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 Forum index » Chaotic Fiction » Slender Man Mythos
[VIDEOGAME] Slender: The Arrival
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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KTsteve
Unfettered


Joined: 12 Sep 2011
Posts: 437

Yeah beat the game.

In response to the CR post above:

Spoiler (Rollover to View):
If you want to know who CR is, during the prologue, instead of going to the house, go straight and look on the fence to your right. There's a missing child poster there


and for those wondering where the $20 joke was going to be

Spoiler (Rollover to View):
In the last level, when you go into the cave with all the scribblings on it, and you get the paper on 2 stakes? When you first enter the cave, look at the first set of scribbles to your right. It says "Don't give him twenty dollars"


A few other small easter eggs:

Spoiler (Rollover to View):
Go in the backyard during the prologue and go by the swings, your character says "I remember playing with Kate on these when we were young" and if you go on the playground set you can find the 3rd letter, not to mention you get an achievement for going down the slide.
.



I'm trying to find all the letters before posting any theory's/story summaries. Has anyone found them all? I'm stuck on the 5th one...

PostPosted: Thu Mar 28, 2013 2:16 am
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JustJim
Unfettered


Joined: 19 Jan 2011
Posts: 661

Fucking hell. The 4th level, guys. The 4th level is just too much for me right now. I quit as soon as I figured out what the meat of the level would be.

Spoiler (Rollover to View):
Each fucking time I think the preceding level was the scariest, they prove me wrong. And the devil is that the pacing is so smooth and allows you to calm down between moments of tension. I was so proud to get all 6 generators so quickly while successfully evading the proxy and get up the lift. Another calm walk through the woods, you say? Why thank you. A video and a TV? Why what could this be? Wait... am I playing? FUCK! I'm playing! Nope! Nope! No god damn way tonight, I just locked up my own house! It's brilliant and I hate them for it.

Though I hope by the end I get a clear understanding of who the characters are, especially the main player character.


PostPosted: Thu Mar 28, 2013 2:46 am
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Malckeor
Decorated


Joined: 28 Feb 2012
Posts: 246
Location: Turkeyland, Land of Gobblers

Alright. My friend and I finished the game, and here's everything we've come to solid conclusions on regarding the story, for those interested. (***WARNING: MAJOR SPOILERS FOR JUST ABOUT EVERYTHING HAVING TO DO WITH THE PLOT WILL FOLLOW***):

Spoiler (Rollover to View):
To start, this guy only known as CR believes that he's the one that "brought in" Slendy, and he believes that Slendy only follows those who know about him (which isn't true; I'll get to this later). Kate was exposed to Slendy early on during one of her and CR's childhood adventures in the woods. CR believes that in order for Slendy to be rendered helpless, he and Kate must both die, taking their knowledge with them. CR ultimately blames himself for "getting her involved."

So, as stated in notes 10 and 13, CR promises Kate that he knows a place where they can go to be safe from Slendy. He leaves her a checklist of things to bring (this checklist is found in the house, along with Kate's flashlight).

Now, here's where things get good. Sometime before getting note 13 and learning of CR's "sanctuary", Kate invites her long-time-friend Lauren (the game's main character) over to have someone to talk to in her time of stress, which is why Lauren traveled to Kate's house in the first place. During the fourth level of the game, you play a "flashback" sequence as Kate, where she's seen drawing. She eventually jumps out of the window to escape Slendy. What's interesting here, is that you can hear a scream in the first level of the game when you enter Kate's room coming from the woods (also worth noting is that everything is strewn about inside of the house during the first level, and the house was relatively neat in the flashback. There's also a backpack in front of the stairs; all of this is proof that Kate went back to her house sometime after the flashback). So, we believe that Kate was drawing the eight pages in this flashback sequence, and after being confronted by Slendy, she jumps out of her window and runs into the woods, leaving said pages around. Afterwards, she comes back, rummaging through the house looking for everything that CR told her to bring (but forgetting her flashlight), and then leaves shortly before Lauren arrives, a scream from her being heard in the distant woods by Lauren during the first level. Lauren then finds Kate's pages in the woods (the second level; the eight pages section) and is knocked out until late afternoon the next day. Kate leaves for the tower, where CR has promised her is the safest place from Slendy, effectively having a day's head start ahead of Lauren towards the tower, leaving the notes behind as she goes.

Finally, as you find out at the end of the game, and as stated above, CR's big plan here is to take both he and Kate's lives in order to "free the world" of the Slender Man, as he insanely believes that the Slender Man can only appear to those who know about him. He leaves Kate one final note ("I'm so sorry. I'm so sorry for everything. This isn't your fault...") (This letter is inadvertently also for Lauren, as Kate accidentally got her involved) So, to fulfill his plan, he burns himself and Kate (It's worth noting here that Kate's body is never seen, although she's heard yelling "no no no" as CR lights himself on fire… sequel potential? We believe Lauren may have survived as well, as the entire game is basically a recording from her camera, but it seems unlikely) as heard in the final recording of the game when you get to the final room, and supposedly takes Lauren with him as well, fulfilling his personal insane mission to rid the world of the Slender Man.

