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 Forum index » Meta » General META Discussion
Taking Another Look at the Sandbox
Moderators: imbri, ndemeter
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Star Spider
Veteran


Joined: 20 Apr 2007
Posts: 148

P.S.
Thanks xnbomb!

BTW thanks for the new sandbox xnbomb!

But I am kind of not sure if it was done out of spite. If it is I really cannot be a part of it, I will not play in a spitefilled sandbox.

PostPosted: Thu Mar 05, 2009 9:16 pm
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xnbomb
Unfettered


Joined: 13 Oct 2003
Posts: 660
Location: J302B S8JDC

Re: P.S.
Thanks xnbomb!

Star Spider wrote:
BTW thanks for the new sandbox xnbomb!

But I am kind of not sure if it was done out of spite. If it is I really cannot be a part of it, I will not play in a spitefilled sandbox.

You're most welcome.

Actually, it's an empty sandbox. It's not filled with spite, or posts, or users (except for Natas) even. It could be anything you (and others) decide to make of it. Like just about all technology, it is completely value-neutral.

And if knowing (and approving of) my intentions in making it are an impediment to your using it, then you could just make your own. It's easy.
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PostPosted: Thu Mar 05, 2009 9:26 pm
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Star Spider
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Joined: 20 Apr 2007
Posts: 148

Trust
Thanks xnbomb!

I have no reason to distrust what you say, if you say it is neutral, I believe you!

So...thanks! Smile

PostPosted: Thu Mar 05, 2009 10:14 pm
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SpaceBass
The BADministrator


Joined: 20 Sep 2002
Posts: 2701
Location: pellucidar

Re: COOKIE!
Everyone needs one

Star Spider wrote:
I really hope for the best for the ARG community that you can grow and expand in new, creative ways!


When will people learn that purely emotional appeals are not the way to convince a community of critical free-thinkers to believe in something?

With all the words you and your friends have devoted to this discussion in this thread and the one that spawned it, I can discern no coherent argument proposed by any of you for allowing in-character interaction on this forum beyond "We want it!"

Why do you want it so badly? I have no idea because your collective posts have only centered around themes such as "It's closed-minded not to," "I don't understand why it shouldn't be this way," and "My feelings are hurt by those who disagree with me."*

There were several attempts in both the original thread and this one to direct you and your friends to existing resources and to express current opinions on the matter. None of you have made any effort to engage in dialogue about any of those good faith responses; instead, you chose to either dismiss them as "Yes, yes, I already said I will follow the RULES," or simply ignore them altogether.

And please, is it really too much effort to actually read a few of the many existing threads on this or related subjects (a process that should take about as much time as it took me to collate, excerpt from, and link them for you)? I can guarantee you that the amount of time you would spend reading them is dwarfed by the amount of man-hours that actually went into people producing and discussing them in the first place.

There is nothing more frustrating (and infuriating) than a loudmouthed gasbag fueled by willful ignorance. Does that insult you? Then show me you aren't one. Show me you really "Hope for the best for the ARG community." Try having a conversation with us.

Suck it up, gather your specific arguments, and take a stand. State. Your. Case. I'll be insulted if you don't.

But not necessarily surprised.


*As an aside, abusive behavior and or harassment of forums users is also expressly forbidden by the Terms of Service. If you truly believe that this is happening to you, please contact an admin and we will take steps to remedy any TOS violations.
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PostPosted: Thu Mar 05, 2009 11:26 pm
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Storm and Shadow
Guest


 Our Last Words...
You Win, Game Over

Our last words...
You win, game over


Here's our LAST words on this SpaceBass The BADministrator...

We did read it all - ad nauseam - and you're absolutely right.

You right.
Us wrong.

We have no points,
No case,
No arguments,
No stand.

You win.

In this forum, what you says goes, you are right, and we are wrong. Period, you have spoken and we submit to your rules.

We've also gone back and read through this whole thing from the beginning to see where everything went wrong and it's all crystal clear now, and we won't be making that mistake again. Sorry for the inconvenience, sorry for annoying you, sorry for wasting yours and our time, sorry for posting at all.

We've spent far too much time in here on this fool's errand, and we'll not be commenting on this again. You win. Besides, we've got better things to do than to sit around here trying to 'talk' about a very different flavour of ARGing. We've got one to play! Namely helping Star to CHEAT in a game to win $500. (Oh and William, a nod to you, well played, absolutely brilliant, you have our respect and we can't wait to play with you in the future, - CHEATING and all!)

