Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Mon Nov 18, 2024 9:52 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Meta » Puppetmaster Help
The Big ARG
Moderators: imbri
View previous topicView next topic
Page 1 of 2 [18 Posts]   Goto page: 1, 2 Next
Author Message
Ririri123
Boot


Joined: 15 Dec 2007
Posts: 10

The Big ARG

This starts with a simple statement. ARG's are not mainstream. Not even by nerdy comparison, they are not mainstream. So many people who find there way to an ARG say, wow! This is really, really cool. Imagine how many people there are who would love ARG's, but do not even know what ARG stands for. People have tried to change this, but it has proved to be too large a task. I say we make the task smaller, by making the people bigger. I say that we ARGer's, unfiction,argn,nordhino, all great sites. Enough puzzle and story talent to choke a hippo, right? Well, imagine a huge team group of ARGer's making an ARG for non-ARGer's. To finally break the hurdle into mainstream media. Possible? Impossible? Unpossible? What say you?

PostPosted: Fri Feb 15, 2008 9:40 pm
 View user's profile
 Back to top 
SirQuady
Unfettered


Joined: 15 Jan 2006
Posts: 576

It's something I know I've thought of before. I think it would be tough without a stash of cash behind it. But it's always good to ponder such things...

The international market is big too. I notice that Find the Lost Ring appears to be attempting to break the language barrier, with trailheads sent to Argentinians, Germans, etc.

And yeah, ARGs are in no way mainstream. It's the kind of thing that more and more people are hearing about though. Just the fact that magazines like Wired and people like the guys at Penny Arcade can talk about them means they are becoming more and more mainstream.
_________________
There once was a [person] from [place]
Whose [body part] was [special case].
When [event] would occur,
It would cause [him or her]
To violate [law of time/space].


PostPosted: Tue Mar 04, 2008 3:52 am
 View user's profile
 Back to top 
Zaranai
Decorated


Joined: 21 Feb 2008
Posts: 222
Location: Seattle, Washington (at last! :D)

A lot of the mainstreaming is from mainsteam things starting to have ARGs attached... Heroes, Lost, Torchwood, the Olympics, etc. What's moreso the problem, I think, is that people are playing ARGs (the ones attached to TV shows especially) and don't know it. I know I personally never would have found this community if I weren't pulled into the LocateMyFriends/ProjectOphiuchus game by someone on the message boards who was playing it. Now I'm following like 3 games and thinking of trying my hand at making my own. XD

If it became common practice for ARGs to say in their "this is a game" disclaimer to have links to ARGN or UF, the mainstreaming process might go a bit faster. I've stumbled across a few games before but couldn't get into them because I got confused and, with no support, gave up. I wouldn't be surprised if there was a huge number of people out there who've done the same.
_________________
I answer to both Zii and Zar, but btw I'm a chick. ;D

PostPosted: Sun Mar 09, 2008 2:26 am
 View user's profile
 Back to top 
Wittgenstein
Veteran

Joined: 01 Oct 2007
Posts: 109
Location: Buffalo, NY

The principles of ARG, I believe, are profoundly against the current model of the MSM. In a nutshell: ARG is about individual empowerment, it is about collective intelligence, and it is about interactivity. The current (becoming dated, perhaps) model of the MSM is about massing people together to take away their power, it is about blind sheep-itude, and it is about consumption on the part of the audience.

The internet is pretty righteous, I think. Smile And specifically, because ARG has some of the characteristics of a "liberated" medium, I think it has a lot of potential, but it's not for everyone...or maybe it is, we just need a paradigm shift.
_________________
L.W.

what can be said at all can be said clearly; and whereof one cannot speak
thereof one must be silent.

the noise of the street enters the house.


PostPosted: Tue Mar 11, 2008 2:29 pm
 View user's profile Visit poster's website AIM Address
 Back to top 
anonymousloli
Unfettered


Joined: 26 Sep 2007
Posts: 475
Location: Michigan

It's possible. We just need to fine a way to make a mainstream ARG that has nothing to do with a TV show.

You're never going to get everyone playing, if your ARG is just to amuse your viewers during the off season.

It needs to be an ARG that isn't viral marketing, but IS fun. It needs to be reasonably paced. It needs to make sense to a wide range of people. It needs to have a beginning (during which most players are found), middle (some stragglers come in), and end (hopefully no new players at this point). It has to have some easy puzzles, and some hard ones, and a respectful community that isn't afraid to help each other.