However, CR was horribly mistaken. Slendy does not only appear to and follow those who "know about him;" otherwise, how would he have began following people in the first place? There's one individual that I haven't touched on: the Proxy. We believe that the Proxy is Charles Matheson Jr. You find a "missing" sign for this child I believe in the first level. Outside of the mines, you will also find a lengthy handwritten note with the signature of a likely older "Charles M." Seeing as you hear both Kate and CR in the final recording (note: CR and Charles Matheson are NOT the same person), and given that you find his "final note" outside of the mines (where the Proxy appears), it's pretty clear that Charles is the Proxy.


Anyway, that's everything. Call me out if any of this seems wrong to any of you. I'll either remedy it or defend it. Smile

Also, just as a public service announcement: If any of you haven't played Bioshock Infinite yet, for the love of God, stop what you're doing and go play it now. It is, IMO, the best Bioshock game yet, and is honestly one of the best games I've played in years; better than Skyrim, better than Far Cry 3, better than Dishonored...GO PLAY IT!

PostPosted: Thu Mar 28, 2013 3:06 am
Last edited by Malckeor on Thu Mar 28, 2013 4:38 pm; edited 4 times in total
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KTsteve
Unfettered


Joined: 12 Sep 2011
Posts: 437

Actually that sounds about right. I got my initials mixed up Embarassed Makes a lot more sense now that the missing boy and letter writer/self burner aren't the same person.

PostPosted: Thu Mar 28, 2013 3:57 am
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Oransel
Boot

Joined: 18 Jul 2012
Posts: 69

My review

I don't know. I have mixed feelings about Slender: The Arrival. About me - horror junkie, regular watcher of Big Five Slendervlogs, completed numerous scary games along with Slender: The Eight Pages (scariest game title goes to Scratches, though, it is truly horrifying). I think that the Arrival is great 10/10 game at some levels and aspects while fails at another. I have one major complaint about the game and two nitpicks, but that's for later. First I want to speak about great points of Slender: The Arrival.

Great things:

Spoiler (Rollover to View):
Overall game is magnificient. Story and characters have definite Marble Hornets vibe and quality, making you explore this forsaken place in search for answers and that's really enjoyable. I see Troy's and Co's work on this game and it's really appreciated.

The Operator (Slender Man) is well animated, so is his proxy, graphics are top-notch, textures, mechanics, design, attention to details... Just wow... I spent a lot of my time just looking around the rooms and caves, so much details.

Level 2 and level 3 randomness is very smart solution for gameplay. Slender: The Eight Pages while scarier level overall (I'll touch on this later) had static map. Once you learned it's layout, half of victory was yours. Here you have some idea of landscape and shower room location which are static, but the entire buildings are randomly placed making each playthrough begin from scratch. That added to overall paranoia greatly.

Level 3 is even greater IMO. Just one word - the Proxy. His/her completely animalistic behaviour was, by the way, even scarier than Slender himself. I had this great moment of pure panic when I was surrounded by those two, Slender on my back and that guy in front of me, knowing that both will kill me if I get closer. Flashlight bleaks for a sec and that freakin' midget gets closer... Never had claustrophobia, but entire level did made me question that.

But the greatest thing about Slender: The Arrival is pure suspense and horror which come from Level 1 and Level 4. Those two levels... That freakin' house... You know, maybe it's because of me as I have lived 90% of my life on 15th floor of tall building, but seeing "someone" in the window on the first floor was nerve-breaking for me. But the sad thing is that because of how great overall game was, comes my major complaint.


Bad things:

Spoiler (Rollover to View):
I'll put it simply - level 2 and Slender behaviour. I criticized this in beta and criticize now. Greatest thing about first game was suspense and subtlety of The Tall One. He was there in the background, watching. You were looking around with the flashlight and suddenly he is there... Only after 5-6 page he goes more active and even then he follows certain rules like no movements while in the ligh of sight or certain distance etc. While restraining gamepley feature it multiplied the horror effect because you were anticipating him, you were nervous. That is suspense and that is true horror.

Here it is completely different. Slender Man all of a sudden starts harassing you, not stalking. He goes beast mode, teleporting in front of you, actually moving, always on your tail since the first page etc. Suspense and subtlety - scariest things about Slender Man are gone, now it's just sprint from monster who is always in your line of sight. This is similiar to Miasmata tiger, which worked, but tiger is not the Slender Man. Neither is Proxy by the way, that's why Level 3 worked - active harassment came from physical being and it was natural and true to character. With Slender Man it's not working. Good thing is that he was acting as he should in Level 1, 3 and 4, it redeemed him.

I have 2 small nitpicks. First one is glitches I've encountered. There was small one like Proxy floating if you flash him on ladder and gamebreaking one at Level 4 when game crashes if Slender Man is in your room through random teleporting. Second nitpick is the short size of the game. Yes, I wanted more, especially considering levels 4 and 5 which are microscopic. Game checks for updates, though, maybe there will be a chance for free DLC's?


Anyway that was a great ride and made me slightly reluctant to look outside the windows. Period.

