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 Forum index » Meta » General META Discussion
Numb3rs Does ARGs Friday November 9th
Moderators: imbri, ndemeter
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FLmutant
Decorated


Joined: 29 Oct 2004
Posts: 244
Location: Orlando, FL

rose wrote:
I'm interested in how the media is using the term alternate reality game. I'm also curious at how the players of games are being portrayed.


To be accurate, they'd have to make sure "not on strike," "still making fresh content," and "your audience, once you abuse them again" are among the answers to those two questions.

Now is the perfect time for "evil new media" to suck the last of the viewership away. The last time the writers went on strike, we got speciality cable networks, reality shows, and prime time game shows.

This time, maybe more interactive forms of media can steal part of that audience ... or maybe we'll enjoy such great programming as "Are You Smarter than a 6th Grade 'Deal or No Deal' Contestant" "Who Want to Marry an Apprentice," "America's Next Top Plumber," and some new MTV series starring a girl that didn't hookup with Flavor Flav in another reality show (if they can find her.) Anything that doesn't take writing or was written already. Maybe they can reshoot classic "Dukes of Hazzard" scripts without any edits.

I have nothing against my striking brethern ... but a house divided is one more easily plundered R.I.P. Smile Yar!

PostPosted: Wed Nov 07, 2007 12:57 pm
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Silent|away
Guest


Uh...er...

I haven't seen numbers, no will I ever. I dislike television. But I think I might want to come to the defense of the television producers.

People are afraid of game addicition. People are afraid of MMO addiction. They are afraid of it, because it is in some cases, a withdrawal from real life into a 'fake life'. Like alternate reality is not the 'true' reality, it's a fake reality. And if the fake reality is more enjoyable than the 'true' reality, then it can lead to problems. Real problems.

Not problems such as you pushing off Directors from large buildings...but problems like getting fat, having no friends, overexhaustion, and all the other pitfalls of addiction. Add in violence alleged to be cataylsted by games, such as D&D and Doom...and wow. You got tension.

It is this fear of addiction and violence that causes designers of television shows to exploit it and us eit. People are already afraid of ARGs and games, the designers are just taking advantage of it. And, I say, why not? Many ARGs take advantage of our fear of mega-corporations. You don't see mega-corproations posting messages on their secret Mega-Corporation BB upset about the fact that people are afraid of them and that they are being protrayed in a negative light.

And I don't want people to trivilaize addiction to gaming. It is powerful, it is dangerous, and it can ruin your First Life. It may be rare, but just because it's rare doesn't mean it's not that terrible...It can be seen to be just like addiction to books, with people barricading themselves into ivory towers, just reading and having no social connections.

And I think people will never get used to ARGs and games. Oh, sure, you'll get more people casually playing them, and they may be at least somewhat accepted, assuming the whole ARG gerne isn't a fad or going to self-implode, but you will still see negative sterotypes...because of this fear of addiction and violence. It will always remain.

PostPosted: Thu Nov 08, 2007 4:04 pm
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imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

Silent|away wrote:
Uh...er...
People are afraid of game addicition. People are afraid of MMO addiction.


While I don't disagree with some of what you have said, I think we should be careful about using the term "game addiction". While games may be "addictive" in the sense that people choose to neglect other responsibilities in order to play, Game Addiction is not a recognized psychological disorder. In fact, just this year, the American Psychiatric Association made an official statement that it does not consider game addiction a mental disorder.

Games are not the problem here. There are many other issues at play and that is the root of my problem with the way that the media often portrays games. They perpetuate the fears that you mentioned while providing a scapegoat for dealing with the larger issues.

PostPosted: Thu Nov 08, 2007 4:45 pm
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Shutaro
Decorated


Joined: 11 Feb 2007
Posts: 171
Location: Northren California

rose wrote:
I'm interested in how the media is using the term alternate reality game. I'm also curious at how the players of games are being portrayed.


I've never seen Numb3rs, but third parties have told me it does for math what Star Trek did for physics... So hopefully they treat ARGs well. But it could be worse (looks in the direction of what CSI did for certian un-named fandoms).

FLmutant wrote:
..."Are You Smarter than a 6th Grade 'Deal or No Deal' Contestant" "Who Want to Marry an Apprentice," "America's Next Top Plumber,"...


Hey, if it results in me being able to get more Iron Chef, it's not such a bad thing. ^.^
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PostPosted: Thu Nov 08, 2007 4:46 pm
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

Real shows.


Quote:
"Women," about educated and independent women ruling over a group of unsuspecting men, is one of two reality series Fox is planning to launch midseason, along with "The Moment of Truth," a show featuring people being administered a lie detector test to be hosted by Mark L. Walberg.



