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 Forum index » Archive » Archive: General » ARG: Super 8
[UPDATE] Braegen14
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RasGold
Unfettered


Joined: 01 Mar 2010
Posts: 354
Location: Austin, TX, U.S.A.

multipsychoapopheniosis wrote:
Quote:
What was the license plate from the CF teaser?


ABZ 3293

LOLOL!!

And, it's still a blog!
http://www.abz3293.com/

(Notice there is still a link to Slusho.org)

Laughing
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PostPosted: Sun Jul 25, 2010 3:36 am
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TrystanQuinn (TQ)
Guest


@Multipsychoapopheniosis SDCC = San Diego Comic Con. Very Happy I used to go regularly (when I wasn't busy at work) but recently transferred to the East Coast. Sad Figures I'd get into an ARG that is doing stuff there when I'm unable to attend. ;_;
@RasGold No worries! Very Happy It seemed like a lot of repeat questions/theories popped up the further into the topic I got.

So I get the impression that everyone is pretty convinced that the Braegen14 sounds are the Golden Ratio, and that this is going to be significant somehow, but it seems like the game atm is like having an arch without a capstone. I mean, we have pieces, but nothing to tie them together. There are a few things I have seen that I wonder if perhaps they could be tied together. For instance, the puzzle from the STIES newspaper. That seems so random to me. I mean, is it meant to be a distraction? Is it intended to be laid over something and then use the path to solve it to indicate letters/images? Does it at all correspond to those crazy audio to digital barcode looking things...and does the solved path indicate a numerical code on them? Guess I should check on this myself...just seems strange that it's pointless (and has two ways to be solved...which almost make a circling shape mind you...
Anwho, the amount of possible clues in this game blows my mind. The whole CraigsList thing is an example. NOTHING seems wasted. Ok, I'll quit gushing and keep looking for answers now...I registered but haven't gotten the registration email yet so I'm still a guest. Razz

PostPosted: Sun Jul 25, 2010 6:58 pm
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JSP
Greenhorn

Joined: 26 Jul 2010
Posts: 7

I'm going to go out on a limb and advance a notion. Maybe I am right, maybe I am not right.

We still don't know anything about the computer Bragen14 is hosted on. What we do know is that everything so far has had an in-game purpose to it. All the puzzles fit in terms of a plot, whatever that plot happens to be. What I mean is that we don't have Josh Minker hiding stegged images in his photos of coelecanths, since there's no real reason for him to. Even the hidden messages on the STIES site make in-universe sense, since the whole business of using cutout points to convey a secret code would fit in well with the mysterious person who has something to say but is afraid to be too loud about it.

So.

I believe that the point of the braegen14 tones is this: It is a record of our first contact with the extraterrestial intelligence (or intelligences) that will be the subject of Super8. My belief in this comes from thinking about this image:

http://www.prettydarnawesome.com/wp-content/uploads/2010/03/first-contact-alien.png

Consider the info in the lower right. Aliens trying to contact us - or trying to contact anyone who's listening - would know that we could not understand their language and our computers won't be compatible. Instead they would send out something we'd be able to understand regardless of cognitive dissonance - in this case a fundamental principle of mathematics, represented through sound. It's a smart idea because even if we can't hear it, if we receive the message then we would have some way of perceiving what it conveys, regardless of form.

Time will tell, I suppose.

PostPosted: Mon Jul 26, 2010 4:03 pm
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comadarkvale
Unfettered


Joined: 12 Oct 2009
Posts: 747
Location: tampa fl

JSP wrote:
I'm going to go out on a limb and advance a notion. Maybe I am right, maybe I am not right.

We still don't know anything about the computer Bragen14 is hosted on. What we do know is that everything so far has had an in-game purpose to it. All the puzzles fit in terms of a plot, whatever that plot happens to be. What I mean is that we don't have Josh Minker hiding stegged images in his photos of coelecanths, since there's no real reason for him to. Even the hidden messages on the STIES site make in-universe sense, since the whole business of using cutout points to convey a secret code would fit in well with the mysterious person who has something to say but is afraid to be too loud about it.

So.

