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 Forum index » Chaotic Fiction » Slender Man Mythos
What do you want to see?/What are you sick of?
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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Mattwan
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Joined: 16 Jul 2010
Posts: 1149
Location: Rolla, MO

NoMoreGaems wrote:
You people seem to be forgetting that the chief strength of Slenderman is his adaptability and lack of origin. Since when is Slenderman a cosmic inevitability?


Not trying to speak for others, but for me it's not so much that "cosmic inevitability" is canon, because you're entirely right that there is no Slender Man canon. For me, the problem is that the alternate takes just aren't scary. They could be interesting, like any quest story or "repel the invaders" story can be interesting, but they just don't frighten me.

To my mind, it is exactly the combination of menace and ineffability that makes (or, to be honest, made) Slender Man terrifying. He's the fear of the dark personified, and more importantly he's a great way to do Cosmic Horror on a low budget. As he becomes more knowable, he becomes just another boogeyman and less The Boogeyman.

A personal anecdote: My mom's a huge horror fan, so I grew up on ghoulies and ghosties. I remember her taking me to see Friday the 13th at a drive-in when I was a little kid, and we were at Poltergeist on opening weekend. In over 30 years of monster consumption, I'd never had a nightmare or an alone-at-night fright for any fictional monster before Slender Man. All of those other monsters exist within a rule system, even if the only rule is "chop off its head and it'll stop for a while"; the existence of those rules, the knowability of those monsters, allows for distancing.

I'm not saying you're wrong at all. I'm not claiming to speak for a majority, or even for anyone other than myself. I'm just saying that, for me, reducing the capital-m Mystery of Slenders would be unsatisfying. The stories might still be fun and engaging, but they'd lack the frisson that keeps me coming back. (Unfortunately, this also limits the number of stories that can be told with the character. Alas.)

PostPosted: Wed Oct 27, 2010 8:38 am
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RatheadSyndicate
Decorated


Joined: 09 Dec 2009
Posts: 223
Location: Dayton, OH

*counts self in Mattwan's camp*

It's not a matter of "cosmic inevitability." The only real unmovable canon of the Slenderman mythos is that it is scary. All alterations to SM's MO must follow the simple dictum: IS THIS SCARY? If the answer is no, then it's a bad idea.

Aliens, ghosts, powerful psychics, etc. are knowable. And I don't find that scary.

(By the way, referring to those with whom you disagree as "people like you" ain't gonna win you any friends, partner. If your definition of "killing creativity" is the desire that a story you find interesting not fall back on predictable, recognizable tropes like the ones you mentioned, then count me as a murderer of all things imaginative.)

PostPosted: Wed Oct 27, 2010 9:40 am
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ChildOfAtomModerator
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Joined: 15 Aug 2010
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Location: NY, NY

Mattwan wrote:
To my mind, it is exactly the combination of menace and ineffability that makes (or, to be honest, made) Slender Man terrifying. He's the fear of the dark personified, and more importantly he's a great way to do Cosmic Horror on a low budget. As he becomes more knowable, he becomes just another boogeyman and less The Boogeyman.

All of those other monsters exist within a rule system, even if the only rule is "chop off its head and it'll stop for a while"; the existence of those rules, the knowability of those monsters, allows for distancing.

I'm just saying that, for me, reducing the capital-m Mystery of Slenders would be unsatisfying. The stories might still be fun and engaging, but they'd lack the frisson that keeps me coming back. (Unfortunately, this also limits the number of stories that can be told with the character. Alas.)


These are interesting observations Mattwan. But as you admit this severely limits story telling. The whole human drive to tell a story and build a mythology is about the who, the how and the why. As a species we CRAVE understanding and knowing, so much so that we'll just make it up if we can't figure it out.

You want this unknowable cosmic force of fear. I want to be afraid but to ultimately understand what I'm afraid of. There is nothing more boring to me than stories where the writers just shrug off explanation. I don't need a "thesis" on the monster, but I need to have enough meat in the story to at least feel like the writer knows what he's writing.

It's a fine line to create a story that is going to satisfy us both.

PostPosted: Wed Oct 27, 2010 10:46 am
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RatheadSyndicate
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Joined: 09 Dec 2009
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Location: Dayton, OH

I think nearly a century of Lovecraftian fiction would disagree with the assessment that cosmic fear is limited in the stories it can tell. Because, no matter how unchanging the unknown is, the people exposed to it are not limited in their means of reaction. We have not explored all possible combinations of characters + SM, and we never will. It's an inexhaustible well.