Silverladder got very close to being that. A good portion of my fellow passengers had never heard the term ARG before finding Silverladder. I suggest that any PM trying to get a game mainstream study up on that game, and any of the other big games (even the ones that were just viral marketing).


A mainstream game would also need to be advertised like crazy, which would make it extremely costly for the PMs.

PostPosted: Wed Mar 12, 2008 7:25 am
 View user's profile AIM Address
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Well at this point, if you take a look at The Lost Ring, I' arguably say it's already up there potentially with the most populated args, it's not behind a major tv brand, it's goal is utter mainstream, with the hope of millions of players by the closing olympic ceremonies. And not being attached to anything pre-existing other than the Oympic brand. It's not selling anything, it's intended to become a fun game that anyone anywhere can join in at any point. And it has the poduction value because it has the backing of major corporations, who aren't in it to sell their produce (at least primarily, obviously, or actively)

It'll be interesting to see how this one ends up in the grand scheme of the "Big ARG" as per this thread.
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Wed Mar 12, 2008 9:37 am
 View user's profile Visit poster's website AIM Address
 Back to top 
Zaranai
Decorated


Joined: 21 Feb 2008
Posts: 222
Location: Seattle, Washington (at last! :D)

Ehhh. I think The Lost Ring counts as a marketing thing too. The Olympics are becoming less of a big deal as sports move out of the spotlight and electronic gadgets take over. It's kinda like the Miss America Pageant - it has its hardcore followers, but you'd be hard-pressed to walk up to someone on the street, ask them what country won an event (much less what person) and them have any idea. Noone I know watches any event other than the floor gymnastics... And I didn't even know the games were this year until the ARG started. Though it's not obvious marketing like being connected to a tv show, it is designed to draw attention to the games, make people learn more about them, and get people more interested.

I like the idea of The Big ARG being something not related to anything else... Having it be a completely standalone project would go far in its 'street cred', I think. Then it would be more like its own game (think Kingdom Hearts or the Final Fantasy series' lack of continuity from game to game) versus a spinoff of something else (think any game based off a movie.) Which would you rather play?

Having it be something self-contained would grant a bit more flexibility than if there was something to compare it to. With my earlier example of a video game based off a movie (especially those based off kid's movies) you know what is going to happen before you even buy it. With the Olympics game, as soon as we knew what it was for we knew the ultimate moral of the game is going to be something about world communication and unity. If your game has nothing to do with anything previously known, all people have to go off of are tropes and cliches, nothing solid or that can't be smashed with a plot twist and sent off in another direction.
_________________
I answer to both Zii and Zar, but btw I'm a chick. ;D

PostPosted: Fri Mar 14, 2008 1:18 am
 View user's profile
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Zaranai wrote:
Ehhh. I think The Lost Ring counts as a marketing thing too...Though it's not obvious marketing like being connected to a tv show, it is designed to draw attention to the games, make people learn more about them, and get people more interested.

Au contraire, rarely are what we might consider 'larger' ARGs entirely independent from any pre-existing IP. They do exist (EE is a good example of a fairly large-scale independent ARG), but being tied to an existing product doesn't make an ARG 'marketing' in that sense.

It's a very shadey term these days, which is one reason Spacebass came up with the term Chaotic Fiction - a sphere in which the term "Alternate Reality Game" exists, to help sort out all these various examples of things that want to be called ARGs.

The Lost Ring, so far, isn't outright advertising anything - rather it's building a very big backstory, developing characters, getting people to cross language and geographical barriers. The fact we know it's related to the Olympics doesn't make it pure marketing (at least, doesn't negate its ARG label).

However, I would even propose TLR is more of an ARG in its traditional sense than WWO. I think that Jane wanted to provide the interaction and world-wide community collaboration and usergenerated content that WWO encouraged, but at the same time provide a deeper, richer plotline and story to explore and discover. At least as it stands so far.

It's a touchy subject - relating marketing to the ARG genre, and trying to label whether certain projects are "marketing" or true "ARGs".

Quote:
I like the idea of The Big ARG being something not related to anything else... Having it be a completely standalone project would go far in its 'street cred', I think. Then it would be more like its own game

I'm sure if you were able to find time to speak with Brian Clark from Eldritch Errors, he could give you a huge rundown about his theories and experience with self-supported, independent ARGs. It's not as easy as it sounds Smile It's definitely a great goal to pursue, but creating your version of a "Big ARG" is not an easy task to accomplish with no major external funding, either by a sponsor or a product. Now if the creator is rich, and does it solely for the entertainment and experience, that's another matter Smile.