I believe that the point of the braegen14 tones is this: It is a record of our first contact with the extraterrestial intelligence (or intelligences) that will be the subject of Super8. My belief in this comes from thinking about this image:

http://www.prettydarnawesome.com/wp-content/uploads/2010/03/first-contact-alien.png

Consider the info in the lower right. Aliens trying to contact us - or trying to contact anyone who's listening - would know that we could not understand their language and our computers won't be compatible. Instead they would send out something we'd be able to understand regardless of cognitive dissonance - in this case a fundamental principle of mathematics, represented through sound. It's a smart idea because even if we can't hear it, if we receive the message then we would have some way of perceiving what it conveys, regardless of form.

Time will tell, I suppose.
Very much in same vein as many here at uF theories.Thanks forvjoining usvas I see it is your 1st post.So wanted to welcome you and say thanks for sharing your idea.
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PostPosted: Mon Jul 26, 2010 4:57 pm
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JSP
Greenhorn

Joined: 26 Jul 2010
Posts: 7

comadarkvale wrote:
JSP wrote:
I'm going to go out on a limb and advance a notion. Maybe I am right, maybe I am not right.

We still don't know anything about the computer Bragen14 is hosted on. What we do know is that everything so far has had an in-game purpose to it. All the puzzles fit in terms of a plot, whatever that plot happens to be. What I mean is that we don't have Josh Minker hiding stegged images in his photos of coelecanths, since there's no real reason for him to. Even the hidden messages on the STIES site make in-universe sense, since the whole business of using cutout points to convey a secret code would fit in well with the mysterious person who has something to say but is afraid to be too loud about it.

So.

I believe that the point of the braegen14 tones is this: It is a record of our first contact with the extraterrestial intelligence (or intelligences) that will be the subject of Super8. My belief in this comes from thinking about this image:

http://www.prettydarnawesome.com/wp-content/uploads/2010/03/first-contact-alien.png

Consider the info in the lower right. Aliens trying to contact us - or trying to contact anyone who's listening - would know that we could not understand their language and our computers won't be compatible. Instead they would send out something we'd be able to understand regardless of cognitive dissonance - in this case a fundamental principle of mathematics, represented through sound. It's a smart idea because even if we can't hear it, if we receive the message then we would have some way of perceiving what it conveys, regardless of form.

Time will tell, I suppose.
Very much in same vein as many here at uF theories.Thanks forvjoining usvas I see it is your 1st post.So wanted to welcome you and say thanks for sharing your idea.


Ah, thank you. I've been lurking for a long while but haven't posted until now - I got one of the letters from RP and everything. Looking forward to whatever's next.

PostPosted: Mon Jul 26, 2010 5:05 pm
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SeekerX
Decorated

Joined: 17 May 2010
Posts: 184
Location: Germany

Hello from me, too. And Like Coma said it has already been thought of in a similar way.
However, I wanted to point out once again; because it might have drowned, that the message (16180339) does not necessarily have something to do with the Golden Ratio in a direct manner. It could also be a code or a decryption-key.
The PDP-11 seems to be a method of communication between two or several people. So Mister Boss ("I have proof") might have set up this key-hidden-in-audio with a clear relevance to the GoldenRatio just to point out "Yes, you are right. 16180339 is the key, it's what I mean."

PostPosted: Mon Jul 26, 2010 5:16 pm
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RasGold
Unfettered


Joined: 01 Mar 2010
Posts: 354
Location: Austin, TX, U.S.A.

Numbers ...
(again)

    16180339
    17082151


Ummm ... They are both Phone Numbers!

1(800)708-2151 is the number that leads to Minker's Memorial Fund.

I called 1(800)618-0339 and got S&C Promotions.*

It is a FACTITIOUS NAME! Tho, the number is operational!

a) Googling the number brings up as owner: New York-Madill
b) Googling "New York-Medill" brings up: Edwin Madill
c) Edwin M. Schmitt was/is the owner of S&C Promotions.

Fictitious Name Detail
Fictitious Name
S & C PROMOTIONS
http://www.sunbiz.org/scripts/ficidet.exe?action=DETREG&docnum=G98027000177&rdocnum=G07211900424

Am I on to something?
Or, am I just full of schmitt?