PostPosted: Wed Oct 27, 2010 11:33 am
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ChildOfAtomModerator
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Joined: 15 Aug 2010
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Even Lovecraft pinned explanations on his monsters though. Ancient gods, embodiments of original sins, trapped demons, the gods of the gods, overthrown cult heads or entombed black magic users... I sometimes think that the readers have made more interconnections between his stories and fleshed out his pantheon more than Lovecraft himself did, but the point is that he created a framework, which is what I want as a reader.

So far most of the SM writers have come to the point in their stories where they needed to say what he is... they simply shrug and say "He is" as if that's enough, and leaves me cold to the story.

PostPosted: Wed Oct 27, 2010 12:17 pm
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RatheadSyndicate
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Well, maybe you're right. It couldn't hurt for one story to provide some framework, some context, for Slenderman, and there's no saying that whatever context is devised need necessarily be canon for future tellings, but my fear is that the character will become an easily recognized cliche (aliens, psychics, vengeful ghosts, etc.) and will lose his otherness. For someone to provide a working backstory, they'd have to be awfully shrewd and subtle. I'd love to see it done right, but I'd rather not see it done at all than see it done poorly.

PostPosted: Wed Oct 27, 2010 1:12 pm
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evilblackbunny
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Joined: 02 Jul 2010
Posts: 162
Location: underfoot

grieck wrote:
Mattwan wrote:
Mira wrote:
Do want: A Slenderman musical


I am the very model of a Slender Man with tentacles,
I'll gather up your lungs and spleens, aortas and your ventricles.
Too long you're unconvincible
I'm utterly invincible.
I am the very model of a Slender Man with tentacles.


That, that full stop.

Look at Slenderman,
See how he has his,
tentacles poised right at you

You cannot not fight him,
using a baseball bat,
your skin he will cut through.

I just so butchered Dr. Horrible.


Which song? >w< I can't figure it out and I would really like to.

PostPosted: Wed Oct 27, 2010 2:07 pm
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Darxbloop
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Joined: 21 Jun 2010
Posts: 197

RatheadSyndicate wrote:
Well, maybe you're right. It couldn't hurt for one story to provide some framework, some context, for Slenderman, and there's no saying that whatever context is devised need necessarily be canon for future tellings, but my fear is that the character will become an easily recognized cliche (aliens, psychics, vengeful ghosts, etc.) and will lose his otherness. For someone to provide a working backstory, they'd have to be awfully shrewd and subtle. I'd love to see it done right, but I'd rather not see it done at all than see it done poorly.


Actually, it might be interesting to have the characters *in* the story try and provide reasons for Slendy's existence, have all of them seem plausible, but have all of them be wrong. Like, "I've found books that indicate that Slendy is the personification of guilt!!" and have it even seem likely, but then another character finds an old newspaper article reporting on a children-loving cult leader who burned to death, swearing supernatural revenge to his grave. That could even be Slendy's way of driving them insane, and having them all turn on each other trying to prove their own version of Slendy's background and how to kill him.

Or something. I think I'm rambling.

Anyway, I'm on the side of Slendy not having really any weaknesses or vulnerabilities. The characters can try and find them, maybe they'll even work, temporarily, but Slendy'll always turn them against you. You can hide from him for years (like Troy), but he'll always find you. So, yeah!

PostPosted: Wed Oct 27, 2010 2:27 pm
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grieck
Unfettered


Joined: 10 Aug 2010
Posts: 550

@evilblackbunny.

It's "Slipping", a horrible bastardization of it.
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PostPosted: Wed Oct 27, 2010 5:16 pm
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NoMoreGaems
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Joined: 17 Sep 2010
Posts: 627

Yeah, the "you people" thing was needlessly aggressive, sorry, was running on 2 hours of sleep and was steeped in rancid brain juices.
My point, now that I'm feeling more articulate, is that the cosmic horror interpretation of Slenderman disregards much of the mythos, because it seem too pedestrian (for example, the whole dissection angle) or something. I understand it's not usually visited in the video series, due to being an expensive effect (although EMH found a neat way around), but that was one of the facets that really left me shivering when I was first investigating the whole thing.

