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 Forum index » Chaotic Fiction » Flynn Lives
[PUZZLE][SOLVED]Crack Flynns Server
Moderators: enaxor, Euchre, spaceboy, thebruce
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RustyMuffler
Unfettered

Joined: 24 Feb 2010
Posts: 526
Location: Omaha, NE

Quote:

Yeah, I think there might be a few more things going on within SPO. Maybe there's a badge if you beat the whole game with 1 life, or without continuing, etc.

Who knows...? Wink


Not possible! LMAO!

PostPosted: Thu May 06, 2010 6:41 pm
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spaceboyModerator
Unfettered


Joined: 06 Aug 2004
Posts: 475
Location: Cambridge Mental Hospital

ArtGuy 84 wrote:
So how was HelloFlynn.com discovered? I had no idea this page existed until I read up on the boards a few minutes ago.


Same here. The way things have been released has been fairly confusing. I never seem to catch it if I'm not on the computer 24/7.

MOVIELORD101 wrote:
No, seriously. I've got the feeling that we're forgetting something. Anyone try Flynnlives.com/derez?


I'm pretty sure /derez will never be used again. Just sayin'.
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PostPosted: Thu May 06, 2010 6:42 pm
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RustyMuffler
Unfettered

Joined: 24 Feb 2010
Posts: 526
Location: Omaha, NE

Just seems like some people are never satisfied. Rolling Eyes

PostPosted: Thu May 06, 2010 6:43 pm
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djchristensen
Unfettered


Joined: 29 Oct 2008
Posts: 453
Location: Goodyear, Arizona

Yeah, I think there might be a few more things going on within SPO. Maybe there's a badge if you beat the whole game with 1 life, or without continuing, etc.

Who knows...? Wink[/quote]

I was able to get to level 7 without losing 1 life, but that was hard.

PostPosted: Thu May 06, 2010 6:44 pm
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FSURobbie
Guest


I wouldn't be shocked if there were a badge to be had for beating SPO on one life, but I have no intention of finding out. Beating it through once was pretty frustrating, and that was with more than a few continues. Embarassed

PostPosted: Thu May 06, 2010 6:44 pm
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blink
Veteran


Joined: 11 Mar 2010
Posts: 79
Location: Los Angeles, CA

RustyMuffler wrote:
Quote:

Yeah, I think there might be a few more things going on within SPO. Maybe there's a badge if you beat the whole game with 1 life, or without continuing, etc.

Who knows...? Wink


Not possible! LMAO!


Haha, I would agree with you. It's those freakin' sentry guns/fire hydrant thingies. They surprise the heck out of me. Shocked

PostPosted: Thu May 06, 2010 6:44 pm
Last edited by blink on Thu May 06, 2010 6:45 pm; edited 1 time in total
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FSURobbie
Guest


blink wrote:
Haha, I would agree with you. It's those freakin' sentry guns/fire hydrant thingies. They surprise the heck out of me.


Those things are evil. Pure pixelated evil.

PostPosted: Thu May 06, 2010 6:45 pm
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blink
Veteran


Joined: 11 Mar 2010
Posts: 79
Location: Los Angeles, CA

FSURobbie wrote:
Those things are evil. Pure pixelated evil.


Hahaha! Now that's a quotable line.

PostPosted: Thu May 06, 2010 6:48 pm
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W4ffles
Veteran


Joined: 26 Feb 2010
Posts: 117
Location: Gilbert Az.

FSURobbie wrote:
blink wrote:
Haha, I would agree with you. It's those freakin' sentry guns/fire hydrant thingies. They surprise the heck out of me.


Those things are evil. Pure pixelated evil.


Ditto.

PostPosted: Thu May 06, 2010 6:48 pm
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djchristensen
Unfettered


Joined: 29 Oct 2008
Posts: 453
Location: Goodyear, Arizona

FSURobbie wrote:
blink wrote:
Haha, I would agree with you. It's those freakin' sentry guns/fire hydrant thingies. They surprise the heck out of me.


