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 Forum index » Chaotic Fiction » Slender Man Mythos
Game Discussion (cont from Trailhead)
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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distilled
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Joined: 18 Mar 2010
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Location: Midlands, UK

JKatkina wrote:
Also (just to bring up the idea again since there seem to be a number of new folks in the audience today) if Slendy functions by electricity, MaskyTim's meds could be helping him resist Slendy's powers, if they're meds for seizures -- seizure medications function by reducing or preventing unusual electrical activity in the brain.


Dude, you might just be onto something there! Masky does have what seems to be a seize when he attacks J in the house - and this is after J has taken the meds from the house in a previous visit.

PostPosted: Thu Mar 18, 2010 7:58 pm
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Pactin
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Joined: 22 Feb 2010
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theonewhoquestions wrote:
Pactin wrote:


It's cool. Could you elaborate more on the Conrad Aiken bit?


Conrad Aiken wrote it, not H.G. Wells.

Oops, thanks for the correction.

distilled wrote:
I believe I read somewhere that Slendy operates through fear and the control of dark and light. Maybe Slendy's power eminates through some kind of electrical interference - he can certainly affect bulbs and lighting, and we have seen that his presence affects the video cameras as well as the audio recording.

Perhaps the "warning" is: when you see light flicker or bulbs brighten/dull its time to get outta there?


I had that theory as well. Or rather, that he had traveled through electrical devices when there was an energy being outputed. Especially since there is a circuit breaker in the top room of Brian's house.

That would support almost all incidents of slender-encounters except for the one in Entry 22 (and I think 23?). There aren't any apparent light sources, unless slenderman can manifest himself from flashlights as well, which were both present.

PostPosted: Thu Mar 18, 2010 8:26 pm
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GnomonRose
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Joined: 25 Jan 2010
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 Hotels

BaronVonCakeman wrote:
I just wanna state that hotels aren't that expensive. It's maybe $80-ish per night depending on where you go, and if they all pitched in, it'd only be like $10-$20 each.

Hi Baron,
That's true, as far as I know, and for the filming crew to go Dutch on a night there, or even two, would be manageable.
However, for a college kid who has clearly not been working for more than a month (holed in at his home), I imagine that $80 a night for several weeks (as he stated he left home just after that tweet), is prohibitively expensive!--more than $1000 for two weeks.
It may be he just got to that hotel after weeks under a bridge or something, but in story, unless he's living on a credit card (that will soon be cut off!) or a loan from his folks, this lush life cannot continue long, I ween.
So I wonder what the PMs are thinking of now--how they explain (if only to themselves) Jay's living in a hotel for any period of time...Dunno
Not disagreeing with you, but thinking of J as a character...

PAX
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PostPosted: Thu Mar 18, 2010 8:54 pm
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
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Re: Hotels

GnomonRose wrote:
BaronVonCakeman wrote:
I just wanna state that hotels aren't that expensive. It's maybe $80-ish per night depending on where you go, and if they all pitched in, it'd only be like $10-$20 each.

Hi Baron,
That's true, as far as I know, and for the filming crew to go Dutch on a night there, or even two, would be manageable.
However, for a college kid who has clearly not been working for more than a month (holed in at his home), I imagine that $80 a night for several weeks (as he stated he left home just after that tweet), is prohibitively expensive!--more than $1000 for two weeks.
It may be he just got to that hotel after weeks under a bridge or something, but in story, unless he's living on a credit card (that will soon be cut off!) or a loan from his folks, this lush life cannot continue long, I ween.
So I wonder what the PMs are thinking of now--how they explain (if only to themselves) Jay's living in a hotel for any period of time...Dunno
Not disagreeing with you, but thinking of J as a character...

PAX


I've wondered about this sort of 'money grows on trees' attitude as well. XD Alex's tapes, for example, must have cost him an arm and a leg. Jay living in a hotel without regard to cost seems like the same sort of thing. Maybe he was living out of his car, decided he needed to let people know where he was (and that he needed a shower and a nice place to sleep?) and dropped off for a night or two? Doesn't specifically say that he stayed at one this entire time!

PostPosted: Thu Mar 18, 2010 9:03 pm
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GnomonRose
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Joined: 25 Jan 2010
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Location: Taiwan

Responses to late posts
Howdy, pardners. Time for Timer!

