Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Thu Nov 14, 2024 2:44 am
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
Poll

Would you buy a Cloverfield video game?

Yes
51%
 51%  [ 38 ]
Yes
0%
 0%  [ 0 ]
No
24%
 24%  [ 18 ]
No
0%
 0%  [ 0 ]
Not Sure
24%
 24%  [ 18 ]
Not Sure
0%
 0%  [ 0 ]

Total Votes : 74

 
 Forum index » Archive » Archive: Cloverfield (1-18-08) » Cloverfield: Social / OT / Humor
[POLL][OOG] Would you buy a Cloverfield video game?
View previous topicView next topic
Page 4 of 5 [69 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
Author Message
Everything's Magic
Unfettered


Joined: 28 Aug 2007
Posts: 491
Location: Michigan

Aurigan wrote:
With the power of today's game systems and computers, I'd really like to do something like this:

    You are one of the main characters.
    You have to find your friends (or simply the living ones).
    You have to try to escape NYC with your friends. The more friends you can rescue, the better your endgame score.
    NYC is built to scale. Major landmarks and famous buildings are important.
    Monster is hulking around in real time, doing real damage to buildings. Thinking similar to Shadow of the Colossus, with the exception; you cannot kill the monster.
    You can die by getting crushed by any collateral damage the monster causes. You can die if you are inside a building when the monster attacks it.
    You have no weapons at your disposal. Exception: If there are smaller monsters, as there could possibly be, you will have a very limited assortment of weapons to handle them (baseball bat, knives, possible firearms being handgun, shotgun, and hunting rifle). Ammo will be scarce; it is NYC, after all. Still, your best bet would be to avoid or possibly sneak/find alternate routes around creatures. Thinking similar to Silent Hill.
    Time is important, so time may be set to scale or accelerated appropriately, so you must escape NYC by dawn. (Gives room for theory that NYC gets bombed as a last resort plan).
    Background material you get from rescuing friends or through discovering it on your own.
    Convenience stores will have Slusho!


I agree, as long as you're not one of the main characters. Also, everything can be picked up. EVERYTHING. That will be the only way to beat the monsters.

PostPosted: Thu Nov 29, 2007 8:30 pm
 View user's profile AIM Address MSN Messenger
 Back to top 
Lambo_Diablo_Svtt
Entrenched


Joined: 18 Aug 2007
Posts: 914

Quote:
Also, everything can be picked up. EVERYTHING. That will be the only way to beat the monsters.


Ala Gravity Gun style?

PostPosted: Thu Nov 29, 2007 9:01 pm
 View user's profile
 Back to top 
Everything's Magic
Unfettered


Joined: 28 Aug 2007
Posts: 491
Location: Michigan

Yes, but with your hands of course. So you can use it to open doors, scale buildings, escape the island, fight off little monsters, break into gun shops, break into food shops to replenish your health, etc.

PostPosted: Thu Nov 29, 2007 9:04 pm
 View user's profile AIM Address MSN Messenger
 Back to top 
tMan930
Unfettered


Joined: 25 Nov 2007
Posts: 458
Location: Up In There

Everything's Magic wrote:
Aurigan wrote:
With the power of today's game systems and computers, I'd really like to do something like this:

    You are one of the main characters.
    You have to find your friends (or simply the living ones).
    You have to try to escape NYC with your friends. The more friends you can rescue, the better your endgame score.
    NYC is built to scale. Major landmarks and famous buildings are important.
    Monster is hulking around in real time, doing real damage to buildings. Thinking similar to Shadow of the Colossus, with the exception; you cannot kill the monster.
    You can die by getting crushed by any collateral damage the monster causes. You can die if you are inside a building when the monster attacks it.
    You have no weapons at your disposal. Exception: If there are smaller monsters, as there could possibly be, you will have a very limited assortment of weapons to handle them (baseball bat, knives, possible firearms being handgun, shotgun, and hunting rifle). Ammo will be scarce; it is NYC, after all. Still, your best bet would be to avoid or possibly sneak/find alternate routes around creatures. Thinking similar to Silent Hill.
    Time is important, so time may be set to scale or accelerated appropriately, so you must escape NYC by dawn. (Gives room for theory that NYC gets bombed as a last resort plan).
    Background material you get from rescuing friends or through discovering it on your own.
    Convenience stores will have Slusho!


I agree, as long as you're not one of the main characters. Also, everything can be picked up. EVERYTHING. That will be the only way to beat the monsters.


Remember that zombie game that game out for the new xbox where you were trapped in a mall and you had to take pictures of the zombies and stuff? It was pimp, you could totally pick up ANYTHING and demolish zombies with it. Bats, scissors, lawnmowers, whatever.