Those things are evil. Pure pixelated evil.


yeah, but if you look at the map, and see red dots not moving, you know where they are, and the maps are linear, bascially same every time you play it, so memorization is key

PostPosted: Thu May 06, 2010 6:48 pm
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DarkJaguar
Decorated


Joined: 25 Feb 2010
Posts: 236
Location: Seattle

nice work folks.. I was too busy playing SPO to even see if there's a game going on.
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PostPosted: Thu May 06, 2010 6:49 pm
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JamiroFan2000
Decorated


Joined: 20 Mar 2010
Posts: 184

Here's so far, a compilation of the 'KEVIN FLYNN'S NOTES' from each code image, in an random order, sorry, just got lost in typing all this:
Spoiler (Rollover to View):
- 011237800912 Ic.arena.hpipe.schem
NOTATION ON IMAGE: Anything is possible here - don't think my Ducati would handle glass berms all that well. but light cycles are a different story. I'm beginning to feel strangely at home in a world I never belonged

- 06Y922X01M33 light.cycle.sketch.01
NOTATION ON IMAGE: I've experienced the open road - I understand the rush of adrenaline that corresponds to the asphalt looming below your feet...This is a million times more thrilling. It has been my life's work to translate human elation into quantifiable terms and that goal is now looming in the near distance.

- X7G9055V4601 light.cycle.sketch.02
NOTATION ON IMAGE: Aerodynamics in a vacuum? Strange concept. but worth exploring. Technically. there are no wheels to grip the earth <because there's no earth>. The interaction is more like electrical current. flowing as fast as your imagination. This is a giant leap forward from the original design.

- 888822039114 lc.gen.02.render.02
NOTATION ON IMAGE: This is a journey without end - virtual immortality. No fuel required. No speed limits. No stoplights. Just accelerate and watch the world disappear behind you...

- 727890719279 reco.nextgen.detail.01
NOTATION ON IMAGE: When anomalies are detected in the system. they are tracked down by the Recognizer. a vice-like aircraft that senses every aberrant movement. Glitches are then loaded into this massive holding tank for transport to a central hub. I can learn more from mistakes than from perfection - I want to study the malfunctioning programs. Not harm them. I've been the victim before and I would never wish that fate on my worst enemy.

- 100371028938 lc.nextgen.engine
NOTATION ON IMAGE: It monitors the passenger's biorhythms to create a pulse and intuition - pure energy. cycling through perfectly crafted machinery. Smoothest ride ever.

- 410293467815 lc.arena.spiral.chem
NOTATION ON IMAGE: I hate to play god. but I'm a game designer. a creator - it kinda comes with the territory. This is how the game looks from on high...from the Creator's perspective. Let me tell you. It's safer up here than from down there.

- 626389027515 lc.gen.02.fullspin
NOTATION ON IMAGE: For my iteration of the lightcycle. I want the turns to be less angular. more fluid - closer to the actual physics of motorcycles. There I go again. comparing our world to theres. Engineering the organic form - No right angles in nature.

- 531009182201 reco.nextgen.render.01
NOTATION ON IMAGE: Stunning efficiency.

- 900423917780 reco.nextgen.fullspin
NOTATION ON IMAGE: Nothing as powerful as a Recognizer could ever remain unchanged. The military has proven that power must be exercised; might needs to multiply. What will the Recognizer of the future look like? Here's a glimpse of what's in my head. but the prototype is staggeringly more impressive.

- 479881022294 lc.gen.render.01
NOTATION ON IMAGE: This is it - the very limit of how fast a digital transpo unit can travel. But not every program can ride it. The design isn't conducive to variation. just exhilarating levels of velocity. How can I build this to create the next revolution in motion? To fuse the human form with digital reality? To sense the rider's grip, mass and posture? Back to the drawing board.

- 587349100092 4w.vehicle.render
NOTATION ON IMAGE: What if the digital realm had outlands. harsh and unforgiving like a moonscape or a rock quarry? Something so imperfect that it's actually perfect? A lightcycle would have limited mobility maneuvering through such a craggy landscape. but this digital 4-wheeler can explore at will.

- 290340190282 reco.nextgen.platform
NOTATION ON IMAGE: It towers above us. somewhere near the size of a two-story building and the St. Louis Arch... Difficult to put into earthly terms - different rules. different reality. This is quantum miles ahead of my video concepts - after all. this is no game.