This will all come up again (not by us), and perhaps one day you'll figure out a better system to deal with it when it happens, until then, enjoy all your code-cracking, and 'virtual' ARGing, we won't bother your sandbox any more.

Storm and Shadow
www.mythicalmatters.com

PostPosted: Fri Mar 06, 2009 12:08 am
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Mike Paduada
Guest


New kid entering the sandbox
I never though entering a sandbox would seem so hard

(I made one guest post earlier, in a different thread, as Mikey P. I would like to post now, and hereafter, with my actual name. I realize that this action may be interpreted as a violation of the TOS. Will this be a problem?)

I would like to offer my views as another data point in the mix. I am just one data point, but I'm sure everybody in the ARG community can appreciate the value of every little scrap of information. I played tabletop RPGs during my teenage years. I played MUDs for a few years afterwards. After that, I hadn't been enthusiastic enough about any particular game to call myself a gamer by any standard. However, I got involved in the W.O.W./Star game for my own reasons. That game brought me to unfiction. I am here at your sandbox. I am here, I have energy and I really want to play games. And I want to play with the older kids. And I want to play with the new kids who will come.

To those of you who participated in those old threads, I mean no disrespect to the thoughts and arguments that you originated and defended. I am guessing, however, that you wrote passionately in those conversations because you were already invested in unfiction and/or in games being discussed in unfiction. You had your causes and fought accordingly. Now, as new people enter unfiction, they are being told to relive your war stories, battle by battle, post by post. The problem is that these new people are probably not personally invested in the same games and circumstances that drove those old conversations. I am sure that they are more interested in playing games than they are in unabridged forum history. Yes, there are lessons to be learned from that history, but surely there's a better way to convey that lesson than references to hundreds of old posts.

I have energy. I am excited about games. Frankly, I am not excited about forum history, and the commonly advocated approach to learning that history will certainly destroy my enthusiasm. Having spent some time going through old threads, I can tell you that the exercise, for me, is utterly draining. The insistence that all new ideas must first run a gauntlet of echoed conversations does create a natural filter: anyone who does not have the patience to first learn what we've already learned should go elsewhere and create their own sandbox. If you're interested in new ideas, evolution of ARGs and the evolution of unfiction, I would think that enthusiastic newcomers should be considered valuable resources. Rather than redirect their energies to the ominous vaults of conversations past, channel their potential into creative discussions. Yes, some of the ideas may be unrefined compared to mature ideas currently circulating in unfiction. So, the older members of unfiction have the choice of rejecting those raw ideas or working with them to add polish and shine.

I want to play with the older kids. That is, I want to be a part of unfiction. Why? Because you DO have experience. You've seen puzzles and stories evolve from one game to the next, and I'm sure you've learned some amazing things. I'm just not going to be able to learn it the same way that you did. I am asking you to please extend a little patience to allow me to learn about this place while playing. And if you don't have that patience, please don't discourage others from being so generous.

I want to play with the new kids who will come. That is, I want lots more kids to come. This is the internet, so real estate isn't an issue--this sandbox has room to grow. And the more kids who come to play, the greater chance that I'll find kids who like to build sand castles that I like. And there'll be others who will build sand castles that you'll like. Imagine that: all of us exploring ARGs and ideas in ways that we enjoy, surrounded by the glowing energy of others doing the same thing in their own nuanced ways.

So, even though Storm and Shadow have left, I would like to second his motion to carve out a new, innovative, experimental space in unfiction--one in which not all of the usual rules apply. If my claim that some newcomers would really like it (like me, Mr. Data Point) doesn't overcome a burden of dissent, can I instead ask what's at risk? What if we just tried it? What if we just tried it for one month? Can we entertain an experiment? Experiments are fun. They're like games, except with lab coats.

I haven't been around unfiction very long (second post). So, I am not that invested in it (yet), but I would like to be optimistic about possibilities for the future. I think I have been reasonable in my post, so I ask you to treat me kindly. Right now, all my energy is being focused on overlooking the insults and bad attitudes that I have seen in my short time here. If you really don't want me in your sandbox, it will not be hard to get me to leave. I will happily spend my time playing games with Star, Storm and Shadow in the other wondrous worlds that we can create.

PostPosted: Fri Mar 06, 2009 12:40 am
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natas
PHP Ninja


Joined: 06 Oct 2007
Posts: 3177
Location: Northwest Indiana

tldr

PostPosted: Fri Mar 06, 2009 12:47 am
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imbriModerator
Entrenched


Joined: 21 Sep 2002
Posts: 1182
Location: wonderland

Re: New kid entering the sandbox
I never though entering a sandbox would seem so hard

Quote:
The insistence that all new ideas must first run a gauntlet of echoed conversations does create a natural filter: anyone who does not have the patience to first learn what we've already learned should go elsewhere and create their own sandbox.


