Return to Unfiction unforum
 a.r.g.b.b 
FAQ FAQ   Search Search 
 
Welcome!
New users, PLEASE read these forum guidelines. New posters, SEARCH before posting and read these rules before posting your killer new campaign. New players may also wish to peruse the ARG Player Tutorial.

All users must abide by the Terms of Service.
Website Restoration Project
This archiving project is a collaboration between Unfiction and Sean Stacey (SpaceBass), Brian Enigma (BrianEnigma), and Laura E. Hall (lehall) with
the Center for Immersive Arts.
Announcements
This is a static snapshot of the
Unfiction forums, as of
July 23, 2017.
This site is intended as an archive to chronicle the history of Alternate Reality Games.
 
The time now is Mon Nov 11, 2024 6:04 pm
All times are UTC - 4 (DST in action)
View posts in this forum since last visit
View unanswered posts in this forum
Calendar
 Forum index » Chaotic Fiction » Marble Hornets
[VIDEO] Impurity
Moderators: Giskard, JKatkina, Zarggg
View previous topicView next topic
Page 2 of 5 [67 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
Author Message
nauttebayo
Veteran


Joined: 24 Nov 2007
Posts: 111

xxkiriyamaxx wrote:
Also, I found that YET AGAIN the sound of this video is divided in two chanels, the right one has the "beep" sound and the left one has the incidental sound of the rain.

Nauttebayo, can you try and find anything on it??

I know there's something here. And I'm quite sure there are voices. I also have a clue on the 00000's pattern, lemme try that and if I find anything, I'll let you guys know.


Yeah give me a few minutes; strange how they keep hiding things in the right channel. I hope you find something on that pattern of the 000000's, I was totally lost. Oh god listening to those sounds at night have freaked me out ever since Wyoming Incident....

EDIT: Even after removal all I hear is ambient noise. Where did you hear the beep? I'm not hearing it for whatever reason.

PostPosted: Wed Sep 02, 2009 1:07 am
 View user's profile
 Back to top 
Citizen Ed
Boot

Joined: 10 Apr 2008
Posts: 43
Location: Miamisburg, OH

I was seeing THEREWASMRE as "There was Mr E" or "There was mystery". "There was more" makes more sense 'tho.

PostPosted: Wed Sep 02, 2009 3:34 am
 View user's profile
 Back to top 
Mr Josephs
Kilroy

Joined: 23 Aug 2009
Posts: 2

nauttebayo wrote:
I took the video as telling us to go back to Operator to find clues -- the most basic message of that video being "LISTEN" (spelled out by the capital letters of "Lakes in Stillness will Take Every life of the Night"). I cleaned up the audio of Operator and got the file below; however, I can't get anything from it. To me, it sounds like

{slightly after 9 seconds in}
[Voice 1] Now go!
[Voice 2] Are you sure?
{Rustling}
{19.5 seconds in}
[Voice 1] Okay...go...go...run


Good job, I couldn't hear much more in that, tried a few things with Audacity but couldn't find anything else or make it much clearer. Maybe that's all there is to but I get the feeling that there has to be a little more.

PostPosted: Wed Sep 02, 2009 6:04 am
 View user's profile
 Back to top 
Asthmatic Snake
Boot


Joined: 01 Sep 2009
Posts: 23
Location: Shadow Moses

Mr Josephs wrote:
nauttebayo wrote:
I took the video as telling us to go back to Operator to find clues -- the most basic message of that video being "LISTEN" (spelled out by the capital letters of "Lakes in Stillness will Take Every life of the Night"). I cleaned up the audio of Operator and got the file below; however, I can't get anything from it. To me, it sounds like

{slightly after 9 seconds in}
[Voice 1] Now go!
[Voice 2] Are you sure?
{Rustling}
{19.5 seconds in}
[Voice 1] Okay...go...go...run


Good job, I couldn't hear much more in that, tried a few things with Audacity but couldn't find anything else or make it much clearer. Maybe that's all there is to but I get the feeling that there has to be a little more.
I can hear the first two responses, but the last one doesn't seem like it is saying 'go...run'. But that's just me and my bad hearing.

PostPosted: Wed Sep 02, 2009 10:22 am
 View user's profile
 Back to top 
bozmond
Greenhorn

Joined: 01 Sep 2009
Posts: 3

Hi All,

I'm also another newbie. I also came here via the post on Metafilter. I am also an audio engineer, which is why I think I've been drawn to this ARG - the sound aspect to some of these videos.

I've been playing with the audio from totheark's video posts, and listening for anything interesting. So far, nothing amazing has popped up. I've tried a bunch of things. Running the audio through various scopes and analyzers to see if there is anything visual encoded in the sound. So far, nothing of significance - which follows from most of the other posts I've been reading where others are trying similar stuff.

