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 Forum index » Archive » Archive: General » Low-Volume Games
[STORIES] [TRAILHEAD] We Tell Stories
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NShen
Boot

Joined: 20 Nov 2007
Posts: 16

Considering that the narrators in both the Daisy Hill email and in Myth Obs (who I assume is Marsh-Ayre in both cases) ask for "safe passage," I assume that he's looking for the Path of Passage ...

PostPosted: Fri Apr 11, 2008 6:12 pm
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ambien
Boot

Joined: 09 Feb 2007
Posts: 34

I would have thought it's the Path of Passage that's needed to escape the mirror (because of all Marsh Ayre's references to "safe passage").

I think one card he definitely has now is the Fool - I think he swapped the World for the Fool in his latest update. He says "you have made a fool of me" to the character who gives him the card. In the game rules, one player makes a fool of the other by giving them the fool card rather than the one they asked for.

PostPosted: Fri Apr 11, 2008 6:15 pm
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Cabbage
Unfettered


Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

doublecross wrote:
Hmm, interesting.

So which Path is the one to escape from the mirror?


I was betting on the Path of Passage (= safe passage)


But let me get this straight - how do you "achieve your chosen path" in the game? Do you have to hold a hand of up to six cards which EXACTLY total the points value of your chosen path?

Which would mean that we would need a hand of cards that totalled 100.

There are many combinations that add up to a 100.

Cards in descending point value order:


CARD POINT VALUE
The World 21
Judgment 20
The Sun 19
The Moon 18
The Star 17
The Tower 16
The Devil 15
Temperance 14
Death 13
The Hanged Man 12
Justice 11
The Wheel of Fortune 10
The Hermit 9
Strength 8
The Chariot 7
The Lovers 6
The Pope 5
The Emperor 4
The Empress 3
The High Priestess 2
The Mage 1
The Fool 0


Rereading the passage from Marsh-Ayre, would you agree that he has had the World card taken from him and it is therefore no longer part of his hand (it having been replaced by the fool card as ambien states above).

If the World card is not available, then that rules the lowest ten cards out of the equation by my reckoning. The combination must be six cards from 11 - 20. Am I right?
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PostPosted: Fri Apr 11, 2008 6:17 pm
Last edited by Cabbage on Fri Apr 11, 2008 6:30 pm; edited 2 times in total
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veebee
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Joined: 02 Apr 2008
Posts: 551

ALISDAIRPARK wrote:
so many clues.....

San Miguelion de los Mercados : nothing shows on Google. de los Mercados, means of the markets though...


Could this be a reference to Jesus and the money changers? Miguel as a Spanish name means God, Ion in Greek myth was the son of a God, Apollo, and the Temple Jesus went to in Jerusalem had basically been turned into a marketplace.

Taking it a bit too literally...?

PostPosted: Fri Apr 11, 2008 6:23 pm
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Amadeus
Boot

Joined: 11 Jan 2007
Posts: 59

Well, given he now has the fool card he could very well take the Path of the Fool. This is achieved by holding The Fool plus a royal household of the minor arcana i.e. Ace, King, Queen, Knight & Knave.

The Path of the Fool is worth 44 points.
This seems most practical to me.

EDIT: Who's he trying to beat, anyway?

PostPosted: Fri Apr 11, 2008 6:32 pm
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Cabbage
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Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

Amadeus wrote:
Well, given he now has the fool card he could very well take the Path of the Fool. This is achieved by holding The Fool plus a royal household of the minor arcana i.e. Ace, King, Queen, Knight & Knave.

The Path of the Fool is worth 44 points.
This seems most practical to me.

EDIT: Who's he trying to beat, anyway?


Marsh-Ayre wrote:
Still, there is only one Path out of here, and I must walk it, however long it takes. The notes we found make that clear.

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PostPosted: Fri Apr 11, 2008 6:35 pm
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chelec
Decorated

Joined: 26 Nov 2006
Posts: 156
Location: London

Quote:
All players show their cards and put forward the cards in their hands they wish to be judged for the Final Reckoning - these cards are called the Lot.


We don't have to have 6 cards, we choose which ones we want to include in the Lot.

Quote:
If at the end of the game the player holds The Fool plus a royal household of the minor arcana which is The Ace, The King, The Queen, The Knight plus THe Knave of the same suit The Fool shall be valued at his higher value of 22 points.


If we have a royal household, then the Fool is worth 44 points. We can have Major and Minor cards in the game, not just the main picture cards. BUT both the World Card and Fool card are now out of the game - they have been swapped and therefore discarded. Each player gets a new one. EDIT - I reread the rules

Assuming of course they are playing to those rules.