I haven't seen any insistence that all new ideas must go through old conversations. I love new ideas. What I do not love is rehashing old ideas over again with someone who cannot tell me how their ideas are new Wink As you, yourself, said... there is something to be learned from the history and you are drawn to this community because of the experience & knowledge that it has amassed. Much of that is contained in those old posts.

Quote:
I would like to second his motion to carve out a new, innovative, experimental space in unfiction--one in which not all of the usual rules apply. If my claim that some newcomers would really like it (like me, Mr. Data Point) doesn't overcome a burden of dissent, can I instead ask what's at risk? What if we just tried it? What if we just tried it for one month? Can we entertain an experiment? Experiments are fun. They're like games, except with lab coats.


Can you tell me how we can address the concerns that I posted just a couple of messages ago in response to Shadow Here's the link. And, I'm sure, that's only the tip of the iceberg as I thought of several more as soon as I hit submit on that post and more always arise when something goes live. It seems like a heck of a lot of work for a month long "experment" when most of us are here because we like playing & making these things more than we like running a forum.

If such a space is so important, in such demand, and so easy to administer, why did Immersion Unlimited not succeed or why is IU not a suitable place? What about the off-site forum that xnbomb set up for Shadow? What about starting up a Yahoo Group? Why must it be on unfiction?

That all said... I'd not mind seeing that sort of experiment put to action again (I say again even though IU wasn't so much of an experiment as a semi-serious effort.). I'm just not particularly keen on seeing it here (or having to moderate/admin it). So when that stuff is sorted out and it's all set up (wherever that might be) - I'll be sure to check it out!

PostPosted: Fri Mar 06, 2009 1:28 am
Last edited by imbriModerator on Fri Mar 06, 2009 12:53 pm; edited 5 times in total
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Rogi Ocnorb
I Have 100 Cats and Smell of Wee


Joined: 01 Sep 2005
Posts: 4266
Location: Where the cheese is free.

You Are Us
And We Are You

Mike,

Welcome.


At the Risk of sounding like Strother Martin, I think we're at that point where the only logical next step is for those that support the idea of a blended participation forum to gather together, put forth an example and share it with the folks that don't "get it".

Earlier, Nighthawk mentioned his being the target of some measure of negativity. I don't pretend to know all that he's been up to around here. But I do know that when he has an idea, he usually goes with it. If it's something he feels the community needs, he scopes out the situation and does "stuff" to make it happen. If he wants to bend the genre in some new way, he gathers resources and tries it. Sometimes it works out. Sometimes, it doesn't. At least he tried by providing an example, model or considered input.
I'm not one who normally singles somebody out as an example, but Nighthawk can take it Wink

To add to that point... The majority of people that do enjoy their time here all feel basically the same way. Most of us love being able to help grow the genre in whatever ways we can, providing tools, experience, braincells, legwork or comedic relief.

The problem we have of explaining the issue this thread is devoted to is one I have tried to address in the past. (The "Don't Pee in the Pool" link from earlier.) We made some headway, but never got to that crisp, single post kind of a summary I was hoping we could. I kinda let it slide because it's apparent that while the rules of this place seemed a little odd to me, at first and I was able to fairly quickly see why it works, not everybody can/will.

Another time we had this discussion in the past, my recommendation was to advise the party to "Just do it." and I think I'm ready to make that recommendation again. Contact some of those people that voiced support for your idea via PM. Evaluate skillsets. Assign/acquire resources and show the rest of us what you have in mind.
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PostPosted: Fri Mar 06, 2009 1:29 am
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chixor1
Unfettered

Joined: 28 Sep 2006
Posts: 360
Location: Scotland

Defensiveness breeds negativity, and despite the lack of attack (at least in this particular thread) all I see are people reacting emotionally and defensively when asked to put the "waxing philosophical" behind, and discuss the concern at hand.

I am hardly a veteran in Unfiction, and I will be the first to attest that my personality doesnt mix well with a few others around here, but I do not take that personally and allow it to affect my enjoyment of the genre.
However, from my experience as a new comer into an already established community, I have to respect that there are years of trial and error that have been played out within the confines of this forum.
The experience garnered from this has shaped and cemented the rules which are currently in place today.

Out of respect for the administrative staff it is my responsibility to adhere to these rules, whether I agree with them or not. If I choose to be part of this community then that is a decision that has to be made.