Would you include Big ARGs that run for charity 'tied' to a marketable product? Or are you specifically referring ultimately to an ARG that makes profit?

Blanket definitions can get hairy... Wink
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Fri Mar 14, 2008 2:41 am
 View user's profile Visit poster's website AIM Address
 Back to top 
catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

Zaranai wrote:
Ehhh. I think The Lost Ring counts as a marketing thing too...Though it's not obvious marketing like being connected to a tv show, it is designed to draw attention to the games, make people learn more about them, and get people more interested.

We've had this discussion before. Marketing can be soft, marketing can help to spread a message or an idea or a brand; advertising pushes a product.

thebruce wrote:
...but being tied to an existing product doesn't make an ARG 'marketing' in that sense.

The Lost Ring, so far, isn't outright advertising anything - rather it's building a very big backstory, developing characters, getting people to cross language and geographical barriers. The fact we know it's related to the Olympics doesn't make it pure marketing

Why not? We may be using different definitions of "marketing". Trust me, a marketing department is behind this in some capacity.

thebruce wrote:
It's a touchy subject - relating marketing to the ARG genre, and trying to label whether certain projects are "marketing" or true "ARGs".

Would you include Big ARGs that run for charity 'tied' to a marketable product?

Yes, even a charity can be marketed.

Would you consider the ARG "The Beast" to be marketing for the movie "A.I."? Some people would say yes, it was soft marketing, or even stealth marketing, while all agree that it was not advertising at all.

PostPosted: Fri Mar 14, 2008 9:23 am
 View user's profile AIM Address Yahoo Messenger
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

catherwood wrote:
thebruce wrote:
The Lost Ring, so far, isn't outright advertising anything - rather it's building a very big backstory, developing characters, getting people to cross language and geographical barriers. The fact we know it's related to the Olympics doesn't make it pure marketing

Why not? We may be using different definitions of "marketing". Trust me, a marketing department is behind this in some capacity.

oh I know, that's what I was saying. An ARG can be marketing something - they're not contradictory terms. I was responding to zaranai saying that Lost Ring was marketing... though now re-reading his comment, he did say "...too". I may have misread him as saying he considered Lost Ring was more marketing than ARG, but I was saying they're not mutually exclusive terms.

Quote:
thebruce wrote:
Would you include Big ARGs that run for charity 'tied' to a marketable product?

Yes, even a charity can be marketed.

Again, asking zaranai Smile. Just trying to be clear on whether he felt the Big ARG, as not being tied to a product, was referring specifically to being for profit in some manner, or promoting something in general.

Quote:
Would you consider the ARG "The Beast" to be marketing for the movie "A.I."? Some people would say yes, it was soft marketing, or even stealth marketing, while all agree that it was not advertising at all.

Totally agreed. The Beast was promoting AI, even though it had no direct ties. The fact it was connected some might see as stealth advertising, while the game itself really was a self-contained experience. So one can only take away from it what one chooses to see as its intent.
So like you say, some would see it as stealth marketing, while some see not advertising anything.

I think we've included a number of terms here...
- Marketing
- Advertising
- Promoting?
...in Stealthy means (vs obvious?)

Zaranai seemed to be saying that the "Big ARG" should be none of these. Solely independent, yet 'large' in scale, not promoting anything but a unique experience. I think it is possible, but it takes huge dedication, and self-sustaining financial support (of any size - Sammeeees showed it can be done individually, and with a relatively small budget; Eldritch is/was shooting for larger scale, larger budget -- to name two)

I forget who said it or where, but there was a discussion about how all ARGs are promoting something. Whether for profit, product, charity, or an ideology or whatnot, something will be promoted.
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Fri Mar 14, 2008 10:18 am
 View user's profile Visit poster's website AIM Address
 Back to top 
anonymousloli
Unfettered


Joined: 26 Sep 2007
Posts: 475
Location: Michigan

thebruce wrote:

I'm sure if you were able to find time to speak with Brian Clark from Eldritch Errors, he could give you a huge rundown about his theories and experience with self-supported, independent ARGs. It's not as easy as it sounds Smile It's definitely a great goal to pursue, but creating your version of a "Big ARG" is not an easy task to accomplish with no major external funding, either by a sponsor or a product. Now if the creator is rich, and does it solely for the entertainment and experience, that's another matter Smile.