EDIT - he also has to declare which path he is following at the start of the game

PostPosted: Fri Apr 11, 2008 6:36 pm
Last edited by chelec on Fri Apr 11, 2008 6:55 pm; edited 1 time in total
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ambien
Boot

Joined: 09 Feb 2007
Posts: 34

Cabbage wrote:

If the World card is not available, then that rules the lowest ten cards out of the equation by my reckoning. The combination must be six cards from 11 - 20. Am I right?


I'm not sure about this - to have 6 cards adding up to 100, we could have 20+19+18+17+16+10 ie the top five cards (not including the World) and Wheel of Fortune (10). I think there are loads of possible combinations, if that's what we're looking for.

PostPosted: Fri Apr 11, 2008 6:40 pm
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Cabbage
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Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

Please bear with me here.

If he was trying for the path of Passage, then he had five cards and needed one to make the total up to 100. But then he was made a fool of and lost the world card, so now he would need two cards (one to replace the World, and the remaining one to make up the difference to 100).

Does this make sense?

Oops didn't see your post, ambien. Yes, in a nutshell, that's what I was thinking, and I agree, without knowing any of the cards, there are numerous possibilities, though a lot less if the World is unavailable, since the lowest card that would work is the 10 with the five highest cards.

PostPosted: Fri Apr 11, 2008 6:44 pm
Last edited by Cabbage on Fri Apr 11, 2008 6:47 pm; edited 1 time in total
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CCS
Boot

Joined: 07 Apr 2008
Posts: 69

We know that M-A is playing the game and is one card short. We also know that he has been dealt the Fool.

We do not know which cards he currently holds, although it may be possible to deduce some of them from his "writings", and it seems that he was aiming for "Passage", so that should tell us something.

In the game, he either needs to pass the Fool along to someone else or change his strategy to attempt the "Path of the Fool." Those are his only two choices for winning, IMO.

So, we need to try to learn what cards he holds. He seems to be able to communicate through stories, so look for clues in his "messages."

AND, we need to find the last card. I believe he has told us where to look. I'm trying to work out the clues, and I'm focused on the part that begins "The venue ... is hard to conceive."

If we can work out what he's holding, and what the last card is, then we can tell Alice what strategy he should follow.

PostPosted: Fri Apr 11, 2008 6:46 pm
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Cabbage
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Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

I agree with what you're saying except for the bit about the fool, since looking at chelec's post above, the rules dictate that after a duel, the two duel cards are discarded.



EDIT My mistake
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PostPosted: Fri Apr 11, 2008 6:49 pm
Last edited by Cabbage on Sat Apr 12, 2008 3:26 am; edited 1 time in total
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Amadeus
Boot

Joined: 11 Jan 2007
Posts: 59

chelec wrote:
If we have a royal household, then the Fool is worth 44 points. We can have Major and Minor cards in the game, not just the main picture cards. BUT both the World Card and Fool card are now out of the game - they have been swapped and therefore discarded. Each player gets a new one.


No. Swapped cards are kept. Before the players swap there is a duel and it is these cards that are discarded. Therefore he still has the Fool and whoever it was still has the World.

PostPosted: Fri Apr 11, 2008 6:50 pm
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Cabbage
Unfettered


Joined: 22 May 2006
Posts: 320
Location: North-East England, UK

Amadeus wrote:
chelec wrote:
If we have a royal household, then the Fool is worth 44 points. We can have Major and Minor cards in the game, not just the main picture cards. BUT both the World Card and Fool card are now out of the game - they have been swapped and therefore discarded. Each player gets a new one.


No. Swapped cards are kept. Before the players swap there is a duel and it is these cards that are discarded. Therefore he still has the Fool and whoever it was still has the World.



Oh yeah. Razz
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PostPosted: Fri Apr 11, 2008 6:52 pm
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ambien
Boot

Joined: 09 Feb 2007
Posts: 34

chelec wrote:
Quote:
All players show their cards and put forward the cards in their hands they wish to be judged for the Final Reckoning - these cards are called the Lot.


We don't have to have 6 cards, we choose which ones we want to include in the Lot.


But I don't think it's possible to score 100 (the score for Path of Passage) with less than 6 cards. A hand is 6 cards, and we choose the ones we want for the Lot, but a hand can include Minor Arcana cards, which in the final reckoning
Quote:
are worthless, unless you wish to play the fool.


Therefore to score the 100 points needed for "safe passage" the hand needs to consist entirely of Major Arcana cards, and all 6 will need to be included in the Lot.

I think this is right, but of course we are making quite a few assumptions about how the game works.[/i]

PostPosted: Fri Apr 11, 2008 6:52 pm
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ALISDAIRPARK
Unfictologist


Joined: 27 Nov 2005
Posts: 1646
Location: Everywhere else

Do we know for sure the Fool card has come up? In the article he says "you have made a fool of me" but it's a small f.

Did it say somewhere else?
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PostPosted: Fri Apr 11, 2008 6:55 pm
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