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 Forum index » Meta » General META Discussion
Drawing the line
Moderators: imbri, ndemeter
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NashCarey
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Joined: 11 Dec 2003
Posts: 102
Location: Nierstein, Germany

God has Spoken

Well.....
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PostPosted: Thu Apr 15, 2004 4:08 pm
Last edited by NashCarey on Thu Apr 15, 2004 4:10 pm; edited 1 time in total
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NashCarey
Veteran

Joined: 11 Dec 2003
Posts: 102
Location: Nierstein, Germany

God has Spoken

Quote:
Yup.


ok
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Hegemony is another word for hypocrisy. -- me

PostPosted: Thu Apr 15, 2004 4:09 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

Hate to bring this up again, but....

From this thread...

Quote:
MThesburg: Just keep you nose clean and stop sharing information on the "dirty" forums you guys had before. To many people with too many different objectives there.


OK, I have a couple of questions on this one. I'm not trying to start something again. I honestly want to know if I am taking this the right way. Again, I'm not criticizing here, just asking what others think. Smile

Does he mean to suggest that we don't use unfiction at all anymore for the game?

And anyway, how does he know about UF? Isn't MThesburg a character? How would he know about the forum?

I'll have to admit that either I'm getting confused again or maybe I was confused all along. Isn't the idea of UF to be an out of game board that characters don't know about so that we can freely discuss the game without affecting the game? Sort of like our huddle before the football play? (Gawd, I really hope that's the right terminology, because I really don't know football Razz )

We need some way of communicating together. Or is that the point of this game? That everyone should be playing on there own?
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"I still miss him to this day and probably always will." - Todd Keeler, Chasing the Wish

"meta meta meta, I made you out of play..." ~ j5


PostPosted: Sat May 22, 2004 7:48 pm
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Myssfitz
Unfettered


Joined: 26 Feb 2003
Posts: 695
Location: In the pasture

Ok. I don't know if this will help or not, but all of the "mistrust" was laid out to us in the beginning by Nash. See this thread.

And particularly this post by Nash. Here is an excerpt:

NashCarey wrote:
Things to expect:
1. Game will not incorperate supernatural.
2. Game will have phone, fax, IM, chatroom, email, web-cam, and possibly real-world encounter. And alot of it. If you aren't chatting or IMing, or on the phone at least 3 times a week, you are behind the curve of the game.
3. Three kinds of puzzles...a. The kind where you try to figure out a code or diagram and the meaning hidden behind it. b. Puzzles which require common sense and the ability to be inovative and investigative c. Puzzles that have misled you down the wrong path. You will be figuring out which puzzle to trust and which ones are sabatoge (streetsmart testing). The many characters written in the game might have some players doing things that other characters object to and those characters might not want to have anything to do with you afterwards.


How this helps, I don't know. But I thought I would throw it out there.

Now, I'm going to go get drunk. Wink
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PostPosted: Sat May 22, 2004 8:02 pm
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Giskard
Sassypants


Joined: 07 Oct 2003
Posts: 2066
Location: Chicago

I'm glad you brought this up Varin, because it probably needs some explanation, or at least discussion. The situation has many people confused... the way I see it, Marcus mentioned the 'boards you used before' just to point at our means of communication as Ideltech employees in general, not unFiction specifically.

He advises us to share our information on UI, and not anywhere else, but as far as Marcus is concerned, the only info there is to share is in-game, i.e. Ideltech related, info. META-info, which does not exist in Marcus' world, is what we should be discussing here on uF.

The way I see it, the UI boards are a good way to share info among the Ideltech group without it necessarily being spread among players that chose another side. This will fix the fact that we've had some issues of distrust among the players. Some critics (rightly) mentioned it is also up to the PM's and the level of control they have over what info gets used and what not, and this is still the case, but the UI boards can be seen as a tool to help the situation.

The "taking sides" thing is new in the ARGing genre, and does not appeal to a lot of people because it goes against the ARG instincts of working as a team I guess. Although it and the way it has been handled has been heavily criticised, personally I do not think it is a bad thing per se, and it does not necessarily mean we can't work on a game together as a group. We (and by we I mean both players and PM's) need some getting used to the idea and how to handle it, but it is a novel twist imho, and it can be pulled off if done correctly.

Having said that, we still really need uF to discuss what's going on in an out-of-game (META?) matter, like we always have. For that, all of the players really need to understand the fact uF and the information it contains is out of game...
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PostPosted: Sat May 22, 2004 8:10 pm
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Nightmare Tony
Entrenched

Joined: 07 Jun 2004
Posts: 824
Location: Meadowbrook

Unless part of a game's precepts is scripted to include UF interaction.

