Author
Message
Broklynite
Entrenched
Joined: 11 Apr 2009 Posts: 784
I thought of that- but the number of pixels missing is fairly small. Finding such a small number (often one single pixel by itself) against a white background? Sounds a little extreme, I think.
Then again, maybe not. I mean, why else repeat it twice?
Posted: Sun Mar 07, 2010 3:53 pm
myestro
Boot
Joined: 16 Feb 2010 Posts: 40
Re: Code
Anonymous wrote:
could the 2nd key be a mask for certain pixel rows to be slid, along with the key, so it sits on top of the first key?
are you referring to the string of numbers (1 pixel wide) or are you suggesting the whole image - color bars and all...maybe all that clutter is a key meant to be slid around (the layers maybe suggesting that)...
Posted: Sun Mar 07, 2010 4:31 pm
gpvm
Boot
Joined: 07 Mar 2010 Posts: 11
Using the jpeg images from Hazado Here I tried a non-technical approach. Using Gimp, I applied Invert Image (Colors Menu->Value Invert) which reveals what appears to be data at the bottom of the image. I am unsure if these are real data or artifacts of a cleanup process. I have not found these artifacts in other people's images.
Here is what I found. Perhaps this relates (if at all) to the baudot codes?
Inverted Hazado Image
A Closer look at the artifacts
Posted: Sun Mar 07, 2010 4:41 pm
Last edited by gpvm on Sun Mar 07, 2010 5:25 pm; edited 3 times in total
MOVIELORD101
Entrenched
Joined: 04 Aug 2009 Posts: 868
Looks like that first image has some kind of message in it....
Posted: Sun Mar 07, 2010 4:58 pm
Wiser
Decorated
Joined: 27 Jul 2004 Posts: 251 Location: 127.0.0.1
Welcome to the wonderful world of jpeg compression artifacts. (Might not be, but that's always my initial thought whenever something this small is being analyzed on a jpeg image.)
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Posted: Sun Mar 07, 2010 5:44 pm
AgentX
Boot
Joined: 02 Mar 2010 Posts: 43
Wiser wrote:
Welcome to the wonderful world of jpeg compression artifacts. (Might not be, but that's always my initial thought whenever something this small is being analyzed on a jpeg image.)
yea but it's not that random of a pattern, and it seems almost placed and repeditave....
Posted: Sun Mar 07, 2010 10:03 pm
thebruce
Dances With Wikis
Joined: 16 Aug 2004 Posts: 6899 Location: Kitchener, Ontario
JPG compression artifacts. They occur typically in blocks like that.
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Posted: Mon Mar 08, 2010 12:13 am
myestro
Boot
Joined: 16 Feb 2010 Posts: 40
...kind of grasping at straws...but gonna throw this other theory out there...
could the LC color bars be a code in regards to "RGB" as in Red, Green, Blue Channels.....not Hex but "kind of sort of like a binary code" (I am not good at binary)...but like the "bits" in the countdown clock. On. Off. Neutral.
Red: R= 1 G= 0 B = 0 or 100
Green: R= 0 G= 1 B = 0 or 010
Orange: R =1 G = 1 B = 0 or 110
Purple: R = 1 G = 0 B = 1 or 101
Blue: R = 0 G = 0 B = 1 or 001
...of course kind of stretching it with the "orange" as orange is really not 100% red and green...but a mixture there of.
Posted: Mon Mar 08, 2010 4:26 am
myestro
Boot
Joined: 16 Feb 2010 Posts: 40
..one more theory inspired by recent posts of the one pixel wide code...
what if we spun that tactic around and thought "mega pixel" vs "micro pixel".
Maybe the huge colored pixels are "pixel" letters...words...we just need the right color or overlay key to view the embedded message.
Here is an example of a 5pixel high font:
http://www.identifont.com/samples/core/Pixelette.gif
we have 5 rows of color bar information...so it is possible...
...many of you have mentioned those color bars sometimes look like words...
Posted: Mon Mar 08, 2010 4:39 am
gpvm
Boot
Joined: 07 Mar 2010 Posts: 11
Taking the advice of Wiser that the artifacts in the jpeg images I posted above are likely just compression artifacts, I examined the original png images. I am probably obsessing (apologies) but there is an interesting 32x32 pixel grid found in the alpha channel of both png images.
The sample below was observed in GIMP adding an Alpha Mask to the png source file and selecting the option to initialize the mask to the "Transfer Layer's alpha channel":
If I select instead the option to initialize mask to Layer's Alpha Channel, I get slightly different visual output but still the 32x32 grid (here is the same region selected, as above but with different visual output):
[/img]
Posted: Mon Mar 08, 2010 9:12 am
MOVIELORD101
Entrenched
Joined: 04 Aug 2009 Posts: 868
This is leading us nowhere...
Posted: Mon Mar 08, 2010 10:24 am
EDGECRUSHER
Decorated
Joined: 25 Feb 2010 Posts: 207 Location: Scottsdale, AZ
MOVIELORD101 wrote:
This is leading us nowhere...
I'm jus' sayin', don't be so demanding...
Posted: Mon Mar 08, 2010 11:46 am
Last edited by EDGECRUSHER on Mon Mar 08, 2010 2:42 pm; edited 1 time in total
Euchre
uF Game Warden
Joined: 29 Aug 2007 Posts: 3342
Two words for everyone here to live by:
Play Nice
_________________Any sufficiently plausible fiction is indistinguishable from reality.
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Welcome to the new world of entertainment.
ŠEuchre 2007
Posted: Mon Mar 08, 2010 2:05 pm
myestro
Boot
Joined: 16 Feb 2010 Posts: 40
hey, does anyone know how Al Wichrowski figured out the wierd Tron flashing Plate diagram for the reveal of "Discussion Forums"?
It was some crazy form of Binary...but "exactly" how does that work...wondering if this crazy binary pattern has something to do with the LC images....
It was not "straight" binary...so do we have to do some "trick" to give us the right binary pattern in these images....
For the TRON plate: The flashing light does translate to binary but only count the top 3 characters as a number while using all 4 characters as a break - gives you 34, 16, 51, 50, 32, 07. When you flip the corresponding pictures over on the zero hour website it brings you to a "Discussion Forum".
I am binary illilterate...so how do 3 pixels become a binary number?
Can someone quickly illustrate this? I can't find the "solution" only that Al cracked it...
Thanks
Posted: Mon Mar 08, 2010 8:54 pm
hughesst
Veteran
Joined: 25 Feb 2010 Posts: 104
right here buddy.
so whether or not the fourth bottom light was on or not determined if that was part of the pairing or not. and really the way the sequence worked is that the only way the bottom lit up was if all four were lit up so this was considered a break in the numbers.
Posted: Mon Mar 08, 2010 9:07 pm
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