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 Forum index » Archive » Archive: General » ARG: Super 8
[TRAILHEAD] SUPER 8
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obwez
Kilroy

Joined: 08 May 2010
Posts: 2

Hey guys, first time poster I hope I can help with this ARG. I have been a closet ARG fan for years. My first time was with the xbox360/halo one! Anyway, enough of my life story.

First off, the "SWF" file isn't downloading anything. Secondly, to those of you who already know this - yeah it's a rehash but I just want to keep those of us who were out of the loop up to date.

Technically speaking, your browser does in fact contact the server. It reaches the time.php endpoint which is used for time verification. This protects the SWF from the user manipulating his/her system clock to a date in the future - thus spoiling the surprise at the end of the countdown.
The network traffic you are seeing is simply a byproduct of the "beat" in which Timer is triggered - The Timer being the interval in which the local SWF asks the server for time verification, thus changing the "Bytes Loaded" message. The incrementing value of bytes is based on a rather simple math formula that links together, the "driver numbers" and the countdown end date.

For all who care, there were two hard-coded date values in the SWF.

Spoiler (Rollover to View):
13/5/2010 20:00:00 PDT and 6/5/2010 17:00:00 respectively.


The value
Spoiler (Rollover to View):
"134640 Bytes Loaded"
is hard-coded too.

With that being said, leaving your browser running will NOT do anything. The only ways to update a live SWF without leaving/reloading the page are Sockets or a loader with a hard-coded string to the update mechanism. Neither of which are present in this SWF.

There's also no other visual imagery, audio or visual present in this current version of the SWF. Nor can it make a server connection (presently) to get any when the timer is up.

I know many of you have already seen this, but here is what happens when you set a break-point on the remote time verification endpoint.

I hope this helps some of the new people to this. And for those who already know it. Sorry for the re-hash!

[EDIT] Added image as attachment so no longer stretches forum view - MikeyJ
screenfk.png
 Description   
 Filesize   34.48KB
 Viewed   137 Time(s)

screenfk.png


PostPosted: Sun May 09, 2010 4:50 am
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geezyj
Unfettered

Joined: 05 Apr 2008
Posts: 367

R@s found something mighty interesting

RasGold wrote:
Fist off "Find The Crack" from Hal's blog could mean the crack from the camera lens from http://www.super8-movie.com/ ...

With the discovery of http://www.scariestthingieversaw.com/,
I did a little digging and posted my find here: http://www.cloverfieldmovieforums.com/showpost.php?p=636645&postcount=137

After all, J.J. did claim that any Cloverfield Sequel would be "Something Completely Different!"

Idea


and he's right, JJ DID say he wanted something different. We've been looking at 500RADS as something that was just trying to appear as Cloverfield 2 viral. But what if Super 8 and Cloverfield took place in two different universes? and HAL/Thad/Sakura are in a universe where the super 8 incident actually happened, and Cloverfield was a movie
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5(100)+(RADS)=_________

PostPosted: Sun May 09, 2010 4:15 am
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johnnymoha
Guest


 Super 8 hidden frames
super 8 flashing frames

Ive got pictures of those hidden frames(the white flashes on screen) from time to time on my blog you should check them out some of them are really cool looking and have to mean something its:
2scomplementofjohnnymoha(dot)spaces(dot)live(dot)com

Give your interpretation of them if you can make any. Other than that maybe it's just eye candy that was made for the trailer and has no meaning but I think it has to fit in somehow.

PostPosted: Sun May 09, 2010 3:07 am
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vapor
Entrenched


Joined: 03 Jun 2008
Posts: 1188
Location: Dallas, TX ya'll

This link was posted in IRC by Max

http://www.nap.edu/openbook.php?record_id=10450&page=39

It refers to STALOG, which was a study by USAF in regards to data automation. The Air Force was concerned over the likelyhood that computers containing base level information would degregate as the systems became older.

STALOG also happens to be mentioned several times during the PDP-11 sim boot sequence.

Code:

------------------------------------------------------------
STALOG AF
Secure File Structure
------------------------------------------------------------
.BOOT DX1:DXMNSJ.SYS
RUN $EXEC
Continue Y/N?
------------------------------------------------------------
STALOG AF
------------------------------------------------------------
------------------------------------------------------------

RUN $LINK
*MAIN=MAIN,SUBR/S
*+Z
Continue Y/N?
RUN $LINK2F
*PROG=MAIN,MACSUB/F
*+Z
Continue Y/N?
------------------------------------------------------------
STALOG ACCESS
------------------------------------------------------------


PostPosted: Sun May 09, 2010 2:54 am
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Saiyan King
Unfettered


Joined: 20 Nov 2007
Posts: 599
Location: Orlando, The crappiest town in America, thanks to Disney

Re: Something new?

vapor wrote:
Saiyan King wrote:


Is there really any way to know when it will finish downloading.


