Author
Message
radiocake
Greenhorn
Joined: 19 Jul 2011 Posts: 3
lololaf wrote:
radiocake wrote:
OMG! Guys I was trying some random numbers and the combo
Spoiler (Rollover to View):
87 29 54 68
worked! (I dont know if it works for others) This is what I got from it!
that is incredibly lucky
I know! Definitely unexpected.
Posted: Tue Jul 19, 2011 12:39 pm
Bizzaro
Veteran
Joined: 01 Jul 2011 Posts: 118 Location: Las Vegas
I can't even see where one would extract those numbers from..
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Posted: Tue Jul 19, 2011 12:40 pm
FossilizedSauce
Unfettered
Joined: 13 Jul 2011 Posts: 415
I know this was solved by luck, but I'd still love to know where we were SUPPOSED to get the digits from.
Posted: Tue Jul 19, 2011 2:38 pm
jjjonesy
Veteran
Joined: 07 Dec 2010 Posts: 80
Same here - I'm all for quick progress, but its gonna bother me not to know where those numbers were supposed to come from...
Posted: Tue Jul 19, 2011 2:47 pm
AraynZan
Boot
Joined: 01 Jul 2011 Posts: 15 Location: Mckinney
just found the music game only this time there are 50 instead of just 20
Posted: Tue Jul 19, 2011 3:48 pm
thebruce
Dances With Wikis
Joined: 16 Aug 2004 Posts: 6899 Location: Kitchener, Ontario
AraynZan wrote:
just found the music game only this time there are 50 instead of just 20
Different puzzle - please continue in this thread: http://forums.unfiction.com/forums/viewtopic.php?t=32786
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Posted: Tue Jul 19, 2011 3:52 pm
FossilizedSauce
Unfettered
Joined: 13 Jul 2011 Posts: 415
Beating level 30 of the audio puzzle now yields a log file. The numbers for the safe combo are featured on it.
If you've beaten 30, you have to finish it again.
Posted: Tue Jul 19, 2011 6:15 pm
eagonwuzhere
Guest
me too yea it was real weird. i just dialed some random number on the last try and it changed all my other digits and said i opened it. lol w/e ok
Posted: Tue Jul 19, 2011 10:52 pm
Astrius
Guest
you get that combo from one of the log files unlocked in another room
Posted: Wed Jul 20, 2011 1:02 am
Night
Boot
Joined: 16 Jul 2011 Posts: 32
After you complete level thirty of the audio puzzle, you unlock Facility Log #7 (number 12 including prologue).
Your numbers are right there.
Posted: Wed Jul 20, 2011 4:09 am
morrison
Guest
FossilizedSauce wrote:
Beating level 30 of the audio puzzle now yields a log file. The numbers for the safe combo are featured on it.
If you've beaten 30, you have to finish it again.
I've beat all 50 levels, but I don't have the long file. Do I have to repeat all 50 of them to get it? Because repeating level 30 is doing nothing.
Posted: Thu Jul 21, 2011 12:58 am
OneEyedGod
Decorated
Joined: 23 Apr 2009 Posts: 238 Location: Germany
New bug? Hi all,
after i completed the jukebox for a third time today (now i got the achivement...), the Facility Combo Lock is marked as unsolved on my map. The achivement badge and the log files are still there, just the marker on the map changed to an exclamation mark again.
Did anyone else have this problem?
The only log file i'm missing is number 16. Do you get this for the constellation puzzle?
Posted: Thu Jul 21, 2011 11:18 am
thebruce
Dances With Wikis
Joined: 16 Aug 2004 Posts: 6899 Location: Kitchener, Ontario
Re: New bug?
OneEyedGod wrote:
after i completed the jukebox for a third time today (now i got the achivement...), the Facility Combo Lock is marked as unsolved on my map. The achivement badge and the log files are still there, just the marker on the map changed to an exclamation mark again.
If you're referring to the four numbers lock, then go back to the room - if the numbers are set to 0, you'll need to enter them again. Let it sit for a beat or two, then back out. If the numbers on the image remain (not 00's) then you should be good.
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Posted: Thu Jul 21, 2011 12:56 pm
UCFmopar
Veteran
Joined: 30 Jun 2011 Posts: 75 Location: Orlando
Re: New bug?
OneEyedGod wrote:
The only log file i'm missing is number 16. Do you get this for the constellation puzzle?
Yes, you receive log file 16 for activating the constellation puzzle.
Posted: Thu Jul 21, 2011 1:30 pm
OneEyedGod
Decorated
Joined: 23 Apr 2009 Posts: 238 Location: Germany
Re: New bug?
thebruce wrote:
If you're referring to the four numbers lock, then go back to the room - if the numbers are set to 0, you'll need to enter them again. Let it sit for a beat or two, then back out. If the numbers on the image remain (not 00's) then you should be good.
That's the one i was referring to. I got back there after solving the jukebox and the numbers were set to 00. I solved it again, the numbers remained but on the map i till see the mark for an unsolved puzzle.
EDIT: No, i just came home and had to solve it again (for the third time...).
And for a fourth time...
Okay, now it's done.
Thank you.
Posted: Thu Jul 21, 2011 2:17 pm
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