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 Forum index » Chaotic Fiction » Marble Hornets
Distortion
Moderators: Giskard, JKatkina, Zarggg
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Zaden
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Joined: 10 Dec 2010
Posts: 168
Location: Washington State

Distortion
What we know, don't know, and assume

Something I have not seen discussed in awhile, but is undeniably an integral part of the series is distortion. Something that I think needs its own thread.

Maybe I made this thread just for me; I don't know.

But there's one thing that bothers me about the distortion: I see very few patterns or consistencies that hold true to more than two videos. See, maybe it's just my not seeing it...

So humor me, if you will, any major patterns you notice about the distortion for discussion. Theories are great, but I don't really see the substance in theories based on HUUUUUGE amounts of conjecture and very little in-game material.

You can help add to the list of things we know and don't know, but if there are things we simply assume, I encourage you to question these assumptions.

Also nice would be to catalog occurences.

There are two categories of distortion, audio and video, which even seem to appear independently of each other. Within each of the two categories are many different types of distortion.

Of the very few patterns that the distortion seems to follow, I noticed these things:

-In Entry #20, audio distortion seems to correspond with Tim's face being on camera.
-The first floor of the area in Entry #22 and the latter part of #23 seem to have continuous distortion

To be honest, one of the main reasons for creating this topic is for stating my opinion of the often-cited notion "Distortion means that the Operator is nearby." This idea was conceived very early in the game. However, I think that more evidence actually points to the contrary(or is simply inconclusive) rather than support this.

So have at it.

PostPosted: Tue Mar 15, 2011 11:45 pm
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BillywithaK
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Joined: 09 Nov 2010
Posts: 162

Hmn. I think you have something interesting here, but I'm not sure I agree with the no patterns. For one off the top of my head, the 'no focus/soft focus" distortion pops up around Tim/Totheark all the time. I'm also pretty sure certain sound distortions pop up when the Operator is nearby.

PostPosted: Wed Mar 16, 2011 12:50 am
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Zaden
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Joined: 10 Dec 2010
Posts: 168
Location: Washington State


The Operator and distortion

Entry #1 appearance: Visual tearing and disabled audio

Entry #2--Alex got there too late, Operator was gone

Entry #4 appearance: Visual tearing and diabled audio

Entry #6 appearance: Clear video and disabled audio

Entry #7 appearance: Visual tearing long before Operator appears, clear video and audio when he is on camera, clear video and and low, heavy, rumbling audio distortion when camera pans away from him

Entry #10 appearance: Disabled audio [I don't see anything 'wrong' with the video]

Entry #11 appearance: No distortion

Entry #12 appearance: Various levels of reduced video quality, more than one type of audio distortion, both before and after the camera focused on the Operator

Entry #13 appearance(2nd half): Clear video, high-pitched distorted and eventually disabled audio

Entry #14 appearance: Frames per second momentarily drop below sync-level, disabled audio

Entry #17 appearnace: Mostly clear video and audio despite the Operator being right there. The frame slipped up for a few seconds then returned. The shadow of Tim's head is grainy and pixelated. Plays clean until it suddenly freezes and implodes for no reason at the end. The Operator is there the whole time.

Return appearance--inconclusive--edited by totheark

Entry #22 appearance?: Craploads of distortion

Admission appearance--inconclusive--edited by totheark

Entry #23 appearance: Craploads of distortion


(to be continued)

PostPosted: Wed Mar 16, 2011 2:09 am
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ZargggModerator
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Joined: 23 Dec 2010
Posts: 1660

I can agree that distortion is definitely a sign that something hinky is going on. I'm in the camp that visual tearing is the only distortion that is confirmed Operator-related, as the auditory/deblocking distortions are also commonly seen in conjunction with Masky. I just wish we had more concrete examples to pair up with. Needs more "live" Operator sightings, plz.

PostPosted: Wed Mar 16, 2011 7:53 am
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Seņor
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Joined: 28 Jan 2010
Posts: 30

The only consistent things I've noticed are the quiet hollow tapping noise and the occasional tearing of the bottom 1/3rd of the screen, both when the Operator's near

Oh and I think the old-style 3D (red and blue) distortion has happened like twice for Masky

PostPosted: Wed Mar 16, 2011 1:09 pm
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Magyk
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Joined: 14 Feb 2011
Posts: 607
Location: A Loop of Unhappiness

Specifically associated with the Operator is the clear-cut visual tearing along the bottom of the video. This is largely consistent throughout the series.

PostPosted: Wed Mar 16, 2011 1:19 pm
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RazENyter
Boot

Joined: 04 Jan 2011
Posts: 15

It seems (I could be wrong here) that no matter what distortion there is, it always seems to be operator-related. It happens to Tim maybe because of some kind of relation to Slenderman, and Jessica due to whatever mess she's in w/ slenderman. In the end it all seems to be operator-based.

But I do agree that the visual tearing seems to be a DEFINITE sign that the operator is near.

