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 Forum index » Archive » Archive: General » ARG: Find the Lost Ring
[ARTIFACT] Ch. 11 (Johannesburg, South Africa)
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dreamerblue
Unfettered


Joined: 14 Mar 2008
Posts: 710
Location: Toronto, Ontario, Canada

Sorry, I know nothing about wikis, otherwise maybe I could edit/post the suggestion myself (I was only able to put myself on the agono list by following the example code surrounding other people's links, heh)...this artifact is actually chapter 11, not chapter 9, and while the wiki pages for the individual pages of the artifact describe them properly as 11-1 and 11-2, the links to those pages at the bottom of http://olympics.wikibruce.com/Artifacts still show them as 9-1 and 9-2.

PostPosted: Thu Mar 27, 2008 11:46 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

fixed, thanks dreamerbabe
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PostPosted: Thu Mar 27, 2008 11:56 am
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danteIL
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Joined: 08 May 2006
Posts: 1990

Just so we are all on the same page (kneeslap!!) -- how are we doing the numbering of documents on the wiki??

I thought that it was by the Omphalos number given by the site, but we are also using the Chapter #??

PostPosted: Thu Mar 27, 2008 11:58 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

By artifacts, the contents are labeled by Omphalos number and A/B, then the page #. That's the raw label (actual page name)

Aliases can be made for the artifacts that are more understandable:
By city - rather than Codex-1Ap2 for instance, Codex-Cardiff-p2 can point to the same page.

By chapter - names like Codex-Chapter1-p1 can be used, and pointed to the associated artifact.

---
As it stands, the reorganized layout of [Codex] links to language specific pages, which list all artifact pages in their translated state; so Codex-Spanish would result in the entire retrieved codex translated to Spanish.

The artifact pages (such as Codex-4Ap1) gives the list for that specific artifact page of all languages, Esperanto and all available translations.


In the end, for viewing, I'm thinking that the most relevent pages to be viewed would be Codex-Language, and Codex-Artifact#. Having a Codex-Chapter# would be effectively a page that lists the same as Codex-Language, but showing both pages if there are two. If there are two then that's a lot of entries (2 pages in each language on the one page). Feels excessive. If the languages were separated out (such as Codex-Chapter3-French) then that's a heck of a lot more pages to wikify and manage.

I propose that if we do have Codex-Chapter# pages, they redirect to the page 1 of whatever artifact contains that chapter. so Codex-Chapter11 would be a redirect to Codex-4Bp1

Actually I'm going to do that, and add the chapter index to the Codex page, below the languages.

I don't want to create more template pages... I think the most common 'views' of the pages are covered now (1: see all languages for a particular page, 2: see all pages in a particular language, 3: see a summary of all artifact pages regardless of language)
And it's all templated so that when a new artifact and/or page is found, the new code just needs to be added to the CodexLanguageList template for it to appear in all the right places, and be filled out. There's also an "Artifact Template" link in the sidebar with the wikicode for laying out new artifact page contents.

I fully realize most of this if not all has just gone over most peoples' heads Razz.

So these are the primary links that are most relevent:
1. Codex
2. Codex-Language (all chapters in one language)
3. Codex-Chapter# (redirect to first page artifact)
4. Codex-ArtifactID (single page in all languages)
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PostPosted: Thu Mar 27, 2008 1:15 pm
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Hilohello
Boot

Joined: 26 Mar 2008
Posts: 57

ncfriend wrote:
my first impulse was 'this is a maze' but that may have been too obvious. it seems to be more subtle than that.


Actually, the tree probably refers to alternate worlds. The "yes/no" and "stop/go" things are indicative of different choices made. Each choice causes the "world tree" to branch, thus causing one world to split into two (or three if there are three options, but it seems to be focusing on two)
.
It's the trousers of time!

PostPosted: Thu Mar 27, 2008 5:28 pm
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sapagoo
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Joined: 25 Sep 2002
Posts: 1213
Location: Atlanta, GA

Thanks in large part to GeekDream, with tweaks from Mauroking, Thebruce, J5, and MaC, we've got English translations for Chapter 11:
Quote:
Each Act doesn't have equal and opposite reaction. You named turn to the left, for example, at the same time creating a parallel universe in which you turn right.
However, that is exactly what occurs.
Parallel Universe
Reality is made out of many parallel universes -- Trillions and Trillions of Parallel Universes.
Each Universe represents a unique version of how reality can exist.
Think about Reality as a giant tree with trillions of branches that grow in different directions. Each branch represents different worlds where unique versions of reality occur.
When {land} decisions are make in one world, for each possible result which happens, A New couple of branches grow out of the tree representing that. These decisions are being done to the world of those people,and this idea is repeated again and again.
Each branch is the quantity of reality of another branch, although they often {malajn} version of reality.