Pactin wrote:
Quote:
@Gnomonrose: I had the exact same thought (regarding operators connecting different lines). I believe the Operator is Slenderman, because in Entry#11, one of Alex's wall drawings depicts Slendy with the operator sign where his face should be.


Glad to see we had the same thought. Do you agree that it's possible SM is helping to make connections, instead of acting as a menace? I am not strongly convinced of that, but just spinning ideas based on the idea of SM as a sort of connection facilitator.

Pactin wrote:
Quote:
Forgive me if this is, what is the word, trout?

That threw me for a while too; it just means that the point someone made in a recent post is the same one that had been proposed--and often discussed at length--in previous pages.

Not sure about the other fish available as emoticons, besides the Red Herring, which is obvious to me as a detective novel reader.

Dray chimed in:
Quote:
I've wondered about this sort of 'money grows on trees' attitude as well. XD Alex's tapes, for example, must have cost him an arm and a leg. Jay living in a hotel without regard to cost seems like the same sort of thing. Maybe he was living out of his car, decided he needed to let people know where he was (and that he needed a shower and a nice place to sleep?) and dropped off for a night or two? Doesn't specifically say that he stayed at one this entire time!

Thanks for the agreement, Dray! You tend to make my day, or hour at least, each time you post.
I agree that there's no indication he's been staying at a hotel, or a series of them, the whole time since he left home. Not that this will help us solve an important mystery...but thinking of it as in the "This is Not a Game" way may help us to anticipate the story, or understand it more thoroughly. As a potential PM myself, I want to get the whole experience, from the players' point of view and also to imagine the PM's POV in gestalt.

PostPosted: Thu Mar 18, 2010 9:05 pm
Last edited by GnomonRose on Thu Mar 18, 2010 9:13 pm; edited 1 time in total
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Unfortunatalie
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Joined: 15 Feb 2010
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Location: England

Only just occured to me how reminiscent Slendy is of The Orange Man in "Slide" by The Dresden Dolls Shocked

PostPosted: Thu Mar 18, 2010 9:12 pm
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Pactin
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Joined: 22 Feb 2010
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Re: Responses to late posts
Howdy, pardners. Time for Timer!

GnomonRose wrote:
Pactin wrote:
Quote:
@Gnomonrose: I had the exact same thought (regarding operators connecting different lines). I believe the Operator is Slenderman, because in Entry#11, one of Alex's wall drawings depicts Slendy with the operator sign where his face should be.


Glad to see we had the same thought. Do you agree that it's possible SM is helping to make connections, instead of acting as a menace? I am not strongly convinced of that, but just spinning ideas based on the idea of SM as a sort of connection facilitator.

Still very possible. There aren't any obvious indications of SM having malicious-intent (Entry 14: Alex's bloody forehead could have been self induced).

However, I'm assuming the creators intend to keep the SM intentions- such as the disappearance of children in his presence- in their story. I do believe he does connect distant areas or doors, but for what purpose I have no idea.

PostPosted: Thu Mar 18, 2010 9:42 pm
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theonewhoquestions
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Joined: 11 Mar 2010
Posts: 377

His eternal thirst. He's like Tantalus.

I find the longer I look into stuff about Marble Hornets, the more ridiculous things I say just to be ridiculous.

PostPosted: Thu Mar 18, 2010 10:18 pm
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GnomonRose
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Joined: 25 Jan 2010
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 Tantalus

theonewhoquestions,
You made me laugh!
I think Slender Man does in fact have a face; he's just wearing a white turtleneck (with a tie) and we always catch him as he's putting it on, so it is covering his face. We should learn to knock first.
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PostPosted: Fri Mar 19, 2010 2:27 am
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SlendoMusic
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I need to see a Totheark vid in the form of the Pokemon theme song. That would be epic.


And what do you think the chances are of a entry being posted this weekend?

PostPosted: Fri Mar 19, 2010 3:28 am
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squidbutt
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Joined: 17 Feb 2010
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ptlundholm wrote:
Something struck me regarding the electricity-theory, and how it could relate to the Operator-symbol, which I dont think has been mentioned yet.

At first, I assumed it referred either to Slendys face (or lack of it), or a sort of crossed wire-thing, referring to teleportation.

HOWEVER! then it came to me. The crossed circle is a schematic symbol, generally symbolizing...

A light bulb. To be more precise, "A transducer which converts electrical energy to light"

As I've stated before, there's a lot of hints dropped regarding electricity, and almost as many regarding lights/lack of lights/flickering lights.