PostPosted: Thu Nov 29, 2007 9:04 pm
 View user's profile
 Back to top 
Everything's Magic
Unfettered


Joined: 28 Aug 2007
Posts: 491
Location: Michigan

tMan930 wrote:
Everything's Magic wrote:
Aurigan wrote:
With the power of today's game systems and computers, I'd really like to do something like this:

    You are one of the main characters.
    You have to find your friends (or simply the living ones).
    You have to try to escape NYC with your friends. The more friends you can rescue, the better your endgame score.
    NYC is built to scale. Major landmarks and famous buildings are important.
    Monster is hulking around in real time, doing real damage to buildings. Thinking similar to Shadow of the Colossus, with the exception; you cannot kill the monster.
    You can die by getting crushed by any collateral damage the monster causes. You can die if you are inside a building when the monster attacks it.
    You have no weapons at your disposal. Exception: If there are smaller monsters, as there could possibly be, you will have a very limited assortment of weapons to handle them (baseball bat, knives, possible firearms being handgun, shotgun, and hunting rifle). Ammo will be scarce; it is NYC, after all. Still, your best bet would be to avoid or possibly sneak/find alternate routes around creatures. Thinking similar to Silent Hill.
    Time is important, so time may be set to scale or accelerated appropriately, so you must escape NYC by dawn. (Gives room for theory that NYC gets bombed as a last resort plan).
    Background material you get from rescuing friends or through discovering it on your own.
    Convenience stores will have Slusho!


I agree, as long as you're not one of the main characters. Also, everything can be picked up. EVERYTHING. That will be the only way to beat the monsters.


Remember that zombie game that game out for the new xbox where you were trapped in a mall and you had to take pictures of the zombies and stuff? It was pimp, you could totally pick up ANYTHING and demolish zombies with it. Bats, scissors, lawnmowers, whatever.


Dammit, was it Dead Rising? Something like that. But yeah that game was so rad. I just can't put a name on it. I think that game system based around the story of Cloverfield would be amazing.

PostPosted: Thu Nov 29, 2007 9:29 pm
 View user's profile AIM Address MSN Messenger
 Back to top 
Bacon Army
Unfettered


Joined: 01 Nov 2007
Posts: 447

Aurigan wrote:
With the power of today's game systems and computers, I'd really like to do something like this:

    You are one of the main characters.
    You have to find your friends (or simply the living ones).
    You have to try to escape NYC with your friends. The more friends you can rescue, the better your endgame score.
    NYC is built to scale. Major landmarks and famous buildings are important.
    Monster is hulking around in real time, doing real damage to buildings. Thinking similar to Shadow of the Colossus, with the exception; you cannot kill the monster.
    You can die by getting crushed by any collateral damage the monster causes. You can die if you are inside a building when the monster attacks it.
    You have no weapons at your disposal. Exception: If there are smaller monsters, as there could possibly be, you will have a very limited assortment of weapons to handle them (baseball bat, knives, possible firearms being handgun, shotgun, and hunting rifle). Ammo will be scarce; it is NYC, after all. Still, your best bet would be to avoid or possibly sneak/find alternate routes around creatures. Thinking similar to Silent Hill.
    Time is important, so time may be set to scale or accelerated appropriately, so you must escape NYC by dawn. (Gives room for theory that NYC gets bombed as a last resort plan).
    Background material you get from rescuing friends or through discovering it on your own.
    Convenience stores will have Slusho!


Love it. Very Silent Hill-ish.

And yes, EM, the game was Dead Rising. I haven't played it, but something like that in Cloverfield would be teh awesome-o.

PostPosted: Thu Nov 29, 2007 9:45 pm
 View user's profile
 Back to top 
Aurigan
Veteran


Joined: 20 Nov 2007
Posts: 78

Non-main characters would be okay too. You could still do everything mentioned in the game if you weren't main characters.

What I personally was thinking was you could do it as an 'alternate' Cloverfield, as tends to happen with some source-based video games. Everyone may die, but only if you don't rescue them and/or find them.

Since it all happens in scaled/real time, you can prevent people from getting into situations in the movie that kill them (i.e. getting into a helicopter) because everything is scripted to act out on its own. If you find everyone fast enough, you all escape, nobody dies. Or, you can follow the game exactly and things would happen similarly as they would in the movie.

An example is the Evangelion 64 video game. You can follow the plot exactly and the story unfolds that way.

Way of the Samurai (or WoS2) is an even better example. You can end the game in less than 5 minutes by simply running straight out of Rokkotsu Pass, the village of the game. Or you can run around and follow the plot however you want.

About ammo, you should expect it to be scarce. The characters in the game are only human, you can't expect them to tank monsters or carry around 10 packs ammo. Besides, NYC is MUCH safer than it used to be, you can look it up. NYC's gun laws are very strict and gun crime is way down, so finding a gun would be hard. Also, the characters are not gang members, they're hip 20-somethings.

You can pick up practically anything humanly possible to use as weapons, but they may or may not be effective. Hitting a small monster with a garbagecan might not be as effective as say, a lead pipe or length of rebar.