PostPosted: Thu Mar 28, 2013 4:11 am
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Bartok
Decorated


Joined: 06 Oct 2010
Posts: 271

The game is pretty good so far, but where's that mythos button that was in the original? How will all the people find out about the mythos? :c
_________________
Currently Playing:
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PostPosted: Thu Mar 28, 2013 10:28 am
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Malckeor
Decorated


Joined: 28 Feb 2012
Posts: 246
Location: Turkeyland, Land of Gobblers

^ I remember Parsec explained that he couldn't mention the vlogs for copyright reasons, but Victor Surge is credited at the end of the game; "Based on the character created by Victor Surge" or something along those lines.

PostPosted: Thu Mar 28, 2013 10:42 am
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paladin181
Unfettered


Joined: 14 Nov 2011
Posts: 502

Yeah. Virus scans are eating this for lunch. I got my downloaded, added an exception and it still ate mine. I eventually had to turn off the scanner to install the game, and simply made an exception for the game.

The biggest gotcha would be if this game WAS indeed a virus that we all BOUGHT and have subsequently destroyed our lives because of it. >.>

I don't think this is the case. I'm enjoying the first 5-10 minutes of the game because I'm a big wuss, but I'll finish it sooner or later.

PostPosted: Thu Mar 28, 2013 11:19 am
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evanx275h
Decorated

Joined: 22 Jan 2012
Posts: 292
Location: Brooklyn, NY

I'm still collecting pages in level 2.

I got fucking caught twice. Dropped the mouse and covered my face the first time.

Spoiler (Rollover to View):
Level one had me cowering like a child; NOTHING happened, but the random, subtle distortion and THAT SCREAM actually made me pause the game and take a break from it to calm down.


Awesome game so far. I'm freaked out, so it's working.
_________________
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PostPosted: Thu Mar 28, 2013 11:24 am
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JustJim
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Joined: 19 Jan 2011
Posts: 661

The bug in the 4th level when you run back to your room is really disheartening. Not only does a blatant technical bug ruin any sort of tension, but it means having to alt+tab out and close the window, meaning you have to run all the way back through the woods to the TV instead of just retrying. A shame too, because the 4th level is horribly upsetting.

Spoiler (Rollover to View):
Feels like a playable version of early Marble Hornets. So damn tense having to run around the house locking shit up. Though I always come up short in my run through the house. Help me out here:

-Front Door
-Back Door
-Garage Door
-Usually one or two window upstairs
-and the rest are randomly distributed downstairs? Am I missing something?

Also, do you have to actually close all 8? Or once the objective changes to "hide in your room" that's it? I've gotten back to my room, but every time he's waiting there for me and the bug happens. Any way to avoid this?


PostPosted: Thu Mar 28, 2013 12:36 pm
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RandomH-bomb
Veteran


Joined: 27 Jun 2012
Posts: 134

JustJim wrote:
The bug in the 4th level when you run back to your room is really disheartening. Not only does a blatant technical bug ruin any sort of tension, but it means having to alt+tab out and close the window, meaning you have to run all the way back through the woods to the TV instead of just retrying. A shame too, because the 4th level is horribly upsetting.

Spoiler (Rollover to View):
Feels like a playable version of early Marble Hornets. So damn tense having to run around the house locking shit up. Though I always come up short in my run through the house. Help me out here:

-Front Door
-Back Door
-Garage Door
-Usually one or two window upstairs
-and the rest are randomly distributed downstairs? Am I missing something?

Also, do you have to actually close all 8? Or once the objective changes to "hide in your room" that's it? I've gotten back to my room, but every time he's waiting there for me and the bug happens. Any way to avoid this?


I don't think you have to get all of them, if you take too long Slender Man will appear inside the house, and you end up hiding in your room either way.
I also got that game-breaking glitch the first time, but on my second attempt it worked just fine, so I don't know what to tell you there.

PostPosted: Thu Mar 28, 2013 2:09 pm
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JustJim
Unfettered


Joined: 19 Jan 2011
Posts: 661

Also, the 4th level ruined the song "Wildwood Flower" for me. Really effective use of music from the radio, though.

PostPosted: Thu Mar 28, 2013 4:00 pm
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KTsteve
Unfettered


Joined: 12 Sep 2011
Posts: 437

Also, the ending is a little extended if you beat it on the hardest difficulty. Not sure if you have to beat everything on hardcore or just the last level.

Spoiler (Rollover to View):
It shows your camera laying in a field and getting picked up, similar to the start of level 3.


PostPosted: Thu Mar 28, 2013 7:12 pm
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Lithp
I Have No Life


Joined: 04 Mar 2012
Posts: 2058

God damn it, the forest is only level 2? I was hoping that would be towards the end, I've never even gotten close to beating that, in any version.

PostPosted: Thu Mar 28, 2013 8:26 pm
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Shaoken
Veteran

Joined: 16 Jul 2012
Posts: 80

Lithp wrote:
God damn it, the forest is only level 2? I was hoping that would be towards the end, I've never even gotten close to beating that, in any version.


Don't worry, it's easier this time. He's on you a lot more, but only goes in for the kill if you're trapped or you stare too long.

PostPosted: Thu Mar 28, 2013 8:51 pm
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