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 Forum index » Chaotic Fiction » Slender Man Mythos
[VIDEOGAME] Slender: The Arrival
Moderators: ChildOfAtom, Cougar Draven, DavFlamerock, Dixie_Wolf, ndemeter
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perspicacious_loris
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Joined: 19 Feb 2012
Posts: 291

Ok, so I'm experiencing immense lag even with all graphical settings as low as possible. I don't have a crap computer so I don't know why this is happening?
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PostPosted: Sat Mar 30, 2013 1:21 pm
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JustJim
Unfettered


Joined: 19 Jan 2011
Posts: 661

Baronness wrote:
Okay, after going all the way through this game via different walkthrough videos, I have to say I'm pretty incredibly disappointed with the end. I basically agree with this guy: http://www.youtube.com/watch?v=0IeLaOTXKm0&list=UUepq9z9ovYGxhNrvf6VMSjg&index=3 and his rant(s) regarding the game. It looked so good. It sounded so good. The story, admittedly, is better than the previous Slender game, but that's not saying much. In the end, it's just performing menial tasks while a slightly animated Slender Man chases you. Sigh.


I can understand why some people are disappointed, but I just can't be. Even while I was playing, I noticed most levels are "Find x number of thing Y" but it didn't bug me. In a combat-less horror game, things often devolve into something like that, especially one with a limited team and budget like this. The way I look at it, they made a beautiful, terrifying, well-paced game with several environments and an enjoyable story that you need only engage as much as you wish to. I was hardly expecting a revolution in terms of game structure or mission design. In my mind, Slender: The Eight Pages started the Slender game craze and The Arrival immediately trumps everything else and puts itself in good standing with some of the really great horror games of recent years.

PostPosted: Sat Mar 30, 2013 2:35 pm
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Baronness
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Joined: 05 Sep 2012
Posts: 234
Location: Texas

Seems like you and I sort of represent the two extremes on the scale of opinion. I did like the graphics and the overall tone, and I did end up enjoying the story... But I feel like, with ALL THOSE PEOPLE at the end of the credits who are listed as having contributed to the game... It could've been a lot more creative. EDIT: ...And longer. You could sit down and beat this game in about 30 minutes, really.

PostPosted: Sat Mar 30, 2013 2:56 pm
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AgentParsec
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Joined: 13 Aug 2011
Posts: 94

Baronness wrote:
Seems like you and I sort of represent the two extremes on the scale of opinion. I did like the graphics and the overall tone, and I did end up enjoying the story... But I feel like, with ALL THOSE PEOPLE at the end of the credits who are listed as having contributed to the game... It could've been a lot more creative. EDIT: ...And longer. You could sit down and beat this game in about 30 minutes, really.

The long list of names were the people who bought the Producer's edition, which gives you a mention at the end. The actual people who made it are the ones on the one screen that shows before that. We also did the whole game in six months; completing what you saw there was already a race to finish in time for the deadline.

PostPosted: Sat Mar 30, 2013 3:09 pm
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Baronness
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Joined: 05 Sep 2012
Posts: 234
Location: Texas

Oh, hey, I take it you worked on the game? Sorry to rip on it here, and I don't mean any disrespect. But there was an incredible amount of hype surrounding this game, and... yeah. Why was there a deadline...?

PostPosted: Sat Mar 30, 2013 3:32 pm
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evanx275h
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Joined: 22 Jan 2012
Posts: 292
Location: Brooklyn, NY

I see hardly any reason to rip on the game, personally, in regards to its length. It's a $10, 30-60 minute game (unless you payed for a "special" edition of the game, in which case, you got more stuff anyways), not a $60, 6+ hours campaign. It's fairly balanced.

