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 Forum index » Archive » Archive: MetaCortechs » MetaCortechs: General/Updates
[SCHEDULED] ENDGAME PM MEET AND GREET - Mon Nov 24, 9pm EST
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Sh1ft
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Joined: 12 Nov 2003
Posts: 110
Location: Salt Lake City, Utah

Did we miss any steganographic files? (If not, why weren't there more?)

PostPosted: Sat Nov 22, 2003 11:31 pm
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xnbomb
Unfettered


Joined: 13 Oct 2003
Posts: 660
Location: J302B S8JDC

6 Question Topics and a Comment

Question Topic 1 - Near the End When All The Websites Went Down

Right around the time when I imagined Beth's friend would have been doing his magic for the hackers with the version space, all the websites went down for a bit. Was this your way of creating for us a superwhomp in terms of the media by which this game is communicated? I hope this is the case, because as a message it really worked for me ... very cool Very Happy .


Question Topic 2 - The Tapestry Puzzle and Betamaze

How did the idea to use betamaze for a puzzle come up? Did you think we'd solve it by finding it on the web or through substitution? In your wildest dreams, did you think the result of your using it as a puzzle result in a huge spike in interest in betamaze and betamaze generating and decoding technology? Have you had any contact with Terrana Cliff (inventor of betamaze)? I have and she's a little amazed by all this.


Question topic 3 - The Style of Caesar's Puzzles

Were's Caesar's paintover.net images designed to thwart the detection of their messages by algorithmic analysis (i.e. to keep an AI or person using a computer from easily ascertaining their meaning)? Elsewhere in the forum, I've suggested that the paintover.net images in particular seem to well suited to this purpose, through first a weak test of pattern recognition, followed by a stronger test using object identification and somewhat abstract visually-oriented reasoning. Inquiring minds want to know Very Happy .


Question Topic 4 - Pattern of Paranormal Events:

To the extent that is possible, please describe how you decided to place the paranormal events in space and time. I think we ended up with a pretty good idea of both the spatial and temporal extents of the pattern, but I'm curious about what the method used was, and just how precisely it described locations and times of occurrence. If the idea that you took a cue from our speculations as to where subsequent events were to occur is in fact the case ... I think I will ... explode Twisted Evil .

BTW, I'm a geographer by trade, so this kind of question is my obsession, both professionally and recreationally Smile.


Question Topic 5 - Oct. 1st Details:

PMs: We now know the October 1st paintover.net image did not lead to any files. I still have some questions about it! First of all ... what is that red thing the girl is looking at? I ... must ... know Smile. Secondly, what is the font used for the 'Always to have lessons to learn!' text? I have looked high and low for it, and was unable to identify it. A corollary question: Is the metagraphology article in PNJ any kind of hint at all? It seems awfully pertinent to an unidentifiable font!


Question Topic 6 - Ormond and the Tapestry Message:

What did Marcus Ormond know about Avery's disappearance? Was he genuinely looking for him as it appeared, or was he in on his disappearance (or even a coverup of his disappearance to allow a smooth transition of power to maintain stock value)? How was the dmitiri.zip file supposed to get from sender to receiver? Was it Jesse->Ormond->Dmitri ... or something else entirely?


Not a Question Topic 7 - The Aquapolis:

I imagine that the Aquapolis is some particular PM's baby. It is really very cool Smile. Kudos! I love it as a concept ... but if I was ever going to go inside it, I'd bring scuba gear Smile. I built some pretty detailed spatial datafiles of the Aquapolis that allows the creation of decent 3D renders of it, and the datasets I've built also represents it in a sort of object structure. With a little work, it is capable of being a very cool and realistic looking sort of SafeSys interface (i.e. it can easily show the Aquapolis from any perspective, and can change any object any color you'd like to signify it's condition ...). If you'd ever like to do any more with it, I'd be happy to contribute some of the material I've designed. I'd love to chat with the PM who designed the Aquapolis about it ... I'm sure Yanka would too.
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PostPosted: Sat Nov 22, 2003 11:59 pm
Last edited by xnbomb on Sun Nov 23, 2003 11:23 am; edited 1 time in total
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peter_magenheimer
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Joined: 09 Oct 2003
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What kind of budget was this thing run on?

PostPosted: Sun Nov 23, 2003 3:00 am
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Moatie
Boot

Joined: 17 Oct 2003
Posts: 52

Seems like a ton of effort went into the Paranormal research Journal Site. Was there more of a story line planned? Are there clues there that we missed?


Moatie

PostPosted: Sun Nov 23, 2003 8:00 am
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Wishi
Boot

Joined: 20 Oct 2003
Posts: 22

Kind of like peter's qu but anyhow,

How much did it cost you to do all of this? Did you have any funding for it? Did you begin to run out of the money you'd set aside and that's why some of the sites never appeared and there seemed to be quite an abrupt end?

Are you all interested in the paranormal too?

