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 Forum index » Chaotic Fiction » Flynn Lives
[PUZZLE]Lightcycle Schematics
Moderators: enaxor, Euchre, spaceboy, thebruce
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Hazado
Veteran

Joined: 25 Feb 2010
Posts: 71

You know the colors could have to do with the bit colors.

Red = 0
Blue = Neutral
Yellow = 1

Not sure what the other colors would mean then.

PostPosted: Wed Mar 03, 2010 2:20 pm
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Rogi Ocnorb
I Have 100 Cats and Smell of Wee


Joined: 01 Sep 2005
Posts: 4266
Location: Where the cheese is free.

Baudot
Code reference and analysis tool

To help with the analysis of the code (If there is one), I split off the "5-Bit" section of my binary converter and saved it as a Google Spreadsheet.
(The larger version does conversions for all 120 of the encodings I'm aware of from two through fourteen bits.).
It's been prepopulated with the BAUDOT message:
"THIS IS A MESSAGE IN BAUDOT." (Available in a separate tab, for "repasting" to the main tab when it gets lost.)
To give you an idea of what the Letters and Figures switches do.

It's not protected in any way, so it's easy to break if you don't know what you're doing.
The ONLY cell you should really change is "A1" on the "Main" tab.

Input your 5-Bit string there and it'll interpret it into all of the the possible 84 encodings it includes. One on each lower line. (Baudot Figures [Space, period, etc.] are on a separate row).
In order to make it work as a Google Doc, I had to limit the input to 500 bits (100 bytes).

ETA: For those wondering why the X&Y album cover doesn't seem to decode properly, it's because that puzzle never really was "Baudot" (A telegraph [CCIT1] standard). It was CCITT2 (One of the first TeleTYpe-specific standards).
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PostPosted: Wed Mar 03, 2010 3:20 pm
Last edited by Rogi Ocnorb on Wed Mar 03, 2010 4:33 pm; edited 2 times in total
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AgentX
Boot

Joined: 02 Mar 2010
Posts: 43

Hazado wrote:
You know the colors could have to do with the bit colors.

Red = 0
Blue = Neutral
Yellow = 1

Not sure what the other colors would mean then.



well I was thinking that but the extra colors confused me also... so I don't have any good ideas at this point except for mabey they are using the extra colors as a timing mark or a seperator...

PostPosted: Wed Mar 03, 2010 4:20 pm
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enaxorModerator
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

I haven't been following this discussion that closely, so this may not have anything to do with it, but could the schematics be using the resistor color code? I've seen it used in puzzles before to hide a message.

*eta An example of how it was used, starting with this post explaining the solve.

**eta link to Color Code Chart
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PostPosted: Wed Mar 03, 2010 4:41 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

You know, I was wondering if maybe it might be an HTML code. Translate all the colors into their hex color code, then turn that into numbers and play with that- but I haven't the foggiest of what you could do with that. I think it might be a bit much for them to expect of us.

PostPosted: Wed Mar 03, 2010 8:41 pm
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KJA
Boot

Joined: 12 Apr 2005
Posts: 52

enaxor wrote:
I haven't been following this discussion that closely, so this may not have anything to do with it, but could the schematics be using the resistor color code? I've seen it used in puzzles before to hide a message.

*eta An example of how it was used, starting with this post explaining the solve.

**eta link to Color Code Chart


No offense, but the colours are everywhere! Even with the colour resistor decoder, where would you begin to attribute every colour by each of their representative number?

At least with the example you provided, the colours in the code were simply laid out in a manner that it would actually make sense.

What Would Flynn Do?

PostPosted: Thu Mar 04, 2010 1:28 am
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enaxorModerator
I Have No Life

Joined: 25 Feb 2003
Posts: 2395

KJA wrote:
enaxor wrote:
I haven't been following this discussion that closely, so this may not have anything to do with it, but could the schematics be using the resistor color code? I've seen it used in puzzles before to hide a message.

*eta An example of how it was used, starting with this post explaining the solve.

**eta link to Color Code Chart


No offense, but the colours are everywhere! Even with the colour resistor decoder, where would you begin to attribute every colour by each of their representative number?

At least with the example you provided, the colours in the code were simply laid out in a manner that it would actually make sense.

What Would Flynn Do?


No offense taken, just throwing stuff out there, to see if anything sticks. Smile
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PostPosted: Thu Mar 04, 2010 2:18 am
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myestro
Boot

Joined: 16 Feb 2010
Posts: 40

Since we are trying to decipher these color bar code things...I went ahead and "brute forced" out a set of color bars out of the first lightcycle image...

basically filled in blocks of color if the area was obviously red, orange, green...etc...and then removed all duplicate data overlaps.

I aligned the data vertically (and there seems to be 5 rows of blocks plus a black baseline)

here is the rough blocks of colors derived by paint bucket fills:


Click here for full size

and here is the interpolated "cleaned up" chart of the color bars that I duplicated in Illustrator. (eliminating obvious duplicate data columns and aligning up slightly shifted columns)





what is very interesting is that what is left is 5 rows of 20 color pixels.

how to decipher the colors...I am not sure although the baudot seemed promising being 5bit code...tobad its binary (on/off)

L

Resized image to stop forum stretching. - E

PostPosted: Thu Mar 04, 2010 3:39 am
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

myestro wrote:
Since we are trying to decipher these color bar code things...I went ahead and "brute forced" out a set of color bars out of the first lightcycle image...

basically filled in blocks of color if the area was obviously red, orange, green...etc...and then removed all duplicate data overlaps.

