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 Forum index » Administration » General
Call for Ideas for Revenue Generation to Support uF
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Nighthawk
I Have 100 Cats and Smell of Wee


Joined: 14 Jul 2007
Posts: 4751
Location: Miami, Florida, USA, Earth

slinkydge wrote:
I also think this is a brilliant idea!!! an unfiction app - but a specially designed one for every ARG, I'd pay $5.00 for that!


Only reason I don't do that now is because the iPhone DevKit requires a Mac.

What's ironic is that I'm already a member of the Apple Developer's Group. Rolling Eyes
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PostPosted: Tue Jul 27, 2010 9:16 am
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thebruce
Dances With Wikis


Joined: 16 Aug 2004
Posts: 6899
Location: Kitchener, Ontario

Quick OT insert...
Tenshi Akui wrote:
Maybe the app could include some mobile versions of some of the decoders also offered on unxfiction, for those code breaking emergancies?

Just an idea if code one for you if I had a clue how to lol.

slikydge wrote:
I also think this is a brilliant idea!!! an unfiction app - but a specially designed one for every ARG, I'd pay $5.00 for that!

Actually there is an iPhone app "ARG Tools" created by brianenigma with some ARG Tools and links, and it's free. =)

But I agree, an Unfiction app would be nice, and perhaps that would be a good opportunity to provide a subscription? If you have the app, you get some nice features, but if you want push notifications on select threads or forums for example, it would be offered in a subscription.

And ditto nighthawk, had I a Mac, I'd certainly be playing around with App building. Want Windows SDK!


A comment was made about keeping complexity and work to a minimum. I disagree. IF someone is willing to put lots of work into something that will help support UF, then by all means, I say. Honestly, if you don't put effort into something you want money for, people will notice. If more effort and more people go into something that's done or created with quality and dedication, chances are more people will be willing to put up the dough for it.
But of course, less work required to make money is better, but I don't think ideas that take lots of work should be pushed aside, at least until it's found that no one will actually do the work =P
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PostPosted: Tue Jul 27, 2010 9:47 am
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jessie1326
Decorated


Joined: 17 Sep 2009
Posts: 260
Location: Illinois, U.S.A.

thebruce wrote:

A comment was made about keeping complexity and work to a minimum. I disagree. IF someone is willing to put lots of work into something that will help support UF, then by all means, I say. Honestly, if you don't put effort into something you want money for, people will notice. If more effort and more people go into something that's done or created with quality and dedication, chances are more people will be willing to put up the dough for it.
But of course, less work required to make money is better, but I don't think ideas that take lots of work should be pushed aside, at least until it's found that no one will actually do the work =P


I agree. I think the concerns about keeping work to a minimum are well-meaning folks who want to keep the work that Space and other admins have to do at a minimum, and I think that's a good plan. However, it doesn't mean that fundraising ideas that require additional work should be discounted -- there are a lot of people, myself included, who would gladly contribute time, creativity, and effort to help pull off some of these ideas. There are, of course, many who won't/can't -- but hopefully those folks will contribute funds! Smile

PostPosted: Tue Jul 27, 2010 10:45 am
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FSURobbie
Guest


Nighthawk wrote:
Only reason I don't do that now is because the iPhone DevKit requires a Mac.

What's ironic is that I'm already a member of the Apple Developer's Group. Rolling Eyes


thebruce wrote:
And ditto nighthawk, had I a Mac, I'd certainly be playing around with App building. Want Windows SDK!


So get a Mac... Wink

In all seriousness, if you guys want to consider the app idea we could definitely make it happen. One other point though, Apple wont cut you a check until your app has made over $150, so we would have to be pretty certain the thing would take off otherwise we might be wasting cost and time.

thebruce wrote:
A comment was made about keeping complexity and work to a minimum. I disagree.


I'm with you. Quality sells every time. Putting in extra work and lovin' makes a product great and sets it apart from competitors who are simply trying to get something on the market. Whatever we decide, we need to do it and do it better than anyone else.

PostPosted: Tue Jul 27, 2010 10:50 am
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SpaceBass
The BADministrator


Joined: 20 Sep 2002
Posts: 2701
Location: pellucidar

Re: question

Caseys_Mom wrote:
When you make a donation for the forum through the link to pay-pal, is it supposed to forward you on to the ArgFest 2010 page??
Also, when you click on the link to look at the auction page, it sends you to a page for an Unfiction e-mail account...?