Archives, and search features, yes may be cumbersome to use, but we have all had to use them at some point. There have been times when we have had questions that we have been unable to find answers to, which then offers us the opportunity to ask these questions.
The administration, moderation team and veterans are not a pack of rabid wolves. They are very willing to assist those who are new to the community. To help them "get up to speed" either on the community as a whole, or on specific games and I have yet to see otherwise.

The TOS and already cumbersome responses to the questions laid out by your group have outlined and explained what we expect from you (the collective you) as a member of the forums.
Perhaps the time is now to ask, what is it that you expect from us that you feel you are not getting?

I see a lot of tail chasing, you ask questions, answers are provided yet you feel they are unsatisfactory.
Our expectations are clear, if you choose to continue to be a member of this community, they are expectations that allow this forum to remain somewhat civilized.
I feel however your expectations of this forum, may not match the communities intentions.
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Ditch the Tech


PostPosted: Fri Mar 06, 2009 11:29 am
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Obtusitivity
Decorated


Joined: 05 Jun 2007
Posts: 193

First!

PostPosted: Fri Mar 06, 2009 2:31 pm
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Star Spider
Veteran


Joined: 20 Apr 2007
Posts: 148

Game Over
Location moved!

I am not going to pretend for one second that I was here for purely logical, intellectual reasons. And, Spacebass, I don't buy that anyone on here is. This is a community of like minded people, interested in similar things. It should support its members intellectually AND emotionally. When you solve a puzzle and someone says: "Great work!" Don't tell me that doesn't make you FEEL good, supported and nurtured. That is what a community is all about, or at least it should be in my humble opinion.

The idea of a 'separate sandbox' defeats the point in my opinion. I wanted to have a place to post every once in awhile in character or myself (playing games or just observing them) where I wouldn't be screamed at for 'breaking the rules'. I will not have enough digital content to be bothered building a whole forum. I like games that involve real life mysteries, not just code cracking and mind breaking internet puzzles. I wanted be a part of a hungry community, share some delicious snacks and have the exchange of unique flavors be appreciated, simple as that. I guess this community is not as hungry as I thought.

Playing William O Wright's wonderful Alternate Reality Game has taught me so many things. On top of it all it has shown me that the kind of games I imagined are possible. This is the reason I love the idea of ARG's:

We live in a complex universe, everyday stories are being woven into the fabric of the world, told through the lives that unfold. The idea of ARG's always appealed to my love of the mystery that underlies everything. That feeling of a story we can just barely see lingering in the crevices of the everyday world. A secret being told that only we are allowed access to, a secret that has the power to unite people from across the world to work together for a common goal. The idea that we could save a life, or the world and no one would ever even know. The idea of a game that interacts with our reality and alters it indelibly. The mystery is what draws us in and the adventure is what keeps us playing.

It is finally crystal clear to me, after years of trying that I will not get that from here. I care about weaving games into the fabric of reality and that idea has no boundaries. As Shadow said, I could be playing at any moment. I wanted to share all of this with all of you. But you are right. I am clearly not welcome with my hijacking, rule-breaking, questioning-everything frame of mind. So I will take my leave.

I have learned a lot here and I thank everyone who made a positive contribution to my desire to learn, grow and engage in the community.

If anyone would like to keep up to date on my happenings you can check out my blog: http://arexistence.blogspot.com or follow me on Twitter: @Star_Spider.

For any game designers who want to send me a Rabbit Hole, I would love to have it and play your game. But please be aware of my experimental attitude and the fact that I will no longer be posting on these forums. I will however be happy to blog about it and spread it to my network of gamers and non-gamers alike. Smile

Best of luck to one and all, I hope you enjoy every moment of every day and I hope you are able to, more often then not, step out of your everyday lives and into an Alternate Reality...

PostPosted: Fri Mar 06, 2009 2:42 pm
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Re: Game Over
Location moved!

Star Spider wrote:
I wanted be a part of a hungry community, share some delicious snacks and have the exchange of unique flavors be appreciated, simple as that. I guess this community is not as hungry as I thought.

Rather, what you consider "delicious, unique" food is simply not the kind of food served here (people are repeatedly implying they don't think it's "delicious, unique" to them). You can't be a mexican chef and go to a chinese restaurant and say "let me work here and serve some unique, delicious, exciting food!" then complain when they don't like your food and don't hire you. And going back repeatedly and saying "I don't understand why you don't think this food is delicious and unique. Please explain!" will get you the boot out the front door.
Not that UF is hiring. =P

This community certainly is hungry. But just as there are many styles of restaurant, this particular community craves a certain style of food. And it's come to this point through years and years of taste-testing and critically and open-mindedly accepting or rejecting various chefs' food.