While it is obvious the application was filed in 1998
(http://www.sunbiz.org/FIC/1998/0306/83017002.TIF)
Who's running S&C Promotions now?
And, why is it Fictitious?


*The number asks if you are a current member.



I am too ... Drool ... to go on from here.

Edited to clear up confusion as S&C Promotions is clearly OOG
clinteaston wrote:
RasGold wrote:
Dial the Golden Ratio:
1(800)618-0339


I called them. Seems like a legit marketing company. After a few levels of menus I was connected to a representative...was kind of awkward. Seems OOG to me.

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PostPosted: Mon Jul 26, 2010 6:30 pm
Last edited by RasGold on Wed Jul 28, 2010 1:19 pm; edited 1 time in total
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SyNeSTro
Veteran


Joined: 27 Jun 2009
Posts: 98
Location: EP

Re: Numbers ...
(again)

RasGold wrote:

Am I on to something?
Or, am I just full of schmitt?


The latter.

PostPosted: Mon Jul 26, 2010 6:55 pm
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clinteaston
Boot


Joined: 14 Jul 2010
Posts: 18

Re: Numbers ...
(again)

SyNeSTro wrote:
RasGold wrote:

Am I on to something?
Or, am I just full of schmitt?


The latter.


Unfortunately I agree! Called them and after a few menu levels it connects you to a marketing representative. My guess is 100% OOG

PostPosted: Mon Jul 26, 2010 7:00 pm
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multipsychoapopheniosis
Unfettered

Joined: 22 May 2010
Posts: 325

RE: Florida

Quote:
A fictitious name (or assumed name, trade name, or DBA name, short for "doing business as") is a business name that is different than your personal name, the names of your partners or the officially registered name of your LLC or corporation.


It is a genuine company operating for at least a decade in the music scene (lots of R&B events)

PostPosted: Tue Jul 27, 2010 2:23 am
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RasGold
Unfettered


Joined: 01 Mar 2010
Posts: 354
Location: Austin, TX, U.S.A.

multipsychoapopheniosis wrote:
RE: Florida

Quote:
A fictitious name (or assumed name, trade name, or DBA name, short for "doing business as") is a business name that is different than your personal name, the names of your partners or the officially registered name of your LLC or corporation.


It is a genuine company operating for at least a decade in the music scene (lots of R&B events)

Well, ... It was worth a shot.

Thanks for clearing this up.
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PostPosted: Tue Jul 27, 2010 4:20 am
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Chaddy_T26
Greenhorn

Joined: 23 May 2010
Posts: 6

Braegen 14

So, I was just looking around the internet and discovered this information about Braegen on Wikipedia: The Digital Editing System
Soundstream's digital editing system was the first instance of a computer used to edit commercial recordings. It consisted of a Digital Equipment PDP 11/60 computer, Soundstream's interface to transfer data between its recorder and the computer's disks (a pair of Braegen 14" disk drives), digital-to-analog playback hardware, and editing software. For all intents and purposes, this system was the very first digital audio workstation. In addition to its own facility, Soundstream installed editing systems at Paramount Pictures (Hollywood), RCA (New York), and Bertelsmann (Germany). A system was delivered to the U.S. Department of Justice to aid the analysis of bootleg recordings.
Editing could be performed at sample accuracy (i.e., 1/50,000 of a second); any mixing was performed digitally.
The sound system in the editing room in the Salt Lake facility used a Threshold SL-10 preamp, a Sumo "The Power" amp, and Infinity RS4.5 speakers.

Will someone help me decipher this?? Also, I'm sorry if I get a trout for this. I'm not sure if anyone else came across this.

