spelling -15%
Melee 15%

Can summon an internet sprite to find a website once per day per every 2 levels
_________________
Who will decide the Fate of the kingdom

PostPosted: Tue Oct 30, 2007 3:33 pm
 View user's profile
 Back to top 
dr_worm
Veteran

Joined: 01 Oct 2007
Posts: 76
Location: The Museum of Idiots

ARGs are supposed to supposed to be treated like reality. RPGs, on the other hand, are pure imaginative fantasy, a sort of escape from reality. RPG means role-playing game, and therefore, in an RPG, you role-play as someone else. In an Alternate Reality Game, however, the goal is to make the experience as real as possible. Unless you have multiple-personality disorder, playing an ARG as someone other than yourself takes away from the surreal realism present in the game.

That's my take on it.
_________________
I believe in M. Night Shyamalan.
7/2/10 Cool


PostPosted: Tue Oct 30, 2007 11:16 pm
 View user's profile
 Back to top 
Rekidk
Entrenched


Joined: 19 Dec 2006
Posts: 992
Location: Indiana, USA

Because ARGs take place in our world--or at least through some connection to our world--we must be the characters. If a player emails a character in an ARG saying that he (the player) will use magic powers on the character to possess them, the character will ignore the player. Why? Because it's not possible for a player to do such a thing in our world!

Yes, you have to roleplay a bit--like others have said, most people coming across some sort of online criminal activity would probably report it to the police, not try to take it into their own hands--but that's still a possible action for a normal human being. Casting fireball spells is not a possible action for a normal human being.

And why do ARGs take place in our world (or through some connection to it)? Because if they did not, it would ruin TINAG. A player should never have to roleplay a situation outside of the game; in other words, the game should not say, "On Earth, magic exists and all of you can use it." It could, however, say, "On Mars, where we are, there is magic. Unfortunately, you are on Earth and cannot use magic." A game could not say, "You are on Mars." Because you're not.

Does this make sense?
_________________
iTube - iTweet - iNetwork

PostPosted: Thu Nov 01, 2007 6:37 pm
 View user's profile Visit poster's website
 Back to top 
konamouse
Official uF Dietitian


Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

However, we did play a game that took place in Perplex City - that was NOT of this Earth. And sometimes we play on Earth, but in the FUTURE!

We play according to the world as designed by the PM. How did we communicate with the future in Year ZERO? Or in The Beast?

We play ourselves (human beings who use a computer and the internet) but we are not restricted to be ourselves (many times I've used a persona that is younger and unmarried - allows me to flirt with characters).
_________________
'squeek'
r u a Sammeeeee? I am Forever!


PostPosted: Thu Nov 01, 2007 7:19 pm
 View user's profile
 Back to top 
Rekidk
Entrenched


Joined: 19 Dec 2006
Posts: 992
Location: Indiana, USA

konamouse wrote:
However, we did play a game that took place in Perplex City - that was NOT of this Earth.


But didn't you play as someone on Earth communicating with Perplex City itself?

konamouse wrote:
And sometimes we play on Earth, but in the FUTURE!


For ILB, there was an in-game explanation given for why characters from the future could communicate with you.

konamouse wrote:
We play according to the world as designed by the PM. How did we communicate with the future in Year ZERO? Or in The Beast?


Weren't there some explanations in those games as to how you communcated with the future? You weren't expected to know, for example, about a law passed in 2020 in Year Zero?

(I'm asking--I really don't know.)

konamouse wrote:
We play ourselves (human beings who use a computer and the internet) but we are not restricted to be ourselves (many times I've used a persona that is younger and unmarried - allows me to flirt with characters).


This is, ultimately, the point. This is what I was driving at but couldn't really say.
_________________
iTube - iTweet - iNetwork

PostPosted: Thu Nov 01, 2007 7:50 pm
 View user's profile Visit poster's website
 Back to top 
myf
Entrenched


Joined: 30 Dec 2005
Posts: 917
Location: Hiding from squirrels

Yes, as far as I was ever aware, Perplex City itself was in some other world somewhere. But we were always the "Earth Contingent" (or Earth Division, or whatever else we were called), because players and characters knew that somehow the Cube had been transported to and hidden somewhere on Earth, and in this time and reality (rather than 200 years in the future for example).
_________________
"I play the game for the game's own sake"
PSN ID & GamerTag: sleepymyf ~ Wii number: 5915 5999 6937 3087


PostPosted: Fri Nov 02, 2007 9:02 am
 View user's profile Visit poster's website AIM Address Yahoo Messenger MSN Messenger
 ICQ Number 
 Back to top 
FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

Re: Why do people roleplay as themselves in an ARG?

Silent wrote:
I understand gerne conventions state that you usually roleplay as yourself in an ARG. I can't really get that. ...So, I think I like tabletop rules of roleplaying as other people, providing a distance between you and your character.


Silent, I think you actually answered your own question there between the beginning of your post and the end of your post. Let me try just restating what you said above a couple of ways.

Game theory wise, you might say that traditionally ARGs have been more about immersive play styles than dramatist play styles (although you'll find a healthy dose of that too in the genre, just as you'll find stuff for gamists and other gaming personalities.) In the dramatist style, you're playing a role and there is a distance between the role you are playing the real you. In an immersive style, you're playing a you that would dare to do the things required of the dramatic persona you've found yourself in.

Example: Jane McGonigal was a retriever in Art of the Heist, on one of the events that didn't go as well as we hoped. She snuck into a big private party of Audi's at the Coachella Music Festival with a fake press pass for an art journal with the intent of stealing something from a car on display at the party. Jane has done a good job in the past of articulating what she found exciting about that, and part of it hinges around ideas like "there's a Jane down inside of me that could do that" ... which leaves a little bit of transformation at the end.

You can do more than you think you can, especially as part of a team.

That might be part of what "RPing yourself" can accomplish that "RPing a character" doesn't necessarily do (in the same way.) And that definitely is related to what you're calling "distance between you and your character" -- the further that distance, the more the experience becomes dramatist, the narrower that distance, the more the experience becomes immersionist. There is no best approach, each of those viewpoints are valid and evident in other genres as well.

PostPosted: Fri Nov 02, 2007 11:07 am
 View user's profile Visit poster's website
 Back to top 
Silent|away
Guest



Maybe it has to do with "Author Insertation" that makes me uncomfortable

Since, until we see an ARG where the playerse don't know it's an ARG, I think that the main reason I don't try to RP as myself is that if I do RP, I will be inserting myself into a story. And, I don't like doing that. To do so would be basically boosting my own ego, making my ego inflated about me actually taking part in the game and affecting the world. And that, well, doesn't sound like a good thing that I am comfortable with.

The last thing I want to do is RP as me, because if I do, I will likely being RPing as a heavily idealized version of me, and that's just scary.

It also might not make good ficition. See the wikipedia's article on Mary Sue.

But, uh, it's only my view.

PostPosted: Fri Nov 02, 2007 3:36 pm
 Back to top 
Silent|away
Guest


Um, doublepost, but what I meant is, this is probraly the reason why I don't RP as me, but most people raise valid points on why RPing as you is good. I hope that previous post isn't preachy or bad or anything.

PostPosted: Fri Nov 02, 2007 3:44 pm
 Back to top 
Display posts from previous:   Sort by:   
Page 1 of 1 [15 Posts]  
View previous topicView next topic
 Forum index » Meta » General META Discussion
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group