- The flickering lights in Return, as well as Deluge.
- The house doesn't seem to have any functioning sources of light at all.
- During an early entry (forgot which one) Alex is seen drawing, suddenly stops, and gets up to turn off an often mentioned lamp, the one with the lampshade.
- Slendy is first seen by Alex standing by a street light.
- As the video freaks out during #23 and J seems to be howering above he's bed, the lights get stronger/more intense. (This could of course be attributed to the effects used to alter the image, however, it doesn't really exclude the observation.)

Now, as I've just learned, not only does the crossed circle symbolize a light bulb, but a source of indication;

"This symbol is used for a lamp which is an indicator, for example a WARNING light on a car dashboard."

Coincidentally, the totheark-video "Warning" contains a fuck load of crossed circles, or "Operator"-symbols. Seems to me that totheark at thes point feels forced to shout it out since Jay, daft motherfucker as he is, doesn't seem to get the message.

Of course, it could also point towards some other kind of indicator, such as the red light on a recording camera or an EXIT-sign.


You've just won the entire internets.
And...my heart. ;_; ok maybe not that. But certainly the internets.

That's probably the most interesting theory I've seen so far.

PostPosted: Fri Mar 19, 2010 10:51 am
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distilled
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Joined: 18 Mar 2010
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It is interesting to note that the operator symbol features heavily at the start of ######, but there is a distinct lack of light. The whole video is very dark, so dark that it is often difficult to make out shapes in the gloom.

Unfortunately, this can be interpreted in a number of ways.

Either SM's influence has increased, eliminated all light and plunged J and other innocent parties into darkness (And the operator symbol at the start symbolising WARNING WARNING WARNING!). This would also indicate Masky (and possibly J) is under SM's control.



OR (and this is, IMO, more compelling) Masky has taken light out of the equation, taken control of SM's influence over light by creating only darkness.

Masky never stays in light for long. When J shines the torch on him in the house, he sprints at him, similarly when he goes over to expose his face he pushes him away. In the Entry where Masky enters J's room, he spends half of the entry lurking outside the window in the dark and then lurks in the darkness in the corner and beside his bed.

He never carries his own light source, preferring to move through the house in darkness in Entry 23 (?).

SM is regularly seen out during the day, standing in daylight, but Masky only ever emerges at night (in fact, his appearance in Entry 23 actually coincides with the onset of a sudden plunge into night).

Perhaps Masky has realised that light is a weapon for SM, he can make it flicker and cut out, he can brighten bulbs (sort of seen in entry 6 (?) where SM passes by Alex's window and he seems to glow bright white. Also, in our final vision of him in Entry 23 he is seen in stark light, where before there was no light bar J's torch). It is well documented that SM uses his own shadow as a menacing weapon, but without light, maybe he becomes relatively powerless. I mean, he doesnt make any noise, he doesn't really move or touch anything, he is just a menacing presence - so, if you can't see him, apart from the sickness, what power does he have?

PostPosted: Fri Mar 19, 2010 11:28 am
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Arison
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It's possible that Jay might be at a really cheap hotel, or even a motel. The money still adds up, but the base price could be a little less.

Also: http://www.arcthehotel.com/


I thought it was funny.
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PostPosted: Fri Mar 19, 2010 12:05 pm
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JKatkina
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Joined: 16 Jan 2010
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distilled wrote:

Perhaps Masky has realised that light is a weapon for SM, he can make it flicker and cut out, he can brighten bulbs (sort of seen in entry 6 (?) where SM passes by Alex's window and he seems to glow bright white. Also, in our final vision of him in Entry 23 he is seen in stark light, where before there was no light bar J's torch).


That fits in pretty well to some other theories -- particularly that Masky was intentionally keeping the lights off while hangin' out at Brian's. We see the fuse box open in 23. Flicking the fuse switches would be an easy way for Masky to keep Jay from turning any lights on during his visit.

Also the one time the lights appear to be on at Brian's place, in Return with the flickering lights and the stunned Jay, we see Slendy there. Electricity may attract him.

PostPosted: Fri Mar 19, 2010 12:28 pm
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Dray
Pretty talky there aintcha, Talky?


Joined: 15 Jan 2010
Posts: 2578
Location: Cowtown, AB

GnomonRose wrote:
Glad to see we had the same thought. Do you agree that it's possible SM is helping to make connections, instead of acting as a menace? I am not strongly convinced of that, but just spinning ideas based on the idea of SM as a sort of connection facilitator.


