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 Forum index » Meta » General META Discussion
Drawing the line
Moderators: imbri, ndemeter
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addlepated
Unfictologist


Joined: 17 Aug 2003
Posts: 1885
Location: Austin, Texas

Drawing the line

Perhaps it's a good time to talk about drawing the line. Normally it's been a genteelman's agreement that PMs won't post on the game section of the boards. Granted, there's a world of difference between BTS and PM, but normally BTS people wouldn't post meta-issues having to do with something they know about from having been in-game, right? Nor tease people in the IRC rooms. Personally, I feel like the players really do need a "safe area" to post without fears of getting scrambled by the PMs. The cohesion that is formed by a group of players working together is a powerful thing, and I suspect it's part of the reason that people enjoy this genre so much. Having someone come in and turn player against player can only be harmful in the long run.

PostPosted: Tue Apr 13, 2004 5:17 pm
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Flynn
Decorated


Joined: 11 Nov 2003
Posts: 240
Location: UK

Hmm. Firstly, I personally agree with the "PM's don't post on player boards" idea. The difficulty comes when someone goes BTS part way into a game - that needs to be managed. In Acheron, it worked pretty well for me - and the credit for this goes to both the PM's for controlling the flow of information, and the people involved for restraining themselves. We don't yet know the full deal with what's gone on in AWARE, and probably won't until endgame, but I do like the way it's blurred the lines further between realities. Then again, I don't know what's been happening in IRC - I am curious about the teasing!

Quote:
Personally, I feel like the players really do need a "safe area" to post without fears of getting scrambled by the PMs.


This would be great if it could be made to work. The difficulty is that at some point some players will decide it might be fun to be a PM. These players already know about the "safe area", and if they choose to do so could manipulate it as part of their game. Beyond relying on goodwill, I have no idea how this could be prevented.

PS - I should add that I'm playing devil's advocate here - I don't know what the answer is, I'm just thinking out loud. And obviously none of the above applies to our little training area, right? Ah, OK. I'll just slink back behind our ickle curtain then... Wink

PostPosted: Tue Apr 13, 2004 6:12 pm
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

Space might be able to clarify this further, but as far as I understand, there is already a line drawn in the Terms of Use of these forums:

Quote:
...You also agree not to register or post messages under more than one identity, ...


Beyond that, it has generally been understood that these forums are "out-of-game" and that posts by entities that are revealed to be in-game characters are usually considered a violation of the Terms of Use. Posting here as an in-game character can lead to all sorts of abuse and chaos, with nothing stopping regular users from pretending to be in-game, for instance, and thereby wreaking havoc.

Space, care to comment? Is this still where we stand on things??

Now, on a purely personal note, I really prefer the IRON Curtain approach to ARGS. Player areas are their own. I guess that comes from witnessing some really ugly things in previous games when folks couldn't figure out who was in game and who was not.

PostPosted: Tue Apr 13, 2004 7:01 pm
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BrianEnigma
Entrenched


Joined: 05 Oct 2003
Posts: 1199
Location: Pacific Northwest

Re: Drawing the line

addlepated wrote:
Personally, I feel like the players really do need a "safe area" to post without fears of getting scrambled by the PMs.

I think everyone is in agreement on the following statement, but I thought I would post it just in case: PMs would still be allowed to browse and lurk in the "safe areas" (message boards, IRC, etc), wouldn't they? It seems to me that this would be a good way for them to get (or rather, indirectly see) feedback on how difficult puzzles are, what direction speculation is going, etc. I am pretty certain the MU team did all of the above, but was responsible enough to not post/say anything.
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PostPosted: Tue Apr 13, 2004 7:33 pm
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Caterpillar
Unfictologist


Joined: 25 Sep 2002
Posts: 1887
Location: cem's otherbody

vpisteve wrote:
Now, on a purely personal note, I really prefer the IRON Curtain approach to ARGS. Player areas are their own. I guess that comes from witnessing some really ugly things in previous games when folks couldn't figure out who was in game and who was not.


I agree wholeheartedly.

