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 Forum index » Meta » General META Discussion
Martin Aggett is a Liar
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

Re: Rules and Philosophy

I'm A Talking Dog wrote:
Give a little slack, huh?

The thing is, slack creates pretty significant boundary issues with the TOS of the site, no matter how you slice it. Opting for consistency in adherence to the forum rules is more fair for everyone than having to constantly shift and re-assign where the lines are for each individual case, y'know?

It is not out of mistrust of one person, but out of respect for everyone that these guidelines and rules are in place.


edited to add: also, I was wondering why this guy Aggett was adding me every damned where on the web. I mean, you get that a lot, right: people are in your community, and they might also want to know what music other people listen to, or what they Tweet about. I would've been pretty irritated had 'Martin' used any of this info about me in some sort of game launch, probably. We never really spoke, and I always thought this was sort of odd.
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PostPosted: Fri Jun 19, 2009 11:14 am
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I'm A Talking Dog
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Slack

If you read and contribute to a thread that is playing a particular game, you'll start to feel immersed in that game. For a lot alas, there's more play in those threads than in the games themselves. I think that's where the lines start to blur.

That the UF TOS make the forums OOG is an artificial albeit necessary condition for itself. But it's not a necessary condition for good play. I think there's more conservatism in the ARG community than perhaps we'd care to admit.

I'm not defending MA but I might argue that you need occasional incidents like this to remind people why the TOS apply. Someone owned up to a mistake. Nobody died. Shit happens. Cut some slack.

PostPosted: Fri Jun 19, 2009 1:25 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
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Location: Is not Chicago

I don't think anyone's stringing Martin up, though, do you? RF posted his own thread to own up, and people are talking about it.

Also, the Unfiction community is not the only place where ARG communities have formed. There are literally dozens of other sites that support very active threads and even subforums for various campaigns (trust me, I've monitored many of them over time). The fact that 'Martin' appears to have targeted *this* community is interesting in light of its somewhat-unique genre-specific TOS, but the community itself is not confined to just this one site. FYI.

Conservatism in policy does not automagically connote stuffiness, either, which you seem to imply by reasoning that 'Martin's' existence has given the ol' UF snowglobe a good shake. Pshaw, I say!

I mean, have you *been* to ARGfest? Very Happy Stroopwafel


OK, done feeding the Dog, now.
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PostPosted: Fri Jun 19, 2009 3:29 pm
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TAPshooter
Boot

Joined: 16 Jun 2009
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jamesi wrote:
I'm not so much worried about the fictional character being trusted. I'd be more worried about the person that created the fictional character in the first place.


You have every right not to trust me as I have not yet given you any reason to do so and every reason to question my motives and actions. My future actions over time, I hope, will demonstrate a desire to restore that trust.

jamesi wrote:
Oh yeah, don't forget how that "real guy" cared so little about the credibility of a volunteer-staffed web site that he went ahead and submitted two (yes, two) articles for publication, both under the name of a fictional character to be featured in an upcoming alternate reality game. That guy clearly has no idea what sort of 'conflict of interest' he forced upon the owner of the web site.


You're right. I didn't think about the repercussions of my actions when I made those article submissions. I mistakenly, and more likely naively, thought that when it was revealed that Martin was a fictional contributor that it wouldn't be as much of an issue as it has become because of the intent to provide quality content. I realize now (admittedly much too late) that submitting an article as an unacknowledged fictional character put the editorial staff at ARGN in a very compromising position. I will continue to reach out to the ARGN staff in an attempt to find a way to make amends for that egregious mistake.

jamesi wrote:
I'd be careful in dealing with that person, he seems a bit shifty.


This last statement confused me. Not because Jon felt it necessary to warn Rogi to be careful, or that Jon described me as "shifty", but because the end of the article "Getting Played" on ARGN seems to have a conflicting sentiment.
ARGN wrote:
We're still optimistic that the author of "Anatomy of an Implosion" will continue to submit articles for our readers...


