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 Forum index » Archive » Archive: General » Old News & Rumors
[TRAILHEAD] Ridley Scott's Prometheus Viral...
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blackfeathers
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Joined: 09 Jan 2007
Posts: 268

Jones wrote:
@Peter_Weyland says On a lighter note, a look at early technology meant for #LifeBeyondEarth http://mvl.mit.edu/EVA/biosuit/index.html


back during the morse.gif puzzle there were two impostor peter weyland twitter accounts(including him), in addition to the host of fake weyland and yutani sites. one had a bogus facebook page.

consider that account oog. keep in mind whether there is a link or trail from known fox weyland sites linked. if there is, i think we would like to know about it. if not, then it's not part of the game.

PostPosted: Thu Mar 22, 2012 11:36 pm
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index
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Joined: 22 Mar 2012
Posts: 86

One thing I suggest would be to add a wiki page that indexes of ALL the OOG elements, by name & url so it is as clear as possible who/what to ignore.

In doing so, I'd also indicate where possible the reason for the OOG status, ie; the Arizona company that sold Fox one of the Weyland urls and is now in control of the Yutani domains.

I'd further recommend that page be given protected status by the site admin.

PostPosted: Fri Mar 23, 2012 12:47 am
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RHT1
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Joined: 30 Oct 2010
Posts: 95
Location: Chi-ca-go

Background spheres, again...

Hello again... is it just me or is the rate and distortion of the background spheres, especially on the timeline page, increasing even more..?!

Sorry, that's all I got for now, a little braindead... Smile ..but everybody else is doing a great job, btw!

PostPosted: Fri Mar 23, 2012 2:07 am
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Nerdygamerchick
Boot


Joined: 21 Mar 2012
Posts: 19

Re: Background spheres, again...

RHT1 wrote:
Hello again... is it just me or is the rate and distortion of the background spheres, especially on the timeline page, increasing even more..?!

Sorry, that's all I got for now, a little braindead... Smile ..but everybody else is doing a great job, btw!


You would be quite correct! It's been mentioned a couple of times here and there, people (including myself) have tossed out a couple of theories, and some folks have been trying to analyse the core video as well to see if anything pops, but nothing thus far!

I think we are all suffering a bit of the brain freeze, so no worries!

PostPosted: Fri Mar 23, 2012 2:26 am
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RHT1
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Joined: 30 Oct 2010
Posts: 95
Location: Chi-ca-go

Re: Background spheres, again...

Nerdygamerchick wrote:
RHT1 wrote:
Hello again... is it just me or is the rate and distortion of the background spheres, especially on the timeline page, increasing even more..?!

Sorry, that's all I got for now, a little braindead... Smile ..but everybody else is doing a great job, btw!


You would be quite correct! It's been mentioned a couple of times here and there, people (including myself) have tossed out a couple of theories, and some folks have been trying to analyse the core video as well to see if anything pops, but nothing thus far!

I think we are all suffering a bit of the brain freeze, so no worries!


Yeah, I brought it up way back on Page 25 (of 77 now, crazy...) and then I noticed that a few like-minded were/are trying to dissect it... but it really seems to be changing more frequently now. Maybe.

PostPosted: Fri Mar 23, 2012 2:35 am
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neosporing
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Joined: 08 Dec 2010
Posts: 20
Location: western wisconsin, in the middle of nowhere.

Re: Background spheres, again...

Nerdygamerchick wrote:
RHT1 wrote:
Hello again... is it just me or is the rate and distortion of the background spheres, especially on the timeline page, increasing even more..?!

Sorry, that's all I got for now, a little braindead... Smile ..but everybody else is doing a great job, btw!