Overall... I'd play a game like this:

Large monster is like Shadow of the Colossus, cannot be damaged through normal means. Small monsters can be like Silent Hill in combat. They can be damaged by whatever sparse weapons you can find, or improvised weapons you can make. If you get creative, you can set improv traps. You will be better off avoiding combat, similarly to SH.

NYC will be set to scale within reason and the game environment will be free roaming like Grand Theft Auto. Everything unfolds in time, so you can be certain places at certain times and watch things unfold, or get there ahead of time to prevent them, or be at the wrong place, at the wrong time, and get killed. Or you can say fuggedaboutit and run straight out of the city. Or you can sit around for hours and get bombed. Again, you don't have to be a main character, but if you were, this would still work, I think.

I'm trying to make it as realistic as possible.

PostPosted: Thu Nov 29, 2007 9:48 pm
 View user's profile
 Back to top 
McPhearson
Decorated


Joined: 01 Oct 2007
Posts: 288

It would be an amazing Virtual Reality game, moving around as if you are in this "war"-torn city. That would be a heckuva thing.

PostPosted: Thu Nov 29, 2007 9:49 pm
 View user's profile
 Back to top 
Aurigan
Veteran


Joined: 20 Nov 2007
Posts: 78

If you beat the game with a perfect score, rescuing everyone, you get the mythical Trout (trout) gun and can take down the large monster in a shot.

PostPosted: Thu Nov 29, 2007 9:52 pm
 View user's profile
 Back to top 
Bacon Army
Unfettered


Joined: 01 Nov 2007
Posts: 447

Aurigan wrote:

Overall... I'd play a game like this:

Large monster is like Shadow of the Colossus, cannot be damaged through normal means. Small monsters can be like Silent Hill in combat. They can be damaged by whatever sparse weapons you can find, or improvised weapons you can make. If you get creative, you can set improv traps. You will be better off avoiding combat, similarly to SH.

NYC will be set to scale within reason and the game environment will be free roaming like Grand Theft Auto. Everything unfolds in time, so you can be certain places at certain times and watch things unfold, or get there ahead of time to prevent them, or be at the wrong place, at the wrong time, and get killed. Or you can say fuggedaboutit and run straight out of the city. Or you can sit around for hours and get bombed. Again, you don't have to be a main character, but if you were, this would still work, I think.

I'm trying to make it as realistic as possible.


So, our hip 20-somethings - a fashion designer, a marketing exec, a comic book nerd, a booze-head bookie, a human resources worker and a stock trader - are expert improv hunters, are they? Wink

I don't reckon it'd work with the main characters. There'd be that, y'know, expectation that they'd all HAVE to die, assuming they all die in the movie.

PostPosted: Thu Nov 29, 2007 10:00 pm
 View user's profile
 Back to top 
Aurigan
Veteran


Joined: 20 Nov 2007
Posts: 78

If you're playing as them, sure. They're improv, they're not complex. Put a fairly heavy object on to the top of a half-open door. Door opens, heavy object falls and does damage. If you're able to pick up objects and use them, you're working with the game's physics engine.

PostPosted: Thu Nov 29, 2007 10:05 pm
 View user's profile
 Back to top 
Bacon Army
Unfettered


Joined: 01 Nov 2007
Posts: 447

I was toyin' wit' ya, Aurigan. Wink

Though I still don't think we should be able to play as the main characters if there were a game. Maybe another group of hip 20-somethings.

PostPosted: Thu Nov 29, 2007 10:06 pm
 View user's profile
 Back to top 
Aurigan
Veteran


Joined: 20 Nov 2007
Posts: 78

Can I still have my Trout gun? Or maybe one that shoots Slusho! cups?

PostPosted: Thu Nov 29, 2007 10:09 pm
 View user's profile
 Back to top 
Euchre
uF Game Warden


Joined: 29 Aug 2007
Posts: 3342

I only want to play if I can be the monster.
I don't care if they kill the monster in the movie, many games allow you to create your own 'alternate endings' that were never done in the movie. I'd love to screw with the continuity by surviving when the monster shouldn't have.
_________________
Any sufficiently plausible fiction is indistinguishable from reality.
Any sufficiently twisted reality is indistinguishable from fiction.
Welcome to the new world of entertainment.
ŠEuchre 2007


PostPosted: Thu Nov 29, 2007 10:10 pm
 View user's profile
 Back to top 
Bacon Army
Unfettered


Joined: 01 Nov 2007
Posts: 447

I like the Trout Gun. It should be like the Scarab Gun in Halo 2, though - only accessible from, say, the top of the Empire State Building on the hardest difficulty.

PostPosted: Thu Nov 29, 2007 10:11 pm
 View user's profile
 Back to top 
Display posts from previous:   Sort by:   
Page 4 of 5 [69 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
View previous topicView next topic
 Forum index » Archive » Archive: Cloverfield (1-18-08) » Cloverfield: Social / OT / Humor
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group