PostPosted: Tue Jul 27, 2010 1:13 pm
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Melodyman
Entrenched

Joined: 28 Nov 2007
Posts: 943
Location: Los Angeles

Re: Braegen 14

Chaddy_T26 wrote:
So, I was just looking around the internet and discovered this information about Braegen on Wikipedia: The Digital Editing System
Soundstream's digital editing system was the first instance of a computer used to edit commercial recordings. It consisted of a Digital Equipment PDP 11/60 computer, Soundstream's interface to transfer data between its recorder and the computer's disks (a pair of Braegen 14" disk drives), digital-to-analog playback hardware, and editing software. For all intents and purposes, this system was the very first digital audio workstation. In addition to its own facility, Soundstream installed editing systems at Paramount Pictures (Hollywood), RCA (New York), and Bertelsmann (Germany). A system was delivered to the U.S. Department of Justice to aid the analysis of bootleg recordings.
Editing could be performed at sample accuracy (i.e., 1/50,000 of a second); any mixing was performed digitally.
The sound system in the editing room in the Salt Lake facility used a Threshold SL-10 preamp, a Sumo "The Power" amp, and Infinity RS4.5 speakers.

Will someone help me decipher this?? Also, I'm sorry if I get a trout for this. I'm not sure if anyone else came across this.


Thats because you didnt bother to do what I just did and use the search function to look up Braegen 14..
Had you taken 30 seconds to obey the rules of this forum, you would have found this from page 1 of this thread..

http://forums.unfiction.com/forums/viewtopic.php?p=709847&search_id=1591810432#709847

Trout Please click on the fish for a more detailed explanation.

C'mon folks. Lets at least look thru the thread you are posting in to see if anything has already been mentioned... and while we're at it, lets also agree that by now, someone has looked up just about anything imagineable in the way of tangents to the clues..Its not nice to make someone go back and find the info for you just to Trout ..Please read each thread from the beginning as I and others have done before posting. Why would anyone try and contribute to a game when they have no idea what has already been covered?

PostPosted: Tue Jul 27, 2010 1:32 pm
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Chad
Guest


Re: Braegen 14

Melodyman wrote:
Chaddy_T26 wrote:
So, I was just looking around the internet and discovered this information about Braegen on Wikipedia: The Digital Editing System
Soundstream's digital editing system was the first instance of a computer used to edit commercial recordings. It consisted of a Digital Equipment PDP 11/60 computer, Soundstream's interface to transfer data between its recorder and the computer's disks (a pair of Braegen 14" disk drives), digital-to-analog playback hardware, and editing software. For all intents and purposes, this system was the very first digital audio workstation. In addition to its own facility, Soundstream installed editing systems at Paramount Pictures (Hollywood), RCA (New York), and Bertelsmann (Germany). A system was delivered to the U.S. Department of Justice to aid the analysis of bootleg recordings.
Editing could be performed at sample accuracy (i.e., 1/50,000 of a second); any mixing was performed digitally.
The sound system in the editing room in the Salt Lake facility used a Threshold SL-10 preamp, a Sumo "The Power" amp, and Infinity RS4.5 speakers.

Will someone help me decipher this?? Also, I'm sorry if I get a trout for this. I'm not sure if anyone else came across this.


Thats because you didnt bother to do what I just did and use the search function to look up Braegen 14..
Had you taken 30 seconds to obey the rules of this forum, you would have found this from page 1 of this thread..

http://forums.unfiction.com/forums/viewtopic.php?p=709847&search_id=1591810432#709847

Trout Please click on the fish for a more detailed explanation.

C'mon folks. Lets at least look thru the thread you are posting in to see if anything has already been mentioned... and while we're at it, lets also agree that by now, someone has looked up just about anything imagineable in the way of tangents to the clues..Its not nice to make someone go back and find the info for you just to Trout ..Please read each thread from the beginning as I and others have done before posting. Why would anyone try and contribute to a game when they have no idea what has already been covered?


Look, I don't need a parent. I was just offering some information. It's only a game. Let's act like it.

PostPosted: Tue Jul 27, 2010 8:18 pm
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AmblinAlong
Boot


Joined: 20 May 2010
Posts: 67
Location: in the ocean

chad, you know those kids that go "what's that" about ten times for the same object....here its kinda like that. repitition and nothing new. You did not bring any NEW info to the table; and obviously like a child didn't listen or didn't take to following directions(the stickies etc on the top)

PostPosted: Tue Jul 27, 2010 8:42 pm
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