Let me just stress how right thebruce is right there. Even small, experimental independent games can take a hell of a lot out of those running them. I tend to not get much sleep at all while I run my games, because I have so much work to do, just to make 10-15 people happy. Can you imagine the amount of time and work it'd take to keep THOUSANDS of people happy?

PostPosted: Sun Mar 16, 2008 1:55 am
 View user's profile AIM Address
 Back to top 
Zaranai
Decorated


Joined: 21 Feb 2008
Posts: 222
Location: Seattle, Washington (at last! :D)

Even have in my sig that I'm a chick and still get called a he. There is no winning. XD

I wasn't saying that TLR was *just* marketing, no, I was saying simply that it is marketing. While it's not screaming "you go watch Olympics now!" (though there'll probably be some story reasons to later since the game ends the day of the closing ceremonies) it is drawing attention to the Olympics. Kind of like how I Love Bees had its own storyline, characters, and goals, but it was set in the Halo universe.

I agree with catherwood in that even charities can be marketed, but what I was talking about was anything corporate - look at 42 Entertainment's portfolio for what I mean. If it was marketing an idea, like an acceptance of others kind of a thing, then I'd think it was normal. XD Pretty much any game or story can be said to be promoting some big picture idea.

And on this part:
Quote:
I think we've included a number of terms here...
- Marketing
- Advertising
- Promoting?
...in Stealthy means (vs obvious?)

Marketing = drawing attention to something, without explicitly saying "do/buy this." Advertising = "do/buy this." and Promoting = "Gee, isn't this thing swell. Everyone should do/follow/have this thing." But I'm a bad evil person and tend to interchange words I shouldn't. XD

I'm thinking that on The Big ARG if we could get enough PMs banded together, the costs could be spread out over a wide enough field to be possible without sponsorship. Find PMs who can do complex Flash or professional images to team up, and you have the polished look of a pro game. Have a PM or two behind each webpage needed, and the costs to each individual would be small. And, at the same time, the time and effort put in could be made smaller for each person as well since there'd be like departments for each page and the work of the entire ARG divided amongst them.

It would require a LOT of planning before the game began, but it would be possible.
_________________
I answer to both Zii and Zar, but btw I'm a chick. ;D

PostPosted: Sun Mar 16, 2008 5:25 am
 View user's profile
 Back to top 
Jas0n
Decorated


Joined: 19 Aug 2006
Posts: 244

I'm just curious about all the marketing and promotions talk. One thing that doesn't seem to be taken into account is product placement types of promotions or pure sponsorships. When we watch a movie today, often times we'll see an apple laptop, a mountain dew vending machine, an Axe body spray billboard and we won't pay much attention to them, but they are a form of advertising in a story-based medium. If we had ARGs doing the same thing, would they get attention for being a "marketing" ARG or would they simply be a Narrative supported by marketing?

I love narratives with ARGs, building up the characters into relationships with the players. I love plot twists and all several of the things that make reading a book and watching a movie such a fun activity. ARGs can compound those activities and this big ARG - it's a dream worth dreaming - but if you're focused on whether or not it's a marketing ARG, then you've already started down the wrong path.
_________________
ARG Hobbyist
Most recent game developed: Ny Takma
We are that which the game makes of us


PostPosted: Mon Mar 17, 2008 3:39 am
 View user's profile Visit poster's website AIM Address
 Back to top 
thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Well there was the hooplah about Covergirl in Cathy's Book.
The reference has reportedly been removed in current reprints.
_________________
@4DFiction/@Wikibruce/Contact
ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Mon Mar 17, 2008 9:12 am
 View user's profile Visit poster's website AIM Address
 Back to top 
Rekidk
Entrenched


Joined: 19 Dec 2006
Posts: 992
Location: Indiana, USA

thebruce wrote:
Well there was the hooplah about Covergirl in Cathy's Book.
The reference has reportedly been removed in current reprints.


I think the issue with that was that people had paid for a product and then were given the references. This is different from an ARG, because you're not paying for the ARG upfront.

That said, I didn't take issue with the Covergirl references; they really just made the book realistic. A real girl would probably talk about her favorite brand of lip gloss, right?

(Sorry for threadjacking!)
_________________
iTube - iTweet - iNetwork

PostPosted: Mon Mar 17, 2008 11:41 am
 View user's profile Visit poster's website
 Back to top 
Display posts from previous:   Sort by:   
Page 1 of 2 [18 Posts]   Goto page: 1, 2 Next
View previous topicView next topic
 Forum index » Meta » Puppetmaster Help
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group