It is not, I think this is an artifact from ARGFest 2009 in Portland, when Unfiction handled the registration transactions. Nobody mentioned it to me until a couple of days ago but I think it's fixed now. Auction link should now redirect back to the support page if no auctions are available (the most likely case).
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PostPosted: Tue Jul 27, 2010 11:35 am
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

I commented about keeping the work to a minimum. I did mean keeping the work on Space and the admins to a minimum. I think that my comment was in response to ideas like those about making changes to the servers, forums and selling email addresses that seemed like they would just add to the burden of work on the administration side of unfiction.

I think the iphone app is a great idea. Maybe someone here already has the software needed to make an app?

About advertising the forums to get more people here: Maybe we need to work on getting the people who already know about and use the forums to be engaged in voluntarily supporting the forum?? I'm not sure how to go about this. There are always a huge number of lurkers - how to get them more involved has always been a mystery to me. I don't know if we need to be more welcoming, supportive, nicer? I think we already provide a service that has value - what we need to do is generate some revenue so that service can continue.

I do think that we've taken a great first step by having this discussion on funding. Until Space posted how much it costs and how much time he and others put into it, I had no idea what it takes in resources to keep this forum going.

I don't think we should add the cost of advertising to get more members to this mix at the moment.

I don't like the idea of having a separate place in the forums for contributors to talk to each other. I just like the idea that everyone sees the stuff posted here...but I don't know what others think of that idea.

I looked around a bit and really there are only a few funding models out there: voluntary contributions, selling goods or services or advertising. I think we just have to decide what mix of this we want to use.
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PostPosted: Tue Jul 27, 2010 12:14 pm
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WolfHawk
Entrenched


Joined: 15 Nov 2006
Posts: 1247
Location: St. Louis

I haven't been around much lately. Was restructured out of a job in November and have yet to find another. Got student loans so I can work on my master's degree. Hoping to be able to keep my house.

Even when I was working I didn't have much in the way of disposable income. I also know a lot of kids/students follow this forum and play the games. I remember my time as a young student - I had no disposable income at all. I have to say I could deal with a banner ad or some sidebar ads.

Being unsure about the physical setup of unfiction I am assuming there is some type of access to lawyers. Could an advertising agreement be written up that specifically states that the advertisers cannot dictate content?

Because the advertisement is not directing people to unfiction, but rather, unfiction is directing people to the advertiser, should an advertiser be unhappy with something said in a forum and threaten to pull their ad, let 'em. It's not like network television where people get mad about a program and threaten to stop watching a specific channel. (Like that has ever really worked anyway.) It is their loss. Particularly if uF already has other advertisers who just want eyes on their ads.
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PostPosted: Tue Jul 27, 2010 6:30 pm
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rose
...and then Magic happens


Joined: 26 Nov 2003
Posts: 4117

I'm curious, for all the people who have suggested advertising, is there any wya to find out exactly how much it could bring in? I remain completely opposed to the idea and will resist it as being a last resort if we can't raise the money ourselves...but say we did go with advertising - how much are we talking about and how reliable is that revenue.

Due to the economy all of my friend's businesses who have relied on advertising are really hurting. They have lost revenue they counted on because the advertisers simply aren't there. I'm talking about magazines, film, TV, radio, newspapers and the net- it would be a false step to decide to take in advertising and then have it be canceled or dropped.

I think that would put us in a bigger bind - if we start relying on outside sources instead of funding ourselves- what happens when that outside source money dries up?? Then we are up a creek without a paddle.

We need to stay independent of that possibility. (along with my other repetitive arguments that this is a community. )

As Nighthawk said, we raised plenty of money just for a sock puppet game - why shouldn't we be able to do the same here?

Again, I understand there are a lot of students- but plenty of people here have decent jobs and could probably afford a minor contribution. That is why I think that contributions should be voluntary-- no one should feel like they don't belong just because they don't have a few dollars to spend.
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Mankind was my business, the common good was my business.~ Dickens


PostPosted: Tue Jul 27, 2010 9:45 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

I'm not saying to become completely reliant upon ads, but a few bucks wouldn't hurt. There are two basic forms of ads. Pay-per-click and Pay-per-view. PPC tend to pay more, but relies on people actually clicking on ads (you can ask people to but most don't bother). Pay per view is how a number of sites make a few bucks, just having modest ads on sidebars that will pay the person every time the page is loaded. And they do tend to allow you to track numbers of views, etc.

Advertising on google is very easy and works well. As I said, I set up an online store some years ago. I was able to easily drive thousands of people to my site every week with a simple, cheap text ad. This works for spending a little to potentially get a good return, as well as spreading the gospel about ARGs.

I still like my ideas of people paying a small fee to trade thru UF. I don't think it would bring in much, but it would help. If I had something to trade and it cost me a dollar to make sure I didn't get screwed, I'd go for it. It would be completely optional tho, keep in mind. Also paying a dollar to have what you have and what you want in trade in a specific trading thread- it would help keep currently available items visible and out front.