I would very much like to submit articles to ARGN that provide additional value to the community and the genre. To be clear - I would like to do this under my true name and not as a fictional character. Would it help if ARGN used my real name in the byline of the "Anatomy of an Implosion" article instead of changing it to "Anonymous Contributor"? As the author, I'd like to continue to respond to comments that have been posted to that article but, right now, feel that would be inappropriate.

PostPosted: Fri Jun 19, 2009 4:05 pm
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jamesi
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Joined: 25 Sep 2002
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To ease your confusion: What was written on ARGNet was optimism (not certainty) in regards to future contributions, and was based on what may be of value to that web site. What I wrote here, I wrote based out of observation and was in regards to your credibility.

As for commenting on the article, there's nothing stopping you from doing that. All comments filter into moderation, and as long as the comment doesn't come from Martin Aggett, I see no reason for choosing not to publish. Incidentally, the only reason that I changed the name on the article and in the comments to "Anonymous Contributor" was that I don't know your real name, except for Steve, and having an article written by "Steve" might be confusing, given the multitude of articles by one Steve Peters.
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PostPosted: Fri Jun 19, 2009 6:00 pm
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natas
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Aah... Martin errr Steve. What a crazy series of events. I've known Martin for quite a while now and Martin is a good friend of mine. I introduced Martin to quite a few people that I know. I even introduced some of his work to PM's that may or may not be used in future games. (I'm not sure now).

Martin Aggett was a person that was very interesting to me. I couldn't wait to hear of the next town/country that Martin was going to in order to shoot photos. It was just neat. But, alas, Martin isn't real.

Steve did apologize to me as one of the designers for this new PM team, but I didn't think an apology was necessary. Pushing boundaries should be expected. Do I feel duped because I allowed myself to befriend a fictional entity? Of course not. The friendship me and Martin shared was real and since Steve did not do this for any type of personal gain (other than promoting his upcoming game), I say no harm no foul.

As to violating UF TOS, I don't think Martin did so. He didn't use a duplicate account. (I don't think the TAPShooter account existed pre-martin). And since his game hasn't started yet, he didn't post in his own thread, but I'm not the "man", just an observer.

As to his articles on ARGN.... just because the byline is a fictional name, the person writing it is very real and has the same ideas. Does changing the byline make THAT big a difference? I say no. Does it make me look at ARGN differently? It does not. I still read ARGN articles and do not put them under any scrutiny because I have placed trust in Jamesi and his staff to know if the meat and potatos of an article is worthy to be published on their website.

I am not privy to anything that happened over at ARGDb, so I won't comment.

Kudos, Steve, for making us all do a double-take. I did enjoy chatting with Martin, and am looking forward to knowing Steve. I hope you do follow up with your promise to work on our little game. I'm finally back home from work and ready to roll up my sleeves again now that I have internet again!

PostPosted: Sat Jun 20, 2009 11:53 am
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labfly
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Joined: 30 Apr 2005
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i don't see this thread as a discussion as to whether we forgive martin aggett/steve. here we are, once again, with a wanna-be pm that
believes/believed that creating a character that passes in and out of "game space"
is somehow turning the arg genre on it ear w/something inventive/new.

(insert sigh)

beyond all the meshuge chit chat about whether we can/should trust a fictional character (& i would argue you cannot due to the fact that they are fictional & only serve their creator and the path of his/her narrative) - i would like to say something about this idea that creating a "crossover character" (one that passes from ig to oog space) is somehow pushing the envelope... for me its lazy design and writing. every "kilroy" or "guest" post i spot on uf threads that happens to have the answer to the unsolved puzzle or new link is equivalent to the "crossover character". its just the easy way out. its not easy to create a storyworld and characters that truly "live" in the game space for the players, but that is the great arg challenge.