PostPosted: Wed Mar 16, 2011 4:28 pm
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Zaden
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Joined: 10 Dec 2010
Posts: 168
Location: Washington State

RazENyter wrote:
It seems (I could be wrong here) that no matter what distortion there is, it always seems to be operator-related. It happens to Tim maybe because of some kind of relation to Slenderman, and Jessica due to whatever mess she's in w/ slenderman. In the end it all seems to be operator-based.


Except when it's totally random, like the gazebo scene in Entry #5. Yeah, the Slender Man has a history of kid-grabbin' and it's in a park where children play, so maybe... But the hole in the ground in Entry #21? Totally random. (At least until it's explained.)

Whatever is causing the distortion is on-and-off, almost as if controlled. (Tim and Jessica cause a high buzz, but only sometimes?)

It's definitely not the mere presence of the Operator; Entry #11 is solid proof of that. Maybe the Operator can cause distortion, but does so at will?

I think the answer is weird dimensional crap. As a matter of laughs, if you think about a lot of fiction, the answer is quite often accurately described as "weird dimensional crap". Laughing

PostPosted: Wed Mar 16, 2011 5:11 pm
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Acora
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Joined: 27 Nov 2010
Posts: 518
Location: Douglasville, Georgia

Personally, I subscribe to the idea that the distortion, at least most of it, is caused by electromagnetism nearby, much the same way that a car radio will turn to static momentarily when driving under powerlines. I believe that the operator emits this electromagnetism, and that it lingers in areas and on people who he has had repeated contact with (Such as the distortion when in wooded areas, and the distortion on Tim). There honestly isn't much to support this, as with most theories on this topic. However, I'd like to point out that this theory would also explain why the dog mentioned early on in the series freaks out around Slendy, as dogs do the same kind of thing when there is a coming electrical storm.
_________________
Sheep follow invisible fences. Rabbits keep every escape option open.

PostPosted: Wed Mar 16, 2011 6:00 pm
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Aperion
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Joined: 20 Oct 2010
Posts: 67

The distortion really dosn't seem consistent Even when it comes to the operator In some entries it seems as though the operator's effect on the camera is proportional to proximity and other times he's right next to the camera with very little distortion.
I will agree Senor that tapping noise seems to be exclusive to the operator at least.
Also I'm not totally sure the lack of sound in entry 1 is the result of distortion it could have been a result of editing by alex.
Oh yeah maybe I'm remembering wrong but it seems many videos with the operator have a high-pitched noise in the end (like the one in entry 26) might just be my imagination.

PostPosted: Wed Mar 16, 2011 6:44 pm
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RazENyter
Boot

Joined: 04 Jan 2011
Posts: 15

Zaden wrote:
RazENyter wrote:
It seems (I could be wrong here) that no matter what distortion there is, it always seems to be operator-related. It happens to Tim maybe because of some kind of relation to Slenderman, and Jessica due to whatever mess she's in w/ slenderman. In the end it all seems to be operator-based.


Except when it's totally random, like the gazebo scene in Entry #5. Yeah, the Slender Man has a history of kid-grabbin' and it's in a park where children play, so maybe... But the hole in the ground in Entry #21? Totally random. (At least until it's explained.)

Whatever is causing the distortion is on-and-off, almost as if controlled. (Tim and Jessica cause a high buzz, but only sometimes?)

It's definitely not the mere presence of the Operator; Entry #11 is solid proof of that. Maybe the Operator can cause distortion, but does so at will?

I think the answer is weird dimensional crap. As a matter of laughs, if you think about a lot of fiction, the answer is quite often accurately described as "weird dimensional crap". Laughing


I do see your point, I guess I should just say that it seems no matter what the distortion is it almost always seems operator-related (except for the corrupted footage (possibly)).

PostPosted: Wed Mar 16, 2011 7:06 pm
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Philosopher Xu
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Joined: 18 Jan 2011
Posts: 57
Location: Ontario

The only thing really consistent with distortion is the TTA videos - they all have distortion without exception. Perhaps distortion is more TTA related than operator related and that's a big clue about who TTA is.

PostPosted: Wed Mar 16, 2011 9:09 pm
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DavisJ3608
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Joined: 19 Mar 2011
Posts: 7
Location: Salem, OR

I'm actually really digging the theory that Slenderman emits some form of electromagnetism or other high-energy frequency - one of the theories is that he's trans-dimensional or otherwise alien (thus the time-travel, teleportation, etc), so if he were, say, made of some exotic dark matter or something (or could only manifest in our dimension by ripping through spacetime, maybe) that would probably account for all sorts of oddities (audiovisual tearing, strange behavior, etc).

PostPosted: Sat Mar 19, 2011 3:04 pm
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IonCharge
Veteran


Joined: 03 Mar 2011
Posts: 131

Maybe its just a case of "just because", the distortion may not be significant at all, but just a plot device if you will, to scare/confuse the viewer.

PostPosted: Sat Mar 19, 2011 5:38 pm
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Magyk
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Joined: 14 Feb 2011
Posts: 607
Location: A Loop of Unhappiness

Spoiler (Rollover to View):
OOG: I think it should be taken into consideration that the team's video editing/distortion-making skills probably improved overtime. This would account for a few variances of distortion, and in my opinion is highly plausible.


PostPosted: Sat Mar 19, 2011 6:14 pm
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