Is there some sort of auction item donation page? I can't seem to find it.

PostPosted: Tue Jul 27, 2010 10:20 pm
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konamouse
Official uF Dietitian


Joined: 02 Dec 2002
Posts: 8010
Location: My own alternate reality

I like the idea of subscription model that would make uF ad-free while lurkers, visitors and non-subscribers see PPV ads.
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PostPosted: Wed Jul 28, 2010 10:35 am
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

konamouse wrote:
I like the idea of subscription model that would make uF ad-free while lurkers, visitors and non-subscribers see PPV ads.


That seems reasonable. It doesn't decrease the usability of the site at all for anyone, and generates revenue from all players.

PostPosted: Wed Jul 28, 2010 10:45 am
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ljm
Decorated

Joined: 20 May 2009
Posts: 182

I posted links to the other community where I mod/admin earlier, and have talked with my friend who is the webmaster/owner of the site and he had a few things to say.

First of all, our site/community isn't nearly as large (in bandwidth or members) as uF, so it's not a direct comparison, but go with me for a second.

We have literally one ad per page, a top banner ad that's above the content frame of the site... nobody cares about it, it's not a problem. In fact, including the ad, our overall header is actually about the same or even shorter than uF's, so there's that.

But more importantly, that one ad, for our smaller community, pays more than the server costs per year, every year, and has for the past 4 years or so also generated enough income to cover our software licenses and all other back end costs.

When I raised this with him to ask for advice, he had a few comments... one, he was surprised at how much your hosting costs, even though we're both aware that this is a substantially larger site than what we work with, it $500/month seems pretty egregious. I guess the bandwidth demands are stronger than I'm understanding from the surface.

Secondly, and more importantly, he suggested that if the bandwidth is that large, that means the readership MUST be pretty damn significant, in which case you should have NO problem covering your hosting costs with ad revenue. The only way that you have high bandwidth with a proportionately small reader base is if the constant posting of huge pictures/files on the boards really mauls the bandwidth. If it does, make people host their own files or link to outside sources (of which there are plenty to choose from for all file types), then pay less bandwidth and generate ad revenue that should cover your lower costs.

Bass, I'd be happy to put you in touch with our webmaster if you'd like to see what our numbers are like.

PostPosted: Wed Jul 28, 2010 12:59 pm
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SpaceBass
The BADministrator


Joined: 20 Sep 2002
Posts: 2701
Location: pellucidar

Broklynite: If you have auction items to donate, send us a message through the contact page on the main site to set something up. Smile

ljm: The $500 is all costs, including domain names, software, hosting for all sites besides the forums, etc. (but not including business overhead). The forums hosting is about $360 of that because we're running them on multiple dedicated servers. We have tons of excess bandwidth that does not get used because the real problem is CPU cycles for the DB and PHP rendering, as well as concurrent connections of users. The forums would run fine on shared hosting somewhere as long as only a few people were hitting them at any one time. With the dedicated servers, we have the extra capacity to keep the forums snappy even with dozens of simultaneous users when traffic rises. Currently, we do not have enough excess to keep them running well during high traffic spikes, which apparently is when it really matters to people for some reason. Wink
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PostPosted: Wed Jul 28, 2010 1:34 pm
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jessie1326
Decorated


Joined: 17 Sep 2009
Posts: 260
Location: Illinois, U.S.A.

Sorry for the randomness, but I just wanted to chime in with a t-shirt thought: uF needs trout t-shirts.
Trout

PostPosted: Wed Jul 28, 2010 2:08 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

SpaceBass wrote:
Broklynite: If you have auction items to donate, send us a message through the contact page on the main site to set something up. Smile

ljm: The $500 is all costs, including domain names, software, hosting for all sites besides the forums, etc. (but not including business overhead). The forums hosting is about $360 of that because we're running them on multiple dedicated servers. We have tons of excess bandwidth that does not get used because the real problem is CPU cycles for the DB and PHP rendering, as well as concurrent connections of users. The forums would run fine on shared hosting somewhere as long as only a few people were hitting them at any one time. With the dedicated servers, we have the extra capacity to keep the forums snappy even with dozens of simultaneous users when traffic rises. Currently, we do not have enough excess to keep them running well during high traffic spikes, which apparently is when it really matters to people for some reason. Wink


Sad I don't at this time, I'm afraid. What I meant was that had I known of this sort of thing, I would have grabbed extra swag to donate. I will for the future, but that doesn't really help now.

PostPosted: Wed Jul 28, 2010 3:45 pm
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