There's nothing wrong with taking the food to another place. Nothing says the food is "wrong" or "bad" - it's just not right for here.
You (w/the others) comment with loaded statements of "open-mindedness" and "free thinking" and comparisons to religious dogma and oppression. That helps absolutely nothing, let alone support your argument. Even 'joking' about certain things, and being open about joking about it, just makes things worse.
And yeah, that goes both ways too.

If we want this thread to discuss important aspects of the genre, questioning what people may have come to naturally accept as guidelines or rules, then ignore personal attacks. Don't go for the one-up. Discuss the merits of valid points, study what others have meticulously written about. Education; there's something to be said for textbooks, whitepapers. Seek out summaries and overviews on topics, but if that's not enough, don't ignore the more complex resources just because it may take too long to read.

Quote:
I care about weaving games into the fabric of reality and that idea has no boundaries.

And this is contrary to the fabric of this community, which is bound by a (small, simple, limited) set of rules. So, there are other places more akin to supporting that style of rule-less, boundless gameplay.

Quote:
I am clearly not welcome with my hijacking, rule-breaking, questioning-everything frame of mind. So I will take my leave.

You are more than welcome to stay. But as with any public forum that has rules, you follow the rules. If it's in your nature/character to break rules, well then yeah, by definition, you should probably take your leave. In my opinion, that would be unfortunate. But it's a natural clash between a community with rules, and individual who needs to break rules.
It is what it is.

Quote:
Best of luck to one and all, I hope you enjoy every moment of every day and I hope you are able to, more often then not, step out of your everyday lives and into an Alternate Reality...

Likewise! Except, I do like my reality Smile
Best of luck.
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PostPosted: Fri Mar 06, 2009 3:00 pm
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Delusional
Entrenched


Joined: 16 May 2005
Posts: 839

Re: New kid entering the sandbox
I never though entering a sandbox would seem so hard

Mike Paduada wrote:


I would like to second his motion to carve out a new, innovative, experimental space in unfiction--one in which not all of the usual rules apply. If my claim that some newcomers would really like it (like me, Mr. Data Point) doesn't overcome a burden of dissent, can I instead ask what's at risk? What if we just tried it? What if we just tried it for one month? Can we entertain an experiment? Experiments are fun. They're like games, except with lab coats.


Immersion Unlimited

PostPosted: Sat Mar 07, 2009 12:24 am
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Mike Paduada
Guest


1. I am not here to break your rules; however, I am asking you to examine the processes by which rules are questioned and updated.

2. I believe debate and discussion are valuable processes, even of ideas that have been raised before. I understand that many people do not want to repeat arguments they have had or witnessed in the past. However, I think a new debate of old topics may still be a valuable experience for those who missed it the first (or second or third) time around. After it has been pointed out once that a debate has happened before (and the appropriate thread link shared), is there any harm in allowing the debate to continue in its own way with people who aren't tired of arguing or who never had the opportunity to argue in the first place? (That is, only one person needs to point out that an idea is old; after that, everyone else who doesn't want to participate simply shouldn't.) Even if the debate ends differently from debates of the past, it seems that there would still be many hurdles to clear before your rules could change.

3.1. As an alternative to purely philosophical debate, I suggest that an experiment could be an informative way of exploring empirically the pros and cons of a different set of rules. The experiment could be conducted on a small scale, with clear lines marking where the rules of the existing community end and the laboratory begins. For example, establish a clearly marked experimental forum with sub-forums catering to players and puppetmasters whose games explicitly want a relaxed set of rules; and add the provision that a game/CF/ARG can have a subforum in the original unfiction or the unfiction lab, but not both.

3.2. The benefit of having the laboratory here is that you have better experimental control. The experiment has access to most of the same people and experiences (i.e., those in the unfiction community who wish to participate), and the experiment just controls for a different set of rules. If the lab gets out of hand, you can always quarantine it and shut it down. If, on the other hand, the lab shows some interesting, positive results, the unfiction community would already be partially adapted to the new ideas the lab has fostered.

---

Those are some of my ideas. I honestly don't know how long I will stick around here. My friends have left, and the positive, dynamic social interactions are what I really crave. If I see those opportunities here, through the games or in discussions, then you can expect to see me around for a while. In any case, I hope everybody is having fun and nobody is getting hurt. Thanks for reading.

PostPosted: Sat Mar 07, 2009 2:27 pm
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