What, then, would Slendy's motivation be to lurk around Alex's film crew, and to begin invading Alex's home and personal space? Why linger at Brian's house three years later when all of the people who stayed there have (supposedly) vanished? I could see Slender Man being an entity trying to bring people back to, say, a location (Jay teleporting throughout the house, and from his own bedroom), but that doesn't add up with what we see in the first half of Marble Hornets.

GnomonRose wrote:
Thanks for the agreement, Dray! You tend to make my day, or hour at least, each time you post.
I agree that there's no indication he's been staying at a hotel, or a series of them, the whole time since he left home. Not that this will help us solve an important mystery...but thinking of it as in the "This is Not a Game" way may help us to anticipate the story, or understand it more thoroughly. As a potential PM myself, I want to get the whole experience, from the players' point of view and also to imagine the PM's POV in gestalt.


Keep in mind that this is not a full on ARG. A lot of the things that we are trying to 'solve' have no bearing on the outcome of the series. I believe that if you are interested in making a semi-interactive, continuous narrative on a low budget, Marble Hornets is top of its class and also (to indulge the fangirl in me) squee-tasmically fucking amazing! As an ARG where puzzles need to be solved and characters need their minds changed or otherwise need input to proceed to the next portion of the story to get the end that the players want, Marble Hornets simply isn't that. The only reason that we're all gathered here and picking our brains for answers is because it's fun. Jay nor TTA are going to change their behavior because we finally figured out what 'listentoitall' boils down to, you know? Or at least, I'm pretty certain that they won't. XD

It is good to watch them to see what elements of narrative they are doing amazingly (because there are a lot) and which just aren't syncing up (like the 'lol, money grows on trees!' bit.) I'd love to do something like this, or at least help with it, so it's kind of neat to see people actually following through for so long on it. Very inspiring. X3

Unfortunatalie wrote:
Only just occured to me how reminiscent Slendy is of The Orange Man in "Slide" by The Dresden Dolls


My googlefu is weak, I couldn't find anything to compare. :c

Pactin wrote:
Still very possible. There aren't any obvious indications of SM having malicious-intent (Entry 14: Alex's bloody forehead could have been self induced).

However, I'm assuming the creators intend to keep the SM intentions- such as the disappearance of children in his presence- in their story. I do believe he does connect distant areas or doors, but for what purpose I have no idea.


I don't think this adds up. Even if Slendy is not malicious, he has some killer side effects, just hanging around the fella. Video distortion (and cell phone distortion, if I remember correctly from Jay's twitpic adventure?) Coughing, chills, light-headedness and/or headaches (judging more by the way that the guys were acting in #20), general discomfort in the brain-case, feeling like one's head has been liquified (to use Jay's words), blanking out, losing time, loss of control of one's body (if #16 and #18 are any example)... that's a pretty long list of reasons that Slendy is a rotten fella to hang around.

Of course, none of it discounts that Slendy is malicious, in and of himself. I think that the Slender Man that they're showing us is supposed to be an unknown element that fucks you up simply by existing. It might wind up being that it doesn't matter what his intentions or motivations are, just that he is too much for mere mortals to handle or comprehend.

distilled wrote:
Perhaps Masky has realised that light is a weapon for SM, he can make it flicker and cut out, he can brighten bulbs (sort of seen in entry 6 (?) where SM passes by Alex's window and he seems to glow bright white. Also, in our final vision of him in Entry 23 he is seen in stark light, where before there was no light bar J's torch). It is well documented that SM uses his own shadow as a menacing weapon, but without light, maybe he becomes relatively powerless. I mean, he doesnt make any noise, he doesn't really move or touch anything, he is just a menacing presence - so, if you can't see him, apart from the sickness, what power does he have?


Wow, that's compelling and creepy. A day-monster... that just goes against so many rules of childhood greeblie-weaknesses, right?

Arison wrote:
Also: http://www.arcthehotel.com/


I thought it was funny.


XD Awesome.

JKatkina wrote:
Also the one time the lights appear to be on at Brian's place, in Return with the flickering lights and the stunned Jay, we see Slendy there. Electricity may attract him.


Fuck! Slender Man's a moth in disguise!

PostPosted: Fri Mar 19, 2010 1:36 pm
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