We have to be able to do better than this drivel. Although the first one could be about unfiction...everyone --except the unsuspecting men-- knows who is really in-charge here. Hint: look for the avatar of long legs.Wink
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PostPosted: Thu Nov 08, 2007 8:07 pm
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NettleMouth
Kilroy

Joined: 10 Nov 2007
Posts: 2
Location: ohio

First time I have ever heard of ARG

Tonight I watched Numb3rs....first time I ever even heard of ARG. I am pretty excited and want to learn as much as I can. I'd like to get rolling this weekend.

PostPosted: Sat Nov 10, 2007 2:01 am
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notgordian
Unfictologist


Joined: 23 Nov 2006
Posts: 1383
Location: Philly

Welcome, NettleMouth! You came to the right place! Just a disclaimer, ARGs haven't merged with MMORPGs yet (as was depicted in the episode). Depending on your tastes, you'll be interested in different games going on right now. Information on the bigger games are organized on wiki pages, so catching up on something already running isn't inordinately difficult.

General explanation/history of ARGs: Wikipedia entry on ARGs

GMD Studios is currently putting on Eldritch Errors (cthulhu mythos)...the game is on a brief hiatus as they just finished the second episode, which ended with a horror-themed camping trip for a few players that was supposedly mindblowingly awesome.

As a promotion for the upcoming "The Dark Knight" movie, groups of players are gathering together in various cities to take pictures dressed in Joker getups as part of WhySoSerious. The campaign has made numerous references to "See You in December", so there's a distinct possibility something big is going to happen in a month or so.

The video game "Uncharted" is putting on Sullivan's Stories...supposedly there are posters up in major cities and some form of treasure hunt going on.

Silver Ladder seems to be fairly popular now, although I have no idea what's been going on with it recently...something to do with the deck of cards...? Zetria Atrian has also been getting some good reviews from experienced players. There's a whole lot more you can find in the News&Rumors section.

As for resources, there's an IRC channel you can access here (there's usually people online more than willing to help), and ARGNet, a news site on ARGs with a (mostly) weekly netcast.

Also check out the QuickStart Guide and advice for finding the right game for you, stickied on top of the Player Help page (Link)

PostPosted: Sat Nov 10, 2007 2:36 am
Last edited by notgordian on Sat Nov 10, 2007 2:53 am; edited 1 time in total
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mexicocity
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dont quite get it but hunh

I had never heard of args before i watched numb3rs tonight... it seems like a really interesting set of ideas... I don't understand what happened in the episode, why there was all this fighting and whatever, but I liked the part that they were doing things in real life. I appreciate everything in that last post about where to start, and plan on getting going myself. This is an awesome resource. I guess I'll see you all on the boards!!!

PostPosted: Sat Nov 10, 2007 2:49 am
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

man, that episode sure had a lot of clunker lines. My favorite from memory is "a misaligned arrow is a classic A.R.G. clue", heh. (For people new to this forum, you'll have to excuse me, but I laughed at the idea of *anything* being called "classic" when it comes to ARGs.) I taped the show, so i can rewind tomorrow and transcribe a bit more, maybe. I definitely need to capture Amita's definition of an ARG being a treasure hunt (which is far too narrow and simplistic and misses the point of the games as we play them).

I'd call what they were doing a Pervasive Game. There are prototypes for the kind of hardware which overlays a map or game data onto a realtime image of your surroundings. [must find the video demo of this] At least they made the distinction between the MMORPG virtual reality and the ARG being a separate realtime quest tacked onto it.

edit to add some links:

the device that the geeky kid made for scanning the roof top reminded me of this kind of Augmented Reality game

ZouMa 101 Pervasive Game demo video

a film clip describing the Pervasive Game called Momentum as a technologically-enhanced LARP

Project Drake was a Pervasive ARG and interactive fiction and scavenger hunt and...

and none of the ARGs i've played here for the past # of years have been anything like the above links :D

PostPosted: Sat Nov 10, 2007 3:11 am
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

 I thought they did right by ARG

I gotta say, I was pleasantly surprised at the episode's loose definition of an Alternate Reality Game:a treasure hunt played out in the real world using actual media.

Sure, it didn't talk about narrative, but what they depicted did indeed capture the essence of what makes ARGs unique: The thrill of stuff invading our reality, which is what makes ARGs different from interactive fiction or your typical adventure game.

It's obvious that they did their homework, even though they took a little creative license, which is what writers do. Smile

This was great for the genre, and is pretty historic in that it's the first time, at least to my knowledge, that the term A.R.G./Alternate Reality Game has been used in mainstream entertainment like this. The fact that they weren't inaccurate in their use of it made it even better. Smile

Here's to all of us who were into ARGs before ARGs were cool! Wink
Drinks all around! Or brownies.