No, with the way the site currently loading data it is not an accurate counter. There are a couple of ways people are determining the date/time. You can calculate the time based on data before it started glitching. The data loading was acurate enough then to calculate by.

One other person (and possibly others) claims to have decompiled the Flash and discovered a file which told the exact date the countdown would end.

Spoiler (Rollover to View):
Thursday, May 13th at 11:00 pm EST



Ok, thanks. well if thats true, then it takes away the ambiguity of the countdown. otherwise , like i was saying , there really is no way of being sure when it will finish. Guess well have to wait and see when that time comes
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The funniest stories always end with "and thats the last time i ever did acid"

Im sorry, I can't loan you $20, Im saving it for Slenderman


PostPosted: Sun May 09, 2010 2:27 am
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vapor
Entrenched


Joined: 03 Jun 2008
Posts: 1188
Location: Dallas, TX ya'll

Re: Something new?

Saiyan King wrote:


Is there really any way to know when it will finish downloading.


No, with the way the site currently loading data it is not an accurate counter. There are a couple of ways people are determining the date/time. You can calculate the time based on data before it started glitching. The data loading was acurate enough then to calculate by.

One other person (and possibly others) claims to have decompiled the Flash and discovered a file which told the exact date the countdown would end.

Spoiler (Rollover to View):
Thursday, May 13th at 11:00 pm EST


PostPosted: Sun May 09, 2010 2:01 am
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Saiyan King
Unfettered


Joined: 20 Nov 2007
Posts: 599
Location: Orlando, The crappiest town in America, thanks to Disney

Re: Something new?

thebruce wrote:
vapor wrote:
What we think what happened is that the PMs realized that the page was glitchy and made an update that essentially changed the terminal from running client side (ie without really communicating with the server after the site was launched) to syncing with the server every so often so that everyone is seeing the same thing.

This. Precisely. QFT.
And my last check had the file being downloaded 100% at about 11pm eastern May 13th.


Is there really any way to know when it will finish downloading. Even now it seems the speed isnt a constant. On top of the fact that what one person has downloaded on their screen isnt always what other people have on theirs. Is there any way at all that we can say when exactly it will be finished. I agree it will probably be on the 15th, unless something changes, meaning speeding up or slowing down dramatically. The time of day is what im getting at. I just dont thnk we can depend on those calculations to determine when on that date it will be done. Regardless of that, i cant wait to see what happens when the clock runs out. Its gonna be a long week
_________________
Nobody kills Kakkarot while im around, destiny has reserved that pleasure for me

The funniest stories always end with "and thats the last time i ever did acid"

Im sorry, I can't loan you $20, Im saving it for Slenderman


PostPosted: Sun May 09, 2010 1:46 am
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Ifsogirl81
Unfettered

Joined: 11 Nov 2009
Posts: 447

Nighthawk wrote:
Anteros wrote:
Nighthawk wrote:
Guys, I might as well point something out: the trailer said "NEXT SUMMER" ... that's over a year away ...

So don't be expecting this to have daily updates. Expect this to be a long, drawn out process very similar to what went on with Cloverfield. I mean, remember in that campaign how often (or inoften) we got a new picture on the 1/18 site?


Yes but the point is that "Stop posting publicly" hugely and directly implies there's a post somewhere that we're missing.

And that's why I continue to search.


Well, yeah, you got a point there.

Why do I feel like this campaign's going to make the Cloverfield post count look trivial? Razz

you get theat message when you hit the print option right? could that mean they fear it being posted not in a blog but out in public? that was my first thought

PostPosted: Sun May 09, 2010 1:41 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Re: Something new?

vapor wrote:
What we think what happened is that the PMs realized that the page was glitchy and made an update that essentially changed the terminal from running client side (ie without really communicating with the server after the site was launched) to syncing with the server every so often so that everyone is seeing the same thing.

This. Precisely. QFT.
And my last check had the file being downloaded 100% at about 11pm eastern May 13th.
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ARGFest 2013 - Seattle! ARGFest.com


PostPosted: Sun May 09, 2010 12:43 am
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Saiyan King
Unfettered


Joined: 20 Nov 2007
Posts: 599
Location: Orlando, The crappiest town in America, thanks to Disney

When i was watching the bytes load last night i noticed the differing time intervals. i wasnt clocking it but started counting in my head. i figured it was as short as three seconds and as long as six or seven seconds, so i guess i was pretty damn close. Was too tired and didnt think too much of it to post anything about it, but im glad someone else noticed that too. wonder if there is anything to it or if its just coincidental nonsense. But seeing as how this is Abrams connected i doubt anything is coincidental. Time to start racking our brains people. Going to start searching around the net with that number sequence and see where it leads

Im at 48912 on line 7

Edit: i first saw the trailer before Iron Man 2 last night. at the end when it said next summer i was about to lose it. thats pure torture to dangle that carrot for more than a year like that. Id say thats a human rights violation and probably against the Geneva Convention
_________________
Nobody kills Kakkarot while im around, destiny has reserved that pleasure for me

