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 Forum index » Chaotic Fiction » Flynn Lives
[GAME] Circuit Cycles
Moderators: enaxor, Euchre, spaceboy, thebruce
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Agent Lex
Entrenched


Joined: 11 May 2006
Posts: 1188
Location: No longer London, still in England

[GAME] Circuit Cycles
Also discussion on the rest of encomgames.jp

Found via the postcard codes!

http://encomgames.jp/

And the important one:
http://encomgames.jp/circuitcycles/

It gets hard pretty quickly! The point is to click each cycle and collect the dots snake-style of the matching colour. You need to do it for all cycles in a level, though, so planning is needed.

If anyone can post a screenshot of each completed level as a walkthrough, that'd be great.

PostPosted: Mon Jul 12, 2010 7:11 pm
Last edited by Agent Lex on Mon Jul 12, 2010 7:15 pm; edited 1 time in total
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Hazama
Boot

Joined: 28 Apr 2010
Posts: 12

Re: [GAME] Circuit Cycles
Also discussion on the rest of encomgames.jp

Agent Lex wrote:
Found via the postcard codes!

http://encomgames.jp/

And the important one:
http://encomgames.jp/circuitcycles/

It gets hard pretty quickly! The point is to click is cycle and collect the dots snake-style of the matching colour. You need to do it for all cycles in a level, though, so planning is needed.

If anyone can post a screenshot of each completed level as a walkthrough, that'd be great.

Anyone else have the flynnlives login screen overlap everything, making some levels unplayable... or is it time for me to reinstall flash?

PostPosted: Mon Jul 12, 2010 7:14 pm
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emeraldbeacon
Decorated


Joined: 09 Mar 2010
Posts: 175
Location: San Diego, CA, USA

My tactic for solving the puzzles is simply to keep trying to 'wrap around' the map. Don't block your bikes' paths to the blocks, by continually snaking in and out of the grid. Makes for some very careful and quick moves... I'm almost done with the second tier so far.

Badge attained for the first tier, FYI.

PostPosted: Mon Jul 12, 2010 7:16 pm
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [GAME] Circuit Cycles
Re: badge

Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "RIDE ON"
FOR COMPLETING LEVELS 1-8

And isn't it sweet of Encom to let the Flynn Lives folks connect to their site?
_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Mon Jul 12, 2010 7:18 pm
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sowasred2012
Unfettered


Joined: 23 Oct 2007
Posts: 662
Location: London, UK

I haven't tried it yet - but in case anyone decides "to hell with it" on a particular level - there's a part of me that wonders whether the point isn't to drive off the grid ala Flynn...
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Project Mason
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PostPosted: Mon Jul 12, 2010 7:20 pm
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VanGoghX
Unfettered


Joined: 09 Mar 2010
Posts: 386
Location: SoCal

Re: [GAME] Circuit Cycles
Re: badge

Shad0 wrote:
Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "RIDE ON"
FOR COMPLETING LEVELS 1-8

And isn't it sweet of Encom to let the Flynn Lives folks connect to their site?
lol Spoilsport!
_________________
SAGODNE


PostPosted: Mon Jul 12, 2010 7:28 pm
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Coasterg
Veteran

Joined: 03 May 2010
Posts: 86

Got Ride On at level 8. Level 10 is rough, have a little keyboard lag and it makes it tougher.

PostPosted: Mon Jul 12, 2010 7:29 pm
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emeraldbeacon
Decorated


Joined: 09 Mar 2010
Posts: 175
Location: San Diego, CA, USA

Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.

PostPosted: Mon Jul 12, 2010 7:30 pm
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FilmEdge
Unfettered


Joined: 21 May 2010
Posts: 645
Location: Burbank, CA

emeraldbeacon wrote:
Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.


Madness..?

THIS. IS. ENCOM! Laughing



PostPosted: Mon Jul 12, 2010 7:32 pm
Last edited by FilmEdge on Mon Jul 12, 2010 7:54 pm; edited 1 time in total
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VanGoghX
Unfettered


Joined: 09 Mar 2010
Posts: 386
Location: SoCal

emeraldbeacon wrote:
Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.
Did you get a second badge for completing level 16?
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SAGODNE


PostPosted: Mon Jul 12, 2010 7:36 pm
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Billhouse
Decorated


Joined: 04 Jul 2010
Posts: 169

Yep, level 16 is "Needle Threader"

PostPosted: Mon Jul 12, 2010 7:38 pm
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Shad0
I Have No Life


Joined: 20 Jun 2004
Posts: 2180
Location: Southern California, USA

Re: [GAME] Circuit Cycles
Re: badge

VanGoghX wrote:
Did you get a second badge for completing level 16?

Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "NEEDLE THREADER"
FOR COMPLETING LEVELS 9-16

_________________
These were the puzzles that would take a day, these were puzzles that would take a week, and these puzzles they'd probably never figure out until we broke down and gave them the answers. ... The Cloudmakers solved all of these puzzles on the first day.

PostPosted: Mon Jul 12, 2010 7:39 pm
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Broklynite
Entrenched

Joined: 11 Apr 2009
Posts: 784

I'm having issues because occasionally just when I hit a button to change directions, flash hesitates, and I die before being able to correct. At least it appears so far to be unlimited lives....right?

PostPosted: Mon Jul 12, 2010 7:52 pm
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VanGoghX
Unfettered


Joined: 09 Mar 2010
Posts: 386
Location: SoCal

So now the big questions are...
1) What happens upon completing all the levels?
2) Will swag be awarded to badge-holders? It's probably unfair to expect 42E to send out swag every time they present opportunities to get new badges, but the arcadeaid puzzle set a possible precedent for us.
_________________
SAGODNE


PostPosted: Mon Jul 12, 2010 7:55 pm
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emeraldbeacon
Decorated


Joined: 09 Mar 2010
Posts: 175
Location: San Diego, CA, USA

I'm having a heck of a time on level 23, with the 5 bikes. They just move too fast to 'shoot the maze'... and I think I'm having issues with Flash lagging, too.

And the first person who mentions my obvious lack of hand-eye-coordination gets a data disk where the sun don't shine... Evil or Very Mad Embarassed

PostPosted: Mon Jul 12, 2010 7:56 pm
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