Quote:
Difficult to believe if you grew up in a world where the laws of the many universes {ankora} were not proven. But they are not fictitious things. Even in the world in which we find us now, various physic {elements} concern a {ond-partikla dueco} which states that reality can exist in different states of the one we observe and that it is not connected to one dimension.
In this world, Einstein did not perhaps already have full understanding of Cosmos but perhaps he will discover the truth at some time, like other scientists in the other worlds, and even perhaps another Einstein already did.
Laws of the Many Universes
In almost all the senses, all of these so many worlds are exactly the same. For example, each world possesses exactly the same laws of reality. Gravity exists in trillions and trillions of Lands. Two plus two is four everywhere. But each universe is unique because the history evolved different in each place.
Human Being History
The Human being term in each decision made in one universe was done different in another. Each road taken, each door opened, each vote given, each together finished, each {eltruniis male}, was all contrary in another universe.
Based in fact on the decision which we make each human being conscience is connected to one's own road through reality. Although each possible history temporarily exists simultaneously we only have the right to ride {surunu} road. We only experience one {unuopan} version of history at a time. We design our own road through reality by means of the choices which we make. We never falter?{flankeniras} from the life we design for ourselves, But if you are at some time curious about what is going to happen if you make a different decision. If you are going the different road somewhere in the many universes other versions of you already know precisely what will happen.
A Geological History
The geological terminology one Earth makes various decision many movement of the crust of the earth through trillions of years form our oceans and contents but if one movement occurred differently in a different world. That different movement in a parallel universe forms very different oceans and {malsamjn} continents. Therefore in some worlds we live our parallel life on surfaces of the earth which looks very different compared to some other globes.
Proof from Rehavigo: S33C/AH24/FEK8/G87T/IB76
Also located on the wiki's Code Page... subject to change.

PostPosted: Fri Mar 28, 2008 10:29 am
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Elizabeth123
Decorated


Joined: 15 Mar 2008
Posts: 285

"ond-partikla dueco" is almost definitely Wave-Particle duality...

So...Can we spec what this has to do with the waveform puzzle? It looks from the puzzle like there's branching and recombining, rather than just branching into multiple worlds. Does synchronous labyrinth running make the worlds collapse into one, maybe? And [big spec], are we trying to save the world by collapsing it away from a potential horrible end that we've started to branch off into?

PostPosted: Fri Mar 28, 2008 11:37 am
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GeekDream
Boot


Joined: 28 Mar 2008
Posts: 24

Hey...

I did my best to translate the text out and although all the words in {} were not something i could do... I beleive it gives a place to start...

Hopefully someone more fluent in the language should be able to tweak it a bit more...

I agree that Chapter 11 talks about the wave forms and in fact gives us the Multiple Universes.

As i posted somewhere [SPEC] (i think thats right Very Happy ) I think that in order to get through the labyrinth a person will have to run through the many worlds not just one world to complete it. This may be why at the bottom of chapter 11 it talks about the different types of possible terrine.

PostPosted: Fri Mar 28, 2008 3:38 pm
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Elizabeth123
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Joined: 15 Mar 2008
Posts: 285

Got this from "oneijac1977" in one of Ariadne's forum posts. It makes a lot of sense to me:

Quote:
look at the way the globe spins on the omph-puter. Why does it spin like that? I think the wave forms explain it's spin pattern. Pick a spot on the globe and follow it. does it look familiar? imagine walls around that spots trail. it looks like it's running a labyrinth. If there are other worlds, each world has it''s own spin pattern/labyrinth. only through athletic sychronization will the runner run the spin pattern/labyrinth and fall into step with that world and out of this one.


My thought is that each choice we make, each new world created, alters the spin somewhat...and our goal is to synchonize those spins.

PostPosted: Fri Mar 28, 2008 6:58 pm
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drizjr
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Joined: 28 Nov 2003
Posts: 1700

I have very limited understanding of it, but doesn't this codex describe part of **string** theory? Wink

PostPosted: Sat Mar 29, 2008 1:07 am
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danteIL
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Joined: 08 May 2006
Posts: 1990

From the translation on the wiki, I am intrigued by this:

Quote:
Geological History

In geological terms, this Earth itself made various "decisions".


Many movements of the crust of this Earth, through trillions of years formed our oceans and continents. But this movement occurred in different beats {takt-=musical time} or in different directions in different worlds. And this different movement in parallel universes formed very different oceans and different continents.


Therefore in some worlds, we live through our parallel lives on surfaces of the Earth which look very different compared to some other globes.


This makes it sound like if we are ever going to synchronize ourselves with those in other worlds, we are going to need some kind of map of these other worlds, because we can't assume that their geographical locations will correspond with our own.

PostPosted: Sat Mar 29, 2008 12:16 pm
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Elizabeth123
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Joined: 15 Mar 2008
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Quote:
Many movements of the crust of this Earth, through trillions of years formed our oceans and continents. But this movement occurred in different beats {takt-=musical time} or in different directions in different worlds.


Hmmm...Wonder if this is in some way related to all the earthquake stuff we've seen? [SPEC] Maybe the cave in Eli's podcast actually was never hidden by an earthquake on one of the other earths, and something major changed as a result. (For example, since the secrets were never lost, that earth was able to avoid some of the issues on our present earth...)

PostPosted: Sat Mar 29, 2008 12:28 pm
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [ARTIFACT] Ch. 11 (Johannesburg, South Africa)
Re: Earth decisions

danteIL wrote:
Quote:
And this different movement in parallel universes formed very different oceans and different continents.

In a parallel universe, Atlantis never sank. Exclamation
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PostPosted: Sat Mar 29, 2008 3:15 pm
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