Buckle up, that's all I gotta say. Jetpack
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PostPosted: Sat Nov 10, 2007 4:54 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

yeah I really liked this episode. I too chuckled at the 'classic ARG clue' comment Smile I choose to believe they meant it in spirit - something out of the ordinary in real life that only someone following an ARG might clue in on... that might be 'classic' for the portion of an arg that deals with finding something at a specific location, or a deaddrop..
Props to the next PM who uses a misaligned arrow as a clue in their ARG Wink

I think connecting the ARG vaguely with an MMO was good for the layperson who never heard of ARGs before. IMO they did make sure to keep a clear distinction between the two game type, but connecting them that way gave the characters a 'reason', or a foundation from which they wanted to play the ARG. I think it was rowan, or a couple in chat who likened that game to DMI and The Office, or the Heroes extended reality, or Lost... it's not specifically a part of the original entity, but an extended, self-contained thing. In this case, it was a real-life treasure hunt,with the only connection being that the players were working in teams based on their MMO alliances. That's the impression I got.

I think without that connection, it might have seemed much more, I dunno, underground, inaccessible, since they were doing some pretty techie stuff in that hunt.

I could see though, that kind of equipment being made in an ARG. If a PM builds a working one, they could include the blueprints in the game, where a few technically-savvy players could be delegated to build their own and go out and do the treasure hunt. That kind of looks like what happened; the 'geek's (I forget his name) gizmo looked pretty homemade.

Anyway, I think the only thing that could have made this episode better would have been to include more mysterious riddles or puzzles. I had high hopes when I first saw the GPS cache with strange items in it Smile but the rest was pretty much a standard murder mystery in the way of puzzles.

Two thumbs up though, for "Primacy"
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PostPosted: Sat Nov 10, 2007 11:32 am
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drizjr
Unfictologist


Joined: 28 Nov 2003
Posts: 1700

Numb3rs website description of alternate reality games

From http://www.cbs.com/primetime/numb3rs/ "The Math Behind the Numb3rs" link: http://numb3rs.wolfram.com/407/

Quote:
An alternate reality game (ARG) is a game that projects a fictional story onto the real world. To progress through the story in an alternative reality game, various challenges must be overcome or problems solved. The following list summarizes a number of well-known alternate reality games:

* The Beast supported the movie A.I.
* I Love Bees supported the game Halo 2.
* Iris supported the game Halo 3.
* Art of the Heist supported the Audi A3.
* Perplex City, a collectible card game ARG, was self-supporting.
* Primatech Paper supports the TV show Heroes.
* MIT Mystery Hunt is a yearly themed puzzle event.
* Why So Serious supports the movie The Dark Knight.

In the recent alternate reality game "Why So Serious" supporting the upcoming Batman film The Dark Knight, Batman's nemesis The Joker is supposed to be collecting minions for his own nefarious purposes. Toward this end, various puzzles and scavenger hunts have are provided to his "clowns" to test their worthiness. In this game, the distribution of clues in actual locations spread across the United States requires the cooperation of dozens of teams in order to locate and solve them.


Yes, it's chocked full of wiki links and even links to whysoserious!
Someone definitely has done their homework and deserves an A+. Smile

ETA: Whoa. I got all excited for a moment when I checked out the source code on view-source:http://numb3rs.wolfram.com/407/ and saw a chuck of text not included on the page. I'm still investigating, but it just looks to be two scenes (36 and 43) not included on the page. That would have been an awesome rabbit hole.

PostPosted: Sat Nov 10, 2007 12:59 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

I really enjoyed that episode, even though I've never watched that show before. The misaligned arrow thing totally made me laugh, but I mean, technically, as a metaphor, it IS pretty classic. It's the classic kloo. Wink

It's interesting that the question of ARGs being painted as "dangerous" or "deadly" is completely defused by the fact that in the episode, it's the gamejacker that's causing trouble, not the actual game designers.

thumbs up
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PostPosted: Sat Nov 10, 2007 8:15 pm
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

krystyn wrote:
The misaligned arrow thing totally made me laugh, but I mean, technically, as a metaphor, it IS pretty classic. It's the classic kloo. Wink


No way man, it's obviously a shoutout to my my blog!

Rolling Eyes
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PostPosted: Sat Nov 10, 2007 8:53 pm
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enaxor
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

vpisteve wrote:
krystyn wrote:
The misaligned arrow thing totally made me laugh, but I mean, technically, as a metaphor, it IS pretty classic. It's the classic kloo. Wink


No way man, it's obviously a shoutout to my my blog!

Rolling Eyes


That would make it a mysaligned arrow.
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PostPosted: Sat Nov 10, 2007 9:20 pm
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