You would be quite correct! It's been mentioned a couple of times here and there, people (including myself) have tossed out a couple of theories, and some folks have been trying to analyse the core video as well to see if anything pops, but nothing thus far!


it looks to me like a video effect from an after effects type program called 'video copilot' which has an effect called, 'glitch.' imo it was used to cover up the end of the video loop https://www.weylandindustries.com/vid/wc_spheres.mp4(as also suggested by others)

that being said, playing with the frames of the glitch, it looks to me like a slight superimposition of perhaps the 'egg room' head statue eye or a spiral galaxy perhaps? (my wife thinks it looks like water rippling)



it's also interesting to see the glitch shift the colors to a cyan magenta analglyph glasses color.



PostPosted: Fri Mar 23, 2012 2:39 am
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RHT1
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Joined: 30 Oct 2010
Posts: 95
Location: Chi-ca-go

Re: Background spheres, again...

neosporing wrote:
Nerdygamerchick wrote:
RHT1 wrote:
Hello again... is it just me or is the rate and distortion of the background spheres, especially on the timeline page, increasing even more..?!

Sorry, that's all I got for now, a little braindead... Smile ..but everybody else is doing a great job, btw!


You would be quite correct! It's been mentioned a couple of times here and there, people (including myself) have tossed out a couple of theories, and some folks have been trying to analyse the core video as well to see if anything pops, but nothing thus far!


it looks to me like a video effect from an after effects type program called 'video copilot' which has an effect called, 'glitch.' imo it was used to cover up the end of the video loop (as also suggested by others)

that being said, playing with the frames of the glitch, it looks to me like a slight superimposition of perhaps the 'egg room' head statue eye or a spiral galaxy perhaps? (my wife thinks it looks like water rippling)



it's also interesting to see the glitch shift the colors to a cyan magenta analglyph glasses color.


Thanks for the breakdown! And the 'Video Copilot' reminder... I'd forgotten about that, thanks. But, I do think the 'glitch' and color shifts are there for a reason, whether there's something buried in the image or some other reason.. maybe it's still revealing itself and hence the changes in rate and distortion, trying to make sure we take notice and keep an eye on it.

PostPosted: Fri Mar 23, 2012 2:52 am
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neosporing
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Joined: 08 Dec 2010
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Location: western wisconsin, in the middle of nowhere.

Re: Background spheres, again...

some more brain droppings...

what if this background is david 8's milky android blood?

PostPosted: Fri Mar 23, 2012 3:02 am
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blackfeathers
Decorated

Joined: 09 Jan 2007
Posts: 268

index wrote:
One thing I suggest would be to add a wiki page that indexes of ALL the OOG elements, by name & url so it is as clear as possible who/what to ignore.

In doing so, I'd also indicate where possible the reason for the OOG status, ie; the Arizona company that sold Fox one of the Weyland urls and is now in control of the Yutani domains.

I'd further recommend that page be given protected status by the site admin.


per your suggestion, here's a placeholder:
http://bigthingshavesmallbeginnings.wikispaces.com/Out+of+Game+elements

having edited a fair number of items already on the wiki, at the moment i don't have the urge or energy to re-tread that ground but anyone who's willing to contribute to it can.

echoing back to an earlier post i made in this thread, i suspect the arizona company didn't sell the domain to fox; but let it lapse and then fox picked it up months later. there's a gap in the domain registration history i've uncovered.

generally speaking, as a player, it's more practically efficient to focus on known, official in-game elements than spending time and effort in verifying what's oog.

but, i also see the benefit of such a page for those just getting into it and that may have missed earlier posts. some oog elements may just as well be harmless fans that could be easily confused or misinterpreted.

the peter weyland twitter, for instance posted that skin tight space suit 19 hours after jon spaihts, a screenwriter of prometheus, did so on his account. so, even if a known account such as @prometheusmovie tweeted something relevant, a similar post by an oog account could potentially confuse matters.

on the other side of the coin, a page listing all known in-game sites, accounts, domains and whatever else might be a good idea. that way players can just focus on that. it will need to be updated when new elements are discovered.