this is a new genre of storytelling & it would be wonderful to see some creators & wanna-be creators spend some of their time/talents really pushing the envelope & bringing in new ideas and new stories -
... how about a fresh new spin on the trailhead/rabbithole? or invent another way for players to share information - or perhaps another way of
creating/including puzzles within an arg - or new puzzles? or new characters? or change the design of ig forums to make them easier for new players (or perhaps no forum at all?) - create a story that might attract a totally new arg audience - experiment w/the sort of tales we tell (how about a musical? or a dance arg? or an arg that is more of a poem? or something more surreal? more horrifying? more hilarious? or just more original?) - or maybe an arg w/no story at all (more of an art piece). i know i'm rambling.. i do that a lot Wink

my point is (and i think i have one) - instead of trying to "break the rules" with yet another hoax/crossover character, i would like to encourage some of you adventurous creatives to make an arg that we haven't seen before. wow the players with a new world/story/event/design. and if you still want your characters to feel like they're "real" - then make the story/characters/interactions so rich and so well written (within the gamespace) that the players will constantly have to remind themselves that these are not real people.
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PostPosted: Sat Jun 20, 2009 12:11 pm
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imbriModerator
Entrenched


Joined: 21 Sep 2002
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Location: wonderland

natas wrote:
As to violating UF TOS, I don't think Martin did so. He didn't use a duplicate account. (I don't think the TAPShooter account existed pre-martin). And since his game hasn't started yet, he didn't post in his own thread, but I'm not the "man", just an observer.


You might want to re-observe the good ol' terms of service. More specifically, this part here:
UF TOS wrote:
Users are explicitly forbidden to post as characters, whether in the capacity of a registered member or a forum guest, to post in a fashion designed to covertly influence or otherwise finesse players, or in an attempt to move a game forward. In this sense, the Unfiction forums are "out of game" and are not to become part of the "in game" experience or to be manipulated by Puppetmasters. This also pertains to people attempting to mislead other players ("hijacking" the game).


He may not have had a duplicate account, but he did post as a character. He did violate the TOS.

PostPosted: Sat Jun 20, 2009 7:14 pm
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natas
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Joined: 06 Oct 2007
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imbri wrote:

UF TOS wrote:
Users are explicitly forbidden to post as characters, whether in the capacity of a registered member or a forum guest, to post in a fashion designed to covertly influence or otherwise finesse players, or in an attempt to move a game forward. In this sense, the Unfiction forums are "out of game" and are not to become part of the "in game" experience or to be manipulated by Puppetmasters. This also pertains to people attempting to mislead other players ("hijacking" the game).


He may not have had a duplicate account, but he did post as a character. He did violate the TOS.


He indeed would have violated TOS if there WERE a game. but where is the game? I have spoke with Steve and we both agree that he did violate the spirit of the UF TOS, but there is indeed (for lack of a better word) a loophole.

ETA: I'm not trying to argue the point of what the TOS is there for and what it means. I get your point. I just don't understand why people would be so up in arms about the whole thing.

I don't wanna create another "SandBox" thread. I just am trying to defend a friend. I don't think he meant the genre or any individuals/groups/companies harm.

PostPosted: Sat Jun 20, 2009 7:19 pm
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krystyn
I Never Tire of My Own Voice


Joined: 26 Sep 2002
Posts: 3651
Location: Is not Chicago

A game in development is still a game!
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Stories and dreams, crossing my palm like silver.

xbl gamertag: krystyn


PostPosted: Sat Jun 20, 2009 7:40 pm
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natas
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ahh I'm not as good a wordsmith as a lot of people on here. I wish I were because I do have good lines of thought on the subject. and I might just take a couple of months to put them on paper. but for now I will agree that Steve did violate UF TOS, but let's just put things in perspective here.

Steve/Martin (haha Steve Martin!) only tried to create a story for others to enjoy. His method of trying to tell that story broke UF rules. Who did it hurt? He was working for our PM team and I'm sure not mad at him. He could have completed his obligation fully as Martin and I wouldn't have cared. His work is solid. Sure, it might not be groundbreaking news that he attempted to "cross-over" a character, but I think it's neat nonetheless. He sure had me fooled!