And, thinking about it, Darxbloop's idea sounds really interesting, wouldn't mind seeing that. Hell, it even seems to describe this thread we're having Wink

PostPosted: Wed Oct 27, 2010 8:28 pm
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RatheadSyndicate
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Joined: 09 Dec 2009
Posts: 223
Location: Dayton, OH

Oh, I agree, NMG, that elements like the vivisection of victims, etc., are lost treasures of the mythos and should be brought back. I wouldn't say something like that isn't compatible with cosmic horror.

PostPosted: Wed Oct 27, 2010 9:55 pm
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Fissioninferno
Veteran


Joined: 26 Oct 2010
Posts: 129

RatheadSyndicate wrote:
Oh, I agree, NMG, that elements like the vivisection of victims, etc., are lost treasures of the mythos and should be brought back. I wouldn't say something like that isn't compatible with cosmic horror.


I loved the story detailing the evisceration of some of the victims. Organs removed, placed in plastic bags, and replaced in their appropriate positions with no visible blood loss. Hellyes.
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PostPosted: Wed Oct 27, 2010 9:59 pm
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jarnaez
Boot

Joined: 28 Oct 2010
Posts: 35

I think a lot of the burnout is happening just because you have a lot of people who found out about it and went "I want to do that too" and use the preceding works as a guideline as opposed to inspiration.

I would like to see the audio distortion lessened since when it's popped up in other series it honestly gets overused. While MH had some long spots I've seen it take up essentially half of the videos in others. The scare chord isn't scary when it's a given.

As for those wanting more slendy action that's a double edged sword. It would be neat for him to be a more active threat rather than the still stalker that pops up in most but that can also tank the image. The more we see and the closer we get the easier it is to see it's just a guy in a suit with mask over their face as opposed to the creature. unless someone has some real resources to put toward it I think that would hurt more than help. Kind of applies to the tentacles as well. In a drawing or photo you can make them look real good but when trying to get the same effect in real life it can really fall apart.

PostPosted: Thu Oct 28, 2010 1:56 pm
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Mira
Unfettered


Joined: 10 Aug 2010
Posts: 718

Fissioninferno wrote:
RatheadSyndicate wrote:
Oh, I agree, NMG, that elements like the vivisection of victims, etc., are lost treasures of the mythos and should be brought back. I wouldn't say something like that isn't compatible with cosmic horror.


I loved the story detailing the evisceration of some of the victims. Organs removed, placed in plastic bags, and replaced in their appropriate positions with no visible blood loss. Hellyes.


I personally want to see some people impaled on some goddamn trees!

The whole Slenderman just standing around bit is getting a little played-out, to be honest... can you imagine the reaction the audience would have if a character on-screen approached him, and he fucking came at them? Or raised his arms to them, or something? We are so used to seeing him display only minimal movement at this point that I think seeing him actually react to something would be borderline traumatizing.

PostPosted: Thu Oct 28, 2010 3:02 pm
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SolDL
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Joined: 21 Oct 2010
Posts: 545

I have a feeling that Slendy stories are getting dry, not because people are sticking to the conventions of the cosmic horror genre, but because they're only sticking to the aspects of Slenderman they've found in MarbleHornets. Slendy has a LOT of information on him down at the SomethingAwful "Create Paranormal Images" board, which I'd love to work into some stories sometime, but the Slendermen that I've been seeing in most of these stories have been, well; The Operator and nothing but. It's like drawing a sketch of a sketch of a reality; you just lose detail the further down you go. (On a sidenote; I'd love to see the content contained within that board sifted from the non-Slendy stuff and the out of character observations. I got a little bored of sifting through it after the first couple of million pages.)

I think EMH is a particular subversion of this; they use a lot of the Operator's conventions, but they also took the effort to go with the garbage bags in the trees, the relationship with children...And they added elements of their own to the Mythos, while still preserving the sense of mystery that surrounds him. TribeTwelve, I think the German grandfather made that for me; that clever reference to Slendy's origins worked for me.

I'd like to make the SomethingAwful "Paranormal Images" thread required reading before attempting a Slendy story. If you're making a story "Inspired by MarbleHornets" as opposed to by Victor Surge, then I'm not sure how entertaining I'll find it.

PostPosted: Thu Oct 28, 2010 6:57 pm
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