I aligned the data vertically (and there seems to be 5 rows of blocks plus a black baseline)

here is the rough blocks of colors derived by paint bucket fills:


Click here for full size

and here is the interpolated "cleaned up" chart of the color bars that I duplicated in Illustrator. (eliminating obvious duplicate data columns and aligning up slightly shifted columns)





what is very interesting is that what is left is 5 rows of 20 color pixels.

how to decipher the colors...I am not sure although the baudot seemed promising being 5bit code...tobad its binary (on/off)

L

Resized image to stop forum stretching. - E


Sorry I might have missed something here, but from what I could see the black line went through the middle of the colors. Is the same pattern reflected below?

PostPosted: Thu Mar 04, 2010 9:05 am
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myestro
Boot

Joined: 16 Feb 2010
Posts: 40

Broklynite wrote:

Sorry I might have missed something here, but from what I could see the black line went through the middle of the colors. Is the same pattern reflected below?


I squashed the file vertically due to the interleaving (saw the artifacts of overlapping blocks) and then eliminated duplicate data above and below the line...my guess is the line is the point of reference...so I dropped data down to the line.

Now I did this with the orginal raw file of undeciphered with lightcycle data...i did not derive this from the solved lightcycle picture.

EDIT - Ok.

So now lets try this same method on one of the "solved" "sketch" images and show you how I blocked in colors.

Step 1: basic image as is


Click here for full size

Step 2: Mark identifiable rows


Click here for full size

Step 3: Identify duplicate data


Click here for full size

Step 4: Crop data down to full set


Click here for full size

Step 5: Start "Brute Force" Bucket fills of color (visual interpolation) - eyeballing it


Click here for full size

anyways - how I arrived at blocks of color - sample of methodology.

In this case it is hard to eyeball the second row of color bars...

Resized images to stop forum stretching. - E

PostPosted: Thu Mar 04, 2010 11:44 am
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

Ah I see. I was looking at it as vertical color displacements as well as horizontal. That way, there would only be vertical bars of color. But yoru way makes mroe sense I think.

PostPosted: Thu Mar 04, 2010 3:12 pm
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MOVIELORD101
Entrenched


Joined: 04 Aug 2009
Posts: 868

myestro wrote:
Since we are trying to decipher these color bar code things...I went ahead and "brute forced" out a set of color bars out of the first lightcycle image...

basically filled in blocks of color if the area was obviously red, orange, green...etc...and then removed all duplicate data overlaps.

I aligned the data vertically (and there seems to be 5 rows of blocks plus a black baseline)

here is the rough blocks of colors derived by paint bucket fills:


Click here for full size

and here is the interpolated "cleaned up" chart of the color bars that I duplicated in Illustrator. (eliminating obvious duplicate data columns and aligning up slightly shifted columns)





what is very interesting is that what is left is 5 rows of 20 color pixels.

how to decipher the colors...I am not sure although the baudot seemed promising being 5bit code...tobad its binary (on/off)

L

Resized image to stop forum stretching. - E

Is it just me or can anyone make out some sort of message or number code of some sort in that last image?

PostPosted: Thu Mar 04, 2010 5:09 pm
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myestro
Boot

Joined: 16 Feb 2010
Posts: 40

Broklynite wrote:


Sorry I might have missed something here, but from what I could see the black line went through the middle of the colors. Is the same pattern reflected below?


...you know you were right...I interpolated too much...

I went back at it again and then stopped short of "shifting" the color bars so people can appreciate the color bars as is...if you look...there are 3 duplicate rows and the black bar is indeed in between.

There are 5 unique rows...however...the question is how to read these rows?

what order?

take a look

Step 1: Isolate duplicate data


Click here for full size

Step 2: Crop down to complete data set



Step 3: Transplant some duplicate data for better color clarity



Click here for full size

Step 4: Create Color Blocks using color fills


Click here for full size

Resized images to stop forum stretching. - E

PostPosted: Thu Mar 04, 2010 6:10 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

myestro wrote:


...you know you were right...I interpolated too much...


Woo hoo! No, seriously though- you're doing an amazing job. I'm curious about the purple. All the other colors keep appearing and reappearing, but the purple only shows up twice. It is unique enough that it would seem to be something we can try to keep an eye out for to help in the identification.

PostPosted: Thu Mar 04, 2010 6:23 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

So I took your step five and played with it a little. You see what I have below. All I did was shift the colors so that all the identical groups became one group. Here's where it gets interesting.

I made a simple set of rules (yes, I know- it's like with nostradomus. If you create enough of yoru own silly rules, you can see anything). Let's start with E1. Working upward the colors are Orange, Green, Yellow, Black. So far, so good. But what about E4? Well, Orange and orange seem straightforward. Because they are identical, I consider them to be one orange. However, C is shifted such that it is one or the other. As such, I consider it a break. In other words, I'd read it as orange, orange, black.

Now I go to http://www.mantisamusements.com/resistors.htm and what do I see? These color combinations with numbers of ohms assigned to them.

Am I manipulating the data too much? Probably. But I do see combinations like orange, orange black. No, I have not gone through all the combinations by any means.

The more I look at it, the less likely this sounsd. But I'm still throwing it out there, hoping it'll inspire others to something.
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PostPosted: Thu Mar 04, 2010 6:43 pm
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