PostPosted: Sun Nov 23, 2003 10:14 am
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Allan Eising
Boot

Joined: 05 Oct 2003
Posts: 12
Location: Denmark

Will the winners of the wongmo contest recieve their price?
(I really want my t-shirt Wink )
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PostPosted: Sun Nov 23, 2003 11:30 am
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ChainedLightning
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Joined: 03 Oct 2003
Posts: 85

Did ya'll mean to make sheismissing look so much like a young Carrie-Anne Moss?

PostPosted: Sun Nov 23, 2003 12:13 pm
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RicarDog
Greenhorn

Joined: 16 Oct 2003
Posts: 3

Was there a valid login for USH Members page?

PostPosted: Sun Nov 23, 2003 12:58 pm
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yanka
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Joined: 06 Oct 2003
Posts: 1214
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Just a few more:

32. The wallpaper background - what was that?
33. Where was the Santa Monica CD?
34. What generated Random's "borsch-poo"?
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PostPosted: Sun Nov 23, 2003 5:14 pm
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Marauder
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Joined: 25 Oct 2003
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yanka wrote:
Just a few more:

32. The wallpaper background - what was that?


They show it on the Project MU site... looks like a "rippling" circuit board.

PostPosted: Sun Nov 23, 2003 5:47 pm
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yanka
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Joined: 06 Oct 2003
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Marauder wrote:
yanka wrote:
Just a few more:

32. The wallpaper background - what was that?


They show it on the Project MU site... looks like a "rippling" circuit board.


yeah, we stripped that background before; I just didn't know what it looked like? I guess it does look like a circuit board, but it's all rippled... still weird-looking, I think
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Annushka has already bought the sunflower oil, and has not only bought it, but has already spilled it.

PostPosted: Sun Nov 23, 2003 5:59 pm
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Marauder
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Joined: 25 Oct 2003
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yanka wrote:
Marauder wrote:
yanka wrote:
Just a few more:

32. The wallpaper background - what was that?


They show it on the Project MU site... looks like a "rippling" circuit board.


yeah, we stripped that background before; I just didn't know what it looked like? I guess it does look like a circuit board, but it's all rippled... still weird-looking, I think


Now that I look at it more it almost looks like a circuit board and a picture of a spiral galaxy put together...

PostPosted: Sun Nov 23, 2003 6:44 pm
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yeahyeah
Decorated


Joined: 14 Oct 2003
Posts: 282

betamaze puzzle

To extend xnbombs question..
Okay, so what was the deal with that?
Were the misspellings on purpose?

and the general who what where why and how would be nice too..
(such as how did you know of betamaze, was it hand drawn, were corrections made to even up parts, etc)

Thanks..
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yeahyeah's betamaze generator/decoder


PostPosted: Sun Nov 23, 2003 6:57 pm
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catherwood
I Have 100 Cats and Smell of Wee

Joined: 25 Sep 2002
Posts: 4109
Location: Silicon Valley, CA

I was there in chat when the betatest group invite arrived. I stayed in chat until people seemed exhausted. I saved all of the questions posed in the room, in case people forgot to come here and post them. (Forgive any redundancies.) Where a PM did give a response, I have included that from the transcript.


[12:44] <moatie> who was the wongmo voice/
[12:45] <vpisteve> the phone voice. that would be me

[12:45] <ryu> so it is completely independent of matrix online, huh?
[12:45] Ozy_y2k nods.

[12:50] <Omnie> So...Dina actually died?

[12:51] <yanka> what about Scratch? Is he The One?
[12:51] <vpisteve> for you, yes

[12:56] <yanka> the question is "wth was that latin text about?"

[12:59] <trip> So, I didn't see anything that said, "What's the Point?"
[13:00] <Ozy_y2k> trip: define "point"
[13:00] <Ozy_y2k> ;)

[12:59] <trip> Are they just a bunch of friends playing together, or was there a point? What about karetao?
[19:24] <bagsbee> are you guys karetao or associated with it?
[14:02] <Omnie> I hope you guys didn't get too annoyed about the Karetao leak thing...

[13:00] <catherwatch> imbri, how did you handle having the ARGfest-o-con at your house in the middle of all this?
[13:00] <imbri> um, not well.
[13:00] <Ozy_y2k> it was crazy
[13:00] <krystyn> Poor imbribot
[13:00] <imbri> i was stressing terribly over it, but thankful at who ended up staying here

[13:02] <catherwatch> are we the biggest group of players? Were there competeing forums?

[13:05] <yanka> what was up with Santa Monica???

[13:05] catherwatch writes down: "Why Pleasanton, CA for a murpha project?"

[13:05] <trip> So who was the guy at Cyberia cafe? Ceven? Just a friend?

[13:10] <trip> Which one of you was the main writer? Or is that a game question?

[13:16] <yanka> who wrote brutus3.mic?