- 337189980152 reco.nextgen.detail.02
NOTATION FROM IMAGE: Am I going too far? As I sketch this, I can almost feel the metallic coffin. the shackles that bind me to the point of no return. Perhaps I should scrap this design before moving forward with the new Reco program.

- 799904778091 lc.nextgen.flapsystem
NOTATION FROM IMAGE: Screaming across the digital plain. your heart racing like a hummingbirds. Trying to get a slight edge over your mortal foe - can't be healthy. but it's a blast.

- 151515490289 reco.nextgen.wireframe
NOTATION FROM IMAGE: To build a perfect civilization, you need the perfect defense system. Enter the Recognizer, version 1988. I never could have realized this latest evolution without the virtues I learned from Jordan: structure, dedication, passion, love - she was my everything. It's been two months since the accident, but I finally mustered up the courage to gather her worknotes. They inspired me - SHE inspired me...always will. She had a beautiful eye for movement and flow. Her concepts were to big for this world, but they might find an afterlife yet.

- L66NXNO281ZX lc.gen.02.controlsystem
NOTATION ON IMAGE: Could a human actually ride one of these? Or would the unbearable g-forces cause whiplash or worse? Modifying my design... ignoring traditional science.

- 7FQ000MD84PM gen.01.light.cycle.5view
NOTATION ON IMAGE: Years ago, I programmed the original lightcycles to trail a solid wall of energy behind them - deadly cool. But are the ramifications to the rider? Does it create drag or friction? Man, maybe I'm overthinking the matter <again>. But, how else can I eclipse my old designs with the lightcycles of tomorrow? I've starting evolving my ideas for a new control system <L66NXNO2812ZX> -- even toying around with modifying the handlebars to match the properties of cafe racer clip-ons.

- 840148990104 reco.nextgen.3Dsketch
NOTATION ON IMAGE: I'm starting to look at the physical world askew; I'm finally beginning to see what lurks in the shadows; imperfections. My designs are venturing into a world of symmetry, innovation and unparalleled technological advancements - the new Recognizers are assuring that no deviations from the plan can hinder this direction. The latest incarnations of these machines are like nothing that humans have ever seen before. I hope they never do.


So Jordan was Kevin's wife/Sam's mother and fellow programmer, I would 'story surmise' he met AT Encom? Still very very very very very AWESOME developing backstory & EVEN COOLER downloads! So, you guys think some more swag is in the works, of course the completed mailouts for the Brazil mission?

PostPosted: Thu May 06, 2010 6:50 pm
Last edited by JamiroFan2000 on Thu May 06, 2010 6:59 pm; edited 1 time in total
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thebruceModerator
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Details for this trail are started at http://tron.wikibruce.com/Helloflynn

Archival of the files and descriptions, captures of the website and forum threads are still needed.

Any updates to the Encom Intranet content?
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PostPosted: Thu May 06, 2010 6:58 pm
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JamiroFan2000
Decorated


Joined: 20 Mar 2010
Posts: 184

thebruce wrote:
Details for this trail are started at http://tron.wikibruce.com/Helloflynn

Archival of the files and descriptions, captures of the website and forum threads are still needed.

Any updates to the Encom Intranet content?


YEP, a ton of NEW E-mails, I will type them out and post them in the proper thread. So LOOK OUT!!!

PostPosted: Thu May 06, 2010 7:00 pm
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Hayvock
Veteran


Joined: 15 Oct 2009
Posts: 116
Location: Leesburg, VA

Here is a big list of all codes so far, may be all codes period. Copied it off Facebook and they all work

Spoiler (Rollover to View):
All the codes to enter into Hello Flynn

Here's the full list of 18:

X7G9055V4G01 - On Desktop
06Y922X01M33 - On Desktop
7FQ000MD84PM - mentioned in X7G9055V4G01
L66NXN0281ZX - mentioned in 06Y922X01M33
799904778091 - level 1
100371028938 - level 2
410293467815 - level 3
011237800912 - level 4
626389027515 - level 5
888822039114 - level 6
151515490289 - level 7
727890719279 - level 8
337189980152 - level 9
290340190282 - level 10
840148990104 - level 11
531009182201 - level 12
900423917780 - level 13
479881022294 - level 14
587349100092 - level 15


PostPosted: Thu May 06, 2010 7:27 pm
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