PostPosted: Fri Mar 23, 2012 3:05 am
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blackfeathers
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Joined: 09 Jan 2007
Posts: 268

just note that i appended at the bottom to my earlier post regarding ** (star star) to keep things in one place to topic:

http://forums.unfiction.com/forums/viewtopic.php?p=932026#932026

PostPosted: Fri Mar 23, 2012 3:24 am
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zort70
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Joined: 02 Mar 2011
Posts: 226

Morning all.

I made a start in updating the OOG websites and twitter account list.

I've put the Yutani Corp sites on there, we can always remove them if that changes.

PostPosted: Fri Mar 23, 2012 4:39 am
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da_scottster
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Joined: 19 Mar 2012
Posts: 12

Re: "Rich hisotry"

Yoko99 wrote:
The thing about how David's are distributed in each sector which is almost creepy.


I agree, those numbers are weird. Why would every section have the same number of Davids, except Transport, which has exactly double that number? (and maybe covering up for the Security numbers)

This means Davids have been divided up equally between the seven verticals. Also the number 1.19 is a match for our rarest element 119 - Eitr. This feels like a clue pointing us to Eitr, but have tried pretty much every word on it's wikipedia page, to no avail.

PostPosted: Fri Mar 23, 2012 5:16 am
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zort70
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Joined: 02 Mar 2011
Posts: 226

I've added a discrepancies page to the Wiki for the differences between the web version and the download version

http://bigthingshavesmallbeginnings.wikispaces.com/Investor+Information+Discrepancies

There are three main ones if you ignore the large $ sign and Trillion word.

1. The Android Efficiency stats

Technological 97 / 93

Intellectual 96 / 94

Physical 95 / 89

Emotional 96 / 44

2. The Tridium Element Number

627 / 621

3. Sales data Year

2073 / 2074

** EDIT **

I've realised there was already a page for this so I've updated the changes page and redirected my new page to that one

http://bigthingshavesmallbeginnings.wikispaces.com/Investor+Information+changes

PostPosted: Fri Mar 23, 2012 6:21 am
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THEREALOWINN
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Joined: 06 Mar 2012
Posts: 71

zort70 wrote:
I've added a discrepancies page to the Wiki for the differences between the web version and the download version

http://bigthingshavesmallbeginnings.wikispaces.com/Investor+Information+Discrepancies

There are three main ones if you ignore the large $ sign and Trillion word.

1. The Android Efficiency stats

Technological 97 / 93

Intellectual 96 / 94

Physical 95 / 89

Emotional 96 / 44

2. The Tridium Element Number

627 / 621

3. Sales data Year

2073 / 2074

** EDIT **

I've realised there was already a page for this so I've updated the changes page and redirected my new page to that one

http://bigthingshavesmallbeginnings.wikispaces.com/Investor+Information+changes


thank you for this, I was about to go through them again today!

so those discrepancy numbers in order are 4, 2, 6, 52, 6, 1

PostPosted: Fri Mar 23, 2012 6:43 am
Last edited by THEREALOWINN on Fri Mar 23, 2012 6:49 am; edited 1 time in total
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stee_w
Boot

Joined: 15 Mar 2012
Posts: 33
Location: Newcastle, U.K.

I might not be being very helpful here, but for what it's worth this my observation; I know a lot of people are trying various words, numbers, combinations etc. and to my mind we have a load of answers, but no question as yet.

We got the 245409 link from the Weyland page; the Eridu page from (IIRC) the phonecall / message, and the star map from the morse signal; all places to use the answers we found (or were given massive hints to as the answers were too specific!!). So far, we don't appear to have been given any indication of where the next step is (other than discrepancies on the webpage, some of which have been fixed; so are the rest mistakes or intentional?!?).

I know this might be negative, but I know I've been doing what a lot of people on here have and trying words from random Wikipedia pages at the end of the Project Prometheus and Weyland URL's, and I'm starting to get frustrated!

PostPosted: Fri Mar 23, 2012 6:45 am
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