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 Forum index » Archive » Archive: General » Old News & Rumors
[Trailhead] I'm Sorry
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Ryutso
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Joined: 19 Aug 2009
Posts: 149
Location: Miami, FL

Rats! I got to bed and wake up to Schwinn's twitter. I never got an email so I was late here.

Damn. I can't believe it's over. This was a wonderful story and even if I got in on it only near the end of August, I was proud to be a part of it.

I think we agree (at least classi and I did) that I'm Sorry is our personal new standard for Games.

Hope to play along with you guys next time in another game. Hopefully it's epic like this one.

Bricker you maniac, you need to get that book published, like NOW!



Okay I waited long enough: Wow my name's really high up on the credits! *spaz*
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PostPosted: Wed Sep 09, 2009 4:22 pm
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paperbound
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Joined: 16 May 2009
Posts: 135
Location: Texas

Ryutso wrote:

Okay I waited long enough: Wow my name's really high up on the credits! *spaz*


So glad to know I wasn't the only one that did that!

I have to agree - this completely set the standard for any and all games to follow. And even though I've been hand-delivered one and have no idea where it plans to go, it hasn't even begun to compare.

I'm agreeing with the others as well that The Great and the Terrible needs to be published. I'd love to have a copy for my bookshelf.

Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea. Laughing

PostPosted: Wed Sep 09, 2009 5:15 pm
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Kelvinator
Boot

Joined: 05 Apr 2009
Posts: 31

Quote:
Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea.


Starbucks played a huge role in this...believe me.
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Responsible for: I'm Sorry

"When I die, I want to go peacefully in my sleep like my Uncle Feezel did. Not screaming like everyone else in his car."


PostPosted: Wed Sep 09, 2009 5:23 pm
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Ryutso
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Joined: 19 Aug 2009
Posts: 149
Location: Miami, FL

Kelvinator wrote:
Quote:
Also, Schwinn totally should have gotten Starbucks sent to him. That would have only furthered his Starbucks tie-in game idea.


Starbucks played a huge role in this...believe me.


As in, keeping you up late at night figuring out more ways to torture our minds?
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PostPosted: Wed Sep 09, 2009 5:24 pm
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Kelvinator
Boot

Joined: 05 Apr 2009
Posts: 31

Ryutso wrote:
As in, keeping you up late at night figuring out more ways to torture our minds?


Something like that. Very Happy
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Responsible for: I'm Sorry

"When I die, I want to go peacefully in my sleep like my Uncle Feezel did. Not screaming like everyone else in his car."


PostPosted: Wed Sep 09, 2009 6:14 pm
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classical
Unfettered


Joined: 08 Apr 2009
Posts: 459
Location: Minneapolis, MN

Kelvinator wrote:
Starbucks played a huge role in this...believe me.


Sweet. Glad I wasn't the only one who lost sleep over this thing!

First things first, answer this question for me, my man: who exactly was Kelvin and what exactly was he supposed to have done at the Curran? One thing we never really solved, I think...

And, seriously now, are there actually plans to see this book of yours published?

Um... for those interested in reading a whole lot of rambling, I did some of my own personal introspection already ovar hurr. So I'll leave that there, because I don't want to get repetative.

That said! Bricker: it's been a thrill and a pleasure to participate and contribute to this game? Project? Alternate reality? I feel less like I've been playing a game for the past five months and more like I've been participating in a large-scale collaboration between us, you, and all your lovely bits of fiction. Maybe someday I'll forgive you for killing off most of my favorite characters of yours... maybe. :B

What else can I say that hasn't already been said? Hum. Well, I know I am going to blame you if I can't get into any other ARG after this because none of them are as good as I'm Sorry...
Though, man. If you do start digging new warrens, do me a favor and drop me a line or a trailhead or whathaveyou. Don't think my email is gonna change any.

Or send more mail to my parents' place; they'll get it to me eventually... ;P
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played: i'm sorry

PostPosted: Wed Sep 09, 2009 6:29 pm
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Ryutso
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Joined: 19 Aug 2009
Posts: 149
Location: Miami, FL

Any chance of an I'm Sorry 2 in the future?
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PostPosted: Wed Sep 09, 2009 6:39 pm
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Kelvinator
Boot

Joined: 05 Apr 2009
Posts: 31

classical wrote:
First things first, answer this question for me, my man: who exactly was Kelvin and what exactly was he supposed to have done at the Curran? One thing we never really solved, I think...


In the late 80s I was a frequent visitor to the Curran Theater. And often there was a creepy guy who lurked the lobby there (creepy in a hand-wringing, leering sort of way). I knew that in order to get people involved - which was a necessity based on what he was trying to accomplish - Rage would do something (a) interesting and (b) he would use someone else as his puppet. Since the creepy dude at the Curran looked like a Maury Kelvin...he was Maury Kelvin.

classical wrote:
And, seriously now, are there actually plans to see this book of yours published?


Not really. I love the story and I love the characters and there was a time when I had one of my textbook editors interested in it, but really once it became so deeply entrenched in this game I realized that this is where those characters lived. They needed the interaction and the ARG environment to come alive - as it were. They have lived their lives and their story is now told...and I am okay sharing them with nobody but those who followed I'm Sorry. I said in Portland and I say now...it's all about the characters and they have found a home with you guys.

classical wrote:
Um... for those interested in reading a whole lot of rambling, I did some of my own personal introspection already ovar hurr. So I'll leave that there, because I don't want to get repetative.