The funniest stories always end with "and thats the last time i ever did acid"

Im sorry, I can't loan you $20, Im saving it for Slenderman


PostPosted: Sat May 08, 2010 11:55 pm
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norrit
Kilroy

Joined: 08 May 2010
Posts: 1

Doesn't look like anyone has dropped these yet, just for reference.

pdp-11 how-to book
http://www.skrenta.com/pdpbook.txt

Thanks to nhjm449 in the irc
http://vt100.net/manx/details/1,5565

PostPosted: Sat May 08, 2010 11:54 pm
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vapor
Entrenched


Joined: 03 Jun 2008
Posts: 1188
Location: Dallas, TX ya'll

Re: Something new?

Shizzire wrote:
I read earlier posts talking about the time between the bytes being loaded. Strangely enough I'm clocking them at precisely 3 AND 6 second intervals (stop watch with a "lap", more specificly the iPhone stop watch). Here is the sequence I got:
663663636636636636
It looks like the 6-6-3 repeating, but randomly(?) breaking this repetition.
Here's a longer one:
636636366366366366366366366366
Can anyone confirm this? I'd like to make sure it isn't my computer doing this.

I also have a suggestion for the forum. Add your current byte count to the end of your posting? If you think it's dumb, I don't mind...

48407 of 134640


We discussed that very thing in IRC yesterday. At first, it was very regularly ticking up at 5 bytes/sec. You could set a watch by it in fact. But then something changed. The very next day when people logged in, we started to notice weird things. My terminal glitched on me and started jumping by 5000+ bytes at a time. Others had similar issues. At this point, it was still ticking at 5 bytes/sec.

Then, about mid day, everyone noticed a simultaneous 9000 byte jump. At that time, the bytes/sec started to fluctuate as well. What we think what happened is that the PMs realized that the page was glitchy and made an update that essentially changed the terminal from running client side (ie without really communicating with the server after the site was launched) to syncing with the server every so often so that everyone is seeing the same thing.

For TINAG purposes, that makes a lot of sense, but it does make it kind of hard to calculate exactly when the countdown will end since the server sync makes the bytes/sec fluctuate.

We think we know that the countdown will end on 5-13-2010. Some say around noon and others have said around 10:00 pm. We should be able to better calculate later in the week.

PostPosted: Sat May 08, 2010 11:43 pm
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Shizzire
Decorated


Joined: 08 May 2010
Posts: 262
Location: Canadanada

Cut and paste from Terminal Emulator

I just found you can cut and paste the text in the terminal emulator:

[7] Accessing File List B4 - 48683 of 134640 Bytes Loaded

PostPosted: Sat May 08, 2010 11:37 pm
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Chinghis
Veteran


Joined: 02 Oct 2003
Posts: 135
Location: Somewhere around Barstow on the edge of the desert

Anteros wrote:
Nighthawk wrote:
Guys, I might as well point something out: the trailer said "NEXT SUMMER" ... that's over a year away ...

So don't be expecting this to have daily updates. Expect this to be a long, drawn out process very similar to what went on with Cloverfield. I mean, remember in that campaign how often (or inoften) we got a new picture on the 1/18 site?


Yes but the point is that "Stop posting publicly" hugely and directly implies there's a post somewhere that we're missing.

And that's why I continue to search.


Well, I hesitate to bring it up, but it's oddly consistent with what's been showing up on the 500Rads blog (see the Cloverfield archive for info on that). I know the general consensus is that it's OOG, a gamejack, or fan fiction, so maybe that person just knows something about the movie and is trying to get attention. It looks like the studio already gave him or her a nudge to stop posting things, to be honest.
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PostPosted: Sat May 08, 2010 11:26 pm
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Chinghis
Veteran


Joined: 02 Oct 2003
Posts: 135
Location: Somewhere around Barstow on the edge of the desert

some hex to text

Speaking of the source code for the page ... If you look at it, there are two long strings of hex code, one at the top and one at the bottom.

Is you put the the top one into a translator (minus the remarking out, etc.), you get this:

Code:

<script>
      var params = {};
      params.quality = "high";
      params.name = "test";
      params.AllowScriptAccess = "always";
      params.wmode = "opaque";
      
      swfobject.embedSWF("deqna.swf", "alt", "100%", "100%", "10.0.0", "expressInstall.swf", null, params);
      LoDRightClickTrap.init("alt");
      </script>



The bottom one translates as
Code:
<script>
var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");
document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));
</script>
<script>
try {
var pageTracker = _gat._getTracker("UA-31835-140");
pageTracker._trackPageview();
} catch(err) {}</script>


So, I guess that's just the tracking part. But, why are those in hex code? Strikes me as a little odd; maybe someone here who codes can tell us if there's anything in there that might give us a clue as to what will happen next Friday?
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It's the smell....

PostPosted: Sat May 08, 2010 11:22 pm
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