I have seen a whole lot of ideas spring forth lately that seem to point towards crossing the line, rather than blurring it. For as long as I've been a member of this community, this has been the player's haven. It's pretty hard to develop the kind of trust and comraderie that I feel has always been a part of Unf. if you have to continually wonder if people posting are BTS or not, are they influencing your line of thought, chatting it up with one or two people, giving out game info.....

I'm not saying this has happened........what I am saying is I personally would not like to see Unf. used as an in-game platform. I'd like to see it kept as the player's base.

To me Unfiction is the line.

PostPosted: Tue Apr 13, 2004 7:46 pm
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Caterpillar
Unfictologist


Joined: 25 Sep 2002
Posts: 1887
Location: cem's otherbody

Re: Drawing the line

BriEnigma wrote:
I think everyone is in agreement on the following statement, but I thought I would post it just in case: PMs would still be allowed to browse and lurk in the "safe areas" (message boards, IRC, etc), wouldn't they?


I agree, it's a way for PMs to keep their finger on the pulse of their games.

That being said, I don't think browsing/lurking is the problem. Very Happy

I also should add, that in no way am I saying ARGs have to be played in a certain way with hard and fast rules, and that there should be no change or growth in the genre....I just think it's really, really important to have one place that we can come and hammer it out together that is "untouchable", so to speak.

PostPosted: Tue Apr 13, 2004 7:48 pm
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colin
Entrenched

Joined: 13 Oct 2003
Posts: 810
Location: Australia

Re: Drawing the line

Caterpillar wrote:
I just think it's really, really important to have one place that we can come and hammer it out together that is "untouchable", so to speak.


I think that's a good point. If people feel they are messed around(hoaxes, in-game characters posting here) by public boards they will create their own forums/groups/factions with people they know they can trust. this will destroy the community aspect of ARGs. and make it hard for PMs to track

PostPosted: Tue Apr 13, 2004 8:03 pm
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addlepated
Unfictologist


Joined: 17 Aug 2003
Posts: 1885
Location: Austin, Texas

Re: Drawing the line

BriEnigma wrote:
PMs would still be allowed to browse and lurk in the "safe areas" (message boards, IRC, etc), wouldn't they?


Oh, absolutely. Otherwise there's no way they can stay behind the curtain and get feedback. I don't mind lurking PMs one bit. It's when they de-lurk and start casting aspersions, or when they come onto a channel and start leading players around by the nose, that I get bothered.

PostPosted: Tue Apr 13, 2004 8:12 pm
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

Yes, lurking is one thing (and really unpreventable anyway for the most part) but posting is quite another.

PostPosted: Tue Apr 13, 2004 8:26 pm
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MageSteff
Pretty talky there aintcha, Talky?


Joined: 06 Jun 2003
Posts: 2716
Location: State of Denial

So I guess the next issue to deal with is one I ran into with Acheron.

Being a player who loved the concept of the game and wanted to see it succeed, I extended an offer to help the PM's how ever they felt needed. THe PM's were kind enought to make certain that my part would not give away clues to me as a player and allowed me to continue playing. When the docs I created were used, I did not contribute to the conversations in the Chat rooms nor did I make any comments about them on the forum boards. However, if my involvement had gone deeper, I would have cited any number of personal reasons for dropping off the face of the earth and not posting more.

So ... what should PM's do about very active players who offer to help with the game? Should the PM say, "I'm sorry you are to visible a player," or say "You need to find a reason to stop being so active on the board," and leave it to the player to come up with an excuse?
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PostPosted: Tue Apr 13, 2004 9:56 pm
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colin
Entrenched

Joined: 13 Oct 2003
Posts: 810
Location: Australia

Magesteff wrote:
So I guess the next issue to deal with is one I ran into with Acheron.

Being a player who loved the concept of the game and wanted to see it succeed, I extended an offer to help the PM's how ever they felt needed. ...

So ... what should PM's do about very active players who offer to help with the game? Should the PM say, "I'm sorry you are to visible a player," or say "You need to find a reason to stop being so active on the board," and leave it to the player to come up with an excuse?