What has yielded the most interesting stuff is using a fairly sophisticated audio restoration software suite called iZotope RX. Google it if you want to see/hear what it's capable of.

One thing about the sound on totheark's posts is the quality of the distortion. It exhibits many of the characteristics of digital distortion, which is also called digital clipping. This sound is caused by a digital audio system running out of recording headroom. The waveforms of the sections where the audio is heavily distorted would also back this up. It looks like a big block, a brick - which is common to audio that is either clipped of heavily limited.

Anyhow, iZotope has a declipping function which attempts to repair audio which has been distorted by this kind of noise. It's really designed to repair momentary clips and I'm not sure if the result I've come upi with from using this process is just an artefact, or something more significant. What I found is that when I applied this to the very last bit of distorted audio in "Impurity" it sounds like music.

Attached are 2 audio files.

"impurity_declipped.wav" is mostly the audio as is, with the newly declipped music sound starting at around 0:30.

The thing that got me even more interested is when I applied this process to "Regards", the resulting sound is very similar. Listen to "regards_declipped.wav".

I need to run some more tests to make sure this isn't an artefact of the processing and is actually a legitimate sound that's being revealed. The cleaned up sound is some kind of orchestral brass I think. No idea where it is from, but it sounds like some sort of atonal cluster to me.

Also, FYI - the tone sound that runs through most of this clip is a 1kHz sine wave tone, often used for alignment and calibration in most audio systems. To be exact the tone isn't exactly 1000 cycles (1kHz) but is 1046 cycles (1.046kHz). I don't think this is significant, but maybe it'll make a light go on in someone's head.

One more thing - I do think the commenter on YouTube that was talking about the biblical reference to the name "To The Ark" is significant. The footage in this clip is of a rain storm. A previous clip was called Deluge. The title of this clip Impurity with the implication that a great storm will wash away impurity....Just some thoughts!
impurity_declipped.wav
Description 
wav

 Download 
Filename  impurity_declipped.wav 
Filesize  5.73MB 
Downloaded  459 Time(s) 
regards_declipped.wav
Description 
wav

 Download 
Filename  regards_declipped.wav 
Filesize  3.53MB 
Downloaded  393 Time(s) 

PostPosted: Wed Sep 02, 2009 11:59 am
 View user's profile
 Back to top 
Grooze
Veteran


Joined: 31 Aug 2009
Posts: 101

bozmond wrote:

What has yielded the most interesting stuff is using a fairly sophisticated audio restoration software suite called iZotope RX. Google it if you want to see/hear what it's capable of.


Trust Izotope to invent something brilliant eh? I've been trying this sort of thing myself, but Cool Edit's clip restorer doesn't really work in this case.


bozmond wrote:

Anyhow, iZotope has a declipping function which attempts to repair audio which has been distorted by this kind of noise. It's really designed to repair momentary clips and I'm not sure if the result I've come upi with from using this process is just an artefact, or something more significant. What I found is that when I applied this to the very last bit of distorted audio in "Impurity" it sounds like music.


I agree that the distortion is probably partly caused by clipping (I'd argue more has happened to it than just excessive gain). What also sounds very similar though, is the distortion that appears a few times in entry #5. Think you could have a go at applying RX's magic to that one? There are sections that have that particular character you get when someone tries to eat the mic, and I'm suspicious there's something being said in those sections that contains a clue.


bozmond wrote:

Also, FYI - the tone sound that runs through most of this clip is a 1kHz sine wave tone, often used for alignment and calibration in most audio systems. To be exact the tone isn't exactly 1000 cycles (1kHz) but is 1046 cycles (1.046kHz). I don't think this is significant, but maybe it'll make a light go on in someone's head.


If you're interested I can also tell you that the microphones on his camera are about 1.5cm apart (calculated from the dephasing between the stereo channels of Impurity).

PostPosted: Wed Sep 02, 2009 12:29 pm
 View user's profile
 Back to top 
DavFlamerock
Entrenched


Joined: 11 Oct 2006
Posts: 937
Location: H2Oville, ME, USA

bozmond wrote:
I'm also another newbie. I also came here via the post on Metafilter. I am also an audio engineer, which is why I think I've been drawn to this ARG - the sound aspect to some of these videos.

You sir... just made my day. (and that's impressive considering today rocks and I haven't even gotten to the best part yet)

bozmond wrote:
One thing about the sound on totheark's posts is the quality of the distortion. It exhibits many of the characteristics of digital distortion, which is also called digital clipping. This sound is caused by a digital audio system running out of recording headroom. The waveforms of the sections where the audio is heavily distorted would also back this up. It looks like a big block, a brick - which is common to audio that is either clipped of heavily limited.