Great recap and a huge compliment to Port that he was able to keep your interest!

classical wrote:
(I)t's been a thrill and a pleasure to participate and contribute to this game? Project? Alternate reality? I feel less like I've been playing a game for the past five months and more like I've been participating in a large-scale collaboration between us, you, and all your lovely bits of fiction. Maybe someday I'll forgive you for killing off most of my favorite characters of yours... maybe. :B


Thank you and you're welcome. And sorry about Port. Unfortunately he and Rage were always going to die. Here's the odd part, though. During the course of I'm Sorry, Port changed. He was supposed to stay attached to Jenny...but despite my best efforts he attached himself to you. Because that is exactly what Portnoy King would have done.
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Responsible for: I'm Sorry

"When I die, I want to go peacefully in my sleep like my Uncle Feezel did. Not screaming like everyone else in his car."


PostPosted: Wed Sep 09, 2009 7:30 pm
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Kelvinator
Boot

Joined: 05 Apr 2009
Posts: 31

Ryutso wrote:
Any chance of an I'm Sorry 2 in the future?


Wow. If there was...it'd have to be a prequel. That'd be kind of wierd!
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Responsible for: I'm Sorry

"When I die, I want to go peacefully in my sleep like my Uncle Feezel did. Not screaming like everyone else in his car."


PostPosted: Wed Sep 09, 2009 7:38 pm
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xomunkixo
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Joined: 13 Apr 2009
Posts: 140
Location: Los Angeles, CA

As odd as this might seem... I'm kind of interested to know the man behind the curtain. Most of us didn't get to meet you at Argfest, so... Would you tell us a little bit about yourself Bricker!? Or is that asking a bit too much. XD

Also.. if you do decide to jump back down the rabbit hole, you better take me with you. ;_;

I feel like we're never gonna see Bricker again, and it makes me sad. :<

PostPosted: Wed Sep 09, 2009 8:46 pm
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3v1L Schwinn
Decorated


Joined: 19 Mar 2009
Posts: 245
Location: Bawlmer MD USA

So many questions , but first I just wanted to thank you Brian D Bricker for the I'm Sorry ARG. This was the very first ARG I have ever been actively involved in. I knew about them from the "The Beast", but it wasn't until mid March that I stumbled on this site. I hadn't even heard of UnFiction until 5 months ago. I lurked around different threads and try to get involved in one or two others that died off almost as soon as I join. Then I saw the post by "Kelvinator" I was thrilled that I found one just starting, and I could get in on the ground floor. I lurked for a while and jumped in when I was sure it wasn't going to go belly up.

WOW!! What a fun and sometimes turbulent ride! As the others have said I will have a hard time getting into other ARG's because of the excellent experience of this game. I feel I have also formed a (hopefully) long last friendship with many of the players. A lot of people came and went during this game. There were many many lurkers and the one time posters ,who sometimes popped in with the answers that we were looking for but could see the forest through the trees. Each and everyone who contributed to the game You have my heartfelt thanks.

Wulf, Classical, Munki, the three of you were the best, not to take away from anyone else who played or was in chat with us those long nights. I single the out because I had some outside contact with them during the game, via texts and Pms. We learned a lot about each other in those chats and I hope we all can do it again, errr wait that sounds dirty.

Anyway on to the questions…

I loved Watership Down what made you choose it?

Theresa Duncan,/ Kade and the outside influences. How did effect the game, cause it screwed with us.

What did we miss? I mean there were times that we were just stumped and going off in all directions. I'm sure you had to spoon feed us.

How many people worked on this? Was it just you or were there others?

What happened with "Eric is missing" angle.

When the thread was pulled by "Ron" how much did you run by the Admins/mod of this site?

If the pizza had shown up I would have probably been looking for a code in the pepperonis' then it would have to be consumed.

I'm sure I will have some more questions in a bit but for now my post is getting a bit long.

Thanks again

ETA: Starbucks keep me going for many a late night.
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Experienced: I'm Sorry.
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MY SPORT IS YOUR SPORT'S PUNISHMENT.


PostPosted: Wed Sep 09, 2009 9:03 pm
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Ryutso
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Joined: 19 Aug 2009
Posts: 149
Location: Miami, FL

Who played Holly/Randall? Girlfriend? Friend? Sister?
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PostPosted: Wed Sep 09, 2009 9:15 pm
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xomunkixo
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Joined: 13 Apr 2009
Posts: 140
Location: Los Angeles, CA

AWW SCHWINN I LOVE YOU TOO!

I have to agree. I met a lot of awesome people that I hope I can stay in contact with after. Schwinn, Classi, Wulf, BURRITO(Where the heck did he go?)

Reading through the credits.. there were a lot of people I had forgotten that conjured up fond and exciting memories. ;_;

Oh and... yes Schwinn, WE CAN "DO IT" AGAIN. Wink Ohohoho.

PostPosted: Wed Sep 09, 2009 9:16 pm
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Ryutso
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Joined: 19 Aug 2009
Posts: 149
Location: Miami, FL

xomunkixo wrote:
Oh and... yes Schwinn, WE CAN "DO IT" AGAIN. Wink Ohohoho.


Of course, what else should I have expected from the girl who wanted to give Rage a lap dance.
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PostPosted: Wed Sep 09, 2009 9:17 pm
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

i feel weird seeing my name on your list -- i couldn't remember ever contributing to the game, other than recruiting Obtusitivity for one dead drop and relaying his phone message. Did i work on any puzzles at all? I honestly was not following the story at all, but i'm glad you all had fun. I'm also suspicious of the html code that wraps our names, such that each is a linkable spot on the page. (It's not a hotlink that you can click on, but an anchor tag that one could use in a url to scroll the page to a specific name.) I cannot imagine how that will ever be put to use, or why a few names do not have such a tag.

PostPosted: Wed Sep 09, 2009 9:21 pm
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