I don't think there was anything wrong with your involvment in acheron BUT it 'felt' wrong at the time. my preference would be to have clear lines between players and creators, so no BTS playing the game. i think the acheron situtaion was fairly unique

PostPosted: Tue Apr 13, 2004 10:07 pm
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ScarpeGrosse
Site Admin


Joined: 30 Nov 2002
Posts: 1678
Location: The Shiny Castle in the Sky, Full of Cotton Candy and Hazelnut Lattes

personal opinion: CTW and Acheron both used BTS people in order to assist with the running of the game, and both did so successfully. The key to these successes is that the players/BTS/PMs did not use whatever knowledge they had about the game to manipulate other players through chats, forum posts, etc.
Its like an ethical code. You just don't mess around with that. I think it cheapens the experience of solving a game/puzzle/mystery as a "community", turning it into more of a "who can you trust" dog-eat-dog last one to the finish line wins wins wins kind of atmosphere.
The *nice* thing about Unfiction is that the people involved prefer to, and enjoy collaborating on games. I tend to frown on anything that might possibly ruin that feeling.
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PostPosted: Tue Apr 13, 2004 10:17 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

vpisteve wrote:

Quote:
...You also agree not to register or post messages under more than one identity, ...


Beyond that, it has generally been understood that these forums are "out-of-game" and that posts by entities that are revealed to be in-game characters are usually considered a violation of the Terms of Use. Posting here as an in-game character can lead to all sorts of abuse and chaos, with nothing stopping regular users from pretending to be in-game, for instance, and thereby wreaking havoc.


First off, I agree that unfiction is the line. I don't want in-game characters posting here.

But I guess this situation seems sorta grey to me until I find out more. Was krysbabe a real player right along side us until she was recruited? Or was "krysbabe" created for the purpose of this game? If krysbabe was a real player who decided to go behind the scenes, I have no problem with it. I understand why the PMs would want to create a sense of realism by having her stop all contact, suddenly. I mean, she was kidnapped or whatever. But if "krysbabe" was created months ago pretending to be one of us and was in-game all along, I think it crosses the line. I don't want to have to worry about every new person at UF and wonder if they are going to be a part of some game in the future.
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"meta meta meta, I made you out of play..." ~ j5


PostPosted: Tue Apr 13, 2004 10:57 pm
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addlepated
Unfictologist


Joined: 17 Aug 2003
Posts: 1885
Location: Austin, Texas

Mage and I were both BTS in Acheron playing minor roles. And I was even one of the forum mods and wrote a guide (although I mostly did the guide for myself, but invited others to look at it). However, there were no obvious indicators that we were BTS - we didn't disappear, or in any way post or say anything which wasn't common knowledge. Nobody else looked at us and had to wonder what they needed to filter out due to our BTS involvement, or wonder if we were providing misinformation. Nor did we publicly speculate as to who else might be BTS.

It can be done, but it is a very delicate situation and the line is thin. And I think there are those (hi Colin! Wink ) who will always be uncomfortable with the situation. So instead of making the discomfort worse, I think that BTS players should be doing all they can to make sure they play a "clean game". And if a situation arises where a player does go behind the curtain, make sure it's a clean division and there aren't a lot of questions in other players' minds about whether this or that is kosher.

And to reiterate a previous point - I think that lurking PMs are just peachy, but if you're gonna lurk, then lurk. Occasional chit-chat about non-game related stuff is fine and sometimes unavoidable, but IMO there should be no talk about the game.

ETA: Holy snorkels, I just now figured out what Colin's avatar says. Duh!! I'd been puzzling over it forever.

PostPosted: Tue Apr 13, 2004 11:01 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

addlepated wrote:
ETA: Holy snorkels, I just now figured out what Colin's avatar says. Duh!! I'd been puzzling over it forever.


Doh! I just noticed it after reading your comment.
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"meta meta meta, I made you out of play..." ~ j5


PostPosted: Tue Apr 13, 2004 11:15 pm
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