And every game has technical glitches. I think this was an awesome product of six months of work, and even without such a deadline, it still proved to be a fantastic game in my opinion. I'm still on my second playthrough of it, and I'm loving it, still.
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PostPosted: Sat Mar 30, 2013 3:58 pm
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ThinSuit
Unfettered


Joined: 29 Apr 2011
Posts: 521
Location: Rosswood Park

Okay I just finished the game


pros
Spoiler (Rollover to View):
- The proxy
-That fucking landscape in level 3
-kinda liked the ending
-the story while generic was not that bad
-the flashback section
-that fucking music


cons
Spoiler (Rollover to View):
-slendy buttfucking you and teleporting right in front of you
-no enough animations on slendy
-god damnit that was too short



7/10 But I expetcted it to be longer, I will look forward to the part 2
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PostPosted: Sat Mar 30, 2013 3:59 pm
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Malckeor
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Joined: 28 Feb 2012
Posts: 246
Location: Turkeyland, Land of Gobblers

Baronness wrote:
Okay, after going all the way through this game via different walkthrough videos, I have to say I'm pretty incredibly disappointed with the end. I basically agree with this guy: http://www.youtube.com/watch?v=0IeLaOTXKm0&list=UUepq9z9ovYGxhNrvf6VMSjg&index=3 and his rant(s) regarding the game. It looked so good. It sounded so good. The story, admittedly, is better than the previous Slender game, but that's not saying much. In the end, it's just performing menial tasks while a slightly animated Slender Man chases you. Sigh.


I respect your opinion, my son.

Spoiler (Rollover to View):
The last building/tunnel/area in general is one of the most terrifying areas in any game, ever. It's so maddening and so unsettling, hearing Charles Matheson's (the proxy's) footsteps behind you, his snarls, seeing the screwed up flashes as you approach CR's burned body, hearing the audio log with him and Kate, feeling depressed-cold-waves-of-madness going up and down the back of your neck at the fact that someone could be driven so far off the deep end as to incinerate himself to rid himself of the silent gaze of Slendy...FUCKING GENIUS! I NEED A SEQUEL, PARSEC!!


Also, if you're saddened about the length, play it on Hardcore to get another good 2-3 hours out of it. It actually adds more to the game and makes it challenging as all hell. Adds more to the ending, as well.

Spoiler (Rollover to View):
Your flashlight has limited batteries, you have to find fuel in addition to activating the generators during the second level, the fire pretty much instantly kills you if you touch it during the final level...also, SEQUEL POTENTIAL!!!


Yes.

PostPosted: Sat Mar 30, 2013 6:41 pm
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Baronness
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Joined: 05 Sep 2012
Posts: 234
Location: Texas

evanx275h wrote:
I see hardly any reason to rip on the game, personally, in regards to its length ... And every game has technical glitches.


I really was just voicing an opinion. You're welcome to like it as much as you do, and I hope that my less-than-enthusiastic response to it is also welcome here. If everyone just agreed that this game is THE BEST GAME EVAR!!1, there'd be no conversation of any substance. Please don't take it personally.

All that said, I was not originally aware that the game was made in six months, so there's that. However, I don't understand the deadline. Why did they only get six months to make this game? Am I just missing something completely obvious? It is fairly well done for having been made in such a short amount of time, and the amount of money they're asking for it is reasonable given everything, but, yes, my opinion still stands.

PostPosted: Sat Mar 30, 2013 7:06 pm
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Shaoken
Veteran

Joined: 16 Jul 2012
Posts: 80

So since Parsec is here...I don't suppose he could spoil the Proxy's identity for us? Because I'm still sticking to my guns that it's
Spoiler (Rollover to View):
Kate who went insane after seeing CR burn himself and became a proxy, doubling back and running into you in the mines, as there was at least two days to get to the Tower before Lauren gets there (it was night when she dived out of her window, and Lauren falls unconcious until day after the Eight Pages). Also during the final log she starts running as evidenced by the footsteps heard before CR sets himself on fire, which sounds like the Proxy's (but that could just be reusing sound effects).

So seeing as CR's body is now no longer on fire and there's no Kate in sight combined with the headstart CR and Kate had, she could have easily come back down the mountain and into the Mine before Lauren reached it, since it takes maybe an afternoon to get from the Mine to the Mountain. (So CR could have immolated himself at the time of the Prologue and second stage, and Kate would still have time to get from the Tower to the mine)


PostPosted: Sat Mar 30, 2013 7:11 pm
Last edited by Shaoken on Sat Mar 30, 2013 7:25 pm; edited 1 time in total
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Ztakk
Entrenched


Joined: 09 Jan 2013
Posts: 868

Baronness wrote:
Oh, hey, I take it you worked on the game? Sorry to rip on it here, and I don't mean any disrespect. But there was an incredible amount of hype surrounding this game, and... yeah. Why was there a deadline...?