To call it lazy is simply not true. Anybody who takes the time and effort to tell a story to others through this type of media is not lazy. It takes time and effort. A lot of time and effort. It might not be the choice that others have made for whatever reason, but it was his choice. Was it an improper choice? not for me to decide. But it is definitely not lazy.

PostPosted: Sat Jun 20, 2009 8:08 pm
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PinkCloud
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Joined: 12 Mar 2009
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I do understand why the rules of uF are there and that an OOG or 'safe zone' is something that most people want to rely on if it is declared as such. What I'm personally curious about is, how much is martin really different from steve despite the differences that steve listed in the first post here? mostly I'd like to know if the work for the PM group with natas will be any different whether it will be done by martin or steve. and if that ARG steve planned will still be the same with Martin Aggett coming out of the closet.
why do we need to know so badly if somebody is real or not? and what does that mean, real? we all roleplay every day, change our behaviour a bit according to whom we speak or write to, or how many glasses of wine we had. (I want to know too, don't get me wrong, but I'm wondering how authentic we are in our 'real' life, too)
another thought that came to my mind: why are we having nicknames on uF and are not asked to post with our birth name? don't wanna start a petition here, just asking and also knowing that by our nicknames we figure in a transition between the IG and OOG space, but still we talk with our IG handles in a OOG space ---- hard to separate fiction and reality!
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PostPosted: Sat Jun 20, 2009 8:52 pm
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TAPshooter
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PinkCloud wrote:
...with Martin Aggett coming out of the closet.


Just for the record - Martin is heterosexual Very Happy

PinkCloud - I assume you've read this but I'd recommend it for everyone: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.124.2359&rep=rep1&type=pdf

PostPosted: Sat Jun 20, 2009 9:12 pm
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natas
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PinkCloud wrote:
mostly I'd like to know if the work for the PM group with natas will be any different whether it will be done by martin or steve. and if that ARG steve planned will still be the same with Martin Aggett coming out of the closet.


Probably the same, but it would have helped add to his credibility as a real person. And as long as Steve didn't try to use Martin to scam people for personal gain (other than creating a character) I don't see the problem.


PinkCloud wrote:
why do we need to know so badly if somebody is real or not? and what does that mean, real? we all roleplay every day, change our behaviour a bit according to whom we speak or write to, or how many glasses of wine we had. (I want to know too, don't get me wrong, but I'm wondering how authentic we are in our 'real' life, too)


I am not that different on here than IRL, but there ARE differences. I do not have an alter ego, but I do roleplay a little and do change my behavior. In real life, I wish I were as thoughtful as I TRY to be online.

PinkCloud wrote:
another thought that came to my mind: why are we having nicknames on uF and are not asked to post with our birth name? don't wanna start a petition here, just asking and also knowing that by our nicknames we figure in a transition between the IG and OOG space, but still we talk with our IG handles in a OOG space ---- hard to separate fiction and reality!


Now I'm even more confused.

PostPosted: Sat Jun 20, 2009 9:16 pm
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PinkCloud
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Joined: 12 Mar 2009
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TAPshooter wrote:
PinkCloud wrote:
...with Martin Aggett coming out of the closet.


Just for the record - Martin is heterosexual Very Happy


hehehe. i did have my finger on the delete-button when i wrote this (never know as a non native when to leave the safe zone for word plays) but just thought it was a good analogy with the secret identities Smile

TAPshooter wrote:
PinkCloud - I assume you've read this but I'd recommend it for everyone: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.124.2359&rep=rep1&type=pdf


thanks for the link to Jane's wonderful article! it's sitting on top of my 2readagain-list.
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Research: http://www.pixelidentities.com/


PostPosted: Sat Jun 20, 2009 9:43 pm
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