Anyhow, iZotope has a declipping function which attempts to repair audio which has been distorted by this kind of noise. It's really designed to repair momentary clips and I'm not sure if the result I've come upi with from using this process is just an artefact, or something more significant. What I found is that when I applied this to the very last bit of distorted audio in "Impurity" it sounds like music.

Grooze wrote:
I agree that the distortion is probably partly caused by clipping (I'd argue more has happened to it than just excessive gain). What also sounds very similar though, is the distortion that appears a few times in entry #5. Think you could have a go at applying RX's magic to that one? There are sections that have that particular character you get when someone tries to eat the mic, and I'm suspicious there's something being said in those sections that contains a clue.

bozmond wrote:
Also, FYI - the tone sound that runs through most of this clip is a 1kHz sine wave tone, often used for alignment and calibration in most audio systems. To be exact the tone isn't exactly 1000 cycles (1kHz) but is 1046 cycles (1.046kHz). I don't think this is significant, but maybe it'll make a light go on in someone's head.


If you're interested I can also tell you that the microphones on his camera are about 1.5cm apart (calculated from the dephasing between the stereo channels of Impurity).

This is the kind of shit I wish I could do. I am so envious of you guys and your awesome audio science knowledge! Thank you for your help!

PostPosted: Wed Sep 02, 2009 1:18 pm
 View user's profile
 Back to top 
booba
Unfictologist


Joined: 09 Mar 2007
Posts: 1433

Ditto what Dav said, double Smile

Hate to be a pain but, Sven Vikson whenever you post my screen gets waaaaaaaaay stretched out. Could it be your avatar is too large?

PostPosted: Wed Sep 02, 2009 1:48 pm
 View user's profile
 Back to top 
SvenVikson
Boot


Joined: 10 Aug 2009
Posts: 63
Location: WHERE I CEASE TO BE

booba wrote:
Ditto what Dav said, double Smile

Hate to be a pain but, Sven Vikson whenever you post my screen gets waaaaaaaaay stretched out. Could it be your avatar is too large?

My avatar appears to be the same as everyone elses, so I have no idea why. Maybe I'm special?

PostPosted: Wed Sep 02, 2009 2:01 pm
 View user's profile
 Back to top 
Asthmatic Snake
Boot


Joined: 01 Sep 2009
Posts: 23
Location: Shadow Moses

SvenVikson wrote:
booba wrote:
Ditto what Dav said, double Smile

Hate to be a pain but, Sven Vikson whenever you post my screen gets waaaaaaaaay stretched out. Could it be your avatar is too large?

My avatar appears to be the same as everyone elses, so I have no idea why. Maybe I'm special?
Looks fine to me.

PostPosted: Wed Sep 02, 2009 3:24 pm
 View user's profile
 Back to top 
booba
Unfictologist


Joined: 09 Mar 2007
Posts: 1433

So sorry Sven. Embarassed

Must be my POS.

(Weird though.... when you posted on page two it went double wide on me with the text bunched way on the right)

Anybody else see this? Or has my machine developed an allergy to Sven? Confused

PostPosted: Wed Sep 02, 2009 4:52 pm
 View user's profile
 Back to top 
nauttebayo
Veteran


Joined: 24 Nov 2007
Posts: 111

It's happening to me, too, actually, but not until I came onto this library computer where they use IE as opposed to the Firefox I use at home...

PostPosted: Wed Sep 02, 2009 5:06 pm
 View user's profile
 Back to top 
justcurious
Veteran

Joined: 23 May 2009
Posts: 88

@bozmond : glad you came!
I'll have you know I just found my newly downloaded Audacity program pouting in the corner.

@sven : I'm afraid my computer is also allergic to you! Smile

PostPosted: Wed Sep 02, 2009 5:53 pm
 View user's profile
 Back to top 
SvenVikson
Boot


Joined: 10 Aug 2009
Posts: 63
Location: WHERE I CEASE TO BE

I think maybe its a problem with IE, I'll change my Avatar, but I opened the thread in both Firefox and Safari, with no issues.

PostPosted: Wed Sep 02, 2009 6:49 pm
 View user's profile
 Back to top 
Nonmetals Nerd
Guest


Quote:

Also, FYI - the tone sound that runs through most of this clip is a 1kHz sine wave tone, often used for alignment and calibration in most audio systems. To be exact the tone isn't exactly 1000 cycles (1kHz) but is 1046 cycles (1.046kHz). I don't think this is significant, but maybe it'll make a light go on in someone's head.


Is there a way to subtract out this tone?

PostPosted: Wed Sep 02, 2009 7:31 pm
 Back to top 
Display posts from previous:   Sort by:   
Page 2 of 5 [67 Posts]   Goto page: Previous 1, 2, 3, 4, 5 Next
View previous topicView next topic
 Forum index » Chaotic Fiction » Marble Hornets
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum



Powered by phpBB © 2001, 2005 phpBB Group