All games have deadlines sir.

PostPosted: Sat Mar 30, 2013 7:21 pm
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Baronness
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Joined: 05 Sep 2012
Posts: 234
Location: Texas

...But six month deadlines?

PostPosted: Sat Mar 30, 2013 7:22 pm
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Lithp
I Have No Life


Joined: 04 Mar 2012
Posts: 2058

My only complaints so far are:

1. The random landscape in the Eight Pages level. I really didn't like this the first time, & hoped it would have been phased out. Oh well.

2. The Eight Pages level is clearly just in there to have the original Slender in there. This one bothers me a lot more. The prologue makes a lot of narrative sense. You go to the house to look for clues, the clues lead you to go find items, & at the end you have a reason to go out back. It even explains why you're doing this at night; you'd have gotten there sooner, but a downed tree forced you to walk the rest of the way.

Then it breaks down at the start of the next level. Why do you have to find these pages? It's not like they have anything substantial on them. You want more, there's like a billion back at the house. How does the character know that she has to find 8? How does this bring her any closer to finding out what that scream was all about? You'd think that the Points of Interest THEMSELVES would be more notable, as they include a recently wrecked car & abandoned campsite.

PostPosted: Sat Mar 30, 2013 7:28 pm
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sweetgums
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Joined: 24 Jul 2011
Posts: 240

So I haven't actually played the game, only watched a few play throughs, and after reading this thread there's just one thing that confuses me.

Spoiler (Rollover to View):
If we assume that Lauren had just missed Kate when she got to the house, it's safe to say that when you find CR's charred body in the tower, it was a relatively recent event. Then what about Kate? Did she escape? Or is she actually the proxy (or just a crazy masked person who went insane after seeing CR set himself on fire)? Personally I would stick with the latter theory if it wasn't for Charles Matheson. From the missing poster and his letter I assume that he went missing as a child in that park, had an encounter with the Slender Man, survived, but was never able to fully recover and adapt to society(?). In his letter he mentions he "gives up" in this life, so does that mean he killed himself? Or did he give in to Slender Man's influence and became his proxy?

If Kate is the proxy, why is Charles' existence relevant? And if it's Charles, what happened to Kate? While there is no evidence to support this, Kate somehow managing to escape from the tower (to where?) seems the likeliest possibility, cause you know, sequel hook. It's not like we're sure Lauren is dead, if the "secret ending" is anything to go by. Hadley (AgentParsec) did say that a third sequel is underway, followed by three other games. Maybe Kate will be the Alex Kralie to Lauren's Jay.


Also

Spoiler (Rollover to View):
The Slender Man wiki has listed Kate as the proxy. I don't know if we should change that?


PostPosted: Sat Mar 30, 2013 7:29 pm
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sweetgums
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Joined: 24 Jul 2011
Posts: 240

Lithp wrote:
Why do you have to find these pages? It's not like they have anything substantial on them. You want more, there's like a billion back at the house. How does the character know that she has to find 8? How does this bring her any closer to finding out what that scream was all about? You'd think that the Points of Interest THEMSELVES would be more notable, as they include a recently wrecked car & abandoned campsite.

The way I took it is that Lauren went to the woods after hearing that scream, thinking it's Kate and she's in trouble, so she goes looking for her. And when she arrives to the park she happens to find the notes (as well as a strange man in a suit). For whatever reason, Kate had taken some notes with her and she happened to lose a few while she was (presumably) running from Slender Man. So Lauren finds them, kind of like a trail of breadcrumbs, but before she finds Kate Slender Man catches up with her too.

Also, for anyone interested, here's a video where you can see all the scrapbook items:



YouTube: Link


PostPosted: Sat Mar 30, 2013 7:35 pm
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