I like the idea personally of such happenings, at least in game cont And why shouldn't we have BTS working the forums? Maybe a game direction had been spinning out of control too far and no ingame work could bring it back. Some helpful direction from a BTS in a forum would help get things back on track. (*There IS a reason for a predefined path by the creators of a haunted house, to view the sequence of the art and experience set up Smile

To me (opinion of a newbie here), the curtain line is defined as a part of the game parameters, and the ***ONLY*** real game curtain is the final curtain call when everyone comes out of the curtain and enjoys the postgame party with all the players. Then it is understood that the game is no longer active and everyone is free to be themselves.

Unless we want a campaign to fall into a predictable and dare I say? boring pattern, we MUST let the PMs create the game in their own style and sweep the iron curtain around as needed and per their personalities and needs of the game.

Nash being in here he feels is important and does not hurt the integrity of his game. I am very much up for that. Rotten tomatoes and good comments go hand in hand with that, but as aPM, he and they are very much a part of this community and should not be shunned out for their work during gametime

pardon, morning blathering here Smile
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PostPosted: Tue Jun 08, 2004 11:42 am
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

Nightmare Tony wrote:
Unless part of a game's precepts is scripted to include UF interaction.

I like the idea personally of such happenings, at least in game cont And why shouldn't we have BTS working the forums?


The most important reason why we shouldn't is because of this site's TOS. It prohibits such things Wink Secondly, IMHO, we need a place to talk about the game without having to worry and watch what we say in front of the ingame characters. But this has been talked to death in other meta threads so I'll shut up now Smile

BTW, Welcome aboard!
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"I still miss him to this day and probably always will." - Todd Keeler, Chasing the Wish

"meta meta meta, I made you out of play..." ~ j5


PostPosted: Tue Jun 08, 2004 11:55 am
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Nightmare Tony
Entrenched

Joined: 07 Jun 2004
Posts: 824
Location: Meadowbrook

Thanks. Was sad on seeing the remains of Beast and Mu, so when this got linked in from Cloudmakers, got realy excited. Am nuts about the Dark Tower book series, but am going to stick with Syzygy for now. Already got my sleepless nights and it hasnt even started yet!

Maybe if a game requires it, an arrangement can be made with VpiSteve to allow the TOS to help preserve the game's original integrity, maybe a tos violatiion may be scripted in later on in the game? Such a thing may be very well in future campaigns, but I think a pre-arrangement about it is a good thing.

Frank Zappa said it best in terms of art, the definition ohe has of art is either an event or scene with a defined beginning and ending, and then a box fdrawn around it by the artist DEFINING it as their art.

And since the artt is still evolving here, the box changes sdhape every second. And it is a good thing.
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For this is the place where dreams and nightmares are birthed and bred
Nightmare Park


PostPosted: Tue Jun 08, 2004 12:04 pm
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NashCarey
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Joined: 11 Dec 2003
Posts: 102
Location: Nierstein, Germany

UF is the line

I agree and I feel what happened was a learning experience for me. UF is as Srappy put it, sacred. I feel it is the place for players to interact outside the game which only makes sense and is great for the community. In fact, when I read something here I don't like I make sure not to take that out on that player. I learned my lesson on the difference of UF and the game.

With that being said, I made an option for any PM to use. It is www.immersionunlimited.com. It is very new and not nearly as established, but I believe a viable option. PM's that want to use it recieves admin privilages and I help them the entire way if they desire. AWARE is using these forums and I feel this allows players to "play the game" (puzzles, interaction posts, and other stuff) inside the actual game. I believe UF is much like the Majestic window which reminds people the eniter time playing that they are playing a game. My hope is to hit them hard from the beginning to warn them that my games are in fact games, then never mention it again. If people want to play the game with META and reminders that they are playing a game, that is their choice and I support it.

I post here, and talk about things here, and am "out" as a PM because UF is Out of Game. Meaning I can be myself here. I won't talk about the plot or puzzles or anything else. I am just here for issues and concerns and so I can put my finger on the pulse of things META. I can't create a good game without some audience analysis.

But Tony, you seem to share my ideals!
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PostPosted: Tue Jun 08, 2004 12:08 pm
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Arachnia
Boot


Joined: 29 Apr 2004
Posts: 23

Varin wrote:
Nightmare Tony wrote:
Unless part of a game's precepts is scripted to include UF interaction.

