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 Forum index » Archive » Archive: General » ARG: Super 8
Comic Book Cipher
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Roy Jones
Boot

Joined: 31 Aug 2007
Posts: 38

map and code

I`ve been working unsuccessfully at using a "clue" from the map. If you notice, "FFSH" is underlined like it was filled in (like it was decoded). We have 12.68 and 11.59 on the map. My theory hinges on one of those sets translating to "FFSH" or some numerical function coming out to translate. Anybody else attempting?

PostPosted: Mon Apr 04, 2011 1:16 pm
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kelwhite01
Unfettered

Joined: 15 Dec 2010
Posts: 467
Location: Colorado, USA

Re: map and code

Roy Jones wrote:
I`ve been working unsuccessfully at using a "clue" from the map. If you notice, "FFSH" is underlined like it was filled in (like it was decoded). We have 12.68 and 11.59 on the map. My theory hinges on one of those sets translating to "FFSH" or some numerical function coming out to translate. Anybody else attempting?


Interesting, but that would indicate that there would have to be some sort of letter to number translation table, that would have to be given to us. We just have not gotten anything that resembles a substitution table. Keep working at it, but I feel we are missing "parts" to do any successful decoding.
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PostPosted: Mon Apr 04, 2011 1:56 pm
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IThinkImMe
Veteran


Joined: 31 Mar 2011
Posts: 91
Location: Orange County, CA

Re: map and code

Roy Jones wrote:
I`ve been working unsuccessfully at using a "clue" from the map. If you notice, "FFSH" is underlined like it was filled in (like it was decoded). We have 12.68 and 11.59 on the map. My theory hinges on one of those sets translating to "FFSH" or some numerical function coming out to translate. Anybody else attempting?

http://forums.unfiction.com/forums/viewtopic.php?t=31504&start=15

PostPosted: Mon Apr 04, 2011 2:14 pm
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Miss_Egregious
Boot

Joined: 30 Jan 2011
Posts: 32
Location: London, UK

Some idle thoughts:

Just trying (desperately) to connect rocket poppeteers to something, can we use the number on the box in the bottom right corner of the RP store page as a kind of code? To anything?

Could the ID tag numbers be used as a code? 58-0-45?

ALSO, Mysterio says we should be able to use the comic and his notes to decode IT. IS it possible that its not the comic we need to decode but something else?

And finally, trying to figure out anything in this game is actually causing me a bigger headache than my first thesis chapter. Can we maybe get a thread for general frustration venting? Every thread seems to have a good few foot stomping, PM pleading posts, perhaps collecting them together might have some sort of effect?! Otherwise, pass the foil, I needs to make me a hat. Very Happy

PostPosted: Sat Apr 09, 2011 7:18 am
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Jane Smith
Unfettered


Joined: 13 Nov 2010
Posts: 503
Location: Cloud 9

Miss_Egregious wrote:
Some idle thoughts:

Just trying (desperately) to connect rocket poppeteers to something, can we use the number on the box in the bottom right corner of the RP store page as a kind of code? To anything?

Could the ID tag numbers be used as a code? 58-0-45?

ALSO, Mysterio says we should be able to use the comic and his notes to decode IT. IS it possible that its not the comic we need to decode but something else?

And finally, trying to figure out anything in this game is actually causing me a bigger headache than my first thesis chapter. Can we maybe get a thread for general frustration venting? Every thread seems to have a good few foot stomping, PM pleading posts, perhaps collecting them together might have some sort of effect?! Otherwise, pass the foil, I needs to make me a hat. Very Happy




ahhhhh welcome... your code name shall be zogmort and your number is 24-24g

The foil welcomes you to her mighty pull

Jane Wink
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PostPosted: Sat Apr 09, 2011 7:48 am
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