[13:19] <critter42> I just want to know what you used to generate the first couple of Random's stuff

[13:20] <flavin> what was beth's middle name?

[13:20] <Omnie> Did you guys enjoy our...um, what's the word...artistic tributes?
[13:21] <imbri> loved them! at least i did :)
[13:21] <krystyn> I do have to say that those definitely brightened my day.
[13:21] <krystyn> I was a little scared, but. You know, mostly entertained. :)
[13:21] <SpaceBass> http://forums.unfiction.com/forums/files/726_1069462073.jpg <- still cracking up at this

[13:33] <niobexrev> okay question, PMs, have you looked at the T-shirt thread?
[13:34] <niobexrev> like was it okay for us to make T-shirts based on this game?

[13:21] <peterjmag_logger> did any of you ever post anything on unfiction?
[13:21] <imbri> no.
[13:21] <Omnie> Heh. But some of you talked on here occasionally...I remember Ozy
[13:22] <SpaceBass> there was actually another ozy playing for a while

[13:25] <imbri> and someday when i can talk, i'll let you know that police frown on random people taping odd envelops to electrical boxes :)

[13:25] <yanka> hmmm... is this a forbidden question "do the WB know about the game?"
[18:43] <ChainedLightning> oh, another question for the PM's... has warner brothers or wach.bros contacted them ?

[13:31] <peterjmag_logger> i think the QA should go on Wongmo's mailbag page... :)
[13:31] <peterjmag_logger> but then we would get extremely vague 'answers' to our questions

[13:33] peterjmag_logger is still trying to figure out the phone call

[13:33] <Omnie> I wonder...are you guys going to post a plot outline? Because we really haven't figured it all out yet

[13:34] catherwood jots down note to ask, "did the players ever find any plot hole or inconsistancy you had to plug up?"

[13:39] <peterjmag_logger> hmm, i wonder if they got all 400,000 of our voicemails pretending to be Thomas Anderson and asking for our login info

[13:41] <niobexrev> add this to the question list: What did you guys think of Revolutions? (give us a review)

[13:54] <yanka> krystyn, imbri - you are not going to take down the sites yet, are you?
[13:55] <imbri> they'll still be up for a while.

[14:03] <Wishi-san> Did you have funding or was it all out of your own pocket?

[14:12] <Wishi-san> Were you up as many hours of the day as us? ;)

[14:16] <joebrent> Did you guys have as much fun writing Wongmo stuff as we did reading it?
[14:16] <vpisteve> wongmo: fun

[14:16] <Lolo_Vast> Ozy! Who created the oct 31 voice mail?

[14:18] <catherwood> no unsolved puzzles for us to track down?
[14:19] <catherwood> no easter eggs hiding anywhere?

[14:29] <Wishi-san> Can I just quickly ask, who's idea was it to start this?

[14:35] catherwood jots down question for later about the way the game never SAID it was a game
[14:35] <vpisteve> game? what game?

[14:35] <theguru19> How the hell did you accomplish the 1,000 phone calls on Halloween...that's my question. :)
[14:46] <moatie> i hope we get a trasncript of that oct 31 phone call

[14:37] <AnthraX101> Arg, I want to know who was the wongmo guy who took all our phone calls :)

[14:44] catherwood jots down note to ask, "Will there be a bloopers reel?"

[14:48] <CriminallySane> I still think that Wongmo's center was supposed to spell out 'Wanker.' Lil easter egg in there, mebbe?

[15:18] <Lolo_Vast> Krystyn, do you feel a pretty significant sense of accomplishment?

[15:30] <yanka> Will you answer ALL the questions, though, or you'll pick?

[15:46] <colin> can we still find how lifeandcasulaty fits in?

[16:46] <ChainedLightning> yeah, another question for the PM's.. why was MLO off so much

[17:25] <Melissa> so... Are we supposed to figured out how to log into metadex with their names?

[17:49] <Monki> imbri: i was going for funniest player.. or weirdest.... how did I fare?
[17:50] <imbri> you did well

[18:19] <catherwood> did i miss an explanation of whether that overlay [on Oct.1 pic] was indeed a skeleton?
[18:26] <Ozy_y2k> QUESTION: "What was up with Oct. 1 paintover?" ANSWER: PMs drool on selves, snore, twitch.

[22:20] <xnbomb> one nonspecific question ... to what degree did you guys keep an eye on us?
[22:21] <krystyn> .. we all had different ways of proceeding with our various tasks for the game.


... and one final question from me:
Is Project MU pronounced "moo" or "mew"?

PostPosted: Sun Nov 23, 2003 7:17 pm
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Giskard
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Joined: 07 Oct 2003
Posts: 2066
Location: Chicago

I made a list of all questions in this thread, see here. I'll continue to add questions, so just post new ones here (Yeahyeah and Catherwood's questions will be added shortly).
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PostPosted: Sun Nov 23, 2003 7:19 pm
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