I like the idea personally of such happenings, at least in game cont And why shouldn't we have BTS working the forums?


The most important reason why we shouldn't is because of this site's TOS. It prohibits such things Wink Secondly, IMHO, we need a place to talk about the game without having to worry and watch what we say in front of the ingame characters. But this has been talked to death in other meta threads so I'll shut up now Smile

BTW, Welcome aboard!


Up till now I have refrained from making any comments concerning this. Since I'm free now to comment on this I want to say BTS posting on the boards is a bad bad bad thing. When krystal did the portland post it really confused people. They didn't know if i was a real person/player before that post. (I was) Its a good thing that Nash created his own boards so as not to have another *incident* like what happened to me. I have felt really bad about the rukus I caused and am formally apologising to everyone that felt deceived or betrayed by me. If I had known better at the time it would never of happened! But in retrospect I'm glad it did if only to bring up all this wonderful meta concerning what happened.

Krystal

PostPosted: Tue Jun 08, 2004 12:13 pm
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NashCarey
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Joined: 11 Dec 2003
Posts: 102
Location: Nierstein, Germany

for the record

For the record to, for anyone who doubts her, she WAS a real person/player prior to the posts. My formal appologies as well, I did not intend to confuse the matter. I "bent" the rules. Her NOT posting showed absense, and that was like a statement itself. I manipulated the reality.

Lesson Learned.
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Hegemony is another word for hypocrisy. -- me

PostPosted: Tue Jun 08, 2004 12:20 pm
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vpisteve
Asshatministrator


Joined: 30 Sep 2002
Posts: 2441
Location: 1987

Gather up a seat around the campfire boys, and let me tell you a little bit about a little game called Noah Boddy..

The Push, NV television show spawned a follow-up game, produced by some folks who were ostensibly connected to the show in some way. It held quite a bit of promise, actually, and they put a lot of work into it. I followed it pretty closely for a while. Overall, the game was really cool and well done, though confusing at times.

Problem is, they made the mistake of posting as in-game characters on the Yahoo! Group board right along with the players. The result: the game crumbled into anarchy and flame wars, and many angry, hurt players. This all happened amazingly quickly, and was not fun to watch.

It was after seeing this happen that we all realized how important it was for players to have their own space, and spacebass adjusted the TOS accordingly, even though it hadn't really been a problem on Unfiction. It's not so much because it's a stylistic preference as much as it's to avoid the same thing happening here. Very Happy

(This ARG History Minute brought to you by The Versaille Casino.)
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PostPosted: Tue Jun 08, 2004 1:05 pm
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dnbmathguy
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Joined: 11 Nov 2002
Posts: 87

Noah Boddy's other claim to fame is the crazy "birdy strong! birdy strong!" lady in the chats. I'm convinced she was an in-game character... if not, oh my.

Anyway. As most of you know, I was one of the dudes behind JMX. I played along on the Yahoo board as myself. Now, technically, I wasn't playing a character... but is that different than, oh say, a BTS person playing? You could argue that JMX isn't an ARG, but I'm interested.

PostPosted: Tue Jun 08, 2004 3:23 pm
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Varin
I Have No Life


Joined: 02 Dec 2002
Posts: 2456
Location: South of where I used to be

dnbmathguy wrote:
Noah Boddy's other claim to fame is the crazy "birdy strong! birdy strong!" lady in the chats. I'm convinced she was an in-game character... if not, oh my.

Anyway. As most of you know, I was one of the dudes behind JMX. I played along on the Yahoo board as myself. Now, technically, I wasn't playing a character... but is that different than, oh say, a BTS person playing? You could argue that JMX isn't an ARG, but I'm interested.


I didn't think there was a problem with it. I think mostly because there was no meta conversation that we didn't want characters to overhear.
_________________
"I still miss him to this day and probably always will." - Todd Keeler, Chasing the Wish

"meta meta meta, I made you out of play..." ~ j5


PostPosted: Tue Jun 08, 2004 3:29 pm
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Caterpillar
Unfictologist


Joined: 25 Sep 2002
Posts: 1887
Location: cem's otherbody

dnbmathguy wrote:
Noah Boddy's other claim to fame is the crazy "birdy strong! birdy strong!" lady in the chats. I'm convinced she was an in-game character... if not, oh my.


She was not...... Very Happy

(And it wasn't me....lol)

I think I damn near peed my pants that night I was laughing so hard.

PostPosted: Tue Jun 08, 2004 9:50 pm
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